History VideoGame / KingdomOfLoathing

29th Oct '17 3:25:09 PM Pilomotor
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* ImpossibleThief: Goes hand-in-hand with ImpossibleItemDrop above. The [[VideoGameStealing Pickpocket skill]] can steal some pretty ridiculous stuff, since stealable items are (usually) taken from the monster-in-question's normal drop list- For one example, there exists an enemy called a Black Adder, which drops [[AddedAlliterativeAppeal Adder bladders]]. Normally, this makes sense- you're taking the bladder from an enemy you just killed. With the Picpocket skill, the PC somehow manages to [[BeyondTheImpossible steal a bladder right out of a snake]] ''[[BeyondTheImpossible while said snake is still alive]]!''

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* ImpossibleThief: Goes hand-in-hand with ImpossibleItemDrop above. The [[VideoGameStealing Pickpocket skill]] can steal some pretty ridiculous stuff, since stealable items are (usually) taken from the monster-in-question's normal drop list- For one example, there exists an enemy called a Black Adder, which drops [[AddedAlliterativeAppeal Adder adder bladders]]. Normally, this makes sense- you're taking the bladder from an enemy you just killed. With the Picpocket skill, the PC somehow manages to [[BeyondTheImpossible steal a bladder right out of a snake]] ''[[BeyondTheImpossible while said snake is still alive]]!'' The developers handwave this sort of thing by claiming the Black Adder was carrying around an adder bladder it got from a ''different'' Black Adder.
15th Oct '17 11:13:23 AM wingedcatgirl
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* DangerousPhlebotinumInteraction: Mentioned in the Zombie Slayer path. The [[TheAggressiveDrugDealer Suspicious-Looking Guy]] doesn't sell goofballs in this path because he "seems to be off in his own little universe". Your character [[SourGrapes figures that's just as well]], since you have no clue how this would react with your EliteZombie physiology.

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* DangerousPhlebotinumInteraction: Mentioned in the Zombie Slayer path. The [[TheAggressiveDrugDealer Suspicious-Looking Guy]] doesn't sell goofballs in this path because he "seems to be off in his own little universe". Your character [[SourGrapes figures that's just as well]], since you have no clue how this they would react with your EliteZombie physiology.
15th Oct '17 11:12:57 AM wingedcatgirl
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Added DiffLines:

* DangerousPhlebotinumInteraction: Mentioned in the Zombie Slayer path. The [[TheAggressiveDrugDealer Suspicious-Looking Guy]] doesn't sell goofballs in this path because he "seems to be off in his own little universe". Your character [[SourGrapes figures that's just as well]], since you have no clue how this would react with your EliteZombie physiology.
18th Sep '17 3:57:54 PM Zennistrad
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*** Live. Ascend. Repeat.: The entire game is altered to eliminate randomness wherever possible. Banishing and tracking monsters doesn't do anything, food, booze, and spleen items always give average results, combat encounter rate can't be manipulated by skills and items, there are no wandering monsters, the RNG is seeded so that every player will have the same monsters and encounters on the same turn number in each zone, and item drop rolls are always exactly 50 out of 100[[note]]Effectively, this means any given item will always drop if you have enough +item% modifiers, and will never drop if you don't.[[/note]]

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*** Live. Ascend. Repeat.: The entire game is altered to eliminate randomness wherever possible. Banishing and tracking monsters doesn't do anything, food, booze, and spleen items always give average results, combat encounter rate can't be manipulated by skills and items, there are no wandering monsters, the RNG is seeded so that every player will have the same monsters and encounters on the same turn number in each zone, and item drop rolls are always exactly 50 out of 100[[note]]Effectively, 100.[[note]]Effectively, this means any given item held by a monster will always drop if you have enough +item% modifiers, and will never drop if you don't.[[/note]]
18th Sep '17 3:57:11 PM Zennistrad
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Added DiffLines:

*** Live. Ascend. Repeat.: The entire game is altered to eliminate randomness wherever possible. Banishing and tracking monsters doesn't do anything, food, booze, and spleen items always give average results, combat encounter rate can't be manipulated by skills and items, there are no wandering monsters, the RNG is seeded so that every player will have the same monsters and encounters on the same turn number in each zone, and item drop rolls are always exactly 50 out of 100[[note]]Effectively, this means any given item will always drop if you have enough +item% modifiers, and will never drop if you don't.[[/note]]
17th Sep '17 5:19:01 PM nombretomado
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* ArsGoetia: Azazel is one of your quest givers. [[spoiler:He has crossdressing tendencies and likes ponies and candy.]]
17th Sep '17 5:03:30 PM Augusto
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We could go on (and on and on and on), but why not [[http://kingdomofloathing.com experience it for yourself?]] And while you're at it, why not check out the 2017 spinoff ''Videogame/WestOfLoathing'' as well?

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We could Now, we ''could'' go on (and on and on and on), on and on...), but why not instead you [[http://kingdomofloathing.com experience it the game for yourself?]] And while you're at it, why not check out the 2017 spinoff ''Videogame/WestOfLoathing'' as well?
well? Yeah, you heard us right, ''a spinoff'', same universe, same style, same dev team, and same sense of humor. God has heard your prayers.
17th Sep '17 11:25:46 AM Augusto
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We could go on (and on and on and on), but why not [[http://kingdomofloathing.com experience it for yourself]]? And while you're at it, why not check out the 2017 spinoff ''Videogame/WestOfLoathing'' as well?

to:

We could go on (and on and on and on), but why not [[http://kingdomofloathing.com experience it for yourself]]? yourself?]] And while you're at it, why not check out the 2017 spinoff ''Videogame/WestOfLoathing'' as well?
12th Sep '17 4:10:50 PM DarkStorm
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*** Avatar of West of Loathing: A self-plug for Asymmetric's game West of Loathing. You play one of the three classes in West of Loathing (Cow Puncher, Beanslinger, or Snake Oiler) and play through the game using skills unique to each class. In addition, you fight three tiers of three types of monsters (cows, rodeo clowns, and snakes) that provide the most benefit to their respective class.

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*** Avatar of West of Loathing: A An early self-plug for Asymmetric's game West of Loathing.Loathing, which wouldn't actually be released for more than a year after this path was current. You play one of the three classes in West of Loathing (Cow Puncher, Beanslinger, or Snake Oiler) and play through the game using skills unique to each class. In addition, you fight three tiers of three types of monsters (cows, rodeo clowns, and snakes) that provide the most benefit to their respective class.
9th Sep '17 7:52:43 PM Augusto
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We could go on (and on and on and on), but why not [[http://kingdomofloathing.com experience it for yourself]]?

And while you're at it, be sure to also check out ''Videogame/WestOfLoathing'', the 2017 spinoff set in the WildWest.

to:

We could go on (and on and on and on), but why not [[http://kingdomofloathing.com experience it for yourself]]?

yourself]]? And while you're at it, be sure to also why not check out ''Videogame/WestOfLoathing'', the 2017 spinoff set in the WildWest.
''Videogame/WestOfLoathing'' as well?
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomOfLoathing