History VideoGame / KingdomHeartsChainOfMemories

2nd Feb '16 9:21:41 PM Karxrida
Is there an issue? Send a Message
''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series released in 2003, and the only one on the UsefulNotes/GameBoyAdvance. It's a sequel to ''VideoGame/KingdomHeartsI'' and bridges the gap between it and ''VideoGame/KingdomHeartsII''.
to:
''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series released in 2003, ''Franchise/KingdomHearts'', and the only one on the UsefulNotes/GameBoyAdvance. It's UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' and that bridges the gap between it and ''VideoGame/KingdomHeartsII''. ''VideoGame/KingdomHeartsII''.
2nd Feb '16 9:20:34 PM Karxrida
Is there an issue? Send a Message
''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series. It's a sequel to ''VideoGame/KingdomHeartsI'' and bridges the gap between that game and ''VideoGame/KingdomHeartsII''. The only game in the series on the UsefulNotes/GameBoyAdvance.
to:
''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series. series released in 2003, and the only one on the UsefulNotes/GameBoyAdvance. It's a sequel to ''VideoGame/KingdomHeartsI'' and bridges the gap between that game it and ''VideoGame/KingdomHeartsII''. The only game in the series on the UsefulNotes/GameBoyAdvance.
2nd Feb '16 9:19:33 PM Karxrida
Is there an issue? Send a Message
* GreaterScopeVillain: [[spoiler:The leader of the Organization (i.e. Xemnas), who serves as the BigBad in the next game. If you played ''KH: Final Mix''/''1.5 HD Remix'', you can encounter him as [[BonusBoss the Unknown]].]]
to:
* GreaterScopeVillain: [[spoiler:The leader of the Organization (i.e. Xemnas), who serves as the BigBad in the next game. If you played ''KH: Final Mix''/''1.Mix''/''I.5 HD Remix'', you can encounter him as [[BonusBoss the Unknown]].]]

* LevelGrinding: Both Sora and Riku max at Level 99. Thing is, both the main story and ''Reverse/Rebirth'' are beatable at about half there for anyone reasonably skilled with the card system. So if you're someone that likes to max out levels, get ready for lots of level grinding, pointless for anything other than just getting the levels, since there are no [[BonusBoss bonus bosses]] to fight. Not only that, but there are no really quick leveling strategies such as the tech points that the original game has, and eventually the bonuses you get for leveling up stop having any practical effect in speeding up battle completion. (Riku's attack points max at 30 and Sora doesn't even get attack points.) HD 1.5 [=ReMIX=] ups the pain by linking Trophies to max levels for both Sora and Riku.
to:
* LevelGrinding: Both Sora and Riku max at Level 99. Thing is, both the main story and ''Reverse/Rebirth'' are beatable at about half there for anyone reasonably skilled with the card system. So if you're someone that likes to max out levels, get ready for lots of level grinding, pointless for anything other than just getting the levels, since there are no [[BonusBoss bonus bosses]] to fight. Not only that, but there are no really quick leveling strategies such as the tech points that the original game has, and eventually the bonuses you get for leveling up stop having any practical effect in speeding up battle completion. (Riku's attack points max at 30 and Sora doesn't even get attack points.) HD 1.''HD I.5 [=ReMIX=] [=ReMIX=]'' ups the pain by linking Trophies to max levels for both Sora and Riku.

* OldSaveBonus: In the Japanese version of ''Re: Chain of Memories'' the second Room of Rewards items, which feature characters and Keyblades from ''VideoGame/KingdomHeartsII'', can only be obtained if you have a completed ''II Final Mix'' save file. For [[NoExportForYou obvious reasons]] the English release drops this and simply requires clearing both stories. The ''1.5 [=ReMIX=]'' version changes the condition to having completed ''358/2 Days'', and the obtainable attack cards to Keyblades used by Roxas in that game.
to:
* OldSaveBonus: In the Japanese version of ''Re: Chain of Memories'' the second Room of Rewards items, which feature characters and Keyblades from ''VideoGame/KingdomHeartsII'', can only be obtained if you have a completed ''II Final Mix'' save file. For [[NoExportForYou obvious reasons]] the English release drops this and simply requires clearing both stories. The ''1.''I.5 [=ReMIX=]'' version changes the condition to having completed ''358/2 Days'', and the obtainable attack cards to Keyblades used by Roxas in that game.

* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''1.5 HD ReMIX'' release fixed it.
to:
* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''1.''HD I.5 HD ReMIX'' release fixed it.

** Also, the 1.5 HD Remaster which has [[VideoGame/KingdomHearts1 Kingdom Hearts Final Mix]] bundled with the PS2 Remake, and it is finally released in Europe as well.
to:
** Also, the 1.I.5 HD Remaster which has [[VideoGame/KingdomHearts1 Kingdom Hearts Final Mix]] bundled with the PS2 Remake, and it is finally released in Europe as well.
2nd Feb '16 9:14:25 PM Karxrida
Is there an issue? Send a Message
Rewriting. [1]
''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series. It's a sequel to ''VideoGame/KingdomHeartsI'' and bridges the gap between that game and ''VideoGame/KingdomHeartsII''. The only game in the series on the UsefulNotes/GameBoyAdvance, it follows Sora, WesternAnimation/{{Donald|Duck}}, and WesternAnimation/{{Goofy}} in their adventures in Castle Oblivion. Rather than the usual ActionRPG style of combat, ''Chain of Memories'' uses a combination of action and "card battling". A deck of cards must be prepared before battle, and every action in battle (sans movement) requires a card. Cards can also be combined in "sleights" or special moves. This game introduces Organization XIII, the main antagonists for both ''VideoGame/KingdomHeartsII'' and ''VideoGame/KingdomHearts358DaysOver2''. (Though they were also [[VillainProtagonist the protagonists]] for the latter, and by virtue of TheManBehindTheMan, a select few were the ''an''tagonists ''at the same time.'' Wrap your head around ''that'' one.) ''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone PS2 game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD 1.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode. The ''HD 1.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
to:
''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series. It's a sequel to ''VideoGame/KingdomHeartsI'' and bridges the gap between that game and ''VideoGame/KingdomHeartsII''. The only game in the series on the UsefulNotes/GameBoyAdvance, it follows UsefulNotes/GameBoyAdvance. After the events of ''Kingdom Hearts I'', Sora, WesternAnimation/{{Donald|Duck}}, and WesternAnimation/{{Goofy}} are wandering the worlds in their adventures in search of [[Disney/MickeyMouse King Mickey]] and Riku. Eventually they are lead by a cloaked figure to a strange place called Castle Oblivion. Oblivion, where memories come to life within its walls as illusions. As they climb the floors and partially relive the events of their previous adventure, they learn about the strange girl known as NaminÚ from Sora's past and are antagonized by a strange group of people called the Organization (Organization XIII in later games). Though not everything is as it appears in the castle, as memories can be tricky things... Rather than the usual ActionRPG style of combat, ''Chain of Memories'' uses a combination of action and "card battling". A "[[FightLikeACardPlayer card battling]]". The player must prepare a deck of cards must be prepared before battle, and to use in their battles, with those cards determining every action in battle (sans movement) requires a card. Sora takes sans movement. Cards can also be combined in "sleights" or special moves. This game introduces Organization XIII, moves that tend to be very powerful, but come at the main antagonists cost of using up cards completely for both ''VideoGame/KingdomHeartsII'' and ''VideoGame/KingdomHearts358DaysOver2''. (Though they were also [[VillainProtagonist the protagonists]] for the latter, and by virtue of TheManBehindTheMan, a select few were the ''an''tagonists ''at the same time.'' Wrap your head around ''that'' one.) fight. ''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone PS2 game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD 1.I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode. The ''HD 1.I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
10th Dec '15 3:09:13 PM SonicGamer07
Is there an issue? Send a Message
Added DiffLines:
** Cloud Strife attacks enemies with Cross Slash. His Sleights upgrade Cross Slash's power, or potentially Omnislash.

Added DiffLines:
** King Mickey casts Pearl, which deals damage in a large radius, Stuns non-boss enemies, and heals the player. His Sleights improve his damage dealt and HP restored, or activate team attacks with the player.
13th Nov '15 5:25:07 PM Karxrida
Is there an issue? Send a Message
''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone PS2 game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD 1.5 Remix'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode.
to:
''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone PS2 game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD 1.5 Remix'', Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode. mode. The ''HD 1.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
13th Nov '15 11:16:54 AM Quanyails
Is there an issue? Send a Message
* EnemyCivilWar:[[spoiler:Marluxia and Larxene are trying to take over the Organization by manipulating Sora (via NaminÚ) to do their bidding. Zexion, Vexen, and Lexaeus suspect their treachery and are trying to figure out what exactly they're up to and stop them. Axel is a wild card who seemingly flips through allegiances between the two groups, but is revealed in ''358/2 Days'' to have been sent by Sa´x to kill them all for personal gain.]]
to:
* EnemyCivilWar:[[spoiler:Marluxia EnemyCivilWar: [[spoiler:Marluxia and Larxene are trying to take over the Organization by manipulating Sora (via NaminÚ) to do their bidding. Zexion, Vexen, and Lexaeus suspect their treachery and are trying to figure out what exactly they're up to and stop them. Axel is a wild card who seemingly flips through allegiances between the two groups, but is revealed in ''358/2 Days'' to have been sent by Sa´x to kill them all for personal gain.]]
29th Oct '15 3:54:40 PM Karxrida
Is there an issue? Send a Message
* HisNameIs: [[spoiler:Vexen is killed by Axel just before he can reveal to Sora what Marluxia is planning and the existence of Roxas.]]
to:
* HisNameIs: [[spoiler:Vexen is killed by Axel just before he can reveal to tell Sora what that Marluxia is planning manipulating his memories and reveal the existence of Roxas.]]
29th Oct '15 3:00:55 PM Karxrida
Is there an issue? Send a Message
* HoldingBackThePhlebotinum: [[spoiler: As Jiminy Cricket chronicles all of his adventures with Sora, the plot of the game could easily be solved simply by having Jiminy read his journal to Sora and his friends. The game solves that problem by making it affected by Castle Oblivion's memory-erasing magic as well. In other words, the Castle itself blanks the pages of Jiminy's Journal so that it doesn't break the plot.]]
to:
* HisNameIs: [[spoiler:Vexen is killed by Axel just before he can reveal to Sora what Marluxia is planning and the existence of Roxas.]] * HoldingBackThePhlebotinum: [[spoiler: As [[spoiler:As Jiminy Cricket chronicles all of his adventures with Sora, the plot of the game could easily be solved simply by having Jiminy read his journal to Sora and his friends. The game solves that problem by making it affected by Castle Oblivion's memory-erasing magic as well. In other words, the Castle itself blanks the pages of Jiminy's Journal so that it doesn't break the plot.]]
26th Oct '15 12:44:50 PM Karxrida
Is there an issue? Send a Message
** Donald will randomly cast 2 of Fire, Blizzard, Thunder, and Cure, with the potential to double-cast one spell. Sleights involving him will power up his magic to the -ra or -aga tiers or will trigger {{Combination Attack}}s with Goofy and/or Sora. ** Goofy will go up to an enemy and hit them with his shield (original game) or do the Goofy Tornado (remake). Sleights involving him will increase his damage (original), increase the duration of the Tornado (remake), or trigger {{Combination Attack}}s with Donald and/or Sora. ** Aladdin uses the "Sandstorm" attack on an enemy, swinging his sword to deal damage and produce Moogle Points for Sora to pick up. His Sleights increase the duration of the attack and the amount of Moogle Points dropped.
to:
** Donald will uses Magic, which randomly cast casts 2 of Fire, Blizzard, Thunder, and Cure, Cure with the potential to double-cast one spell. Sleights involving him will power up his magic to the -ra or -aga tiers or will trigger {{Combination Attack}}s with Goofy and/or Sora. ** Goofy will go up to an enemy and hit them with his shield either use Goofy Charge (original game) or do the Goofy Tornado (remake). Goofy Charge has him go up to an enemy and hit them with his shield, while Goofy Tornado has him do a SpinAttack to consecutively hit multiple enemies. Sleights involving him will increase his damage (original), Goofy Charge's damage, increase the duration of the Tornado (remake), Tornado, or trigger {{Combination Attack}}s with Donald and/or Sora. ** Aladdin uses the "Sandstorm" Sandstorm attack on an enemy, swinging his sword to deal damage and produce Moogle Points for Sora to pick up. His Sleights increase the duration of the attack and the amount of Moogle Points dropped.dropped. ** Jack Skellington uses Surprise!, which randomly casts two of of Fire, Blizzard, Thunder, and Gravity with the potential to double-cast one spell. His Sleights power up his magic to -ra and -aga tiers. ** Pluto (exclusive to the remake) uses Lucky Bounty to dig up used cards and HP Orbs. His Sleights increase the number of cards and HP Orbs found.
This list shows the last 10 events of 198. Show all.