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History VideoGame / KingdomHeartsChainOfMemories

26th Apr '16 3:03:56 PM TaylorHyuuga
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* SchizophrenicDifficulty: Reverse/Rebirth as the game features fixed decks. As a result? Some levels wind up ''much'' harder because you're stuck with a crappy deck. Wonderland in particular only gives you ''9 attack cards''.

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* SchizophrenicDifficulty: Reverse/Rebirth as the game features fixed decks. As a result? Some levels wind up ''much'' harder because you're stuck with a crappy deck. Wonderland in particular only gives you ''9 attack cards''.cards'', without a single one being above the number 5.
24th Mar '16 11:44:47 AM Quanyails
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* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''HD I.5 ReMIX'' release fixed it.

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* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''HD I.5 ReMIX'' [=ReMIX=]'' release fixed it.
23rd Mar '16 2:15:46 PM Karxrida
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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'', and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.

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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'', ''Franchise/KingdomHearts'' series, and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.
23rd Mar '16 2:15:11 PM Karxrida
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* RememberTheNewGuy: Deconstructed. [[spoiler: Sora goes through this... except it's not the writers trying to say a new character was always there. She never ''was''...]]

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* RememberTheNewGuy: Deconstructed. [[spoiler: As Sora goes through this... except it's not climbs the writers trying castle, he talks about how previously unmentioned Naminé used to say a new character was always there. She live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never ''was''...met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]



* SesquipedalianLoquaciousness:
** Marluxia is probably supposed to sound elegant and sophisticated, but it really just sounds like he's throwing words together in the English dub of ''Re:[=CoM=]''. Could be blamed/{{justified|Trope}} by the LipLock effect.
-->'''Axel:''' "You give a challenge like that to Vexen, and he'll... ''seriously'' want to eliminate Sora."
-->'''Marluxia:''' "That would be an unfortunate denouement."[[labelnote:Translation]]That'd be a bad outcome.[[/labelnote]]
** Vexen does this as well.
--->'''Vexen:''' "As if you have such a heart to speak of yourself!"[[labelnote:Translation]]You're one to talk![[/labelnote]]
* SmugSnake: Vexen and Zexion.

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* SesquipedalianLoquaciousness:
**
SesquipedalianLoquaciousness: Marluxia is probably supposed likes to sound elegant and sophisticated, but it really just sounds like he's throwing use more complex words together in the English dub of ''Re:[=CoM=]''. Could be blamed/{{justified|Trope}} by the LipLock effect.
when it's not necessary.
-->'''Axel:''' "You give a challenge like that to Vexen, and he'll... ''seriously'' want to eliminate Sora."
-->'''Marluxia:'''
"\\
'''Marluxia:'''
"That would be an unfortunate denouement."[[labelnote:Translation]]That'd be a bad outcome.[[/labelnote]]
** Vexen does this as well.
--->'''Vexen:''' "As if you have such a heart to speak of yourself!"[[labelnote:Translation]]You're one to talk![[/labelnote]]
*
%%* SmugSnake: Vexen and Zexion.
20th Mar '16 2:50:32 PM Karxrida
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* BalanceBuff: The ''Re:Chain of Memories'' version increases the effects from leveling up Riku's Attack Points, making him stronger than the original.

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* BalanceBuff: The ''Re:Chain of Memories'' version increases the effects from of leveling up Riku's Attack Points, making him stronger than the original.
20th Mar '16 2:50:06 PM Karxrida
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* BalanceBuff: The ''Re:Chain of Memories'' version increases the effects from leveling up Riku's Attack Points, making him stronger than the original.
20th Mar '16 2:36:15 PM Karxrida
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* SuperMode: Once Riku gets 30 Dark Points (obtained by taking damage or breaking enemy cards), he will enter Dark Mode. Dark Mode gives Riku increased speed and power, plus it lets him use sleights without requiring the Mickey Friend Card.
17th Mar '16 10:28:29 PM Karxrida
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* DeathIsASlapOnTheWrist: Dying places Sora/Riku in the room before the one where the player died, without any real penalty.
17th Mar '16 10:26:00 PM Karxrida
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* RecurringBoss: The Riku Replica is fought 6 times over the course of the two story modes: 4 times for Sora and twice for Riku.
19th Feb '16 8:54:34 PM Karxrida
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* FakeMemories: A major plot element.
* FightingAShadow: The party fights the ruler of Castle Oblivion, Marluxia, in what basically feels like a standard form of fight of all the other Organization XIII members. After the battle:
-->'''Donald''': Is he gone?
-->'''Marluxia''': You could say that. However, what you destroyed was merely an illusion of me.

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* FakeMemories: A major plot element.
As Sora climbs the castle, Naminé injects him with false memories of his past. He forgets about Kairi and thinks that Namine is the one he's supposed to be protecting.
* FightingAShadow: The party fights the ruler of Castle Oblivion, Marluxia, in what basically feels like a standard form of first fight of all the other Organization XIII members. After the battle:
-->'''Donald''': Is he gone?
-->'''Marluxia''': You could say that. However, what you destroyed was merely
against Marluxia is against an illusion of me.him.



* GambitPileup

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* %%* GambitPileup



* GlassCannon:
** Zero cards. They can break any card regardless of value, and against bosses can halt their sleights instantly stopping their attack and staggering them. However, zero cards in turn can be broken by a card of any value.
** Ars Arcanum. It is the single-strongest single target Sleight in the entire game hands-down (as opposed to Zantetsuken, [[UselessUsefulSpell which is nigh-worthless]]). Unfortunately, it requires a card combination whose total ranges from 3 to 6, which makes it pitifully easy to break past the initial seven-hit combo.
** Riku's gameplay in general skews to this. He has no reliable source of healing, just a few enemy cards and the Mickey friend card, and his reliance on Sleights in Dark Mode makes him liable to wear his deck out fast. However, he can quickly rack up a lot of damage and his Dark Mode attacks are devestating.
* GratuitousItalian: The titles of a few pieces on the soundtrack.

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* GlassCannon:
** Zero cards. They can break any card regardless of value, and against bosses can halt their sleights instantly stopping their attack and staggering them. However, zero cards in turn can be broken by a card of any value.
** Ars Arcanum. It is the single-strongest single target Sleight in the entire game hands-down (as opposed to Zantetsuken, [[UselessUsefulSpell which is nigh-worthless]]). Unfortunately, it requires a card combination whose total ranges from 3 to 6, which makes it pitifully easy to break past the initial seven-hit combo.
** Riku's gameplay in general skews to this. He
GlassCannon: Riku has no reliable source of healing, just a few enemy cards and the Mickey friend card, Friend Card, and his reliance on Sleights in Dark Mode makes him liable to wear his deck out fast. However, he can quickly rack up a lot of damage and his Dark Mode attacks are devestating.
* %%* GratuitousItalian: The titles of a few pieces on the soundtrack.



* HolyHandGrenade: Trinity Limit, performed with an Attack + Donald + Goofy. It is bar-none the single-strongest AreaOfEffect Sleight in the game. [[BadassBoast "It's over!", indeed.]]
** The magic sleight Holy, which creates pillars of light to attack foes. Notable in that it is the only sleight that requires three Item cards, so in a way, it is similar to a grenade in utility.
* HotBlooded: Riku [[spoiler:Replica]].

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* %%* HolyHandGrenade: Trinity Limit, performed with an Attack + Donald + Goofy. It is bar-none the single-strongest AreaOfEffect Sleight in the game. [[BadassBoast "It's over!", indeed.]]
** %%** The magic sleight Holy, which creates pillars of light to attack foes. Notable in that it is the only sleight that requires three Item cards, so in a way, it is similar to a grenade in utility.
* %%* HotBlooded: Riku [[spoiler:Replica]].



* LivingMemory: The characters in the castle (other than Sora, Donald, Goofy, Jimminy, and the Organization members plus Naminé) are all memories of Sora's.

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* LivingMemory: The majority of the characters in Castle Oblivion that Sora and co. encounter are very powerful illusions created by the castle (other than Sora, Donald, Goofy, Jimminy, and the Organization members plus Naminé) are all memories of Sora's.using his memories.



* MagicMisfire: Blazing Donald, in the original ''Chain of Memories'', is a sleight where Donald screws up a Fire spell. He then runs around the screen while on fire.
** Taken UpToEleven in the manga when Donald (having being set on fire by Axel and driven over the edge), spams Blizzard multiple times until the whole room is an ice rink.

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* MagicMisfire: The Blazing Donald, Donald sleight, only in the original ''Chain of Memories'', original, is a sleight where caused by Donald screws screwing up a Fire spell. He then runs around the screen while on fire.
** Taken UpToEleven in the manga when Donald (having being set on fire by Axel and driven over the edge), spams Blizzard multiple times until the whole room is an ice rink.
fire.


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->"In this place, to find is to lose and to lose is to find."
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomHeartsChainOfMemories