History VideoGame / KingdomHeartsChainOfMemories

3rd Nov '16 7:48:59 PM Nicoaln
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** For Sora players, Simba. Simba is very useful in the game boy advance version because he hits everyone "in front of" him (which, in the game boy advance's view, is basically "In the direction he's facing"). Thus with good positioning you'll have an attack that can't miss and can knock enemies around. By the time you fight Larxene the first time, you'll have to put him in a sleight for him to hold up though.
25th Oct '16 8:15:04 PM Karxrida
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''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.

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''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made makes small tweaks to the battle system such as adding or removing some sleights, and completely removed removes the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
25th Oct '16 8:06:20 PM VeryMelon
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** For Sora, it's Card Points (CP). The more CP he has, the more cards he can put into his deck and the more powerful the level of cards he can put into his deck at a time. This leads to being able to use more and more Sleights and Enemy cards in combat with ease.
** For Riku, it's Attack Points (AP), since unlike Sora he can't raise his damage through better attack cards and new sleights. Dark Points (DP) run a close second, as once Riku is in Dark Mode he has increased speed, can utilize several powerful sleights, and deals more damage. His three-hit combo even has the power to stun with the second hit. DP increase the length of time (reduced by damage and card breaks taken) that Riku is allowed to remain in Dark Mode.

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** For Sora, it's Card Points (CP). The With more CP he has, the CP, more cards he can put be added into his deck and Sora's deck. Sleights, the main source of Sora's best attacks, become more powerful the level of cards he can put into his deck at a time. This leads to being able to use more and more Sleights and Enemy cards in combat with ease.
plentiful as well.
** For Riku, it's Attack Points (AP), since unlike Sora he can't raise his damage through better attack cards and new sleights. Dark Points (DP) run a close second, as once Riku is in Dark Mode he has increased speed, can utilize several powerful sleights, and deals more damage. His three-hit combo even has the power to stun with the second hit. DP increase the length of time (reduced by damage and card breaks taken) that Riku is allowed to remain in Dark Mode.
22nd Sep '16 3:45:08 AM immortalfrieza
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* CrypticConversation: Just about everything the Organization members say to Sora until late in the game is very cryptic and they avoid actually answering his questions, particularly those about Riku and King Mickey. Justified, [[spoiler:as they're simply trying to get Sora to stay in Castle Oblivion as long as possible so they can brainwash him.]] When Sora finally finds out what's going on, the remaining members drop this.
4th Jun '16 10:04:10 AM nombretomado
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''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone PS2 game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.

to:

''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone PS2 [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', made small tweaks to the battle system such as adding or removing some sleights, and completely removed the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.



* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''HD I.5 [=ReMIX=]'' release fixed it.

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* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 [=PS2=] release of the remake. The ''HD I.5 [=ReMIX=]'' release fixed it.
26th Apr '16 3:03:56 PM TaylorHyuuga
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* SchizophrenicDifficulty: Reverse/Rebirth as the game features fixed decks. As a result? Some levels wind up ''much'' harder because you're stuck with a crappy deck. Wonderland in particular only gives you ''9 attack cards''.

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* SchizophrenicDifficulty: Reverse/Rebirth as the game features fixed decks. As a result? Some levels wind up ''much'' harder because you're stuck with a crappy deck. Wonderland in particular only gives you ''9 attack cards''.cards'', without a single one being above the number 5.
24th Mar '16 11:44:47 AM Quanyails
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* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''HD I.5 ReMIX'' release fixed it.

to:

* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original PS2 release of the remake. The ''HD I.5 ReMIX'' [=ReMIX=]'' release fixed it.
23rd Mar '16 2:15:46 PM Karxrida
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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'', and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.

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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'', ''Franchise/KingdomHearts'' series, and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.
23rd Mar '16 2:15:11 PM Karxrida
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* RememberTheNewGuy: Deconstructed. [[spoiler: Sora goes through this... except it's not the writers trying to say a new character was always there. She never ''was''...]]

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* RememberTheNewGuy: Deconstructed. [[spoiler: As Sora goes through this... except it's not climbs the writers trying castle, he talks about how previously unmentioned Naminé used to say a new character was always there. She live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never ''was''...met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]



* SesquipedalianLoquaciousness:
** Marluxia is probably supposed to sound elegant and sophisticated, but it really just sounds like he's throwing words together in the English dub of ''Re:[=CoM=]''. Could be blamed/{{justified|Trope}} by the LipLock effect.
-->'''Axel:''' "You give a challenge like that to Vexen, and he'll... ''seriously'' want to eliminate Sora."
-->'''Marluxia:''' "That would be an unfortunate denouement."[[labelnote:Translation]]That'd be a bad outcome.[[/labelnote]]
** Vexen does this as well.
--->'''Vexen:''' "As if you have such a heart to speak of yourself!"[[labelnote:Translation]]You're one to talk![[/labelnote]]
* SmugSnake: Vexen and Zexion.

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* SesquipedalianLoquaciousness:
**
SesquipedalianLoquaciousness: Marluxia is probably supposed likes to sound elegant and sophisticated, but it really just sounds like he's throwing use more complex words together in the English dub of ''Re:[=CoM=]''. Could be blamed/{{justified|Trope}} by the LipLock effect.
when it's not necessary.
-->'''Axel:''' "You give a challenge like that to Vexen, and he'll... ''seriously'' want to eliminate Sora."
-->'''Marluxia:'''
"\\
'''Marluxia:'''
"That would be an unfortunate denouement."[[labelnote:Translation]]That'd be a bad outcome.[[/labelnote]]
** Vexen does this as well.
--->'''Vexen:''' "As if you have such a heart to speak of yourself!"[[labelnote:Translation]]You're one to talk![[/labelnote]]
*
%%* SmugSnake: Vexen and Zexion.
20th Mar '16 2:50:32 PM Karxrida
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* BalanceBuff: The ''Re:Chain of Memories'' version increases the effects from leveling up Riku's Attack Points, making him stronger than the original.

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* BalanceBuff: The ''Re:Chain of Memories'' version increases the effects from of leveling up Riku's Attack Points, making him stronger than the original.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomHeartsChainOfMemories