Follow TV Tropes

Following

History VideoGame / KingArthurKnightsTale

Go To

OR

Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* FighterMageThief: The game features six classes, with 2 classes each embodying different aspects:
** Fighter: Defenders are shield-wielding StoneWalls, whereas Champions are MightyGlaciers carrying large, two-handed weapons.
** Mage: Arcanists are raged, SquishyWizards, focused on damage and curses, whereas Sages are [[SupportPartyMember support-oriented]] MagicKnights.
** Thief: Vanguards are DualWielding TrapMasters, also using stealth and BackStabs. Marksmen instead focus on ranged combat.
Is there an issue? Send a MessageReason:
None


In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and outlaws and marched on Camelot, razing the kingdom and slaughtering the Knights (and Sorceresses) of the Round Table. As both sides decimated one another, Mordred and King Arthur took to the corpse-strewn battlefield and unleashed what was left. Neither made it out alive. The Lady of the Lake brought Arthur's corpse to the mystical island of Avalon, so that he might rise again in the distant future.

to:

In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and outlaws and marched on Camelot, razing the kingdom and slaughtering the Knights (and Sorceresses) Ladies) of the Round Table. As both sides decimated one another, Mordred and King Arthur took to the corpse-strewn battlefield and unleashed what was left. Neither made it out alive. The Lady of the Lake brought Arthur's corpse to the mystical island of Avalon, so that he might rise again in the distant future.
Is there an issue? Send a MessageReason:
None


->''"I have brought you back to end this nightmare, Sir Mordred. I want you to go on a knightly quest. I want you to finish what you have begun: Kill King Arthur and whatever he has become, after I took his dying vessel to Avalon."''

to:

->''"I have brought you back to end this nightmare, Sir Mordred. I want you to go on a knightly quest. I want you to finish what you have begun: Kill King Arthur and - or whatever he has become, after I took his dying vessel to Avalon."''



In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and outlaws and marched on Camelot, razing the kingdom and slaughtering the Knights (and Sorceresses) of the Round Table. As both sides decimated one another, Mordred and King Arthur took to the corpse-strewn battlefield and threw everything they had at each other. Neither made it out alive. The Lady of the Lake brought Arthur's corpse to the mystical island of Avalon, so that he might rise again in the distant future.

to:

In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and outlaws and marched on Camelot, razing the kingdom and slaughtering the Knights (and Sorceresses) of the Round Table. As both sides decimated one another, Mordred and King Arthur took to the corpse-strewn battlefield and threw everything they had at each other.unleashed what was left. Neither made it out alive. The Lady of the Lake brought Arthur's corpse to the mystical island of Avalon, so that he might rise again in the distant future.



But the epilogue has gone terribly wrong.

Avalon has been cursed. Monsters and bandits roam the once fairy-tale countryside, is ancient guardians have gone mad, hordes of the damned undead walk the earth. And Arthur has been turned into... ''something'', powering the engine at the heart of the island's corruption. In desperation, the Lady of the Lake has turned to an uncanny champion - and sent Sir Mordred's corpse to Avalon. Now the player, as Mordred, must rebuild the Knights of the Round Table, but who he chooses to serve - from Christians to Celtics to Honor-Bound Paragons to Psychotic Raiders and everything in between - and for what ultimate cause, is his to decide. There is only one duty that ''must'' be upheld: Finish the job. '''Kill King Arthur - or whatever he has become'''.

to:

But the epilogue has gone terribly horribly wrong.

Avalon has been cursed. Monsters and bandits roam the once former fairy-tale countryside, is its ancient guardians have gone mad, hordes of the damned and the undead walk the earth. And Arthur has been turned into... ''something'', powering commanding the engine forces of darkness at the heart of the island's corruption. In desperation, the Lady of the Lake has turned to an uncanny champion - and sent Sir Mordred's corpse to Avalon. Now the player, as Mordred, must rebuild the Knights of the Round Table, but who he chooses to serve enlist - from Christians to Celtics to Celtics, from Honor-Bound Paragons to Psychotic Raiders Raiders, and everything in between - and for what ultimate cause, is his to decide. There is only one duty that ''must'' be upheld: Finish the job. '''Kill King Arthur - or whatever he has become'''.



* ActionGirl: Quite a few. Guinevere, Boadicea, Morgana le Fay. Lady Dindraine was not one in Britannia, but when she awoke in Avalon she'd now become a talented archer and is one of Mordred's first recruits.

to:

* ActionGirl: Quite a few. Guinevere, Boadicea, Morgana le Fay. Lady Dindraine was not one a master archer in Britannia, but when she awoke in Avalon she'd now become a talented archer she was empowered by its magic, and is one of Mordred's first recruits.



* CameBackWrong: [[spoiler: Arthur was meant to be healed in Avalon but something went terribly wrong leaving his soul torn and twisted, [[FisherKIng which is what turned]] Avalon into the DarkWorld its become.]]

to:

* CameBackWrong: [[spoiler: Arthur was meant supposed to be healed resurrected in Avalon but something went terribly wrong leaving his after centuries. Instead, he was resurrected immediately and infested with some kind of corruption, turning him into a monster. [[spoiler:Arthur's soul torn and twisted, was split into ''four'' monsters, each of which [[FisherKIng which is what turned]] Avalon into rules and corrupts parts of Avalon]]. The poison Mordred used against Arthur in their first showdown was unwittingly the DarkWorld its become.vector for corruption.]]



* KarmaMeter: Two axis, one between Old Faith and Christianity, and another between Righteous and Tyrant. Your value on each axis offers passive perks, purchasable upgrades and recrutable characters. For example the mission to recruit Sir Lancelot unlocks at 13 Righteousness, while Sir Dagonet can be recruited by having 8 in both Old Faith and Tyrant. Non-neutral Heroes gain loyalty if their alignment corresponds to Mordred's while opposite alignment causes a penalty to loyalty.

to:

* KarmaMeter: Two axis, one between Old Faith and Christianity, and another between Righteous and Tyrant. Your value on each axis offers passive perks, purchasable upgrades and recrutable recruitable characters. For example example, the mission to recruit Sir Lancelot unlocks at 13 Righteousness, while Sir Dagonet can be recruited by having 8 in both Old Faith and Tyrant. Non-neutral Heroes gain loyalty if their alignment corresponds to Mordred's while opposite alignment causes a penalty to loyalty.



* KnightInShiningArmor: Most of the heroes are this, if they've not gone off the deep end into Tyranny. Most notable of course is Sir Lancelot, recruitable by a Mordred with a ''very'' high Righteousness score of 13.

to:

* KnightInShiningArmor: Most of the heroes are this, if they've not gone off the deep end into Tyranny. Most notable of course is Sir Lancelot, recruitable by a who can only be recruited if Mordred with has a ''very'' high Righteousness score of 13.
Is there an issue? Send a MessageReason:
None


* LostRomanLegions: The expansion features, and is named after, the 9th Legion which famously vanished from history while stationed in Britain during the 1st century.

to:

* LostRomanLegions: LostRomanLegion: The expansion features, and is named after, the 9th Legion which famously vanished from history while stationed in Britain during the 1st century.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*LostRomanLegions: The expansion features, and is named after, the 9th Legion which famously vanished from history while stationed in Britain during the 1st century.
Is there an issue? Send a MessageReason:
None


In November 2023, a new expansion was announced, ''[[https://www.youtube.com/watch?v=yncKVZekB90 IX Legion]]'', adding a Roman campaign to the game.

to:

In November 2023, a new expansion was announced, ''[[https://www.youtube.com/watch?v=yncKVZekB90 IX Legion]]'', Legion IX]]'', adding a Roman campaign to the game.
Is there an issue? Send a MessageReason:
None


In November 2023, a new expansion was announced, ''[[https://www.youtube.com/watch?v=yncKVZekB90 IX Legion]]'', which would aad a Roman campaign to the game.

to:

In November 2023, a new expansion was announced, ''[[https://www.youtube.com/watch?v=yncKVZekB90 IX Legion]]'', which would aad adding a Roman campaign to the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


In November 2023, a new expansion was announced, ''[[https://www.youtube.com/watch?v=yncKVZekB90 IX Legion]]'', which would aad a Roman campaign to the game.
Is there an issue? Send a MessageReason:
None


In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and outlaws and marched on Camelot, razing the kingdom and slaughtering the Knights (and Sorceresses) of the Round Table. As both sides decimated one another, Mordred and King Arthur took to the corpse-strewn battlefield and threw everything they had at each other. Neither made it out alive. The Lady of the Lake brought Arthur's corpse to Avalon, so that he might rise again in the distant future.

And that should've been the end of the story.
But something went terribly wrong.

Avalon has been cursed. Monsters and bandits roam the once fairy-tale countryside, the ancient guardians have gone mad, and the dead walk the earth. And Arthur has been turned into... ''something'', as the engine at the heart of the corruption. In desperation, the Lady of the Lake has turned to an uncanny champion - and sent Sir Mordred's corpse to Avalon. Now the player, as Mordred, must rebuild the Knights of the Round Table, but who he chooses to serve - from Honorable Christians to Psychotic Old Guards and everything in between - and for what ultimate cause, is his to decide. There is only one duty that ''must'' be upheld: Finish the job. '''Kill King Arthur - or whatever he has become'''.

King Arthur: Knight's Tale is a [[StrategyRPG tactical]] RolePlayingGame where the player sends Sir Mordred and a squad of three adventurers on knightly quests. Battles take place on a tabletop-like turn-based grid, managing stamina and positioning to decimate various enemies. Between missions, Mordred must manage New Camelot, enacting policies and maintaining the morale and health of his other adventurers. Mordred can be anything between a righteous ruler, a tyrannical despot, a devout Christian, or a follower of the Old Faith. Mordred's alignments unlock perks and determine which allies (from legendary Knights of the Round Table to side characters turned badasses and even heroes of other stories who happen to find themselves in Avalon) are willing to be recruited.

to:

In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and outlaws and marched on Camelot, razing the kingdom and slaughtering the Knights (and Sorceresses) of the Round Table. As both sides decimated one another, Mordred and King Arthur took to the corpse-strewn battlefield and threw everything they had at each other. Neither made it out alive. The Lady of the Lake brought Arthur's corpse to the mystical island of Avalon, so that he might rise again in the distant future.

And that should've should have been the end of the story.
story. \\
But something went the epilogue has gone terribly wrong.

Avalon has been cursed. Monsters and bandits roam the once fairy-tale countryside, the is ancient guardians have gone mad, and hordes of the dead damned undead walk the earth. And Arthur has been turned into... ''something'', as powering the engine at the heart of the island's corruption. In desperation, the Lady of the Lake has turned to an uncanny champion - and sent Sir Mordred's corpse to Avalon. Now the player, as Mordred, must rebuild the Knights of the Round Table, but who he chooses to serve - from Honorable Christians to Celtics to Honor-Bound Paragons to Psychotic Old Guards Raiders and everything in between - and for what ultimate cause, is his to decide. There is only one duty that ''must'' be upheld: Finish the job. '''Kill King Arthur - or whatever he has become'''.

King Arthur: Knight's Tale is a [[StrategyRPG tactical]] RolePlayingGame where the player sends Sir Mordred and a squad of three adventurers on knightly quests. Battles take place on a tabletop-like turn-based grid, managing stamina and positioning to decimate various enemies. Between missions, Mordred must manage New Camelot, enacting policies and maintaining the morale and health of his other adventurers.roster. Mordred can be anything between a righteous ruler, a tyrannical despot, a devout Christian, or a follower of the Old Faith. Mordred's alignments unlock perks and determine which allies (from legendary Knights of the Round Table to side characters turned badasses and even heroes of other stories who happen to find themselves in Avalon) are willing to be recruited.

Added: 776

Changed: 2249

Is there an issue? Send a MessageReason:
None


Sir Mordred gathered an army of monsters and miscreants, and marched on Camelot, sacking the city. The dark knight and King Arthur met in combat. Mordred slew Arthur, the Once and Future King, but not before the King mortally wounded Mordred.

And that should've been the end of the story. But something went terribly wrong when the Lady of the Lake sent the dying Arthur to Avalon. The land is now cursed, with the dead rising, unable to die. And Arthur's own whereabouts are unknown, yet this darkness seems inexorably linked to him. In desperation, the Lady of the Lake turns to a most unlikely champion, the one man who once slew Arthur himself, and she raises Sir Mordred from the dead. Now the player, as Mordred, must assemble a round table of knights, and free Camelot from its curse. And above all, kill Arthur, for good this time.

King Arthur: Knight's Tale is a [[StrategyRPG tactical]] RolePlayingGame where the player controls Sir Mordred and his allies. Doing battles in a system close to many a modern StrategyRPG. Adding a complexity layer to the game is the game's two alignment axis. Mordred can be a rightful ruler, or a tyrannical despot, as well as either a devout Christian or a follower of the Old Faith. Mordred's alignments unlock perks, but also what allies (including storied members of the Round Table) will be available to recruit.

to:

In the grand finale to King Arthur's saga, Sir Mordred gathered an army of monsters and miscreants, outlaws and marched on Camelot, sacking razing the city. The dark knight kingdom and slaughtering the Knights (and Sorceresses) of the Round Table. As both sides decimated one another, Mordred and King Arthur met in combat. Mordred slew Arthur, took to the Once corpse-strewn battlefield and Future King, but not before threw everything they had at each other. Neither made it out alive. The Lady of the King mortally wounded Mordred.

Lake brought Arthur's corpse to Avalon, so that he might rise again in the distant future.

And that should've been the end of the story. story.
But something went terribly wrong when wrong.

Avalon has been cursed. Monsters and bandits roam
the Lady of once fairy-tale countryside, the Lake sent the dying Arthur to Avalon. The land is now cursed, with ancient guardians have gone mad, and the dead rising, unable to die. walk the earth. And Arthur's own whereabouts are unknown, yet this darkness seems inexorably linked to him. Arthur has been turned into... ''something'', as the engine at the heart of the corruption. In desperation, the Lady of the Lake turns has turned to a most unlikely champion, the one man who once slew Arthur himself, an uncanny champion - and she raises sent Sir Mordred from the dead. Mordred's corpse to Avalon. Now the player, as Mordred, must assemble a round table rebuild the Knights of knights, and free Camelot the Round Table, but who he chooses to serve - from its curse. And above all, kill Arthur, Honorable Christians to Psychotic Old Guards and everything in between - and for good this time.

what ultimate cause, is his to decide. There is only one duty that ''must'' be upheld: Finish the job. '''Kill King Arthur - or whatever he has become'''.

King Arthur: Knight's Tale is a [[StrategyRPG tactical]] RolePlayingGame where the player controls sends Sir Mordred and a squad of three adventurers on knightly quests. Battles take place on a tabletop-like turn-based grid, managing stamina and positioning to decimate various enemies. Between missions, Mordred must manage New Camelot, enacting policies and maintaining the morale and health of his allies. Doing battles in a system close to many a modern StrategyRPG. Adding a complexity layer to the game is the game's two alignment axis. other adventurers. Mordred can be anything between a rightful righteous ruler, or a tyrannical despot, as well as either a devout Christian Christian, or a follower of the Old Faith. Mordred's alignments unlock perks, but also what perks and determine which allies (including storied members (from legendary Knights of the Round Table) will Table to side characters turned badasses and even heroes of other stories who happen to find themselves in Avalon) are willing to be available to recruit.
recruited.
Is there an issue? Send a MessageReason:
None


And that should've been the end of the story. But something went terribly wrong when the Lady of the Lake sent the dying Arthur to Avalon. The land is now cursed, with the dead rising, unable to die. And Arthur's own whereabouts are unknown, yet this darkness seems inexorably linked to him. In desperation, the Lady of the Lake turns to a most unlikely champion, the one man who once slew Arthur himself, and she raises Sir Mordred from the dead. Now the player, as Mordred, must assemble an order of knights, and free Camelot from its curse. And above all, kill Arthur, for good this time.

to:

And that should've been the end of the story. But something went terribly wrong when the Lady of the Lake sent the dying Arthur to Avalon. The land is now cursed, with the dead rising, unable to die. And Arthur's own whereabouts are unknown, yet this darkness seems inexorably linked to him. In desperation, the Lady of the Lake turns to a most unlikely champion, the one man who once slew Arthur himself, and she raises Sir Mordred from the dead. Now the player, as Mordred, must assemble an order a round table of knights, and free Camelot from its curse. And above all, kill Arthur, for good this time.

Added: 1528

Changed: 2

Removed: 1320

Is there an issue? Send a MessageReason:
None


* ActionGirl: Quite a few. Guinevere, Boadicea, Morgana le Fay. Lady Dindraine was not one in Britannia, but when she awoke in Avalon she'd now become a talented archer, and is one of Mordred's first recruits.

to:

* ActionGirl: Quite a few. Guinevere, Boadicea, Morgana le Fay. Lady Dindraine was not one in Britannia, but when she awoke in Avalon she'd now become a talented archer, archer and is one of Mordred's first recruits.



* DarkWorld: Avalon is now this to Britannia. Containing its own copy of Camelot. And many of the people who died on Britannia now find themselves in Avalon.
* DeadpanSnarker: Mordred can be played as this.



* ExactWords: Sir Tristan, now undead, says he needs Mordred's help to lift the curse that keeps him on Avalon's shore. Implying the curse of undeath that keeps him bound there. [[spoiler:He actually means the curse entrapping Isolde's soul in the form of a Banshee. He won't leave until she's free.]]
* FateWorseThanDeath: All undead that are still conscious suffer this.
* FinalDeath: If a Hero falls in battle, they're gone for good. [[spoiler:[[SubvertedTrope You ''do'' eventually unlock a way to resurrect dead Heroes]], but it is a ''very'' expensive process.]]
* {{Foreshadowing}}: The optional quest The Ancient Throne will show you a glimpse of the enemies you will face in the future, even in order of appearance.



* DarkWorld: Avalon is now this to Britannia. Containing its own copy of Camelot. And many of the people who died on Britannia now find themselves in Avalon.
* DeadpanSnarker: Mordred can be played as this.
* ExactWords: Sir Tristan, now undead, says he needs Mordred's help to lift the curse that keeps him on Avalon's shore. Implying the curse of undeath that keeps him bound there. [[spoiler:He actually means the curse entrapping Isolde's soul in the form of a Banshee. He won't leave until she's free.]]
* FateWorseThanDeath: All undead that are still conscious suffer this.
* FinalDeath: If a Hero falls in battle, they're gone for good. [[spoiler:You ''do'' eventually unlock a way to resurrect dead Heroes, but it is a ''very'' expensive process.]]
* {{Foreshadowing}}: The optional quest The Ancient Throne will show you a glimpse of the enemies you will face in the future, even in order of appearance.



* GreaterScopeVillain: [[spoiler:The Fomorians,]] responsible for what happened to King Arthur and ''pissed off'' at all of Avalon for [[spoiler:sealing them in another dimension for ages]].



* RedBaron: The player can award special titles to his heroes, increasing their loyalty. Some titles have more affinity for certain heroes, such as "Guardian of the Lady" giving more loyalty to Old Faith aligned Heroes, while "Champion of the Faith" awards more to Christians. Each building in Camelot also has a special posting that gives a small bonus, Such as Grandmaster of the Round Table which decreases the costs of decrees. Some Heroes have traits that synergizes with certain titles. For example Ector generates free dust for enchanting if put in charge of the Enchanter's Tower, while Sir Balan gets extra loyalty from the title "Defender of the Bridge" as said bridge is his ancestral home.

to:

* RedBaron: The player can award special titles to his heroes, increasing their loyalty. Some titles have more affinity for certain heroes, such as "Guardian of the Lady" giving more loyalty to Old Faith aligned Heroes, while "Champion of the Faith" awards more to Christians. Each building in Camelot also has a special posting that gives a small bonus, Such as Grandmaster of the Round Table which decreases the costs of decrees. Some Heroes have traits that synergizes with certain titles. For example example, Ector generates free dust for enchanting if put in charge of the Enchanter's Tower, while Sir Balan gets extra loyalty from the title "Defender of the Bridge" as said bridge is his ancestral home.



* WellIntentionedExtremist:
** Sir Ector is now of a tyrannical alignment, as what happened to Avalon clearly broke him. Now, in his own words, he's willing to do anything to save Camelot, including killing innocent people, or raising the dead bodies of knights of the round table.
** In some of his ambient dialogue, and in his bio, Mordred is depicted as this, that he saw Camelot under Arthur as utterly flawed.



* TinTyrant: Mordred, in his backstory, and should he retain a tyrannical alignment.

to:

* TinTyrant: Mordred, in his backstory, and should he retain a tyrannical alignment.alignment.
* WellIntentionedExtremist:
** Sir Ector is now of a tyrannical alignment, as what happened to Avalon clearly broke him. Now, in his own words, he's willing to do anything to save Camelot, including killing innocent people, or raising the dead bodies of knights of the round table.
** In some of his ambient dialogue, and in his bio, Mordred is depicted as this, that he saw Camelot under Arthur as utterly flawed.
Is there an issue? Send a MessageReason:
Cleaned up the first couple of paragraphs.


->''"I have brought you back to end this nightmare, Sir Mordred. I want you to go on a knightly quest. I want you to finish what you have begun: Kill King Arthur and whatever he has become, after I took his dying vessel to Avalon"''

to:

->''"I have brought you back to end this nightmare, Sir Mordred. I want you to go on a knightly quest. I want you to finish what you have begun: Kill King Arthur and whatever he has become, after I took his dying vessel to Avalon"''Avalon."''



King Arthur: Knight's Tale is a [[StrategyRPG tactical]] RolePlayingGame developed by ''Neocore Games''. Drawing heavy inspiration from their previous game ''VideoGame/KingArthurTheRolePlayingWargame''.

Sir Mordred gathered an army of monsters and miscreants, and marched on Camelot. Sacking the city. The dark knight and King Arthur met in combat. Mordred slew Arthur, the Once and Future King, but not before the King mortally wounded Mordred.

to:

King Arthur: Knight's Tale is a [[StrategyRPG tactical]] RolePlayingGame developed by ''Neocore Games''. Drawing It draws heavy inspiration from their previous game ''VideoGame/KingArthurTheRolePlayingWargame''.

Sir Mordred gathered an army of monsters and miscreants, and marched on Camelot. Sacking Camelot, sacking the city. The dark knight and King Arthur met in combat. Mordred slew Arthur, the Once and Future King, but not before the King mortally wounded Mordred.
Is there an issue? Send a MessageReason:
Names needed to be corrected.


** Vanguards like Sir Banin or Sir Tristan deal great damage from stealth or flanking, but have terrible armor and no sustainability to damage.

to:

** Vanguards like Sir Banin Balin or Sir Tristan deal great damage from stealth or flanking, but have terrible armor and no sustainability to damage.



* KarmaMeter: Two axis, one between Old Faith and Christianity, and another between Righteous and Tyrant. Your value on each axis offers passive perks, purchasable upgrades and recrutable characters. For example the mission to recruit Sir Lancelot unlocks at 13 Righteousness, while Sir Dragonet can be recruited by having 8 in both Old Faith and Tyrant. Non-neutral Heroes gain loyalty if their alignment corresponds to Mordred's while opposite alignment causes a penalty to loyalty.

to:

* KarmaMeter: Two axis, one between Old Faith and Christianity, and another between Righteous and Tyrant. Your value on each axis offers passive perks, purchasable upgrades and recrutable characters. For example the mission to recruit Sir Lancelot unlocks at 13 Righteousness, while Sir Dragonet Dagonet can be recruited by having 8 in both Old Faith and Tyrant. Non-neutral Heroes gain loyalty if their alignment corresponds to Mordred's while opposite alignment causes a penalty to loyalty.



* KnightInShiningArmor: Most of the heroes are this, if they've not gone off the deep end into Tyranny. Most notable of course is Sir Lancelot, recruitable by a Mordred with ''very'' high Righteousness score of 13.

to:

* KnightInShiningArmor: Most of the heroes are this, if they've not gone off the deep end into Tyranny. Most notable of course is Sir Lancelot, recruitable by a Mordred with a ''very'' high Righteousness score of 13.



* MightyGlacier: Champions like Sir Kay or Sir Banan are high damage knights using two handed weapons. In damage output they are near unparalleled and can one shot most enemies - sometimes even bosses if they use their ''power attack'' skill. Their ''Cleave'' skill meanwhile devastates enemies who gang up on them, and if any enemy survives their ludicrous damage output, almost all their abilities inflict bleed. On top of that Champions wear heavy armor so they shrug off damage easily. The downside is they are ''slow''. Their skills all cost 4 or 5 APs to use, and they get very few skills that give them free movement AP. So champions cross the battlefield slowly, and are easily outflanked, and can rarely attack more than once. Later in the game you can mitigate their slowness using equipment that gives movement bonuses, or rings of teleportation.

to:

* MightyGlacier: Champions like Sir Kay or Sir Banan Balan are high damage knights using two handed weapons. In damage output they are near unparalleled and can one shot most enemies - sometimes even bosses if they use their ''power attack'' skill. Their ''Cleave'' skill meanwhile devastates enemies who gang up on them, and if any enemy survives their ludicrous damage output, almost all their abilities inflict bleed. On top of that Champions wear heavy armor so they shrug off damage easily. The downside is they are ''slow''. Their skills all cost 4 or 5 APs to use, and they get very few skills that give them free movement AP. So champions cross the battlefield slowly, and are easily outflanked, and can rarely attack more than once. Later in the game you can mitigate their slowness using equipment that gives movement bonuses, or rings of teleportation.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilIsDeathlyCold: While the Seelie Court [[BlueAndORangeMorality are not good]], the Unseelie Court are clearly evil and their members use ice magic and live in frozen caverns where they have kidnapped pregnant women whose children they will transform unto [[BattleThralls Autumbreeds and Winterbreeds]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The White Knight dislikes Old Faith followers so much that his loyalty is reduced for each Old Faith knight in the Round Table.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Foreshadowing}}: The optional quest The Ancient Throne will show you a glimpse of the enemies you will face in the future, even in order of appearance.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheReasonYouSuckSpeech: The entire game's opening cutscene is the Lady of the Lake delivering a speech to Mordred reminding him of all the sins he committed leading to his death, and she makes it clear she's only bringing him back because he's the only one who can slay the fallen Arthur.
Is there an issue? Send a MessageReason:
None


* ShoutOut: In the Heart of the Deepwood the party can encounter [[Film/MontyPythonAndTheHolyGrail a white rabbit surrounded by dead bodies]]. Mordred calls it the most vile and dangerous creature he's ever heard of.

to:

* ShoutOut: In the Heart of the Deepwood the party can encounter [[Film/MontyPythonAndTheHolyGrail a white rabbit surrounded by dead bodies]]. Mordred calls it the most vile and dangerous creature foe he's ever heard of.encountered.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShoutOut: In the Heart of the Deepwood the party can encounter [[Film/MontyPythonAndTheHolyGrail a white rabbit surrounded by dead bodies]]. Mordred calls it the most vile and dangerous creature he's ever heard of.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Another notable example is deciding the fate of Sir Lanval, who attempts to depose Mordred in a sidequest. Sparing him and his men (which unlocks him as a playable Hero) is actually considered the ''neutral'' option, while the Rightful option is to kill him, but spare his surviving men.
Is there an issue? Send a MessageReason:
None


A free update in June "The Chained God" adds a campaign where the player will play as the Formorians, opposing the knights of the Round Table.

to:

A free update in June 2022 "The Chained God" adds a campaign where the player will play as the Formorians, opposing the knights of the Round Table.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


A free update in June "The Chained God" adds a campaign where the player will play as the Formorians, opposing the knights of the Round Table.


Added DiffLines:

* NoCampaignForTheWicked: Averted, as the "The Chained God" content update will add a Formorian Campaign.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FateWorseThanDeath: All undead that are still conscious suffer this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*AntagonistTitle: Arthur is the main antagonist.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*{{Grimmification}}: The developers describe the game's story as ''"Arthurian legend filtered through DarkFantasy tropes"''.
Is there an issue? Send a MessageReason:
None


* HelmetsAreHardlyHeroic: ZigZagged, all the male heroes save Merlin, Ector and Yvain wear full face concealing helmets (Tristan wears a helmet with an open face). All the female heroes save Guinevere do not wear helmets.

to:

* HelmetsAreHardlyHeroic: ZigZagged, all the male heroes save Merlin, Ector and Yvain wear full face concealing helmets (Tristan wears and The Faerie Knight wear a helmet with an open face). All the female heroes save Guinevere do not wear helmets.
Is there an issue? Send a MessageReason:
None


* HelmetsAreHardlyHeroic: ZigZagged, all the male heroes save Merlin and Yvain wear full face concealing helmets (Tristan wears a helmet with an open face). All the female heroes save Guinevere do not wear helmets.

to:

* HelmetsAreHardlyHeroic: ZigZagged, all the male heroes save Merlin Merlin, Ector and Yvain wear full face concealing helmets (Tristan wears a helmet with an open face). All the female heroes save Guinevere do not wear helmets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HelmetsAreHardlyHeroic: ZigZagged, all the male heroes save Merlin and Yvain wear full face concealing helmets (Tristan wears a helmet with an open face). All the female heroes save Guinevere do not wear helmets.

Changed: 140

Is there an issue? Send a MessageReason:
None


* {{Avalon}}: The main setting of the game. It seems to include copies of things and people who existed in Britannia, such as Camelot itself.

to:

* {{Avalon}}: The main setting of the game. It seems to include copies Avalon is a form of things afterlife, a mirror of Britannia containing many of the same towns, villages, and people who existed in Britannia, such as Camelot itself.people.

Top