History VideoGame / KatamariDamacy

6th Aug '16 2:16:59 PM MKcyborg
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** One of the DLC stages in ''Touch My Katamari'' is "We Love ''VideoGame/PacMan''", and has the player roll around a classic Pac-Man maze inside a more modern Pac-Man maze, rolling up dots, fruit, and ghosts.


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** A few of the DLC stages in ''Touch My Katamari'' also feature [[https://en.wikipedia.org/wiki/Toro_Inoue Toro the Cat]] and his friends.
1st Aug '16 8:37:23 AM MrGuy
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* ArtisticLicenseGeography: When rolling up the world, placement of real-world locations is... fairly arbitrary. (For example, Easter Island is right off the coast of India, while the White House is directly adjacent to Hollywood.)



* ExtremeOmnivore: The King in ''Touch My Katamari'' tasks you with rolling up katamari for him to eat to trim the fat off of the royal belly or something like that. Naturally this both means he'll eat katamaris made out of whatever junk you find lying around and somehow create a star(tastefully mind you, no ToiletHumor involved here) in the process of doing so. Once again, [[MST3KMantra best not to think about it]].

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* ExtremeOmnivore: The King in ''Touch My Katamari'' tasks you with rolling up katamari for him to eat to trim the fat off of the royal belly or something like that. Naturally this both means he'll eat katamaris made out of whatever junk you find lying around and somehow create a star(tastefully star (tastefully mind you, no ToiletHumor involved here) in the process of doing so. Once again, [[MST3KMantra best not to think about it]].



** EverythingsBetterWithSpinning: how the Charge & Roll technique, well, charges up.

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** EverythingsBetterWithSpinning: how How the Charge & Roll technique, well, charges up.



* GimmickLevel: Quite a few stages have goals a bit different from "get as large as possible" or "get large as quickly as possible." In the first game, this mostly consists of rolling up items of a specific type to make a constellation (e.g. birds for Cygnus or twins/pairs of objects for Gemini), but subsequent installments add more. For example, ''We ♥ Katamari'' has stages with the goals "get as close to a given size as possible, estimating the current size of the katamari on your own," "get as large as possible by picking up a limited number of objects," and [[BreatherLevel "make a snowman with no time limit and no metric for success or failure."]]



** The King's roll-up profile states that he can change his size whenever he pleases, "depending on (his) mood and atmospheric conditions," so presumably the Prince and the Cousins also have that ability.

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** The King's roll-up profile states that [[{{Sizeshifter}} he can change his size whenever he pleases, pleases]], "depending on (his) mood and atmospheric conditions," so presumably the Prince and the Cousins also have that ability.
28th Jul '16 3:15:09 PM MKcyborg
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** Was renamed to "Lady" in ''Touch My Katamari''.



** In the ''Touch My Katamari'' DLC stage 'Katamari Fan Festival' one of the people in the stage is an "Anime Store Manager". His appearance bears a striking resemblance to Meito Anisawa from LuckyStar.

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** In a couple of the ''Touch My Katamari'' DLC stage 'Katamari Fan Festival' one of the people in the stage is stages, a character referred to as an "Anime Store Manager".Manager" can be found. His appearance bears a striking resemblance to Meito Anisawa from LuckyStar.
22nd Jul '16 2:35:18 PM MKcyborg
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** In the ''Touch My Katamari'' DLC stage 'Katamari Fan Festival' one of the people in the stage is an "Anime Store Manager". His appearance bears a striking resemblance to Meito Anisawa from LuckyStar.
11th Jul '16 2:08:34 PM totoofze47
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** In one level, a Venus flytrap can be seen sticking out of a duct stuck in the ground, referencing the Piranha Plants from the ''[[SuperMarioBros Mario]]'' series.

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** In one level, a Venus flytrap can be seen sticking out of a duct stuck in the ground, referencing the Piranha Plants from the ''[[SuperMarioBros ''[[Franchise/SuperMarioBros Mario]]'' series.


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** Also in ''Beautiful Katamari'', failing the fire level by extinguishing the fire will cause the King to say: "Failure... Sorrow... Shame... Resignation... [[Film/StarTrekIITheWrathOfKhan Wrath! Khaaaaaan!]]"
10th Jul '16 10:04:23 AM WillKeaton
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The game was popular enough to garner two sequels, ''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy", released in the States as ''We ♥ Katamari'') and ''[[DepartmentOfRedundancyDepartment Boku no Watashi no Katamari Damacy]]'' for the PSP ("My My Katamari Damacy", released in the States as ''Me and My Katamari''). A third sequel, ''Beautiful Katamari'', has been released for the Xbox 360, and had been planned for the Wii but ran into some problems concerning the controller. A fourth game, ''Katamari Forever'' (''Katamari Tribute'' in Japan) has been released for the [=PS3=], the first Katamari game in high-definition. There is also ''i Love Katamari'', a Katamari game for the [[{{iOSGames}} iPhone]] and [[{{iOSGames}} iPod Touch]], which is a lot shorter than the other games, but has all the essentials. A version was also made in 2012 for the Playstation Vita titled ''Touch My Katamari''. After a brief hiatus, ''Tap My Katamari'' for [=iOS=] and Android was released on Jan 4, 2016. Rather than an item collecting puzzle game like the rest of the series, it is a cross between VideoGame/CookieClicker and an endless runner game.

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The game was popular enough to garner two sequels, ''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy", released in the States as ''We ♥ Katamari'') and ''[[DepartmentOfRedundancyDepartment Boku no Watashi no Katamari Damacy]]'' for the PSP ("My My Katamari Damacy", released in the States as ''Me and My Katamari''). A third sequel, ''Beautiful Katamari'', has been was released for the Xbox 360, and had been planned for the Wii but ran into some problems concerning the controller. A fourth game, ''Katamari Forever'' (''Katamari Tribute'' in Japan) has been was released for the [=PS3=], the first Katamari game in high-definition. There is also ''i Love Katamari'', a Katamari game for the [[{{iOSGames}} iPhone]] and [[{{iOSGames}} iPod Touch]], which is a lot shorter than the other games, but has all the essentials. A version was also made in 2012 for the Playstation Vita titled ''Touch My Katamari''. After a brief hiatus, ''Tap My Katamari'' for [=iOS=] and Android was released on Jan 4, 2016. Rather than an item collecting puzzle game like the rest of the series, it is a cross between VideoGame/CookieClicker and an endless runner game.
21st Jun '16 12:20:55 AM VultusInanis
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* ExcusePlot: The King went on a drunken bender and destroyed all of the stars. Are you [[MemeticMutation a bad enough Prince]] to roll up enough things to restore them?

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* ExcusePlot: The King went on a drunken bender Basically, God got drunk one night and destroyed everything in the solar system except for Earth, then orders his son to replace it all of the stars. Are you [[MemeticMutation a bad enough Prince]] by going to roll Earth and rolling everything he sees up enough things to restore them?into a ball.
6th Jun '16 12:46:34 PM Kytseo
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* ThemeMusicPowerup: In the first game, [[https://www.youtube.com/watch?v=iMH49ieL4es Katamari on the Rocks]] plays in the final stage as you recreate the Moon.
22nd May '16 3:33:05 PM nombretomado
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The game was popular enough to garner two sequels, ''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy", released in the States as ''We ♥ Katamari'') and ''[[DepartmentOfRedundancyDepartment Boku no Watashi no Katamari Damacy]]'' for the PSP ("My My Katamari Damacy", released in the States as ''Me and My Katamari''). A third sequel, ''Beautiful Katamari'', has been released for the Xbox 360, and had been planned for the Wii but ran into some problems concerning the controller. A fourth game, ''Katamari Forever'' (''Katamari Tribute'' in Japan) has been released for the PS3, the first Katamari game in high-definition. There is also ''i Love Katamari'', a Katamari game for the [[{{iOSGames}} iPhone]] and [[{{iOSGames}} iPod Touch]], which is a lot shorter than the other games, but has all the essentials. A version was also made in 2012 for the Playstation Vita titled ''Touch My Katamari''. After a brief hiatus, ''Tap My Katamari'' for [=iOS=] and Android was released on Jan 4, 2016. Rather than an item collecting puzzle game like the rest of the series, it is a cross between VideoGame/CookieClicker and an endless runner game.

to:

The game was popular enough to garner two sequels, ''Minna Daisuki Katamari Damacy'' ("Everyone Loves Katamari Damacy", released in the States as ''We ♥ Katamari'') and ''[[DepartmentOfRedundancyDepartment Boku no Watashi no Katamari Damacy]]'' for the PSP ("My My Katamari Damacy", released in the States as ''Me and My Katamari''). A third sequel, ''Beautiful Katamari'', has been released for the Xbox 360, and had been planned for the Wii but ran into some problems concerning the controller. A fourth game, ''Katamari Forever'' (''Katamari Tribute'' in Japan) has been released for the PS3, [=PS3=], the first Katamari game in high-definition. There is also ''i Love Katamari'', a Katamari game for the [[{{iOSGames}} iPhone]] and [[{{iOSGames}} iPod Touch]], which is a lot shorter than the other games, but has all the essentials. A version was also made in 2012 for the Playstation Vita titled ''Touch My Katamari''. After a brief hiatus, ''Tap My Katamari'' for [=iOS=] and Android was released on Jan 4, 2016. Rather than an item collecting puzzle game like the rest of the series, it is a cross between VideoGame/CookieClicker and an endless runner game.
17th May '16 1:46:39 PM Berrenta
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* WhatTheHellDad
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KatamariDamacy