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* DevelopersForesight: The extreme difficulty of the game seems to be designed so that even with save states, you will rip not only all of the hair from your head, but from at least 40% of the rest of your body as well. The Start-Select exit code is removed for all three games, so you cannot go back a level and snag any power-ups or Yoshi.

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* DevelopersForesight: The extreme difficulty of the game seems to be designed so that even with save states, you will rip not only all of the hair from your head, but from at least 40% of the rest of your body as well. DevelopersForesight: The Start-Select exit code is removed for all three games, so you cannot go back a level and snag any power-ups or Yoshi.
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See also ''VideoGame/IWannaBeTheGuy''.

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See also ''VideoGame/IWannaBeTheGuy''.''VideoGame/IWannaBeTheGuy'', and similar ROM hacks ''VideoGame/SuperKusottareWorld'' ("kusottare" is Japanese for "asshole") and ''VideoGame/SuperMarioTabarnak'' ("tabarnak" is Canadian French for "fuck!").
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* BossRush: The [[BrutalBonusLevel Colosseum]] in Kaizo 3 has a series of [[LegacyBossBattle Legacy Boss Battles]] against Big Boo and Reznor from Kaizo 2, followed by Big Boo and Retro Bowser from Kaizo 1, in succession.
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darker is not a synonym for difficult


* DarkerAndEdgier: ''Twice over'' to the original source material accompanied by SequelDifficultySpike. [[EstablishingSeriesMoment The first text box of the game says it all.]]
---> Mata ano onna ka yo? Yare yare da ze. (That girl again? Give me a break.)
** The second game is ''even darker'' than the first.
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Native resolution.


%% Image selected per Image Pickin' thread: tvtropes.org/pmwiki/posts.php?discussion=1300208893021380300

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%% Image selected per Image Pickin' thread: tvtropes.https://tvtropes.org/pmwiki/posts.php?discussion=1300208893021380300



[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Kaizo_2508.png]]
[[caption-width-right:350:You want your Super Mario?\\

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[[quoteright:350:https://static.[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/Kaizo_2508.org/pmwiki/pub/images/kaizo_mario_world.png]]
[[caption-width-right:350:You [[caption-width-right:256:You want your Super Mario?\\



An [[PlatformHell insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

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An [[PlatformHell insanely difficult]] GameMod ROMHack of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.
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[[PressStartToGameOver Here's your Super]] [[PrecisionFStrike Fucking]] [[PressStartToGameOver Mario]].]]

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[[PressStartToGameOver Here's your Super]] [[PrecisionFStrike Fucking]] [[PressStartToGameOver Super Fucking Mario]].]]



An [[PlatformHell insanely]] [[DarkerAndEdgier difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

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An [[PlatformHell insanely]] [[DarkerAndEdgier insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.
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* NintendoHard: Lets put it this way--the ''easy'' levels make most of ''VideoGame/SuperMarioBrosTheLostLevels'' look like a ''Franchise/{{Kirby}}'' game in comparison''. The rest are pure PlatformHell.

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* NintendoHard: Lets put it this way--the ''easy'' levels make most of ''VideoGame/SuperMarioBrosTheLostLevels'' look like a ''Franchise/{{Kirby}}'' game in comparison''.comparison. The rest are pure PlatformHell.
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* NintendoHard: The ''easy'' levels. The rest are PlatformHell.

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* NintendoHard: The Lets put it this way--the ''easy'' levels. levels make most of ''VideoGame/SuperMarioBrosTheLostLevels'' look like a ''Franchise/{{Kirby}}'' game in comparison''. The rest are pure PlatformHell.
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Sorry, but the joke sorta falls flat if both sentences don't say "darker and edgier". Only one saying that makes the joke seem like it's trying too hard.


[[caption-width-right:350:You want your DarkerAndEdgier Super Mario?\\

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[[caption-width-right:350:You want your DarkerAndEdgier Super Mario?\\
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* BizarrePuzzleGame: What this game really is to the uninitiated. A third of the game is figuring out how to get past certain parts of the level by using certain tricks or exploiting the physics engine.
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* BrandNameTakeover: Thanks to this game, "Kaizo" is now fandom speak for any ridiculously hard SMW hack or any hard ROM hack in general; several other hacks have adopted the name Kaizo, such as Kaizo Mario Bros 3 and Kaizo Mario 64.
* ButtMonkey: Luigi gets dogged even though he isn't directly the protagonist. Why is this relevant? [[spoiler:At the end of the Third Kaizo Mario World, the game shows the total number of deaths you got throughout the game. Get 200+ deaths? You are ranked as ''Luigi'', who is worse than a water flea (100-199 deaths).]]

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* BrandNameTakeover: Thanks to this game, "Kaizo" is now fandom speak for any ridiculously hard SMW ''SMW'' hack or any hard ROM hack in general; several other hacks have adopted the name Kaizo, such as Kaizo ''Kaizo Mario Bros 3 3'' and Kaizo ''Kaizo Mario 64.
64''.
* ButtMonkey: Luigi gets dogged even though he isn't directly the protagonist. Why is this relevant? [[spoiler:At the end of the Third Kaizo ''Kaizo Mario World, World 3'', the game shows the total number of deaths you got throughout the game. Get 200+ deaths? You are ranked as ''Luigi'', who is worse than a water flea (100-199 deaths).]]



* CraniumRide: Spin jumping on dangerous enemies to pass over spikes or the like. Taken even further in 3, where an entire level is centered around riding on top of a Mega Mole while avoiding the scrolling scenery.

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* CraniumRide: Spin jumping on dangerous enemies to pass over spikes or the like. Taken even further in 3, ''3'', where an entire level is centered around riding on top of a Mega Mole while avoiding the scrolling scenery.



* {{Foreshadowing}}: In Kaizo Mario 3, the beginning message includes the words in English "PROJECT [[spoiler:-KILLING PEACH-]]". Guess who you face in the first castle.

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* {{Foreshadowing}}: In Kaizo ''Kaizo Mario 3, World 3'', the beginning message includes the words in English "PROJECT [[spoiler:-KILLING PEACH-]]". Guess who you face in the first castle.



* GuideDangIt: The sequel mixes it up a bit by having a level consist not of ridiculous deathtraps, but a convoluted, [[RubeGoldbergDevice Rube Goldberg-esque]] series of actions required to access the end of the level. Taken UpToEleven in the penultimate stage of Kaizo Mario World 3.

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* GuideDangIt: The sequel mixes it up a bit by having a level consist not of ridiculous deathtraps, but a convoluted, [[RubeGoldbergDevice Rube Goldberg-esque]] series of actions required to access the end of the level. Taken UpToEleven in the penultimate stage of Kaizo ''Kaizo Mario World 3.3''.



* HardLevelsEasyBosses: Compared to the hell that's come before, Invisible Bowser is relatively easy. Underwater Bowser is another cakewalk. [[spoiler:Hammer-Throwing and Fireball-Spitting Bowser is FAR more difficult, though not as difficult as the hell you've been through.]]

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* HardLevelsEasyBosses: Compared to the hell that's come before, Invisible Bowser is relatively easy. Underwater Bowser is another cakewalk. [[spoiler:Hammer-Throwing and Fireball-Spitting Bowser is FAR ''far'' more difficult, though not as difficult as the hell you've been through.]]



** Special world level 2. 100 seconds and, while possible, you should probably save scum as Pokey moves in random directions and could waste time you NEED to beat the level in time.

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** Special world level 2. 100 seconds and, while possible, you should probably save scum scum, as Pokey moves in random directions and could waste time you NEED ''need'' to beat the level in time.



* SerialEscalation : How insanely difficult will ''this'' stage be? Practically gets turned into an artform.

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* SerialEscalation : SerialEscalation: How insanely difficult will ''this'' stage be? Practically gets turned into an artform.art form.



* YankTheDogsChain: The reward for beating the Special World in the first game is a Feather, so you can actually avoid the OneHitPointWonder rule... [[spoiler:only it's stuck in a place that is impossible to escape, since the blocks are too high for Mario to jump over. You cannot exit the level either by using Start-Select.]]

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* YankTheDogsChain: The reward for beating the Special World in the first game is a Feather, so you can actually avoid the OneHitPointWonder rule... [[spoiler:only it's stuck in a place that is impossible to escape, since the blocks are too high for Mario to jump over. You cannot exit the level either by using Start-Select.]]Start-Select, either]].

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extraneous information


There was also a sequel, ''Kaizo Mario World 2'', which was more of the same, with new levels and boss battles. There have also been a few unofficial sequels, although none have gained the popularity of the originals. In late 2012, ''Kaizo Mario World 3'' was created. ''[[http://www.youtube.com/watch?v=dwVpxttsKII&feature=plcp Lord help us all.]]''

KMW has inspired many imitators, among them ''Super Kusottare World'' ("kusottare" is Japanese for "asshole"), and ''Super Mario Tabarnak'' ("tabarnak!" is a religious Quebecois swear).[[note]]You can get all three hacks (as well as the creator's Pokémon hack) [[https://skydrive.live.com/?cid=032864261776C9F9&id=32864261776C9F9!105 here.]][[/note]]

The official fan editor ''VideoGame/SuperMarioMaker'' opened up opportunities for fans to create their own Kaizo-style levels ''sans'' the nitty-gritty of rom hacking. (Distributing ''Mario'' mods is a legal grey area, whereas sharing ''Super Mario Maker'' levels is not.) See [[https://www.youtube.com/watch?v=_sxY8pELhqM "Pit of Panga"]] for how ridiculous these levels can potentially be.

For the direct parody, see ''VideoGame/IWannaBeTheGuy''.

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There The original hack was also a sequel, followed by two sequels, ''Kaizo Mario World 2'', which was more of the same, with new levels 2'' and boss battles. There have ''3''.

See
also been a few unofficial sequels, although none have gained the popularity of the originals. In late 2012, ''Kaizo Mario World 3'' was created. ''[[http://www.youtube.com/watch?v=dwVpxttsKII&feature=plcp Lord help us all.]]''

KMW has inspired many imitators, among them ''Super Kusottare World'' ("kusottare" is Japanese for "asshole"), and ''Super Mario Tabarnak'' ("tabarnak!" is a religious Quebecois swear).[[note]]You can get all three hacks (as well as the creator's Pokémon hack) [[https://skydrive.live.com/?cid=032864261776C9F9&id=32864261776C9F9!105 here.]][[/note]]

The official fan editor ''VideoGame/SuperMarioMaker'' opened up opportunities for fans to create their own Kaizo-style levels ''sans'' the nitty-gritty of rom hacking. (Distributing ''Mario'' mods is a legal grey area, whereas sharing ''Super Mario Maker'' levels is not.) See [[https://www.youtube.com/watch?v=_sxY8pELhqM "Pit of Panga"]] for how ridiculous these levels can potentially be.

For the direct parody, see
''VideoGame/IWannaBeTheGuy''.
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** Has actually gotten more and more popular as the game has turned into a well-known speedrun, with many people now have beaten the games without save states. In fact, one has even beaten the game ''[[https://www.youtube.com/watch?v=Jv5Lpzzjf6s deathless]]''.

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** Has actually gotten more and more popular as the game has turned into a well-known speedrun, with many people now who have beaten the games without save states. In fact, one has even beaten the game ''[[https://www.youtube.com/watch?v=Jv5Lpzzjf6s deathless]]''.
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* HardLevelsEasyBosses: Compared to the hell that's come before, Invisible Bowser is relatively easy. Underwater Bowser is another cakewalk. [[spoiler:Hammer-Throwing and Fireball-Spitting Bowser is FAR more difficult though not as difficult as the hell you been through.]]

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* HardLevelsEasyBosses: Compared to the hell that's come before, Invisible Bowser is relatively easy. Underwater Bowser is another cakewalk. [[spoiler:Hammer-Throwing and Fireball-Spitting Bowser is FAR more difficult difficult, though not as difficult as the hell you you've been through.]]
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An [[PlatformHell insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

to:

An [[PlatformHell insanely insanely]] [[DarkerAndEdgier difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.


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* DarkerAndEdgier: ''Twice over'' to the original source material accompanied by SequelDifficultySpike. [[EstablishingSeriesMoment The first text box of the game says it all.]]
---> Mata ano onna ka yo? Yare yare da ze. (That girl again? Give me a break.)
** The second game is ''even darker'' than the first.
Is there an issue? Send a MessageReason:
None


KMW has inspired many imitators, among them ''Super Kusottare World'' ("kusottare" is Japanese for "asshole"), and ''Super Mario Tabarnak'' ("tabarnak!" is a religious Quebecois swear).[[note]]You can get all three hacks (as well as the creator's Pokémon hack) [[https://skydrive.live.com/?cid=032864261776C9F9&id=32864261776C9F9!105 here.]][[/note]].

to:

KMW has inspired many imitators, among them ''Super Kusottare World'' ("kusottare" is Japanese for "asshole"), and ''Super Mario Tabarnak'' ("tabarnak!" is a religious Quebecois swear).[[note]]You can get all three hacks (as well as the creator's Pokémon hack) [[https://skydrive.live.com/?cid=032864261776C9F9&id=32864261776C9F9!105 here.]][[/note]].
]][[/note]]

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darker and edgier means the story/characters are darker than a preceding work, not the gameplay being hard


An [[DarkerAndEdgier insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

to:

An [[DarkerAndEdgier [[PlatformHell insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.



* DarkerAndEdgier: ''Twice over'' to the original source material accompanied by SequelDifficultySpike. [[EstablishingSeriesMoment The first text box of the game says it all.]]
---> Mata ano onna ka yo? Yare yare da ze. (That girl again? Give me a break.)
** The second game is ''even darker'' than the first.
Is there an issue? Send a MessageReason:
None


An [[DarkerAndEdgier insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well, eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

to:

An [[DarkerAndEdgier insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well, (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.
Is there an issue? Send a MessageReason:
None


An [[DarkerAndEdgier insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

to:

An [[DarkerAndEdgier insanely difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well (well, eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.
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* SequelDifficultySpike: The second game just increases the hellishness of the first one.

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* SequelDifficultySpike: The second game just [[DarkerAndEdgier increases the hellishness hellishness]] of the first one.
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** The second game is ''even darker'' than the first.
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That example didn't belong there. Moved it to the YMMV tab.


* FollowTheLeader: Where to begin. This, based on many [=LPers=] reactions, brought about a good few hundred similar Mario World hacks, often sent just to annoy said [=LPers=]. Every single trap used in the original two games has been copied to no end. And it pretty much set up a difficulty arms race between quite a few people.

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* ButtMonkey: Luigi gets dogged even though he isn't directly the protagonist. Why is this relevant? [[spoiler:In the end of the Third Kaizo Game shows the total number of deaths you obtained in the game. Get 200+ deaths you are ranked as Luigi who is worse than a water flea (100-199 deaths).]]

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* ButtMonkey: Luigi gets dogged even though he isn't directly the protagonist. Why is this relevant? [[spoiler:In [[spoiler:At the end of the Third Kaizo Game Mario World, the game shows the total number of deaths you obtained in got throughout the game. Get 200+ deaths you deaths? You are ranked as Luigi ''Luigi'', who is worse than a water flea (100-199 deaths).]]



* DarkerAndEdgier: ''Twice over'' to the original source material accompanied by SequelDifficultySpike.

to:

* DarkerAndEdgier: ''Twice over'' to the original source material accompanied by SequelDifficultySpike. [[EstablishingSeriesMoment The first text box of the game says it all.]]
---> Mata ano onna ka yo? Yare yare da ze. (That girl again? Give me a break.)
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None


[[caption-width-right:350:You want your Super Mario?\\

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[[caption-width-right:350:You want your DarkerAndEdgier Super Mario?\\
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None


An insanely difficult GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.

to:

An [[DarkerAndEdgier insanely difficult difficult]] GameMod of ''VideoGame/SuperMarioWorld'', ''Kaizo Mario World'' (literally, "Hacked" or "Remodeled" Mario World; known as ''Yūjin Mario'' in Japan) is well known for being the TropeCodifier of the PlatformHell genre (well eclipsing the popularity of earlier examples such as ''Jinsei Owata no Daibouken'' and the then-unnamed ''Super Mario Forever''), and for being the game that launched a lot of [[LetsPlay Let's Players]]' careers on Website/YouTube.
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* DarkerAndEdgier: ''Twice over'' to the original source material accompanied by SequelDifficultySpike.

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* LuckBasedMission: Special world level 2. 100 seconds and, while possible, you should probably save scum as Pokey moves in random directions and could waste time you NEED to beat the level in time.

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* LuckBasedMission: LuckBasedMission:
** The first special stage requires the player to perform a leap of faith over (essentially) a BottomlessPit and hope that a fish jumps up at the right place for them to bounce off and continue. There is no set pattern to how the fish appear at all, meaning the jump comes down to pure luck.
**
Special world level 2. 100 seconds and, while possible, you should probably save scum as Pokey moves in random directions and could waste time you NEED to beat the level in time.

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The Dev Team Thinks Of Everything is now called Developers Foresight. Commented out a contextless example. Lets Play is not a trope, so it can't be listed in work pages.


* TheDevTeamThinksOfEverything: The extreme difficulty of the game seems to be designed so that even with save states, you will rip not only all of the hair from your head, but from at least 40% of the rest of your body as well.
** The Start-Select exit code is removed for all three games, so you cannot go back a level and snag any power-ups or Yoshi.

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* TheDevTeamThinksOfEverything: DevelopersForesight: The extreme difficulty of the game seems to be designed so that even with save states, you will rip not only all of the hair from your head, but from at least 40% of the rest of your body as well.
**
well. The Start-Select exit code is removed for all three games, so you cannot go back a level and snag any power-ups or Yoshi.



* FakeDifficulty: Lots.

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* FakeDifficulty: Lots.%%* FakeDifficulty



* InvisibleBlock: Infamously.

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* InvisibleBlock: Infamously.%%* InvisibleBlock



* LetsPlay: What made it famous, and the purpose of most of the imitators.
** {{Angrish}}: Words fail to express how frustrating these games can be.
** ClusterFBomb: Usually a feature of said insanity.
** OhCrap: Expect for players to say this at just about every new obstacle.
-->'''LetsPlay/ProtonJon:''' [[http://www.youtube.com/watch?v=Ua6pbz3ROvQ Okay, what do we got -- A HUNDRED SECONDS?!]] [[ThisIsGonnaSuck Oh, this is not gonna be good...]]
** SanitySlippage: The main joy of these [=LPs=] is listening to the commentators going various kinds of insane.

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