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* LoadingScreen: Averted completely. It's disguised via background loading, such as airlocks and giant doors. Even flying from Haven City to the Wasteland - both very large open areas for the time - [[GeniusProgramming is easily disguised by a ten second-long cutscene, and even skipping ''that'' just shows a black screen for a few seconds before fading in]].

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* LoadingScreen: Averted completely. It's disguised via background loading, such as airlocks and giant doors. Even flying from Haven City to the Wasteland - both very large open areas for the time - [[GeniusProgramming [[SugarWiki/GeniusProgramming is easily disguised by a ten second-long cutscene, and even skipping ''that'' just shows a black screen for a few seconds before fading in]].
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* TookALevelInJerkass: [[spoiler:Erol]] is a dick in the second game, but he's worse here.

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* TookALevelInJerkass: [[spoiler:Erol]] [[spoiler:Errol]] is a dick in the second game, but he's worse here.
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* SlidingScaleOfIdealismVersusCynicism: Migrated slowly back toward the middle as the game progressed. The world is ultimately not a CrapsackWorld, but it's no picnic, either.

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* SlidingScaleOfIdealismVersusCynicism: Migrated Migrates slowly back toward the middle as the game progressed.progresses. The world is ultimately not a CrapsackWorld, but it's no picnic, either.
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* SequelDifficultySpike: The gun missions from the first game were a bit easier because the jump -> spin kick -> shoot method would affix bullets on all enemies and avoid all innocents. Not the case this time around, which means you have to complete the objectives legitimately.
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* PoorCommunicationKills: Ashelin declines to share with Jak how she knows Damas, Sig refuses to explain why he was [[spoiler: a spy for Spargus in Haven City,]] and Damas is understandably terse about his own past, particularly when the topic of his son is brought up. [[spoiler: All of this could have lead Jak into realizing Damas was his father a bit sooner, [[DiedInYourArmsTonight before it ended up being too late.]]]]

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* PoorCommunicationKills: Ashelin declines to share with Jak how she knows Damas, Sig refuses to explain why he was [[spoiler: a spy for Spargus in Haven City,]] and Damas is understandably terse about his own past, particularly when the topic of his son is brought up. [[spoiler: All of this could have lead led Jak into realizing Damas was his father a bit sooner, [[DiedInYourArmsTonight before it ended up being too late.]]]]
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Many would disagree, so since it qualifies as YMMV I'm removing it. I for one certainly don't agree that it's one of the best of its kind.


* PlatformGame: And one of the best of its kind.

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* PlatformGame: And one of the best of its kind.PlatformGame
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* MyNaymeIs: Kleiver.

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* MyNaymeIs: Kleiver. Jak, too, honestly.
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* LargeHam: Veger, thanks to some delightfully over-the-top voice acting. His entire MotiveRant and TheReasonYouSuckSpeech to Jak just before the Precursor Robot fight is Made of Ham. [[spoiler:Cyber-Errol]] gets in on the act, too. This is probably why the animators during the commentary said that it was such good fun animating these characters.

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* LargeHam: Veger, thanks to some delightfully over-the-top voice acting. His entire MotiveRant and TheReasonYouSuckSpeech to Jak just before the Precursor Robot fight is Made of Ham. [[spoiler:Cyber-Errol]] gets in on the act, too. This is probably why the The animators say during the commentary said that this is the reason it was such good fun animating these characters.
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* KudzuPlot: The story is practically impossible to sum up quickly, and the revelations made in that game raise many questions that may never be answered.

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* KudzuPlot: The story is practically impossible to sum up quickly, and the revelations made in that this game raise many questions that may never be answered.
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* HyperspaceArsenal: Averted, Jak doesn't have 12 guns, he has 1 gun with with 12 different mods that fire differently and you can clearly see the Jet-board on his back shrunk down.

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* HyperspaceArsenal: Averted, Jak doesn't have 12 guns, he has 1 gun with with 12 different mods that fire differently and you can clearly see the Jet-board on his back shrunk shrunken down.
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* HumiliationConga: After Jak and Daxter get back into Haven City and word of their heroics get the city on their side again, Veger suffers one humiliation after another, [[spoiler:ending with him becoming an ottsel and being forced to be Kleiver's sidekick under threat of severe beatings and possibly being eaten.]]

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* HumiliationConga: After Jak and Daxter get back into Haven City and word of their heroics get gets the city on their side again, Veger suffers one humiliation after another, [[spoiler:ending with him becoming an ottsel and being forced to be Kleiver's sidekick under threat of severe beatings and possibly being eaten.]]
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* HumongousMecha: Veger's Precursor Bot. It looks impressive, but thanks to BossArenaIdiocy and TacticalSuicideBoss, you shouldn't really have too many problems.

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* HumongousMecha: Veger's Precursor Bot. It looks impressive, but thanks to BossArenaIdiocy and TacticalSuicideBoss, you shouldn't really have too many problems. Also the Terraformer.
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* BehindTheBlack: At the end of the game [[spoiler: everyone watches Jak board the Precursor ship and tearfully sees him off. A wide shot shows Jak is most definitely not still on the floating platform...but a moment later on a close shot of Daxter, Jak appears next to him from out of absolutely nowhere. How did the cast all watch Jak get on the ship without seeing him get off? How did Jak manage to sneak up on Daxter on a tiny floating platform with no hiding places? Who knows.]]

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* BehindTheBlack: At the end of the game [[spoiler: everyone watches Jak board the Precursor ship and tearfully sees him off. A wide shot shows that Jak is most definitely not still on the floating platform...but a moment later on a close shot of Daxter, Jak appears next to him from out of absolutely nowhere. How did the cast all watch Jak get on the ship without seeing him get off? How did Jak manage to sneak up on Daxter on a tiny floating platform with no hiding places? Who knows.It makes zero sense.]]
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* BehindTheBlack: At the end of the game [[spoiler: everyone watches Jak board the Precursor ship and tearfully sees him off. A wide shot shows Jak is most definitely not still on the floating platform...but a moment later on a close shot of Daxter, Jak appears next to him from out of absolutely nowhere. How did the cast all watch Jak get on the ship without seeing him get off? How did Jak manage to sneak up on Daxter on a tiny floating platform with no hiding places? Who knows.]]
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* BigDamnFireExit: The conspicuously giant warpgate located in the the Terraformer storage part of the [[spoiler:Dark Maker]] ship is the way Jak and Dax survive the subsequent destruction of it.

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* BigDamnFireExit: The conspicuously giant warpgate located in the the Terraformer storage part of the [[spoiler:Dark Maker]] ship is the way Jak and Dax survive the subsequent destruction of it.
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** Tess when she unintentionally asks for pants like Daxter [[spoiler:and winds up a Precursor herself (much to Daxter's joy). She certainly took it much better than Veger.]]

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** Tess when she unintentionally asks for pants like Daxter [[spoiler:and winds up a Precursor herself (much to Daxter's joy). She certainly took takes it much better than Veger.]]
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** If your vehicle is turned over (and it will be, often), it'll shortly turn back over to allow you to keep driving it. Provided the environment doesn't block the vehicle's overturn animation and keep you stuck there, forcing you to reload your game...

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** If your vehicle is turned over (and it will be, often), it'll shortly turn back over to allow you to keep driving it. Provided it...provided the environment doesn't block the vehicle's overturn animation and keep you stuck there, there that is, thus forcing you to reload your game...
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** If your vehicle is turned over, it'll shortly turn back over to allow you to keep driving it.

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** If your vehicle is turned over, over (and it will be, often), it'll shortly turn back over to allow you to keep driving it.it. Provided the environment doesn't block the vehicle's overturn animation and keep you stuck there, forcing you to reload your game...
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* AirborneAircraftCarrier: The War Factory serves as the this because it deploys KG robots and has a flying defense constantly patrolling around it, which can be shot down during the raid at the climax of Act Two, and serves as OminousFloatingCastle latter because it's the KG leader's HQ. The Floating War Factory is so large it almost counts as a man-made FloatingContinent. Quite what keeps it up is anybody's guess, [[RuleOfCool but it]] ''[[RuleOfCool does]]'' [[RuleOfCool look intimidating overshadowing the city]].

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* AirborneAircraftCarrier: The War Factory serves as the this because it deploys KG robots and has a flying defense constantly patrolling around it, which can be shot down during the raid at the climax of Act Two, and serves as OminousFloatingCastle latter later because it's the KG leader's HQ. The Floating War Factory is so large it almost counts as a man-made FloatingContinent. Quite what What exactly keeps it up is anybody's guess, [[RuleOfCool but it]] ''[[RuleOfCool does]]'' [[RuleOfCool look intimidating overshadowing the city]].
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* AirAidedAcrobatics: There are some ground air ducts on the city streets and in the sewers. Walking over them does nothing, but ride a JET-board over it, and flies high into the air. (Not as high as the Blue Eco Jumper Platforms of the first game, mind, but still quite high.)

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* AirAidedAcrobatics: There are some ground air ducts on the city streets and in the sewers. Walking over them does nothing, but ride a JET-board over it, it and Jak flies high into the air. (Not as high as the Blue Eco Jumper Platforms of the first game, mind, but still quite high.)
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* PoorCommunicationKills: Ashelin declines to share with Jak how she knows Damas, Sig refuses to explain why he was [[spoiler: a spy for Spargus in Haven City,]] and Damas is understandably terse about his own past, particularly when the topic of his son is brought up. [[spoiler: All of this could have lead Jak into realizing Damas was his father a bit sooner, [[DiedInYourArmsTonight before it ended up being too late.]]]]

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-->'''Daxter:''' Oh, don't worry. Jak beats things all the time-''(DopeSlap)''

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-->'''Daxter:''' --> '''Daxter:''' Oh, don't worry. Jak beats things all the time-''(DopeSlap)''



* IdleAnimation

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* %%* IdleAnimation



* PlotHole: When Ashelin meets with the banished Jak in the Wasteland to try and get him to return and help Haven City, he refuses, telling her that everyone in Haven City can rot for all he cares. The missions following this scene lead up to Jak returning to Haven City without anything that explains this sudden change of heart.

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* PlotHole: PlotHole:
**
When Ashelin meets with the banished Jak in the Wasteland to try and get him to return and help Haven City, he refuses, telling her that everyone in Haven City can rot for all he cares. The missions following this scene lead up to Jak returning to Haven City without anything that explains this sudden change of heart.



* SuicideMission:
** Damas sends Jak and [[spoiler:Sig]] on one in order to redeem themselves. Them being them, they survive.
--> '''Damas:''' I'd say "good luck", but then, luck won't help you.
** According to Torn, he and his men got sent into the Port on one of these by Veger.



* SuicideMission: Damas sends Jak and [[spoiler:Sig]] on one in order to redeem themselves. Them being them, they survive.
--> '''Damas:''' I'd say "good luck", but then, luck won't help you.
** According to Torn, he and his men got sent into the Port on one of these by Veger.
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---> '''Daxter:''' Oh, don't worry. Jak beats things all the time-''(DopeSlap)''

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---> '''Daxter:''' -->'''Daxter:''' Oh, don't worry. Jak beats things all the time-''(DopeSlap)''
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* CallBack: When Daxter finds out that [[spoiler:he's a Precursor]], he does one of his Power Cell acquisition victory dances from the first game.

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* JerkassHasAPoint: Jak coldly rejecting Ashelin's offer to return to Haven may have been extremely unheroic, but he's completely in the right to be angry about how he was made into a scapegoat for the Metal Head invasion and banished to the wasteland for it, [[DudeWheresMyRespect despite saving their asses from the initial invasion and killing the Metal Head Leader.]]



* KickTheDog: Veger's actions, you'll find trying to have Jak banished as a scapegoat for all the problems in the city wasn't even the worst he did.

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* KickTheDog: KickTheDog:
**
Veger's actions, you'll actions. You'll find trying to have Jak banished as a scapegoat for all the problems in the city wasn't even the worst he did.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Jak_3_1120.png]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Jak_3_1120.png]]org/pmwiki/pub/images/aabcafd2_8e24_4527_8df5_292feac9e552.jpeg]]



Jak is banished to the Wasteland while Haven City is being torn apart by a three-way war between the remaining Krimzon Guard robots, the Freedom League, and the surviving Metal Heads. He is taken back to a desert refuge known as Spargus by the city's ruler, Damas, and grows to be one of the king's finest warriors. He eventually returns to Haven to help with the war effort, but not long after discovers a much, ''much'' [[FromBadToWorse bigger threat]] to the world than anything before: the Dark Makers are coming and hope to terraform the planet into the very dark and twisted world Jak barely stopped it from becoming in ''[[Videogame/JakAndDaxterThePrecursorLegacy The Precursor Legacy]]''.

After yet another long journey with even more crazy plot twists than before (but what do you expect when the game was [[http://www.imdb.com/name/nm0377339/ directed by the same woman]] who wrote the ''Videogame/LegacyOfKain'' series?), the trilogy's storyline is wrapped up, giving our heroes a [[GrandFinale satisfying conclusion]]. Like the previous games, ''Jak 3'' was universally well received and was a hit in sales.

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Jak is banished to the Wasteland while Haven City is being torn apart by a three-way war between the remaining Krimzon Guard robots, the Freedom League, and the surviving Metal Heads. He is taken back to a desert refuge known as Spargus by the city's ruler, Damas, and grows to be one of the king's finest warriors. He eventually returns to Haven to help with the war effort, but not long after he discovers a much, ''much'' [[FromBadToWorse bigger threat]] to the world than anything before: the Dark Makers Makers, who are coming approaching the planet and hope plan to terraform the planet world into the a very dark and twisted world land that Jak barely stopped it once prevented from becoming occurring in ''[[Videogame/JakAndDaxterThePrecursorLegacy The Precursor Legacy]]''.

After yet another long journey with even more crazy plot twists than before (but what do you expect (as expected when the game was [[http://www.imdb.com/name/nm0377339/ directed by the same woman]] who wrote the ''Videogame/LegacyOfKain'' series?), series.), the trilogy's storyline is wrapped up, giving our heroes a [[GrandFinale satisfying conclusion]]. Like the previous games, ''Jak 3'' was universally well received and was a hit in sales.
sales.


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* DidntSeeThatComing: Neither Jak, Daxter and especially Veger were expecting the legendary Precursors to actually be [[spoiler:ottsels.]]

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* DevelopersForesight: After you reach the end the sewer you access within North Town, the pipes you hop across to reach the part of the sewer that leads you into the Metal Head side of the city will be constantly shooting out poisonous gas. Even if you cheat and use invincibility to bypass them, the door leading to that part of the sewer won't open, thus preventing any sequence breaking.



* DevelopersForesight: After you reach the end the sewer you access within North Town, the pipes you hop across to reach the part of the sewer that leads you into the Metal Head side of the city will be constantly shooting out poisonous gas. Even if you cheat and use invincibility to bypass them, the door leading to that part of the sewer won't open, thus preventing any sequence breaking.

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* AwesomeButImpractical: The [[GatlingGood Vulcan Fury]] upgrades. The Arc Wielder and the Needle Lazer are cool to watch, but the former is surprisingly weak in damage output, and while the latter uses very strong homing needles the homing AI isn't very good and it chews up ammo just as fast as the Vulcan Fury. Worse, the Needle Lazer considers friendly Freedom Guard soldiers to be valid targets. However, you can buy the "Robot Shock" upgrade for the Arc Wielder, which drastically increases its effectiveness against KG Bots.

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* AwesomeButImpractical: AwesomeButImpractical:
**
The [[GatlingGood Vulcan Fury]] upgrades. The Arc Wielder and the Needle Lazer are cool to watch, but the former is surprisingly weak in damage output, and while the latter uses very strong homing needles the homing AI isn't very good and it chews up ammo just as fast as the Vulcan Fury. Worse, the Needle Lazer considers friendly Freedom Guard soldiers to be valid targets. However, you can buy the "Robot Shock" upgrade for the Arc Wielder, which drastically increases its effectiveness against KG Bots.Bots.
** The [[LightningGun Peacemaker]] upgrades, especially [[NukeEm Supernova]]. Mass Inverter works as local GravityScrew that looks cool, but doesn't do much damage to enemies, it is usually easier to directly destroy whatever you're engaging with the same ammo via Peacemaker, meaning that besides [[GoodBadBugs bypassing hangtime vehicle challenges for orbs]], it won't see much use. Supernova destroys everything within a certain radius, but can be shot twice at most even with upgrades and it also destroys all vehicles ''including one you're currently riding'', so if you're on a vehicle mission, you can't use it.
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* LighterAndSofter: Subtle case. The plot takes some rather dark turns from the very start, but the tone is not quite as brooding as the second game, with a larger amount of whimsy and comedy akin to the first. In general, the game takes a middle ground approach in regards to the LighterAndSofter original and the DarkerAndEdgier second game.

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* LighterAndSofter: Subtle case. The plot takes some rather dark turns from the very start, but the tone is not quite as brooding as the second game, with a larger amount of whimsy and comedy akin to the first. In general, the game takes a middle ground approach in regards to the LighterAndSofter original and the DarkerAndEdgier second game.

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