History VideoGame / IntelligentQube

28th May '16 4:20:00 PM nombretomado
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'''''Intelligent Qube''''' (also known as ''Kurushi'') is a puzzle game series for the Sony PlayStation, developed by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''VideoGame/PoPoLoCrois'' series fame).

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'''''Intelligent Qube''''' (also known as ''Kurushi'') is a puzzle game series for the Sony PlayStation, UsefulNotes/PlayStation, developed by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''VideoGame/PoPoLoCrois'' series fame).
8th Nov '15 2:31:59 AM Sabrewing
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It was successful enough to garner a couple sequels [[NoExportForYou that never left Japan and Europe]]: ''I.Q. Final'' on the [[=PlayStation=]], and ''I.Q. Remix+'' on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.

to:

It was successful enough to garner a couple sequels [[NoExportForYou that never left Japan and Europe]]: ''I.Q. Final'' on the [[=PlayStation=]], [=PlayStation=], and ''I.Q. Remix+'' on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.
8th Nov '15 2:31:30 AM Sabrewing
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It was successful enough to garner a couple sequels [[NoExportForYou that never left Japan and Europe]]: ''I.Q. Final'' on the [[=PlayStation=], and ''I.Q. Remix+'' on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.

to:

It was successful enough to garner a couple sequels [[NoExportForYou that never left Japan and Europe]]: ''I.Q. Final'' on the [[=PlayStation=], [[=PlayStation=]], and ''I.Q. Remix+'' on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.
8th Nov '15 2:31:10 AM Sabrewing
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Intelligent Qube (also known as Kurushi) is a puzzle game series for the Sony PlayStation, developed by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[[VideoGame/PoPoLoCrois PoPoLoCrois]]'' series fame).

to:

Intelligent Qube '''''Intelligent Qube''''' (also known as Kurushi) ''Kurushi'') is a puzzle game series for the Sony PlayStation, developed by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[[VideoGame/PoPoLoCrois PoPoLoCrois]]'' ''VideoGame/PoPoLoCrois'' series fame).



It was successful enough to gain a couple sequels [[NoExportForYou which never left Japan and Europe]]: ''I.Q. Final'', also for the [=PlayStation=], and I.Q. Remix+ on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.

to:

It was successful enough to gain garner a couple sequels [[NoExportForYou which that never left Japan and Europe]]: ''I.Q. Final'', also for Final'' on the [=PlayStation=], [[=PlayStation=], and I.''I.Q. Remix+ Remix+'' on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.
8th Nov '15 2:29:11 AM Sabrewing
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Added DiffLines:


It was successful enough to gain a couple sequels [[NoExportForYou which never left Japan and Europe]]: ''I.Q. Final'', also for the [=PlayStation=], and I.Q. Remix+ on the UsefulNotes/PlayStation2. A CompilationRerelease for the UsefulNotes/PlayStationPortable, ''I.Q. Mania'', was Japan-only.
28th Jul '15 1:19:42 PM Mikeyfan93
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Intelligent Qube (also known as Kurushi) is a puzzle game series for the Sony PlayStation, developped by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[[VideoGame/PoPoLoCrois PoPoLoCrois]]'' series fame).

to:

Intelligent Qube (also known as Kurushi) is a puzzle game series for the Sony PlayStation, developped developed by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[[VideoGame/PoPoLoCrois PoPoLoCrois]]'' series fame).
13th Feb '14 8:59:23 AM case
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* LargeHam: The way the announcer belts out ''PERRRRRRRRFECT'' and ''EEEEEEEEXCELLENT''.
19th Jul '13 8:55:11 AM AceNoctali
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Intelligent Qube (also known as Kurushi) is a puzzle game series for the Sony PlayStation, developped by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[=PoPoLoCrois=]'' series fame).

to:

Intelligent Qube (also known as Kurushi) is a puzzle game series for the Sony PlayStation, developped by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[=PoPoLoCrois=]'' ''[[VideoGame/PoPoLoCrois PoPoLoCrois]]'' series fame).
9th Feb '13 12:05:48 AM EarlOfSandvich
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Added DiffLines:

-->''PERRRRRRRRRRRRRRRRRRFECT!''

Intelligent Qube (also known as Kurushi) is a puzzle game series for the Sony PlayStation, developped by the late Sony studio Sugar & Rockets (of ''VisualNovel/{{Yarudora}}'' and ''[=PoPoLoCrois=]'' series fame).

You play as a man who, [[ExcusePlot for an unknown reason]], is [[TrappedInAnotherWorld stranded on a floating grey platform in the middle of a featureless black void]]. An unseen '[[TheVoice Voice]]' demands that you take part in an arduous mental and physical trial known as 'Kurushi'.

[[SinisterGeometry Giant cubes stomp]] from the far end of the Stage toward you. You must use your 'mark' to trigger the destruction of each cube, one by one, before they roll off the edge of the Stage, and before they crush you. Succeed, and you'll open your mind to possibilities you never thought possible. Fail, and the universe will never be created. [[WildMassGuessing Perhaps.]]
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!!Examples

* AndIMustScream: If you fail, it appears that you will fall for a very long time.
* BizarrePuzzleGame.
* DeathCryEcho: Fall into the void, and your character will yell as they ''fall forever''.
* FlawlessVictory: Completing a level without errors in the correct number of steps earns you a ''PERRRRRRRRRRFECT'' from the Voice. Completing a level in fewer steps earns you an ''EEEEEEEEEXCELLENT'', and a 'True Genius!' bonus. This is the only way to add rows to the stage.
** If you do some miss some blocks, a counter will increment and you may lose one or more rows. You soon learn to do everything humanly possible to ''always get perfects''.
* LevelEditor.
* MindScrew: It's not really explained what's happening in the game at all. The ending shows the player's character being returned to their normal life, be it in a town, or the army, or wherever, with the Voice sharing some words of encouragement on your victory over the trials of Kurushi.
** Some endings end with the caption 'The Beginning of the Universe'. If you fail, you fall off the Stage into oblivion, and the universe... simply isn't created.
* NintendoHard.
* NothingIsScarier: The game takes place in a completely featureless void with nothing but the cubes, your footsteps and the Voice. Without the music, it's very eerie.
* PyrrhicVictory: By the time the last set of blocks appears, it is quite possible that the stage will be so short that few meaningful moves can be made. The only way to survive is to get run over by each wave of blocks, then quickly outrun the collapsing stage. By the time all the blocks have gone, the player can still win the level by being left standing on a stage consisting of ''a single row of blocks''.
* ScoringPoints: You earn ordinary points, and you're also rated on your 'IQ'
** RankInflation: Which can go up to 999...?
* SinisterGeometry: The only other visible object beside yourself in this game is an endless torrent of unstoppable giant stomping cubes.
* SpiritualSuccessor: Although they're really completely unrelated, the PracticalIntelligenceQuotient (PQ) series is considered by many to be the Spiritual Successor to Intelligent Qube, due to being a sort of test, clean graphics, no plot, and a 'meta person' as the main character.
* TrappedInAnotherWorld: The blackness.
* TrueFinalBoss: Kurushi Tektonics.
* TheVoice: The... Voice.
* UnstableEquilibrium: Your performance on the puzzles is heavily dependent on how many rows of playing field you have to work with. A large playing field affords the player more time to think as the cubes come rolling down; conversely, one that is too short may not even allow the player enough space to execute all of the moves required for a PERFECT. As you make mistakes, rows of the playing field start falling off, and thus you are prone to making even more mistakes. This spiral continues until you don't even have enough space for the next set of blocks to appear, which will result in being thrown off the stage to your death.
* XtremeKoolLetterz: Kurushi Tektonics.
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