History VideoGame / IllusionOfGaia

9th Jan '17 5:06:41 PM Valiona
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* BraggingRightsReward: You gain absolutely ''nothing'' for collecting all 50 red jewels aside from access to the BonusDungeon and its BonusBoss. Oh, and you have to fight him using Will (instead of the stronger Freedan or Shadow) so it's probably a longer fight than most of the others put together. Since you have [[WhatTheHellHero to reveal the whereabouts of an escaped slave to an incredibly sinister hooded slave trader]] to get all 50 gems, you could say that this is just LaserGuidedKarma!

to:

* BraggingRightsReward: You While you gain various rewards for reaching certain milestones in Red Jewel collection, you gain absolutely ''nothing'' for collecting all 50 red jewels of them aside from access to the BonusDungeon and its BonusBoss. Oh, and you have to fight him using Will (instead of the stronger Freedan or Shadow) so it's probably a longer fight than most of the others put together. Since you have [[WhatTheHellHero to reveal the whereabouts of an escaped slave to an incredibly sinister hooded slave trader]] to get all 50 gems, you could say that this is just LaserGuidedKarma!LaserGuidedKarma!
* ButThouMust: If you refuse to give the Crystal Ring to the king, he'll throw you in prison for having the nerve to refuse him. If you say yes, Will will hesitate, and the king will throw you in prison for lying. Granted, Will doesn't know that [[spoiler:the ring was on his flute all along]].



* EvenEvilHasStandards: The Jackal, a ruthless bounty hunter, notes that the King's plans for using the ancient bio-technology for power means that "He might be more evil than a mercenary like (the Jackal)." That said, the Jackal's willing to follow the King's orders for money.



* MaamShock: Will addresses ''Queen Edwina'' this way, pleading for her help while being dragged away by the king's men. She is not amused.

to:

* MaamShock: Will addresses ''Queen Edwina'' this way, pleading for her help while being dragged away by the king's men. She is not amused. Will doing so is a bit less outlandish than it sounds, considering that in RealLife, you're expected to call the Queen of England "Ma'am" after first addressing her as "Your Majesty" (as mentioned in ''Film/TheKingsSpeech''), but it may not apply here.


Added DiffLines:

* PunnyName: The pig's name is ''Ham''let. [[spoiler:He ends up turning himself into "roasting Hamlet" to save the party from being eaten]].


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* WhiteSheep: For all her flaws, Kara is a much better person than could be expected of someone raised by the amoral and power-hungry king and queen of Edward Castle. The same goes for [[spoiler:Neill, the child of parents who ran a company involved with the slave trade]].
* WhoDares: If you refuse to turn over the ring to the King, he will say "How dare you say such a thing to me!!"
4th Jan '17 8:40:27 AM Gosicrystal
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* GuideDangIt: Finding the fifty red jewels, almost half of which can be LostForever. The red jewel in the fisherman's pot is a double example; the manual ''has'' a guide, which tells you that's where the jewel is, but it fails to mention the condition for the pot appearing -- it's [[RandomNumberGod randomly decided each time you enter the area]].

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* GuideDangIt: Finding the fifty red jewels, almost half of which can be LostForever.are {{Permanently Missable|Content}}. The red jewel in the fisherman's pot is a double example; the manual ''has'' a guide, which tells you that's where the jewel is, but it fails to mention the condition for the pot appearing -- it's [[RandomNumberGod randomly decided each time you enter the area]].



* LostForever: The game's [[FollowThePlottedLine highly structured plot]] results in several points where the characters take one-way trans-ocean trips, making backtracking to collect items you might have missed (mostly those Red Jewels) impossible. The last of these occurs around the midpoint of the game, so after that you can actually skip something and go back for it.


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* PermanentlyMissableContent: The game's [[FollowThePlottedLine highly structured plot]] results in several points where the characters take one-way trans-ocean trips, making backtracking to collect items you might have missed (mostly those Red Jewels) impossible. The last of these occurs around the midpoint of the game, so after that you can actually skip something and go back for it.
14th Dec '16 1:56:05 PM LadyYuki
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** The Russian Glass game ''does'' have a wrong answer, but you're given a chance to back out if you try it, unlike the safe glasses.

to:

** The Russian Glass game ''does'' have a wrong answer, [[AreYouSureYouWantToDoThat but you're given a chance to back out if you try it, of it]], unlike the safe glasses.



** The dog that rescues you is named [[VideoGame/SoulBlazer Turbo]].

to:

** The dog that rescues you after the shipwreck is named [[VideoGame/SoulBlazer Turbo]].
23rd Nov '16 5:53:07 AM crazysamaritan
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* GhostLights: Will [[ISeeDeadPeople talks to dead people]] quite a bit. They take the form of tongues of spectral fire.

to:

* GhostLights: HitodamaLight: Will [[ISeeDeadPeople talks to dead people]] quite a bit. They take the form of tongues of spectral fire.
* ISeeDeadPeople: Will can talk to dead people. They take the form of [[HitodamaLight tongues of spectral
fire.]]
18th Nov '16 7:29:03 AM KingLyger
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* LawOfOneHundred: Collect 100 DP to earn an extra life (up to 9), allowing you to respawn in the same room when you die (albeit not at full HP).

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* LawOfOneHundred: Collect 100 DP to earn an extra life (up to 9), allowing 9). If you to die with any extra lives, you respawn in the same room when where you die (albeit not died. If you don't have any lives, you'll still respawn, but at full HP).the beginning of the dungeon.
8th Oct '16 6:51:19 PM LadyYuki
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* ItWasWithYouAllAlong: [[spoiler:Remember that Crystal Ring Kara's father wanted so badly? Turns out it's in Will's flute.]]



* MaamShock: Queen Edwina is appalled when Will innocently refers to her this way. Not the most polite way to address a ''queen'', Will...

to:

* MaamShock: Queen Edwina is appalled when Will innocently refers to her addresses ''Queen Edwina'' this way. Not way, pleading for her help while being dragged away by the most polite way to address a ''queen'', Will...king's men. She is not amused.
13th Sep '16 8:15:57 AM Dwedit
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Added DiffLines:

** There's a scene in ''VideoGame/SoulBlazer'' where a man and a woman are extremely close to each other and facing each other, then when you enter the room, they suddenly face opposite directions and [[ImplausibleDeniability deny the obvious]], claiming the woman was trying to get dust out of the man's eye. This scene is repeated almost verbatim in the town of Freejia.
2nd Aug '16 8:08:16 PM mlsmithca
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* AnimeHair: [[spoiler: The Jackal, of all people,]] has a blond, spiky, and ridiculously tall hairdo.
** Some might have interpreted it as aztician-styled hair ornament, due the readability of the sprite itself.

to:

* AnimeHair: [[spoiler: The Jackal, of all people,]] has a blond, spiky, and ridiculously tall hairdo.
**
hairdo. Some might have interpreted it as aztician-styled an Aztec-styled hair ornament, due the readability of the sprite itself.



* ArtisticLicenseBiology: The game states that the comet causes rapid evolution by [[spoiler:speeding up time]], so that organisms mutate faster. However, organisms cannot evolve, only populations -- once your chromosomes combine, you're stuck with that DNA. Granted, this ''could'' potentially work if it was ''mutating'' the organisms, similar to radiation, which is probably the original intent. [[spoiler:Of course, in that case, it would not be the biological superweapon the spirits claim it to be,]] since it's extremely rare for radiation to result in positive mutations.
** Another biology fail: The game claims that a camel's hump contains water. It does, in the sense that all organic matter does, but it's a storehouse for fat.

to:

* ArtisticLicenseBiology: ArtisticLicenseBiology:
**
The game states that the comet causes rapid evolution by [[spoiler:speeding up time]], so that organisms mutate faster. However, organisms cannot evolve, only populations -- once your chromosomes combine, you're stuck with that DNA. Granted, this ''could'' potentially work if it was ''mutating'' the organisms, similar to radiation, which is probably the original intent. [[spoiler:Of course, in that case, it would not be the biological superweapon the spirits claim it to be,]] since it's extremely rare for radiation to result in positive mutations.
** Another biology fail: The game claims that a camel's hump contains water. It does, in the sense that all organic matter does, but it's a storehouse for fat.



* BittersweetEnding: As foreshadowed earlier in the game, [[spoiler: the comet's light has an unnatural effect on the evolution of the planet ''itself''. By defeating Dark Gaia, Will and Kara stop the cycle of destruction, [[NoOntologicalInertia enabling the world to assume its proper shape]] (real-life, modern-day Earth of the 1990s). Will and Kara go there to live new lives, with no memory of their adventures or feelings for each other.]] Happily, [[spoiler: Will and Kara vow before returning to Earth to find each other - and the final scene of the game shows Will, Kara, Lance, Erik, and even Seth (but not Lilly, for some reason) together again, in a modern-day school.]]
** Furthermore, while the people of the Earth are happy, [[GreenAesop their lack of awareness of the spirit of the earth makes it sad]].

to:

* BittersweetEnding: As foreshadowed earlier in the game, [[spoiler: the comet's light has an unnatural effect on the evolution of the planet ''itself''. By defeating Dark Gaia, Will and Kara stop the cycle of destruction, [[NoOntologicalInertia enabling the world to assume its proper shape]] (real-life, modern-day Earth of the 1990s). Will and Kara go there to live new lives, with no memory of their adventures or feelings for each other.]] Happily, [[spoiler: Will and Kara vow before returning to Earth to find each other - and the final scene of the game shows Will, Kara, Lance, Erik, and even Seth (but not Lilly, for some reason) together again, in a modern-day school.]]
**
]] Furthermore, while the people of the Earth are happy, [[GreenAesop their lack of awareness of the spirit of the earth makes it sad]].



-->Kara: "It's as if we've become spirits[[note]]gods[[/note]]..."
* BraggingRightsReward: You gain absolutely ''nothing'' for collecting all 50 red jewels aside from access to the BonusDungeon and its BonusBoss. Oh, and you have to fight him using Will (instead of the stronger Freedan or Shadow) so it's probably a longer fight than most of the others put together.
** Since you have [[WhatTheHellHero to reveal the whereabouts of an escaped slave to an incredibly sinister hooded slave trader]] to get all 50 gems, you could say that this is just LaserGuidedKarma!

to:

-->Kara: "It's -->'''Kara:''' It's as if we've become spirits[[note]]gods[[/note]]..."
spirits[[note]]gods[[/note]]...
* BraggingRightsReward: You gain absolutely ''nothing'' for collecting all 50 red jewels aside from access to the BonusDungeon and its BonusBoss. Oh, and you have to fight him using Will (instead of the stronger Freedan or Shadow) so it's probably a longer fight than most of the others put together.
**
together. Since you have [[WhatTheHellHero to reveal the whereabouts of an escaped slave to an incredibly sinister hooded slave trader]] to get all 50 gems, you could say that this is just LaserGuidedKarma!



* ColourCodedForYourConvenience (goes hand in hand with DarkIsNotEvil): Subverted for most of the game, then [[DoubleSubversion double-subverted]] at the last minute.

to:

* ColourCodedForYourConvenience (goes hand in hand with DarkIsNotEvil): ColourCodedForYourConvenience:
**
Subverted for most of the game, then [[DoubleSubversion double-subverted]] at the last minute.



* DreamMelody: Will has his grandmother's lullaby, which turns out to be the key to revealing her village of origin and an identifying call. Also, a couple dungeons have background music that turn out to be versions of other melodies.



* DreamMelody: Will has his grandmother's lullaby, which turns out to be the key to revealing her village of origin and an identifying call. Also, a couple dungeons have background music that turn out to be versions of other melodies.



* EveryoneCallsHimBarkeep / NoNameGiven: Your opponent in the drinking game is simply called "The Opponent".

to:

* EveryoneCallsHimBarkeep / NoNameGiven: EveryoneCallsHimBarkeep:
**
Your opponent in the drinking game is simply called "The Opponent".



* FamilyUnfriendlyDeath: [[spoiler: Hamlet]], then later [[spoiler:the Jackal]], both of which get ''burned alive''. The latter's is particularly gruesome.

to:

* FamilyUnfriendlyDeath: FamilyUnfriendlyDeath:
**
[[spoiler: Hamlet]], then later [[spoiler:the Jackal]], both of which get ''burned alive''. The latter's is particularly gruesome.



* GiantSpaceFleaFromNowhere: Bosses seldom have much in the way of context. The major exceptions are the vampires and the final boss, who are discussed quite a bit in advance of their actual appearances.
** Sand Fanger is mentioned ahead of time if you happen to talk to the right NPC in Watermia, though it's described more as a dangerous beast than a malevolent antagonist.
* GuideDangIt: Finding the fifty red jewels, almost half of which can be LostForever.
** The red jewel in the fisherman's pot is a double example; the manual ''has'' a guide, which tells you that's where the jewel is, but it fails to mention the condition for the pot appearing -- it's [[RandomNumberGod randomly decided each time you enter the area]].

to:

* GiantSpaceFleaFromNowhere: Bosses seldom have much in the way of context. The major exceptions are the vampires and the final boss, who are discussed quite a bit in advance of their actual appearances.
**
appearances. Sand Fanger is mentioned ahead of time if you happen to talk to the right NPC in Watermia, though it's described more as a dangerous beast than a malevolent antagonist.
* GuideDangIt: Finding the fifty red jewels, almost half of which can be LostForever.
**
LostForever. The red jewel in the fisherman's pot is a double example; the manual ''has'' a guide, which tells you that's where the jewel is, but it fails to mention the condition for the pot appearing -- it's [[RandomNumberGod randomly decided each time you enter the area]].



** [[spoiler: Viper (the Sky Garden boss), and the vampire couple both help you get to the top of the Tower of Babel.]]
** [[spoiler: BonusBoss Solid Arm compliments Will's strength upon defeat and (seemingly) transports him back to the Tower Of Babel to save the world.]]

to:

** [[spoiler: Viper (the Sky Garden boss), and the vampire couple couple]] both help you get to the top of the Tower of Babel.]]
Babel.
** [[spoiler: BonusBoss Solid Arm Arm]] compliments Will's strength upon defeat and (seemingly) transports him back to the Tower Of Babel to save the world.]]



* KidHero: All of the protagonists appear to be in the neighborhood of 12-15 years old. Will is a bit taller than his friends, so presumably he is a little older, but definitely no older than 15. Will's cousin Neil is the only exception, appearing to be in his late teens or early twenties.
** Lilly celebrates her 15th birthday at one point in the game, so it can be assumed that the ages of the other kids are in that area. Erik is likely the youngest, and Will is just a tad taller, so possibly older.

to:

* KidHero: All of the protagonists appear to be in the neighborhood of 12-15 years old. Will is a bit taller than his friends, so presumably he is a little older, but definitely no older than 15. Will's cousin Neil is the only exception, appearing to be in his late teens or early twenties.
**
twenties. Lilly celebrates her 15th birthday at one point in the game, so it can be assumed that the ages of the other kids are in that area. Erik is likely the youngest, and Will is just a tad taller, so possibly older.



** The Moon Tribe looks like a spirit enemy from ''SoulBlazer''.

to:

** The Moon Tribe looks like a spirit enemy from ''SoulBlazer''.''VideoGame/SoulBlazer''.



* ShowDontTell: Will narrates the story in some of the more plot-heavy bits, but the translation has an unfortunate habit of turning his narration into dialogue and his dialogue into narration. It's particularly confounding in the raft sequence, in which it magnifies the StrangledByTheRedString aspect of Will and Kara's romantic relationship.

to:

* ShowDontTell: ShowDontTell:
**
Will narrates the story in some of the more plot-heavy bits, but the translation has an unfortunate habit of turning his narration into dialogue and his dialogue into narration. It's particularly confounding in the raft sequence, in which it magnifies the StrangledByTheRedString aspect of Will and Kara's romantic relationship.



* SupremeChef: Grandma Lola, probably - as often, the translation is inconsistent. ForeignQueasine is also involved. Her signature dish is snail pie, but Will thinks it smells delicious and Grandpa Bill ate four slices. On the other hand, she made some soldiers sick with a different pie, so it could be that she's a LethalChef and Grandpa Bill just has very unusual tastes.



* SupremeChef: Grandma Lola, probably - as often, the translation is inconsistent. ForeignQueasine is also involved. Her signature dish is snail pie, but Will thinks it smells delicious and Grandpa Bill ate four slices. On the other hand, she made some soldiers sick with a different pie, so it could be that she's a LethalChef and Grandpa Bill just has very unusual tastes.



* TheUnfought: [[spoiler: The Jackal. He's killed by a booby trap triggered by Will's flute in a cut-scene just before the actual boss battle of the Egyptian temple.]]

to:

* TheUnfought: [[spoiler: The Jackal. He's Jackal]] is killed by a booby trap triggered by Will's flute in a cut-scene just before the actual boss battle of the Egyptian temple.]]



* WithGreatPowerComesGreatInsanity: [[spoiler:The approaching comet grants humanity amazing power, causing them to be driven mad and change into demons.]]
* YinYangBomb: [[spoiler:In the end, Will (the Knight of Darkness) and Kara (the Knight of Light) perform a FusionDance to become a souped-up version of the Dark Knight Shadow, with a new move, the Firebird.]]

to:

* WithGreatPowerComesGreatInsanity: [[spoiler:The The approaching comet grants humanity amazing power, causing [[spoiler:causing them to be driven mad and change into demons.]]
demons]].
* YinYangBomb: [[spoiler:In In the end, Will [[spoiler:Will (the Knight of Darkness) and Kara (the Knight of Light) Light)]] perform a FusionDance to become a souped-up version of the [[spoiler:the Dark Knight Shadow, with a new move, the Firebird.]]
2nd Aug '16 1:48:47 PM mlsmithca
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* [[DefrostingIceQueen Defrosting Ice Princess]]: Kara, who gains a great deal of humility the longer she spends away from the castle.

to:

* [[DefrostingIceQueen Defrosting Ice Princess]]: DefrostingIceQueen: Kara, who gains a great deal of humility the longer she spends away from the castle.



* [[spoiler: EarthAllAlong: After defeating the comet, the world assumes its natural shape, which is that of present-day Earth.]]

to:

* [[spoiler: EarthAllAlong: After defeating the comet, the comet is defeated, [[spoiler:the world assumes its natural shape, which is that of present-day Earth.]]



** [[EleventhHourRanger Tenth Hour Ranger]]: Shadow himself.



* HeelFaceTurn: [[spoiler: Viper (the Sky Garden boss), and the vampire couple both help you get to the top of the Tower of Babel.]]

to:

* HeelFaceTurn: HeelFaceTurn:
**
[[spoiler: Viper (the Sky Garden boss), and the vampire couple both help you get to the top of the Tower of Babel.]]



* HeroicSacrifice / SomeoneHasToDie: [[spoiler: Hamlet the pig allows himself to be cooked and eaten so a village doesn't have to starve. In a re-translation of the game from the original Japanese, his sacrifice makes more sense; The tribe was cannibalistic, eating its own people to survive, and Hamlet willingly throws himself into their fire so that the tribe doesn't eat the party...or more of their own.]]

to:

* HeroicSacrifice / SomeoneHasToDie: HeroicSacrifice: [[spoiler: Hamlet the pig allows himself to be cooked and eaten so a village doesn't have to starve. In a re-translation of the game from the original Japanese, his sacrifice makes more sense; The the tribe was cannibalistic, eating its own people to survive, and Hamlet willingly throws himself into their fire so that the tribe doesn't eat the party...or more of their own.]]



* RegionalBonus: Beyond the increased difficulty, the international versions of the game have bug-fixes and graphics alterations. Some are for {{Bowdleri|se}}zation purposes, but others add flavor to the game. For instance, the second boss went from run-of-the-mill giant bird to winged Babylonian-style statue.
** [[https://www.youtube.com/watch?v=TFajPdNlRjQ#t=1m16s Here for those, who want to see the bird in action without the statue on its head.]]

to:

* RegionalBonus: Beyond the increased difficulty, the international versions of the game have bug-fixes and graphics alterations. Some are for {{Bowdleri|se}}zation purposes, but others add flavor to the game. For instance, the second boss went from run-of-the-mill giant bird to winged Babylonian-style statue.
**
statue. [[https://www.youtube.com/watch?v=TFajPdNlRjQ#t=1m16s Here for those, those who want to see the bird in action without the statue on its head.]]
11th Jul '16 8:44:28 AM LadyYuki
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* ThreateningShark: There is a tense moment with a school of sharks during the shipwreck, but it turns out that [[ImNotHungry they're not hungry]].
* TomboyAndGirlyGirl: Of the [[TwoGirlsToATeam two girls on the team]], Lilly has a [[OneOfTheBoys boyish attitude]], while Kara is stereotypically feminine and under-prepared for the rigors of adventuring.

to:

* ThreateningShark: There Subverted - there is a tense moment with a school of sharks during the shipwreck, but it turns out that [[ImNotHungry they're not hungry]].
they don't attack.
* TomboyAndGirlyGirl: Of the [[TwoGirlsToATeam two girls on the team]], Lilly has a [[OneOfTheBoys boyish attitude]], attitude]] while Kara is stereotypically feminine and under-prepared for the rigors of adventuring.
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