History VideoGame / IAmAlive

10th Aug '16 8:47:31 PM TheRoguePenguin
Is there an issue? Send a Message


'''''I Am Alive''''' is a video game developed by Ubisoft Shanghai and published by {{Ubisoft}}.

to:

'''''I ''I Am Alive''''' Alive'' is a video game developed by Ubisoft Shanghai and published by {{Ubisoft}}.



* HumansAreTheRealMonsters: Yes, it is survival horror. However, there are no supernatural evils. Every single being you run into- including every single enemy- [[spoiler: with the possible exception of the dancing mutant, and he's ''friendly'']] are ordinary human survivors. [[NotSoDifferent And in order to survive, you will have to do a lot of things that they have done]], albeit for pragmatic reasons rather than their ForTheEvulz. [[NightmareFuel Think about that for a second.]]
* ImAHumanitarian: Some of the more desperate scavengers have resorted to cannibalism in lieu of continuing to eat on the dwindling supply of canned goods. You can find some "meat" in a couple of rare places in the game. It's the best possible healing item, filling up your health and stamina capacity... but it isn't rat (that's a separate meat) and there's no more livestock. If you eat any, the end screen will take 5% off of your score and outright calls it human meat.
** It also serves as one of the five items you have to give to the dancing mutant to get the shotgun. There's a piece lying on the ground right near his home.
* ImprobableAimingSkills: Averted. Your character mentions he's never fired a gun before in his life, and it shows. His aim is below average, and even if the iron sights are dead-on you can still easily miss a headshot at anything more than about 15 feet, wasting a valuable bullet. It's always best to just go for torso shots (which still incapacitate in 1 hit), unless you're dealing with an armored enemy.

to:

* HumansAreTheRealMonsters: Yes, it is survival horror. However, there are no supernatural evils. Every single being you run into- including into--including every single enemy- [[spoiler: enemy--[[spoiler: with the possible exception of the dancing mutant, and he's ''friendly'']] are ordinary human survivors. [[NotSoDifferent And in order to survive, you will have to do a lot of things that they have done]], albeit for pragmatic reasons rather than their ForTheEvulz. [[NightmareFuel Think about that for a second.]]
* ImAHumanitarian: Some of the more desperate scavengers have resorted to cannibalism in lieu of continuing to eat on the dwindling supply of canned goods. You can find some "meat" in a couple of rare places in the game. It's the best possible healing item, filling up your health and stamina capacity... but it isn't rat (that's a separate meat) and there's no more livestock. If you eat any, the end screen will take 5% off of your score and outright calls it human meat.
**
meat. It also serves as one of the five items you have to give to the dancing mutant to get the shotgun. There's a piece lying on the ground right near his home.
* ImprobableAimingSkills: Averted. Your character mentions he's never fired a gun before in his life, and it shows. His aim is below average, and even if the iron sights are dead-on you can still easily miss a headshot at anything more than about 15 feet, wasting a valuable bullet. It's always best to just go for torso shots (which still incapacitate in 1 one hit), unless you're dealing with an armored enemy.



* MyRulesAreNotYourRules: Machetes are the only melee weapon available to anyone in the game, but while you are limited to using a BladeLock or a surprise kill with it, your opponents have the ability to actually swing the machete like a normal weapon.



* OneBulletLeft: In the early levels, you'll often find yourself literally living bullet to bullet. Several times you'll have to do with no bullets at all, until you kill one with a gun and take his bullets.

to:

* OneBulletLeft: OneBulletLeft:
**
In the early levels, you'll often find yourself literally living bullet to bullet. Several times you'll have to do with no bullets at all, until you kill one with a gun and take his bullets.



** TapOnTheHead: Where he hits them. Though it is implied to be non-fatal (hence the need to make the enemy surrender first), there is no way to be sure.



* ReducedToRatburgers: There are two kinds of meat in the game. One is [[ImAHumanitarian human]]. The other is rat, though it's served as a kabob.
* ScavengerWorld
* SecretAIMoves: Machetes are the only melee weapon available to anyone in the game, but while you are limited to using a BladeLock or a surprise kill with it, your opponents have the ability to actually swing the machete like a normal weapon.

to:

* ReducedToRatburgers: There are two kinds of meat in the game. One is [[ImAHumanitarian human]]. The other is rat, though it's served as a kabob.
kebab.
* ScavengerWorld
* SecretAIMoves: Machetes are the only melee weapon available to anyone in the game, but while you are limited to using a BladeLock or a surprise kill with it, your opponents have the ability to actually swing the machete like a normal weapon.
ScavengerWorld: Civilization has broken down, so people just gather up whatever they can find/steal.



* ShortRangeShotgun: Averted. The range for the shotgun is realistic, though spread is, as ever, a problem.



** ShortRangeShotgun: Also averted. The range for the shotgun is realistic, though spread is, as ever, a problem.



* ThinkingOutLoud: Our hero, which is exactly what really happens when people spend a lot of time alone, especially in survival situations. He's lucky he's not [[CastAway talking to a volleyball]].
* TwentyBearAsses: There are 20 victims in the game, each of which needs one or two of some item you've probably collected on the way. In return, you get an extra Retry and some backstory. A strange, gorilla-like mutant living in the dust cloud asks for five hard-to-find items, but at least he hands you a loaded shotgun as a reward.

to:

* TapOnTheHead: Where he hits them. Though it is implied to be non-fatal (hence the need to make the enemy surrender first), there is no way to be sure.
* ThinkingOutLoud: Our hero, which is exactly what really happens when people spend a lot of time alone, especially in survival situations. He's lucky he's not [[CastAway [[Film/CastAway talking to a volleyball]].
* TwentyBearAsses: There are 20 victims in the game, each of which needs one or two of some item you've probably collected on the way. In return, you get an extra Retry and some backstory.backstory, plus a score bonus at the end if you find them all. A strange, gorilla-like mutant living in the dust cloud asks for five hard-to-find items, but at least he hands you a loaded shotgun as a reward.



* WhatHappenedToTheMouse: [[spoiler:Henry's wheelchair is found near the end, but he is not seen again. A nearby victim will tell you that they took him alive to wring the location of the hidden survivor camp out of him, but you'll never find him.]]

to:

* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
**
[[spoiler:Henry's wheelchair is found near the end, but he is not seen again. A nearby victim will tell you that they took him alive to wring the location of the hidden survivor camp out of him, but you'll never find him.]]



* YouBastard: Lone survivors are often territorial (and sometimes guarding a healing item), but not actually out for your blood unless you get too close. If you wind up killing them (either by accidentally pissing them off or on purpose) they may mutter some final accusation at you, like "Murderer!" before croaking. Even some surviving people in the vicinity of the kill may react with fear even if non-hostile and also call you out on it.

to:

* YouBastard: YouBastard:
**
Lone survivors are often territorial (and sometimes guarding a healing item), but not actually out for your blood unless you get too close. If you wind up killing them (either by accidentally pissing them off or on purpose) they may mutter some final accusation at you, like "Murderer!" before croaking. Even some surviving people in the vicinity of the kill may react with fear even if non-hostile and also call you out on it.
25th Apr '16 10:08:54 AM Kalaong
Is there an issue? Send a Message


* YouWouldntShootMe: If you hold an enemy at gunpoint for too long and can't get them to surrender completely, they'll decide that you're too chicken to waste a bullet and attack you.

to:

* YouWouldntShootMe: If ''Everyone'' is aware exactly how valuable bullets are, so if you hold an enemy at gunpoint for too long and can't get them to surrender completely, they'll decide that you're too chicken to waste a bullet and attack you.
20th Jan '16 4:48:30 PM nombretomado
Is there an issue? Send a Message


It's available on the PlaystationNetwork and XboxLiveArcade worldwide, as well as {{Steam}} for the PC.

to:

It's available on the PlaystationNetwork UsefulNotes/PlaystationNetwork and XboxLiveArcade worldwide, as well as {{Steam}} UsefulNotes/{{Steam}} for the PC.
13th Oct '15 2:10:50 AM jormis29
Is there an issue? Send a Message


* NoodleIncident: "The Event," the cause of which is a total mystery. The only thing you know is that it caused terrible earthquakes and unleashed never-ending dust clouds. Given the deformed man you meet, it's very possible radiation is also a hazard.
** Whatever happened between the protagonist and his wife. In the letter she wrote for him, she says that she "forgives [the protagonist] for everything". Given that he was off away from his family at the time of the Event, and that there's no male clothing or anything related to it at his house, it was something pretty big that he did wrong.

to:

* NoodleIncident: "The Event," the cause of which is a total mystery. The only thing you know is that it caused terrible earthquakes and unleashed never-ending dust clouds. Given the deformed man you meet, it's very possible radiation is also a hazard.
**
Whatever happened between the protagonist and his wife. In the letter she wrote for him, she says that she "forgives [the protagonist] for everything". Given that he was off away from his family at the time of the Event, and that there's no male clothing or anything related to it at his house, it was something pretty big that he did wrong.


Added DiffLines:

* UnspecifiedApocalypse: "The Event," the cause of which is a total mystery. The only thing you know is that it caused terrible earthquakes, flooding and unleashed never-ending dust clouds. Given the deformed man you meet, it's very possible radiation is also a hazard.
16th May '15 10:07:19 AM Morgenthaler
Is there an issue? Send a Message


* XMeetsY: ''Literature/TheRoad'', video game style.
14th Feb '15 9:54:31 PM Dirtyblue929
Is there an issue? Send a Message


[[caption-width-right:233: "And for now... [[TitleDrop I am alive]]."]]

to:

[[caption-width-right:233: [[caption-width-right:250: "And for now... [[TitleDrop I am alive]]."]]
3rd Feb '15 10:17:05 PM TheRoguePenguin
Is there an issue? Send a Message


* MeaninglessLives: The retries pretty well fit this.

to:

* MeaninglessLives: The As noted, there are various points in the game where retries pretty well fit this.can be farmed endlessly. Even if you run out, however, you're just bumped back to the beginning of the level.
18th Aug '14 4:07:16 PM alexandrajade
Is there an issue? Send a Message

Added DiffLines:

* MeaninglessLives: The retries pretty well fit this.
8th Jul '14 6:58:37 PM TheRoguePenguin
Is there an issue? Send a Message


''I Am Alive'' is a video game developed by Ubisoft Shanghai and published by {{Ubisoft}}.

to:

''I '''''I Am Alive'' Alive''''' is a video game developed by Ubisoft Shanghai and published by {{Ubisoft}}.



It's released on the PlaystationNetwork and in XboxLiveArcade worldwide.

to:

It's released available on the PlaystationNetwork and in XboxLiveArcade worldwide.
worldwide, as well as {{Steam}} for the PC.



* ReducedtoRatburgers: There are two kinds of meat in the game. One is [[ImAHumanitarian human]]. The other is rat, though it's served as a kabob.

to:

* ReducedtoRatburgers: ReducedToRatburgers: There are two kinds of meat in the game. One is [[ImAHumanitarian human]]. The other is rat, though it's served as a kabob.
8th Jul '14 6:56:31 PM TheRoguePenguin
Is there an issue? Send a Message


* ReducedtoRatburgers: There are two kinds of meat in the game. One is [[ImAHumanitarian human]]. The other is rat, though it's served as a kabob.



* TheStraightAndArrowPath

to:

* TheStraightAndArrowPathTheStraightAndArrowPath: Arrows always land where you aim.



* UnwinnableByDesign: Gathering and conserving resources is pretty important. If you're really unlucky or incautious, you might find that it's impossible to get through the next fight or the next climb because you're out of items, and can't backtrack to get more. Also, be careful about where you shoot that bow - it's surprisingly easy to fire your one and only arrow somewhere where you can't retrieve it.

to:

* UnwinnableByDesign: Gathering and conserving resources is pretty important. If you're really unlucky or incautious, wasteful, you might find that it's impossible to get through the next fight or the next climb because you're out of items, and can't backtrack to get more. Also, be careful about where you shoot that bow - -- it's surprisingly easy to fire your one and only arrow somewhere where you can't retrieve it.
This list shows the last 10 events of 78. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.IAmAlive