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[[caption-width-right:350:[[Film/BackToTheFuture Where we're going, we don't need]] [[ArtisticLicensePhysics physics!]]]]

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[[caption-width-right:350:[[Film/BackToTheFuture [[caption-width-right:350:[[Film/BackToTheFuture1 Where we're going, we don't need]] [[ArtisticLicensePhysics physics!]]]]
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*** The ball mode prevents you from getting you to get killed.[[note]]However, Bill can still get killed if he gets crushed, falls off of the pits in stages with pits like Neon or Rooftops, the blue water in Rangarök and the toxic waste in Nuclear Plant even in ball mode.[[/note]]and has decent grip which can climb shorter and some long steeper hills. However it is very slow and can't climb very long steep hills preventing the player to go anymore further and due to its big size it does can't fit narrow paths in stages like Seasons or the Cave.

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*** The ball mode prevents you from getting you to get killed.[[note]]However, Bill can still get killed if he gets crushed, falls off of the pits in stages with pits like Neon or Rooftops, the blue water in Rangarök Ragnarök and the toxic waste in Nuclear Plant even in ball mode.[[/note]]and has decent grip which can climb shorter and some long steeper hills. However it is very slow and can't climb very long steep hills preventing the player to go anymore further and due to its big size it does can't fit narrow paths in stages like Seasons or the Cave.
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** The Super Offroad is easily one of the most OP vehicles of the game due to being a combination of a race car and a tank. It is extremely fast and climb very steep hills without problems and is very grippy in every condition due to its inmense downforce and the usage of tank tracks. The main problem is the wing can be loose very easily after landing hard and losing it, it greatly reduces the stability and can tip easily when climbing long steep hills due to lack of downforce.

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** The Dragster, Fast Car and Race Car accelerate very fast, but it flips really fast especially if fully upgraded at the point of causing Bill to snap his neck easily.

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** The Dragster, Fast Car and Race Car accelerate very fast, but it flips tips really fast especially if fully upgraded at the point of causing Bill to snap his neck easily.



*** The elevated suspension which is the starter transformation has a higher grip but it flips extremely easily. It is the least used mode.

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*** The elevated suspension which is the starter transformation has a higher grip but it flips tips extremely easily. It is the least used mode.


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** The Carantula is a very slow vehicle which is not suitable for steeper hills even when fully upgraded. Also it uses legs instead of wheels.
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* AwesomeButImpratical: Some vehicles suffer of this trope:

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* AwesomeButImpratical: AwesomeButImpractical: Some vehicles suffer of this trope:
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*AttackOfThe50FootWhatever: The Potato Man in Super Countryside stomps in Bill's vehicle and killing him when he harvest his potatoes.
*AwesomeButImpratical: Some vehicles suffer of this trope:
**The Dragster, Fast Car and Race Car accelerate very fast, but it flips really fast especially if fully upgraded at the point of causing Bill to snap his neck easily.
**The Mutant can transform into a elevated suspension, lowered suspension and a ball mode. Both of them has their pros and cons
***The elevated suspension which is the starter transformation has a higher grip but it flips extremely easily. It is the least used mode.
***The lowered suspension increases the car's speed but the main problem it has very low grip and can't climb steep hills.
***The ball mode prevents you from getting you to get killed.[[note]]However, Bill can still get killed if he gets crushed, falls off of the pits in stages with pits like Neon or Rooftops, the blue water in Rangarök and the toxic waste in Nuclear Plant even in ball mode.[[/note]]and has decent grip which can climb shorter and some long steeper hills. However it is very slow and can't climb very long steep hills preventing the player to go anymore further and due to its big size it does can't fit narrow paths in stages like Seasons or the Cave.
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* BigBad: The Potato Man in Super Countryside which he comes to rage and stomp the player's vehicle whenever they harvest the potatoes.


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* ShoutOut: The Potato Man resembles [[VideoGame/{{Cuphead}} Sal Spudder, the trio of The Root Pack boss]]
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* {{Retraux}}: The Retro mission level shows the game in 8-bit style, with chiptune music, high-score table, and a shop to match.
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* MoodWhiplash: The Ragnarok level. Whereas the rest of the game is fairly lighthearted (even the Halloween level is more spooky than scary), Ragnarok has a DeliberatelyMonochrome art style reminiscent of ''VideoGame/{{Limbo}}'', with the music and HUD altered to match. Lovecraftian abominations the size of skyscrapers wander around in the background, [[spoiler:one of which you drive on top of]], and there's also a huge DifficultySpike owing to the traps scattered throughout, including pits of magical, deadly water (the only points of color in the level) that [[OneHitKill kill you the moment you touch them]].

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* MoodWhiplash: The Ragnarok level. Whereas the rest of the game is fairly lighthearted (even the Halloween level is more spooky than scary), Ragnarok has a DeliberatelyMonochrome art style reminiscent of ''VideoGame/{{Limbo}}'', with the music and HUD altered to match. Lovecraftian abominations the size of skyscrapers wander around in the background, [[spoiler:one of which you drive on top of]], and there's also a huge DifficultySpike difficulty spike owing to the traps scattered throughout, including pits of magical, deadly water (the only points of color in the level) that [[OneHitKill kill you the moment you touch them]].

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* EarlierInstallmentWeirdness: The original versions wouldn't have the ability to switch from each tab freely, instead

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* EarlierInstallmentWeirdness: EarlyInstallmentWeirdness: The original versions wouldn't have the ability to switch from each tab freely, insteadinstead you had to tap a button to move to the next tab.


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* FourSeasonsLevel: The Seasons level changes its background and setpieces corresponding to another season every few hundred meters.
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* SpiderTank: The Carantula is a vehicle that walks on four legs and has a seat for Bill in the middle, designed with a clear mechanical aesthetic.
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* ArcWords: The word "finger" keeps showing up because the game's made by Fingersoft and the player controls it with their finger. Large tires have "Finger Monster" written on them, tourist bus has "Experience the Finger!" and "[=FingerTours=]" advertised on it, the police car is used by "Fingertown PD", there are the Finger Screw and Big Finger vehicles, and the Roller Coaster takes place in Fingerpark.
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* EarlierInstallmentWeirdness: The original versions wouldn't have the ability to switch from each tab freely, instead


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* MoneyMultiplier: The Luxury car has two rich passengers in the jacuzzi with one of them throwing coins as you drive. If you can keep in them in, they'll throw more and more money, which can further be increased with wealth upgrades.
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* RandomlyGeneratedQuests: There are three random Daily Missions given each day. They typically involve you doing stunts or collecting items. There's also a Daily Challenge which has you reach a certain distance of a random stage (even those you haven't unlocked) with five free tries.
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* ArtisticLicenseCars: All vehicles use fuel at a fixed rate, regardless of speed. So it's not good a good idea to go slowly and "conserve" fuel, as it will just make you run out of it in a shorter distance. The fuel canisters are essentially just time extensions. For the Moon Lander though, fuel usage is much greater when flying than driving, so it's possible to conserve fuel by minimising flying.

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* ArtisticLicenseCars: All vehicles use fuel at a fixed rate, regardless of speed. So it's not good a good idea to go slowly and "conserve" fuel, as it will just make you run out of it in a shorter distance. The fuel canisters are essentially just time extensions. For the Moon Lander though, fuel usage is much greater when flying than driving, so it's possible to conserve fuel by minimising flying.
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* EdibleCollectible: The Xmas and North Pole levels have chocolate coins to collect instead of normal coins, though they have the same value as regular ones.
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* FiveFiveFive: The Ambulance has "DIAL 555-NECKFLIP" written on it.
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* DeliberatelyMonochrome: The Ragnarok stage is almost completely black, white, and grey, with the vehicle and most interface elements getting changed. The only things that stay colored are gems and the next level flag.
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* AlienSky: The Alien Planet has an oddly dark green sky.
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* GoldMakesEverythingShiny: The Luxury car, which is the only vehicle that appears gold and costs 2000000 coins. While it's not great as a vehicle itself, it does have paying passengers in the back.
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* OverTheTopRollerCoaster: The Roller Coaster has some extremely steep hills which many vehicles won't climb over and as with most tracks, goes on forever.

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* AlienAbduction: Run into aliens in the Space level and they will abduct Bill, which causes a game over.



* NeckSnap: One of the two ways you can lose. Aim it right, and you can get extra points for a Neck Flip.

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* NeckSnap: NeckSnap:
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One of the two ways you can lose. Aim it right, and you can get extra points for a Neck Flip.



* SpaceZone: The Moon, Mars, and Alien Planet levels take place there, complete with altered gravity.

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* SpaceZone: The Moon, Mars, and Alien Planet Planet, and obviously Space levels take place there, complete with altered gravity.

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