History VideoGame / HillClimbRacing

27th Jan '16 2:26:14 PM ReveriePlanetarian
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* GameBreaker: There are a few candidates, but one that comes especially close is the Super Offroad. Imagine a vehicle with the traction of the Tank, but the rip-snorting speed of the race car and rally car. Fully-upgraded, the only thing you have to fear is its downforce wing falling off from landing badly, which causes it to launch absurd distances off of jumps at full speed, which sometimes isn't a bad thing.
27th Jan '16 2:20:46 PM ReveriePlanetarian
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* GameBreaker: There are a few candidates, but one that comes especially close is the Super Offroad. Imagine a vehicle with the traction of the Tank, but the rip-snorting speed of the race car and rally car. Fully-upgraded, the only thing you have to fear is its downforce wing falling off from landing badly, which causes it to launch absurd distances off of jumps at full speed, which sometimes isn't a bad thing.


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** He's a [[DeepSouth hillbilly]] if you believe the store page and some of the flavor text.


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** The Minibike also qualifies. It's hard to control at first, until you get the hang of altering your balance in midair and realize it's a money-making machine thanks to its ability to flip in ludicrously tight spaces. The game nerfs the payout you get for back and front flips to balance it out.
29th Oct '15 7:54:05 AM TheRedRedKroovy
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* AllHallowsEve: The Halloween level, which has you driving through spooky graveyards, past haunted houses, over pumpkins, and across bridges made of bone, all while lightning occasionally strikes and sends you flying if you're too close. It's also the only level that has different music from the norm (a "spooky" version of the main theme).

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* AllHallowsEve: The Halloween level, which has you driving through spooky graveyards, past haunted houses, over pumpkins, and across bridges made of bone, all while lightning occasionally strikes and sends you flying if you're too close. It's also the only first level that has to have different music from the norm (a "spooky" "spooky", Music/DannyElfman-style version of the main theme).



* LethalLavaLand: The Volcano.

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* LethalLavaLand: The Volcano. Driving through lava doesn't kill you, but it does set your car on fire, which burns through your gas tank.
* MoodWhiplash: The Ragnarok level. Whereas the rest of the game is fairly lighthearted (even the Halloween level is more spooky than scary), Ragnarok has a DeliberatelyMonochrome art style reminiscent of ''VideoGame/{{Limbo}}'', with the music and HUD altered to match. Lovecraftian abominations the size of skyscrapers wander around in the background, [[spoiler:one of which you drive on top of]], and there's also a huge DifficultySpike owing to the traps scattered throughout, including pits of magical, deadly water (the only points of color in the level) that [[OneHitKill kill you the moment you touch them]].
12th Aug '15 8:26:52 PM Atreides
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* ArtisticLicenseCars: All vehicles use fuel at a fixed rate, regardless of speed. So it's not good a good idea to go slowly and "conserve" fuel, as it will just make you run out of it in a shorter distance. The fuel canisters are essentially just time extensions. For the Moon Lander though, fuel usage is much greater when flying than driving, so it's possible to conserve fuel by minimising flying.
* ArtisticLicensePhysics: Apart from the AcceptableBreaksFromReality (such as not having your car or driver destroyed by big falls), there are a few weird ones:
** Moon Lander: Despite the fact that the booster nozzles auto-swivel to face downwards most of the time, you will still pick up more groundspeed while flying horizontally if you point your nose up than if you fly level.
** Hovercraft: Despite the fact that you have a massive fan mounted high on your back that should be forcing your bow into the ground, the hovercraft readily tips over backwards.
29th Mar '15 2:20:43 PM TheRedRedKroovy
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* ArtisticLicenseAstronomy: You can't breathe on Mars or the Moon.
** Probably more a case of BatmanCanBreatheInSpace than astronomy.
* BadassNormal: The jeep, your default car, definitely proves itself as one of the most balanced vehicles once it has been completely upgraded.

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* ArtisticLicenseAstronomy: You can't breathe on Mars or AllHallowsEve: The Halloween level, which has you driving through spooky graveyards, past haunted houses, over pumpkins, and across bridges made of bone, all while lightning occasionally strikes and sends you flying if you're too close. It's also the Moon.
** Probably more a case
only level that has different music from the norm (a "spooky" version of BatmanCanBreatheInSpace than astronomy.
the main theme).
* BadassNormal: The jeep, your default car, definitely proves itself as one of the most balanced vehicles once it has been completely upgraded. It's especially good at flips, one of the best vehicles for that purpose, in fact (behind the motocross bike).



* BatmanCanBreatheInSpace: The guy who drives all of these vehicles never wears anything special on the Moon, Mars, or Alien Planet.
* ConvectionShmonvection: The volcano level allows your cars to pass through lava completely unharmed. It slows you down and catches your car on fire, but does no permanent damage whatsoever.
* CoolCar: All the cars!
** CoolBike: The motorcross and quad bikes!
** CoolTrain: The kiddie train!
* DreamingOfAWhiteChristmas: The Christmas stage.

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* BatmanCanBreatheInSpace: The guy who drives all of these vehicles never wears anything special on the Moon, Mars, or Alien Planet.
Planet levels.
* ConvectionShmonvection: The volcano Volcano level allows your cars to pass through lava completely unharmed. It slows you down and catches your car on fire, burning away gasoline, but does no permanent damage whatsoever.
* CoolCar: All the cars!
cars.
** CoolBike: The motorcross and quad bikes!
bikes.
** CoolTrain: The kiddie train!
train.
* DreamingOfAWhiteChristmas: The Christmas stage.and North Pole stages.



* [[JokeItem Joke Vehicle]]: Several.
** The tractor is slow as hell, and while it has a lot of power for climbing hills and pushing through obstacles (especially when upgraded), it also tips over extremely easily. At least it's cheap.
** The one-wheeler, which is pretty much a Segway. Its controls are very different from the other vehicles and take some time getting used to, and even when you do get the hang of it, you can't build a running start to climb hills without face-planting -- forcing you to go much slower than other vehicles. When upgraded, it is surprisingly good at climbing hills without such a running start, but still not as good as other vehicles.
** The police car is pretty much a JackOfAllStats all around, but what pushes it into this category is the fact that it was the first vehicle to take visible damage. This means that, as you drive, the siren, the doors, the hood, and eventually the roof will come flying off, causing it to look like Buford T. Justice's car in ''Film/SmokeyAndTheBandit'' when all is said and done. (All the damage is [[CriticalExistenceFailure purely cosmetic]], though.)
* [[LethalJokeItem Lethal Joke Vehicle]]: The hippie van. It's not only slow, but it's the only vehicle that takes damage that isn't just cosmetic -- its wheels will get damaged over time, reducing their traction before they eventually fall off, forcing you to stop so the driver can get out and change them. Sounds terrible, right? Well, it is... except on those levels that have trees in them, where the hippie van is by far the best choice due to the fact that it can [[NoSell drive through trees without any issue]]. When upgraded, its large gas tank also makes it a good choice for levels like the Highway and the Beach that are more focused around long-distance driving than climbing steep hills.



* NeckSnap: One of the two ways you can lose. Aim it right, and you can get extra points for a Neck Flip!
** If you either ride the tourist bus of the kiddie train, your passengers would also get these!
* RedOnesGoFaster: Despite most of the cars being red, the race car was originally the fasted. Averted once the blue rally car is unlocked.
* ShiftingSandLand: The Desert.
* SlippySlideyIceWorld: There's the Arctic, and later on the Arctic Cave.

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* NeckSnap: One of the two ways you can lose. Aim it right, and you can get extra points for a Neck Flip!
Flip.
** If you either ride When driving the tourist bus of bus, the kiddie train, or the hippie van, your passengers would also get these!
these.
* RedOnesGoFaster: Despite most of the cars being red, the The red race car was originally the fasted. Averted once fastest vehicle in the blue game. Since then, though, new vehicles like the rally car is unlocked.
(blue), the dune buggy (brown), and the dragster (orange) have it beat.
* ShiftingSandLand: The Desert.
Desert and Beach levels.
* SlippySlideyIceWorld: There's the Arctic, and later on the Arctic Cave.Cave and the two Christmas-themed levels.



* TankGoodness

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* TankGoodnessTankGoodness: The tank. The flavor text when unlocking it even simply says "it's a tank!".
6th Feb '15 6:05:23 AM ketchupcereal
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* WouldHurtAChild: The Kiddie Train. Now you can smash children into the ground too!
9th Jul '14 8:04:28 PM alnair20aug93
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** CoolTrain: The kiddie train!
* DreamingOfAWhiteChristmas: The Christmas stage.


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** If you either ride the tourist bus of the kiddie train, your passengers would also get these!
3rd Jan '14 1:16:36 PM Lucymae2
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* SlippySlideyIceWorld: There's the a+Arctic, and later on the Arctic Cave.

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* SlippySlideyIceWorld: There's the a+Arctic, Arctic, and later on the Arctic Cave.
3rd Jan '14 1:16:19 PM Lucymae2
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* SlippySlideyIceWorld: There's the a+Arctic, and later on the Arctic Cave.
3rd Jan '14 1:12:40 PM Lucymae2
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* LethalLavaLand: The Volcano.
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