History VideoGame / HeartsOfIron

20th Jun '16 3:36:22 PM jeez
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* CueTheFlyingPigs: ''IV'''s waiting screen occasionally quotes one of Hermann Göring's more famous (and far less foresighted) boasts, then decides to have some fun with it.
--> ''"No Enemy bomber can reach the Ruhr. If one reaches the Ruhr, my name is not Göring. You can call me Meyer."'' - '''Hermann [[SarcasmMode Meyer]]'''
12th Jun '16 9:06:24 AM LtFedora
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** IV gives players the option to choose whether the AI will pursue historical options (Molotov-Ribbentrop Pact, Pearl Harbor, etc.) or whether it can go off the rails even without player intervention, for example by Germany and Poland reaching a peaceful resolution over Danzig or Japan deciding to look to Siberia for expansion rather than the Pacific.

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** IV gives players the option to choose whether the AI will pursue historical options (Molotov-Ribbentrop Pact, Pearl Harbor, etc.) or whether it can go off the rails even without player intervention, for example by Germany and Poland reaching a peaceful resolution over Danzig or Japan deciding to look to Siberia for expansion rather than the Pacific. Additionally, with the right ministers, you can reform Germany into a democracy.
11th Jun '16 5:58:13 PM jeez
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* PointOfDivergence: Even without your input, there is a certain chance that historical events will play out differently than they did in RealLife; for instance, the Hindenburg's gas leak is spotted and repaired in time (thus averting her fiery explosion), Amelia Earhart successfully touches down on Howland Island (instead of mysteriously disappearing on her way), and Leon Trotsky overpowers a would-be assassin with an icepick (instead of getting killed). Some on these was potential influence on your gameplay options.

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* PointOfDivergence: Even without your input, there is a certain chance that historical events will play out differently than they did in RealLife; for instance, the Hindenburg's gas leak is spotted and repaired in time (thus averting her fiery explosion), Amelia Earhart successfully touches down on Howland Island (instead of mysteriously disappearing on her way), and Leon Trotsky overpowers a would-be assassin with an icepick (instead of getting killed). Some on these was bring potential influence on changes your gameplay options.options (enabling you to hire Earhart as an advisor, or initiating a resurgence of Trotskyism).
11th Jun '16 5:55:00 PM jeez
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Added DiffLines:

* PointOfDivergence: Even without your input, there is a certain chance that historical events will play out differently than they did in RealLife; for instance, the Hindenburg's gas leak is spotted and repaired in time (thus averting her fiery explosion), Amelia Earhart successfully touches down on Howland Island (instead of mysteriously disappearing on her way), and Leon Trotsky overpowers a would-be assassin with an icepick (instead of getting killed). Some on these was potential influence on your gameplay options.
9th Jun '16 8:17:59 AM TheAmazingBlachman
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** "Duce Nuked'em" is [[VideoGame/DukeNukem pretty obvious]].
8th Jun '16 5:29:39 PM TheAmazingBlachman
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** "Med plutonium..." which is gained from nuking Denmark while playing as Sweden, is a reference to ''Series/{{Riget}}'', wherein the Swedish Dr. Helmer goes on angry rant about Denmark, which includes the line "By plutonium we bring the Danes to their knees."

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** "Med plutonium..." which is gained from nuking Denmark while playing as Sweden, is a reference to ''Series/{{Riget}}'', wherein the Swedish Dr. Helmer goes on angry rant about Denmark, which includes the line "By "Med plutonium tvingar vi dansken på knä!" (By plutonium we bring the Danes to their knees."knees!)
8th Jun '16 1:20:54 PM TheAmazingBlachman
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* ShoutOut: Plenty can be found in the achievements from ''IV''.
** "Poland Can Into Space" which is gained from reaching all Rocket Technologies as Poland is yet another entry in Paradox's RunningGag references to ''Webcomic/{{Polandball}}''.
** "Med plutonium..." which is gained from nuking Denmark while playing as Sweden, is a reference to ''Series/{{Riget}}'', wherein the Swedish Dr. Helmer goes on angry rant about Denmark, which includes the line "By plutonium we bring the Danes to their knees."
7th Jun '16 5:47:38 PM Doug86
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A series of UsefulNotes/WorldWarTwo TurnBasedStrategy / RealTimeStrategy and management {{Simulation Game}}s by Creator/ParadoxInteractive. The games allow players to take the role of virtually any country on Earth as of the time at the beginning of the games various scenarios.

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A series of UsefulNotes/WorldWarTwo UsefulNotes/WorldWarII TurnBasedStrategy / RealTimeStrategy and management {{Simulation Game}}s by Creator/ParadoxInteractive. The games allow players to take the role of virtually any country on Earth as of the time at the beginning of the games various scenarios.



** Another update which includes UsefulNotes/WorldWarOne has been released: ''Darkest Hour''

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** Another update which includes UsefulNotes/WorldWarOne UsefulNotes/WorldWarI has been released: ''Darkest Hour''



* ''[[http://hoitcg.com/ Hearts of Iron: The Card Game]]'' (2011) which uses the series name and is based on UsefulNotes/WorldWarTwo but has little else in common

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* ''[[http://hoitcg.com/ Hearts of Iron: The Card Game]]'' (2011) which uses the series name and is based on UsefulNotes/WorldWarTwo UsefulNotes/WorldWarII but has little else in common



* GameMod: Countless, including ones which take the game to an AlternateHistory, UsefulNotes/WorldWarOne, UsefulNotes/TheVietnamWar or TurnOfTheMillennium setting. A UsefulNotes/ColdWar mod is presently in development). Also there is a VideoGame/{{Fallout}} mod. Some of these mods have/are being released as stand-along games, such as ''Arsenal of Democracy'', and ''Darkest Hour''.

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* GameMod: Countless, including ones which take the game to an AlternateHistory, UsefulNotes/WorldWarOne, UsefulNotes/WorldWarI, UsefulNotes/TheVietnamWar or TurnOfTheMillennium setting. A UsefulNotes/ColdWar mod is presently in development). Also there is a VideoGame/{{Fallout}} mod. Some of these mods have/are being released as stand-along games, such as ''Arsenal of Democracy'', and ''Darkest Hour''.



** Most often seen when importing in a scenario from ''VideoGame/VictoriaAnEmpireUnderTheSun''. Whilst the borders and existing countries will change, the leaders most often won't. Meaning that you can have UsefulNotes/AdolfHitler in charge of a democratic Germany, with or without the UsefulNotes/WorldWarOne scenario having happened.

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** Most often seen when importing in a scenario from ''VideoGame/VictoriaAnEmpireUnderTheSun''. Whilst the borders and existing countries will change, the leaders most often won't. Meaning that you can have UsefulNotes/AdolfHitler in charge of a democratic Germany, with or without the UsefulNotes/WorldWarOne UsefulNotes/WorldWarI scenario having happened.



* WorldWarThree: Happens 8 times out of 10, given the fact that the victors (for instance, the Allies and the Comintern) tend to fall out over the spoils in a pretty dramatic fashion. Though the AI isn't particularly great at naval invasions.

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* WorldWarThree: WorldWarIII: Happens 8 times out of 10, given the fact that the victors (for instance, the Allies and the Comintern) tend to fall out over the spoils in a pretty dramatic fashion. Though the AI isn't particularly great at naval invasions.
7th Jun '16 4:49:40 PM Auricom
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* ''Hearts Of Iron IV'' (2016), announced 23 January 2014 and now to be released on 6th of June 2016.

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* ''Hearts Of Iron IV'' (2016), announced 23 January 2014 and now to be which released on 6th of June 2016.


Added DiffLines:

** IV gives players the option to choose whether the AI will pursue historical options (Molotov-Ribbentrop Pact, Pearl Harbor, etc.) or whether it can go off the rails even without player intervention, for example by Germany and Poland reaching a peaceful resolution over Danzig or Japan deciding to look to Siberia for expansion rather than the Pacific.
5th Jun '16 1:01:08 PM majoraoftime
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** A major marketing point of the series, the game allows for things as big as the USA having a revolution in response to the Great Depression (you can choose whether to become Socialist, Fascist, Communist, or something else), to events as small as a historically-neutral country joining a certain side (Spain/Turkey/Argentina/Portugal joining the Axis, Brazil joining the Communists, the USA joining the Allies before Pearl Harbor, etc).
** The second expansion for [=HoI2=], Armageddon, features a full-on alternate history as one of it's campaigns. Nations include the United States of North America (US/Canada), the Confederates being independent and owning Mexico, a communist Britain that controls the low countries and Denmark, a communist Japanese republic, Russia still being a monarchy, Prussia still being an independent nation, and many others.
* AlternateHistoryWank: Any good player will cause this in the nation they play as: [[CrapsackWorld Germany conquering the Soviet Union and the world,]] [[UsefulNotes/SecondSinoJapaneseWar Japan conquering China,]] [[HoldTheLine France or even Poland holding off the Nazi tide,]] [[RedScare the red flag flying over all of Europe]], [[AmericanTakesOverTheWorld the United States conquering the Soviet Union and Germany]], a boatload of historically neutral nations (Argentina, Sweden, Turkey, Afghanistan, Saudi Arabia, Iran, Spain, and so on) joining the Axis, Republican Spain winning the UsefulNotes/SpanishCivilWar and entering WWII with the Allies (and helping France to hold against the German invasion), [[{{ForeverWar}} WWII stretching for years longer than it historically did]], etc. Anything is possible.

to:

** A major marketing point of the series, the game allows for things as big as the USA having a revolution in response to the Great Depression (you can choose whether to become Socialist, Fascist, Communist, or something else), to events as small as a historically-neutral country joining a certain side (Spain/Turkey/Argentina/Portugal joining the Axis, Brazil joining the Communists, Comintern, the USA joining the Allies before Pearl Harbor, etc).
** The second expansion for [=HoI2=], Armageddon, features a full-on alternate history as one of it's its campaigns. Nations include the United States of North America (US/Canada), the Confederates being independent and owning Mexico, a communist Britain that controls the low countries and Denmark, a communist Japanese republic, Russia still being a monarchy, Prussia still being an independent nation, and many others.
* AlternateHistoryWank: Any good player will cause this in the nation they play as: [[CrapsackWorld Germany conquering the Soviet Union and the world,]] [[UsefulNotes/SecondSinoJapaneseWar Japan conquering China,]] [[HoldTheLine France or even Poland holding off the Nazi tide,]] [[RedScare the red flag flying over all of Europe]], [[AmericanTakesOverTheWorld [[AmericaTakesOverTheWorld the United States conquering the Soviet Union and Germany]], a boatload of historically neutral nations (Argentina, Sweden, Turkey, Afghanistan, Saudi Arabia, Iran, Spain, and so on) joining the Axis, Republican Spain winning the UsefulNotes/SpanishCivilWar and entering WWII with the Allies (and helping France to hold against the German invasion), [[{{ForeverWar}} WWII stretching for years longer than it historically did]], etc. Anything is possible.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HeartsOfIron