History VideoGame / HeartsOfIron

18th Aug '16 8:27:30 AM theLibrarian
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** Made even worse with Hearts of Iron 4, where as you fight a war you get a constantly updating casualty list that can go into the millions or tens of millions, depending on how long the war lasts and the size of both countries.
* WeHaveReserves: If your manpower laws and focuses give you a good enough manpower pool you can start to have this attitude, though at the same time it's actually played with; having too many troops in a certain area can stretch your supply situation to the point where your units suffer attrition.
6th Jul '16 9:41:29 PM pyroclastic
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* CommieNazis: The literal version can happen in ''IV''. After signing the Molotov-Ribbentrop Pact, Germany can invite the USSR into its faction, disbanding both the Axis and Comintern and creating the 'Berlin-Moscow Axis' in their place. Unsurprisingly, this horrifies pretty much everyone else in the world, [[EvenEvilHasStandards especially other fascists]].



* VillainsActHeroesReact: The democratic powers have far larger economies and populations than the Axis powers at the start of the game, but can't do anything about fascist aggression until 'threat' (in '''III''') or 'world tension' (in 'IV') reaches certain levels. Democracies are also limited in their ability to conscript soldiers and channel their industries into military production before the war starts.

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* VillainsActHeroesReact: The democratic powers have far larger economies and populations than the Axis powers at the start of the game, but can't do anything about fascist aggression until 'threat' (in '''III''') ''III'') or 'world tension' (in 'IV') ''IV'') reaches certain levels. Democracies are also limited in their ability to conscript soldiers and channel their industries into military production before the war starts.
1st Jul '16 4:50:34 PM pyroclastic
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*VillainsActHeroesReact: The democratic powers have far larger economies and populations than the Axis powers at the start of the game, but can't do anything about fascist aggression until 'threat' (in '''III''') or 'world tension' (in 'IV') reaches certain levels. Democracies are also limited in their ability to conscript soldiers and channel their industries into military production before the war starts.
20th Jun '16 3:36:22 PM jeez
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* CueTheFlyingPigs: ''IV'''s waiting screen occasionally quotes one of Hermann Göring's more famous (and far less foresighted) boasts, then decides to have some fun with it.
--> ''"No Enemy bomber can reach the Ruhr. If one reaches the Ruhr, my name is not Göring. You can call me Meyer."'' - '''Hermann [[SarcasmMode Meyer]]'''
12th Jun '16 9:06:24 AM LtFedora
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** IV gives players the option to choose whether the AI will pursue historical options (Molotov-Ribbentrop Pact, Pearl Harbor, etc.) or whether it can go off the rails even without player intervention, for example by Germany and Poland reaching a peaceful resolution over Danzig or Japan deciding to look to Siberia for expansion rather than the Pacific.

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** IV gives players the option to choose whether the AI will pursue historical options (Molotov-Ribbentrop Pact, Pearl Harbor, etc.) or whether it can go off the rails even without player intervention, for example by Germany and Poland reaching a peaceful resolution over Danzig or Japan deciding to look to Siberia for expansion rather than the Pacific. Additionally, with the right ministers, you can reform Germany into a democracy.
11th Jun '16 5:58:13 PM jeez
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* PointOfDivergence: Even without your input, there is a certain chance that historical events will play out differently than they did in RealLife; for instance, the Hindenburg's gas leak is spotted and repaired in time (thus averting her fiery explosion), Amelia Earhart successfully touches down on Howland Island (instead of mysteriously disappearing on her way), and Leon Trotsky overpowers a would-be assassin with an icepick (instead of getting killed). Some on these was potential influence on your gameplay options.

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* PointOfDivergence: Even without your input, there is a certain chance that historical events will play out differently than they did in RealLife; for instance, the Hindenburg's gas leak is spotted and repaired in time (thus averting her fiery explosion), Amelia Earhart successfully touches down on Howland Island (instead of mysteriously disappearing on her way), and Leon Trotsky overpowers a would-be assassin with an icepick (instead of getting killed). Some on these was bring potential influence on changes your gameplay options.options (enabling you to hire Earhart as an advisor, or initiating a resurgence of Trotskyism).
11th Jun '16 5:55:00 PM jeez
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* PointOfDivergence: Even without your input, there is a certain chance that historical events will play out differently than they did in RealLife; for instance, the Hindenburg's gas leak is spotted and repaired in time (thus averting her fiery explosion), Amelia Earhart successfully touches down on Howland Island (instead of mysteriously disappearing on her way), and Leon Trotsky overpowers a would-be assassin with an icepick (instead of getting killed). Some on these was potential influence on your gameplay options.
9th Jun '16 8:17:59 AM TheAmazingBlachman
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** "Duce Nuked'em" is [[VideoGame/DukeNukem pretty obvious]].
8th Jun '16 5:29:39 PM TheAmazingBlachman
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** "Med plutonium..." which is gained from nuking Denmark while playing as Sweden, is a reference to ''Series/{{Riget}}'', wherein the Swedish Dr. Helmer goes on angry rant about Denmark, which includes the line "By plutonium we bring the Danes to their knees."

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** "Med plutonium..." which is gained from nuking Denmark while playing as Sweden, is a reference to ''Series/{{Riget}}'', wherein the Swedish Dr. Helmer goes on angry rant about Denmark, which includes the line "By "Med plutonium tvingar vi dansken på knä!" (By plutonium we bring the Danes to their knees."knees!)
8th Jun '16 1:20:54 PM TheAmazingBlachman
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* ShoutOut: Plenty can be found in the achievements from ''IV''.
** "Poland Can Into Space" which is gained from reaching all Rocket Technologies as Poland is yet another entry in Paradox's RunningGag references to ''Webcomic/{{Polandball}}''.
** "Med plutonium..." which is gained from nuking Denmark while playing as Sweden, is a reference to ''Series/{{Riget}}'', wherein the Swedish Dr. Helmer goes on angry rant about Denmark, which includes the line "By plutonium we bring the Danes to their knees."
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HeartsOfIron