History VideoGame / HarvestMoon

20th Apr '18 9:08:12 AM Freezer
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* RecurringCharacter: Nearly every game in the series features the Harvest Goddess and the Harvest Sprites. Later games added the Goddess' rival, the Witch Princess.
18th Apr '18 4:06:40 PM Ninamarie124
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18th Apr '18 2:22:48 PM Pichu-kun
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* ''Sunshine Islands'' (UsefulNotes/NintendoDS, 2009)

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* ''Sunshine Islands'' ''[[VideoGame/HarvestMoonSunshineIslands Sunshine Islands]]'' (UsefulNotes/NintendoDS, 2009)
14th Apr '18 4:38:28 AM Pichu-kun
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** The first game to feature the Mineral Town cast was ''VideoGame/HarvestMoon64'', which took place in Flowerbud Village and was a sequel to the original game set two generations later. They had completely different personalities (for example, Karen was a lot more angrier while Kai was much nicer), roles (Popuri worked with flowers instead of chickens and Elli was a baker not a nurse), platonic relationships (Elli wasn't related to Stu), and romantic relationships (Popuri/Gray and Karen/Kai were two of the rival couples, not Popuri/Kai and Rick/Gray). ''Back to Nature'' started out as a basic port but ended up being a complete retool. It ended up being the basis for their personalities from there on and almost all future games use the ''Back to Nature'' personalities, though ''Tree of Tranquility'' shows that Marvelous hasn't completely forgotten about ''64''.

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** The first game to feature the Mineral Town cast was ''VideoGame/HarvestMoon64'', which took place in Flowerbud Village and was a sequel to the original game set two generations later. They had completely different personalities (for example, Karen was a lot more angrier while Kai was much nicer), roles (Popuri worked with flowers instead of chickens and Elli was a baker not a nurse), platonic relationships (Elli wasn't related to Stu), and romantic relationships (Popuri/Gray and Karen/Kai were two of the rival couples, not Popuri/Kai and Rick/Gray). ''Back to Nature'' started out development as a basic port but ended up being a complete retool. It ended up being the basis for their personalities from there on and almost all future games use the ''Back to Nature'' personalities, though ''Tree of Tranquility'' shows that Marvelous hasn't completely forgotten about ''64''.



* FrothyMugsOfWater: Used [[InconsistentDub inconsistently]]. Some games replace alcohol with 'soda' or 'juice', while most others explicitly use alcohol.

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* FrothyMugsOfWater: Used [[InconsistentDub inconsistently]]. Some A few games replace alcohol with 'soda' or 'juice', while most others explicitly use alcohol.











* IncestIsRelative: In ''[[VideoGame/HarvestMoon64 64]]'', apparently and potentially. In the original ''[[VideoGame/HarvestMoon1 SNES]]'' games you marry one of the four bachelorettes. The protagonist of ''[[VideoGame/HarvestMoon64 64]]'' is the former protagonists IdenticalGrandson. The child of the original protagonist and his unknown wife are one of the bachelorettes. So, if you think about it, you could be courting or even marrying your cousin. The same trope applies to nearly every OfficialCouple in ''[[VideoGame/HarvestMoonDS DS (Cute)]]'', however they're distant relatives.

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* IncestIsRelative: IncestIsRelative:
**
In ''[[VideoGame/HarvestMoon64 64]]'', apparently and potentially. In the original ''[[VideoGame/HarvestMoon1 SNES]]'' games you marry one of the four bachelorettes. The protagonist of ''[[VideoGame/HarvestMoon64 64]]'' is the former protagonists IdenticalGrandson. The child of the original protagonist and his unknown wife are one of the bachelorettes. So, if you think about it, you could be courting or even marrying your cousin.
**
The same trope applies to nearly every OfficialCouple in ''[[VideoGame/HarvestMoonDS DS (Cute)]]'', however they're distant relatives.



** Some games such as ''Grand Bazaar'' and ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'' don't stop time when you're indoors either, so you have to be doubly careful with time management.

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** Some games such as ''Grand Bazaar'' ''[[VideoGame/HarvestMoonGransBazaar Grand Bazaar]]'' and ''[[VideoGame/HarvestMoonTheTaleOfTwoTowns Tale of Two Towns]]'' don't stop time when you're indoors either, so you have to be doubly careful with time management.


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* LifeSimulationGame: The games are simulations about life on, and around, a farm. The series has strayed a bit more into DatingSim territory since the start, but it still focuses on the life simulation portion.
4th Apr '18 7:44:18 AM Malady
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* TheGardener: The player characters are Mundane Gardeners, as well as lots, and ''lots'' of other characters.
3rd Apr '18 8:52:13 AM Pichu-kun
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* ''Grand Bazaar'' (UsefulNotes/NintendoDS, 2010)

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* ''Grand Bazaar'' ''[[VideoGame/HarvestMoonGrandBazaar Grand Bazaar]]'' (UsefulNotes/NintendoDS, 2010)
1st Apr '18 4:50:23 PM MikeShogunLee
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* DrunkenGlow:
**Ellen's dad from Harvest Moon is the town drunkard. He has a red nose. Hank keeps it in Harvest Moon: Magical Melody despite it downplaying his Alcoholic Parent attributes, though he still likes to drink.
**In many Harvest Moon games (such as Harvest Moon 64), if the protagonist drinks their face will turn bright red.
17th Mar '18 7:44:18 PM TheFarmboy
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* ''My Little Shop'' (UsefulNotes/{{Wiiware}}, 2009)

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* ''My ''[[VideoGame/HarvestMoonMyLittleShop My Little Shop'' Shop]]'' (UsefulNotes/{{Wiiware}}, 2009)
7th Mar '18 12:11:31 PM nombretomado
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''Harvest Moon'' (known as 牧場物語, Bokujō Monogatari in Japan, lit. "Ranch Story") is a series of {{Simulation Game}}s based on farming developed by Marvelous AQL (formerly Pack-in-Video, then Victor Interactive Software, then Marvelous Entertainment, due to a long line of buyouts and mergers on the Japanese side) and translated by Creator/{{Natsume}} in North America and Rising Star Games in Europe. The original game was released for the SuperNintendo in 1997, and since then there have been over twenty ''Harvest Moon'' titles released for a variety of different consoles. The plot line, such as it is, is much the same for almost every game: the protagonist, a young hero, just starting life on his or her own, inherits or buys a farm. Sadly, its previous owner was unable to keep up with chores on the farm, leaving it in a significantly dilapidated state... and now it's up to you to fix it!

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''Harvest Moon'' (known as 牧場物語, Bokujō Monogatari in Japan, lit. "Ranch Story") is a series of {{Simulation Game}}s based on farming developed by Marvelous AQL (formerly Pack-in-Video, then Victor Interactive Software, then Marvelous Entertainment, due to a long line of buyouts and mergers on the Japanese side) and translated by Creator/{{Natsume}} in North America and Rising Star Games in Europe. The original game was released for the SuperNintendo UsefulNotes/SuperNintendo in 1997, and since then there have been over twenty ''Harvest Moon'' titles released for a variety of different consoles. The plot line, such as it is, is much the same for almost every game: the protagonist, a young hero, just starting life on his or her own, inherits or buys a farm. Sadly, its previous owner was unable to keep up with chores on the farm, leaving it in a significantly dilapidated state... and now it's up to you to fix it!
6th Mar '18 7:32:52 PM Pichu-kun
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* ''[[ Light of Hope]]'' [[/index]](UsefulNotes/NintendoSwitch, PC 2017)[[index]]

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* ''[[ ''[[VideoGame/HarvestMoonLightOfHope Light of Hope]]'' [[/index]](UsefulNotes/NintendoSwitch, UsefulNotes/Playstation4, PC 2017)[[index]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.HarvestMoon