History VideoGame / GrandTheftAutoIV

14th Sep '16 3:16:21 PM TheBuddy26
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* ''[[VideoGame/GrandTheftAutoIVTheLostAndDamned The Lost and Damned]]''



* ''[[VideoGame/GrandTheftAutoIVTheLostAndDamned The Lost and Damned]]''
13th Sep '16 2:48:03 AM jameygamer
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** If a player attempts to enter a part of the game that they have not yet unlocked, they are immediately given a 6-star wanted level, which is the highest wanted level and will bring out FIB Buffaloes and NOOSE Enforcers up the wazoo, as well as bring on two NOOSE Annihilator choppers.


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* NoFairCheating: Attempting to prematurely access a part of the game you're not supposed to go to earns the player a 6-star wanted level, which brings the worst that NOOSE and FIB can send at you out when you trigger it.
12th Sep '16 9:17:29 PM Sekasauna
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** Real Badman does appear in Roman's wedding, alongside Little Jacob, so they were still on good terms towards the end of the game.
23rd Aug '16 3:06:19 PM GojiBiscuits
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** Anything used by NOOSE qualifies as this. The Enforcer in particular is a ''truck'' which not only carries gun-toting soldiers, but also drives at an immense speed and slams right through any opposition, including you!
9th Jul '16 11:56:30 AM Divra
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* {{Eagleland}}: Played with. Niko lands with his mind full of Beautiful beliefs (fed by Roman's [[BlatantLies somewhat exaggerated letters home]]), and lands in one of the most extreme Boorish examples in fiction... and would still take America over [[TheOldCountry Serbia any day of the week]].
13th Jun '16 4:43:05 AM phantom-pole
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** In the cutscene for the Francis [=McReary=] mission "Final Interview", Francis tells Niko to get himself a suit (for a "job interview" with a lawyer he needs killed), even if Niko ''is'' wearing a suit.

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** In "Bleed Out" if you choose to throw a loan shark out of a window and into the cutscene for the Francis [=McReary=] mission "Final Interview", Francis tells harbor, Niko will express dismay at having killed a man, despite promising to get himself to leave his life of crime behind. Pay no attention to the fact that you as a suit (for player may have flattened numerous pedestrians up to that point, or that the other two loan sharks you fought previously might in fact be dead too (the game's stats certainly count them as such).
** Niko makes
a "job interview" point of not drinking alcohol until his main "mission" [[spoiler: (finding and killing the man who betrayed his squad)]] is complete. Of course, this only applies to cutscenes, as nothing will stop Niko from getting absolutely ''hammered'' with a lawyer he needs killed), even if Niko ''is'' wearing a suit.friends every other day.



* LetsYouAndHimFight: On some of the missions, a perfectly acceptable solution is to just call the police and let them shoot the bad guys for you. For example, one Most Wanted mission has you kill a gang that's hanging around an alley with a lot of cover. Unless you are really good at gunfighting, this can be a tricky mission. So, shoot a few cops, take their police cruiser, trigger the mission on its computer, and train the police officers right into the same alley. Alternatively, you can just call 911 and ask for the police. You can summon several cars depending on where you are calling them to.

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* LetsYouAndHimFight: On some of the missions, a perfectly acceptable solution is to just call the police and let them shoot the bad guys for you. For example, one Most Wanted mission has you kill a gang that's hanging around an alley with a lot of cover. Unless you are really good at gunfighting, this can be a tricky mission. So, shoot a few cops, take their police cruiser, trigger the mission on its computer, and train the police officers right into the same alley. Alternatively, you can just call 911 and ask for the police. You can summon several cars depending on where you are calling them to. Some missions, however, prevent you from calling the cops as the operator tells you that all the lines are conveniently busy.
21st May '16 10:06:05 PM nombretomado
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Before the game's release, Rockstar signed a $50 million deal with Microsoft to produce two [[DownloadableContent downloadable]] {{expansion pack}}s exclusively for the UsefulNotes/{{Xbox 360}} in 2009. Of course, this was a major flashpoint in the UsefulNotes/ConsoleWars. The first of the two was released in March, while the second one was released at the end of October. PS3 and PC owners could rejoice as these previously exclusive expansions came out for their formats in April 2010. If you have tropes for the ''Episodes from Liberty City'' (as their compilation release is called), put them on their respective pages, linked here:

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Before the game's release, Rockstar signed a $50 million deal with Microsoft to produce two [[DownloadableContent downloadable]] {{expansion pack}}s exclusively for the UsefulNotes/{{Xbox 360}} in 2009. Of course, this was a major flashpoint in the UsefulNotes/ConsoleWars. The first of the two was released in March, while the second one was released at the end of October. PS3 [=PS3=] and PC owners could rejoice as these previously exclusive expansions came out for their formats in April 2010. If you have tropes for the ''Episodes from Liberty City'' (as their compilation release is called), put them on their respective pages, linked here:



** Indeed, compared to past GTA games, the rewards for side quests, frankly, are not worth the effort. Most have no monetary award, nor do they create weapon spawning points as in the previous games. Some only reward trophies/achievements (and the early release of the PS3 port ''does not even give trophies''). Finally, the reward for actually jumping through all the hoops and getting 100% completion is [[spoiler: unlimited ammo capacity for weapons ... but you still have to buy/find the ammo yourself (i.e. no infinite ammo), plus a trophy/achievement]], compared to past games that rewarded cool vehicles and tons of (virtual) cash.

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** Indeed, compared to past GTA games, the rewards for side quests, frankly, are not worth the effort. Most have no monetary award, nor do they create weapon spawning points as in the previous games. Some only reward trophies/achievements (and the early release of the PS3 [=PS3=] port ''does not even give trophies''). Finally, the reward for actually jumping through all the hoops and getting 100% completion is [[spoiler: unlimited ammo capacity for weapons ... but you still have to buy/find the ammo yourself (i.e. no infinite ammo), plus a trophy/achievement]], compared to past games that rewarded cool vehicles and tons of (virtual) cash.



* DamnYouMuscleMemory: players familiar with the driving and control scheme from the GTA III-era games tend to be completely thrown by the new controls of GTA IV. Fortunately (at least in the PS3 version), an option is provided to change the controls to the "classic" configuration, although some differences remain, such as controls related to drive-by shooting.

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* DamnYouMuscleMemory: players familiar with the driving and control scheme from the GTA III-era games tend to be completely thrown by the new controls of GTA IV. Fortunately (at least in the PS3 [=PS3=] version), an option is provided to change the controls to the "classic" configuration, although some differences remain, such as controls related to drive-by shooting.
13th May '16 4:23:51 AM Morgenthaler
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*** Stuyvesant has real neighborhoods named after him in New York as well. Stuyvesant Heights is one part of the ([[DoTheRightThing in]])famous Bed-Stuy.

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*** Stuyvesant has real neighborhoods named after him in New York as well. Stuyvesant Heights is one part of the ([[DoTheRightThing in]])famous (in)famous Bed-Stuy.
12th May '16 4:32:21 AM TheOneWhoTropes
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* TheYugoslavWars: Niko is a veteran of these.
7th May '16 9:37:01 AM cjpdk
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** The mood juxtaposition is even more notable at the end of the final cutscene for a game about the emptiness of the idea about UsefulNotes/TheAmericanDream and of revenge with the camera panning up the backside of the Statue of Happiness facing towards Liberty City, which wouldn't be so funny if the statue wasn't holding up a [[HotCoffeeMinigame steaming hot beverage]] that represented all the amusing controversy [[Franchise/GrandTheftAuto the series]] has stirred up. [[note]] Even more funny is that the alleged coffee is held up by [[TakeThat a statue whose face bears a striking resemblance to one of {{GrandTheftAutoSanAndreas}}'s]] [[UsefulNotes/HillaryClinton more noteworthy detractors, though the face isn't shown noticeably the cutscene.[[/note]]

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** The mood juxtaposition is even more notable at the end of the final cutscene for a game about the emptiness of the idea about UsefulNotes/TheAmericanDream and of revenge with the camera panning up the backside of the Statue of Happiness facing towards Liberty City, which wouldn't be so funny if the statue wasn't holding up a [[HotCoffeeMinigame steaming hot beverage]] that represented all the amusing controversy [[Franchise/GrandTheftAuto the series]] has stirred up. [[note]] Even more funny is that the alleged coffee is held up by [[TakeThat a statue whose face bears a striking resemblance to one of {{GrandTheftAutoSanAndreas}}'s]] ]][[GrandTheftAutoSanAndreas Grand Theft Auto San Andreas's]] [[UsefulNotes/HillaryClinton more noteworthy detractors, detractors]], though the face isn't shown noticeably the cutscene.[[/note]]
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