History VideoGame / GoldRush

16th Dec '17 10:07:54 AM justme13
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** If you take the Cape Horn route, you have to get the fruit before the Gold Rush announcement otherwise the store will close and you will die of scurvy.
15th Dec '17 8:13:22 AM justme13
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* BadassBeard: Jerrod grows one when he gets to California, or to Independence on the overland route.
** The miners in California sport them too.


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* NiceHat: Jerrod starts wearing one when he gets to California, and when he arrives in Independence on the overland route.
** Many miners wear one.
2nd Oct '17 10:09:50 PM Mikeyfan93
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''Gold Rush!'' gathered a few high-profile good reviews, but never sold very well, most likely due to using the outdated AGI engine, when Sierra's new SCI engine was already out by then. It's a rather drastic departure from other Sierra titles that were vastly more popular at the time, but is still well worth a look today if you want to try something different.

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''Gold Rush!'' gathered a few high-profile good reviews, but never sold very well, most likely due to using the outdated AGI engine, when Sierra's new SCI engine was already out in use by then. It's a rather drastic departure from other Sierra titles that were vastly more popular at the time, but is still well worth a look today if you want to try something different.
3rd Oct '16 6:29:29 PM ThatBitterTase
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* LuckBasedMission: When you reach the first leg of the Cape Horn path and the Overland path, Jerrod may be inexplicably stricken with cholera, falling over dead after a few minutes. Whether or not this will occur is determined before the scene where it kills you, with no indication given until it's too late, and there's absolutely no way to prevent it from occurring.

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* LuckBasedMission: When you reach the first leg of the Cape Horn path and the Overland path, Jerrod may be inexplicably stricken with cholera, falling over dead after a few minutes. Whether or not this will occur is determined before the scene where it kills you, with no indication given until it's too late, and there's absolutely no way to prevent it from occurring. ''The game itself'' tells you "There's nothing you could have done about it" (in those exact words).
6th Jul '16 10:02:25 PM Mikeyfan93
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''Gold Rush!'' gathered a few high-profile good reviews, but never sold very well. It's a rather drastic departure from other Sierra titles that were vastly more popular at the time, but is still well worth a look today if you want to try something different.

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''Gold Rush!'' gathered a few high-profile good reviews, but never sold very well.well, most likely due to using the outdated AGI engine, when Sierra's new SCI engine was already out by then. It's a rather drastic departure from other Sierra titles that were vastly more popular at the time, but is still well worth a look today if you want to try something different.
22nd May '15 12:51:45 AM Mikeyfan93
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In 2014, 26 years after its original release, a FanRemake titled ''Gold Rush! Anniversary'' was released for UsefulNotes/{{Steam}} with an updated point-and-click user interface, voice acting, and improved graphics. You can purchase the game [[http://store.steampowered.com/app/319230/ here.]]
22nd May '15 12:44:50 AM Mikeyfan93
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''Gold Rush!'' gathered a few high-profile good reviews, but never sold very well. It's a rather drastic departure from the ''VideoGame/KingsQuest'' series that was vastly more popular at the time, but is still well worth a look today if you want to try something different.

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''Gold Rush!'' gathered a few high-profile good reviews, but never sold very well. It's a rather drastic departure from the ''VideoGame/KingsQuest'' series other Sierra titles that was were vastly more popular at the time, but is still well worth a look today if you want to try something different.
17th Oct '14 8:48:28 AM PaladinPhoenix
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* ShownTheirWork: The game is full of historical references and information, particularly during the journey from New York to California. The manual is also an accurate reference in regards to the gold rush of 1848, including information about the journey, daily life, and various tidbits that don't directly impact the game.
19th Aug '14 9:18:34 AM PaladinPhoenix
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** One particularly terrible version of this is extremely easy to run into unless you're used to looking everywhere. In Brooklyn, if you look carefully, you can find a single gold coin. If you don't find it, or fail to grab it (and there is zero on-screen indication of the coin's existence), you can play through more than ''two-thirds'' of the game and actually get to Sutter's Fort, only to find out that you have nothing with which to buy any of the tools that will get you gold. If you took the Panama route and found the hidden gold disk, you can trade that, but that will ''cost'' points, as it's worth far more than a single coin.
19th Aug '14 9:03:40 AM PaladinPhoenix
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* KarmaHoudini: Jerrod himself. Going to the hardware store or the market in New York will allow you to buy things on credit. However, before you leave, you effectively close your account at the bank, quit your job, and sell your house, meaning those stores will never actually get paid. There are no consequences for this: it's an expected part of the gameplay[[note]]In addition, there's only one thing you need to buy anyway, though it varies depending on the route[[/note]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.GoldRush