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Dummied Out is now trivia. Moving examples accordingly.


** ''God Eater 2'' DummiedOut all military uniforms (except the blue/green standard formal uniform) from the first game to make room for more stylish clothes.

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** ''God Eater 2'' DummiedOut cut all military uniforms (except the blue/green standard formal uniform) from the first game to make room for more stylish clothes.
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added Nintendo Switch to platforms for God Eater 3


* ''VideoGame/GodEater3 (2018/2019)'': A DarkerAndEdgier third main entry in the franchise for [=PlayStation=] 4 and PC. It introduces the Adaptive God Eaters, a new type which can survive in the Ashlands, a spreading desert that turns everything it touches to ash. A new type of Aragami, the Ashborn, can enter Burst mode just like the God Eaters, and new weapons are available: the Biting Edge, the Heavy Moon, and the Raygun, the latter replaces one of the four Gun types in the game.

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* ''VideoGame/GodEater3 (2018/2019)'': A DarkerAndEdgier third main entry in the franchise for [=PlayStation=] 4 4, Nintendo Switch, and PC. It introduces the Adaptive God Eaters, a new type which can survive in the Ashlands, a spreading desert that turns everything it touches to ash. A new type of Aragami, the Ashborn, can enter Burst mode just like the God Eaters, and new weapons are available: the Biting Edge, the Heavy Moon, and the Raygun, the latter replaces one of the four Gun types in the game.
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Contributing to the longevity of the franchise is the very fact that the story is not your usually typical "fight the monsters, save the world" story involving a CreatureHunterOrganization (though certainly, you end up doing a fair amount of that, too). The franchise explores the bleakness of surviving a [[WorldHalfEmpty post-apocalyptic Earth]] such as how humanity struggles to survive despite the world's current state, what mankind is willing to die for in order to save the lives of many, and how does our morality defines us in the face of extinction. Its popularity has also led to various adaptations and {{Spin Off}}s in anime, manga, and light novels.

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Contributing to the longevity of the franchise is the very fact that the story is not your usually typical "fight the monsters, save the world" story involving a CreatureHunterOrganization (though certainly, you end up doing a fair amount of that, too). The franchise explores the bleakness of surviving a [[WorldHalfEmpty post-apocalyptic Earth]] such as how humanity struggles to survive despite the world's current state, what mankind is willing to die for in order to save the lives of many, and how does our morality defines define us in the face of extinction. Its popularity has also led to various adaptations and {{Spin Off}}s in anime, manga, and light novels.
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* DamageTyping: Physical damage on Aragamis comes with five types, melee (slash/sunder, crush, pierce) and gun (crush, pierce), which effectiveness varies on Aragami and its part that got hit. Elemental damage (blaze, freeze, spark, divine) provides additional damage on Aragami weak on a specific element.

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* DamageTyping: Physical damage on Aragamis Aragami comes with five types, melee (slash/sunder, crush, pierce) and gun (crush, pierce), which effectiveness varies on Aragami and its part that got hit. Elemental damage (blaze, freeze, spark, divine) provides additional damage on Aragami weak on a specific element.
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* SlidingScaleOfIdealismVersusCynicism: All over the place. While the setting and the viewpoint of some of the characters with the most influence [[spoiler: like Johannes and Rachel]] lean toward the latter with the belief that the Aragami threat will only continue to worsen until TheEndOfTheWorldAsWeKnowIt inevitably happens, a good majority of the characters believe in the former, believing that as long as they keep living they will eventually find a way to defeat the aragami threat for good.

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* SlidingScaleOfIdealismVersusCynicism: All over the place. While the setting and the viewpoint of some of the characters with the most influence [[spoiler: like Johannes and Rachel]] lean toward the latter with the belief that the Aragami threat will only continue to worsen until TheEndOfTheWorldAsWeKnowIt inevitably happens, a good majority of the characters believe in the former, believing that as long as they keep living they will eventually find a way to defeat the aragami Aragami threat for good.
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** The state of the world in ''God Eater 3'' has become ''much worse'' than the hypothetical '''Devouring Apocalypse''' with the appearances of the Ash Aragami, and the sudden expansion of the Ashlands due to existences of the Ashblight.

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** The state of the world in ''God Eater 3'' has become ''much worse'' than the hypothetical '''Devouring Apocalypse''' with the appearances of the Ash Aragami, and the sudden expansion of the Ashlands due to existences the existence of the Ashblight.
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** The state of the world in ''God Eater 3'' has become ''even much worse'' than the hypothetical '''Devouring Apocalypse''' with the appearances of the Ash Aragami, and the sudden expansion of the Ashlands due to existences of the Ashblight.

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** The state of the world in ''God Eater 3'' has become ''even much ''much worse'' than the hypothetical '''Devouring Apocalypse''' with the appearances of the Ash Aragami, and the sudden expansion of the Ashlands due to existences of the Ashblight.



* SuperMode: Burst Mode, which is achieved by either devouring an Aragami, or receiving a Link Bullet from a teammate in order to enter Link Burst Mode. Later games add even more varieties of Super Modes, such as Blood Rage and Engage.

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* SuperMode: Burst Mode, which is achieved by either devouring an Aragami, or receiving a Link Bullet from a teammate in order to enter Link Burst Mode. Later games add even more varieties of Super Modes, such as Blood Rage and Engage.



** This is relevant even more in ''God Eater 3'' as the main cast treats each other more as [[FamilyOfChoice a part of a bigger family]].

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** This is relevant even more relevant in ''God Eater 3'' as the main cast treats each other more as [[FamilyOfChoice a part of a bigger family]].
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** The state of the world in ''God Eater 3'' has become ''even much worse'' than the hypocritical '''Devouring Apocalypse''' with the appearances of the Ash Aragami, and the sudden expansion of the Ashlands due to existences of the Ashblight.

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** The state of the world in ''God Eater 3'' has become ''even much worse'' than the hypocritical hypothetical '''Devouring Apocalypse''' with the appearances of the Ash Aragami, and the sudden expansion of the Ashlands due to existences of the Ashblight.
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* ''God Eater Resonant Ops'': A turn-based mobile game for the iOS and Android devices released in April 2018. Taking place in 2078, the protagonist is a rookie God Eater, who along with their allies, will take part in a large-scale operation at Fenrir Headquarters. The plot of ''GEREO'' is meant to help bridge the gap between ''Rage Burst'' and ''[=GE3=]'', but isn't required to understand the story of ''3''. After two seasons, the service will be terminated on the 24th of September, 2020.

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* ''God Eater Resonant Ops'': A turn-based mobile game for the iOS and Android devices released in April 2018. Taking place in 2078, the protagonist is a rookie God Eater, who along with their allies, will take part in a large-scale operation at Fenrir Headquarters. The plot of ''GEREO'' is meant to help bridge the gap between ''Rage Burst'' and ''[=GE3=]'', but isn't required to understand the story of ''3''. After two seasons, the service will be was terminated on the 24th of September, 2020.
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None


* ''God Eater Resonant Ops'': A turn-based mobile game for the iOS and Android devices released in April 2018. Taking place in 2078, the protagonist is a rookie God Eater, who along with their allies, will take part in a large-scale operation at Fenrir Headquarters. The plot of ''GEREO'' is meant to help bridge the gap between ''Rage Burst'' and ''[=GE3=]'', but isn't required to understand the story of ''3''.

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* ''God Eater Resonant Ops'': A turn-based mobile game for the iOS and Android devices released in April 2018. Taking place in 2078, the protagonist is a rookie God Eater, who along with their allies, will take part in a large-scale operation at Fenrir Headquarters. The plot of ''GEREO'' is meant to help bridge the gap between ''Rage Burst'' and ''[=GE3=]'', but isn't required to understand the story of ''3''. After two seasons, the service will be terminated on the 24th of September, 2020.
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** The third game [[spoiler:provides that miracle. It's not an ideal solution, but it's better than an apocalypse or ForeverWar.]]


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* ExcusePlot: Averted, each game has its own storyline with well-developed characters. The plot and WorldBuilding are popular enough the series has several adaptations and stories in other media. This is largely accepted to be what gave the franchise so much staying power compared to most [[FollowTheLeader Monster Hunter knockoffs]].


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** The third game [[spoiler:finally ends with a definitive success. It's not the end of all conflict, but humanity is no longer staring down the barrel of extinction every day.]]

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No spoiler tags in the description.


* ''VideoGame/CodeVein'': A SpiritualSuccessor, of sorts, to the ''God Eater'' franchise developed by the series' original developers, Shift; the game mixes in ''VideoGame/DarkSouls''-esque difficulty and design style with the incredible customization and freedom of play that is the hallmark of the ''God Eater'' games. [[spoiler:Also takes place in the same setting.]]

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%% Due to spoiler policy, do not mention that Code Vein takes place in the same universe as God Eater.
* ''VideoGame/CodeVein'': A SpiritualSuccessor, of sorts, to the ''God Eater'' franchise developed by the series' original developers, Shift; the game mixes in ''VideoGame/DarkSouls''-esque difficulty and design style with the incredible customization and freedom of play that is the hallmark of the ''God Eater'' games. [[spoiler:Also takes place in the same setting.]]
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* ''VideoGame/CodeVein'': A SpiritualSuccessor, of sorts, to the ''God Eater'' franchise developed by the series' original developers, Shift; the game mixes in ''VideoGame/DarkSouls''-esque difficulty and design style with the incredible customization and freedom of play that is the hallmark of the ''God Eater'' games.

to:

* ''VideoGame/CodeVein'': A SpiritualSuccessor, of sorts, to the ''God Eater'' franchise developed by the series' original developers, Shift; the game mixes in ''VideoGame/DarkSouls''-esque difficulty and design style with the incredible customization and freedom of play that is the hallmark of the ''God Eater'' games. [[spoiler:Also takes place in the same setting.]]
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None


** "''How far are you willing to saving the last of the human race?''" This usually come into play whatever a character undergoes an important moral dilemma over what they should do for the sake of others, even if it means going for some drastic measures to achieve it. [[spoiler:Examples of this includes Director Schicksal's Ark Project and Port Gleipnir's Commander Abraham's Plan Odin.]]
** "''How deep your morality can sink for the sake of others?''" [[spoiler:The conflict between Port Gleipnir and Crimson Queen in ''3'' is one such example.]]
** "''What is the meaning of being human?''" This is mostly shown with the existence of the Humanoid Aragami, a rare type of Aragami with a human form and mentality, who were befriended and humanized by the heroes, with Shio and Phym being best examples of this.
** "''What defines our humanity?''" One of the main aspects of the franchise revolves ont how does humanity actually reacts to TheEndOfTheWorldAsWeKnowIt, as shown in-game where despite humanity is still on their self-destructive habits, they will always pull through when push come to shove.

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** "''How far are you willing to saving go to save the last of the human race?''" This usually come into play whatever a character undergoes an important moral dilemma over what they should do for the sake of others, even if it means going for some drastic measures to achieve it. [[spoiler:Examples of this includes Director Schicksal's Ark Project and Port Gleipnir's Commander Abraham's Plan Odin.]]
** "''How deep can your morality can sink for in the sake name of others?''" survival?''" [[spoiler:The conflict between Port Gleipnir and Crimson Queen in ''3'' is one such example.]]
** "''What is the meaning of being does it mean to be human?''" This is mostly shown with the existence of the Humanoid Aragami, a rare type of Aragami with a human form and mentality, who were befriended and humanized by the heroes, with Shio and Phym being best examples of this.
** "''What defines our humanity?''" One of the main aspects of the franchise revolves ont on how does humanity actually reacts to TheEndOfTheWorldAsWeKnowIt, as shown in-game where despite humanity is still on their self-destructive habits, they will always pull through when push come to shove.

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** ''God Eater 2'' has Green (Ranks 1 and 2), Purple (3 and 4), Blue (5), Yellow (6), Red (7 and 8) and White (9 and 10)



* ConvectionSchmonvection: Justified. The first time the lava-filled ''Infernal Subway'' area is visited, Sakuya explains that Oracle Cells enable God Eaters' bodies to adapt to extreme temperatures and a normal human ''would'' have gone up in flames by now.

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* ConvectionSchmonvection: Justified. The first time the lava-filled ''Infernal Subway'' area is visited, Sakuya explains that Oracle Cells enable God Eaters' bodies to adapt to extreme temperatures and a normal human ''would'' have gone up in flames by now. However, certain mission states that Fallen Freeze Aragamis feels stressed on that place's heat that they go berserk.


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* DittoFighter: Thanks for their customizability, the protagonists can duplicate certain NPC's God Arcs and they can even match them with the appearance of said NPC of same gender, although ''2'''s female protagonist [[WholesomeCrossdresser can also duplicate]] [[{{Bishonen}} Julius]].
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* ''VideoGame/CodeVein'': A SpritualSuccessor of sorts to the ''God Eater'' franchise by the same developers, mixing in ''VideoGame/DarkSouls''-esque difficulty and design style.

to:

* ''VideoGame/CodeVein'': A SpritualSuccessor SpiritualSuccessor, of sorts sorts, to the ''God Eater'' franchise developed by the same series' original developers, mixing Shift; the game mixes in ''VideoGame/DarkSouls''-esque difficulty and design style.style with the incredible customization and freedom of play that is the hallmark of the ''God Eater'' games.
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None


''God Eater'' is a series of {{Action RPG}}s published by Creator/BandaiNamco (the first two games and their {{Updated Rerelease}}s being developed by Shift, with Marvelous First Studio taking over for ''3'' as Shift was busy with ''VideoGame/CodeVein'' in the interim), setting itself as a rival game franchise to Creator/{{Capcom}}'s popular VideoGame/MonsterHunter franchise. Set in a post-apocalyptic world devastated by the Aragami, bizarre monsters made from microscopic Oracle Cells that can devour almost anything and take on its properties, humanity has been pushed to the brink of extinction. Mankind's last hope rests upon the shoulders of the God Eaters, elite soldiers who have been infused with Oracle Cells, turning themselves into part-Aragami and allowing them to fight back by using the God Arc, a bio-mechanical MorphWeapon made from the same Oracle Cells that make up the Aragami's biology.

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''God Eater'' is a series of {{Action RPG}}s published by Creator/BandaiNamco (the first two games and their {{Updated Rerelease}}s being developed by Shift, [[https://en.wikipedia.org/wiki/Shift_(company) Shift]], with Marvelous First Studio taking over for ''3'' as Shift was busy with ''VideoGame/CodeVein'' in the interim), setting itself as a rival game franchise to Creator/{{Capcom}}'s popular VideoGame/MonsterHunter franchise. Set in a post-apocalyptic world devastated by the Aragami, bizarre monsters made from microscopic Oracle Cells that can devour almost anything and take on its properties, humanity has been pushed to the brink of extinction. Mankind's last hope rests upon the shoulders of the God Eaters, elite soldiers who have been infused with Oracle Cells, turning themselves into part-Aragami and allowing them to fight back by using the God Arc, a bio-mechanical MorphWeapon made from the same Oracle Cells that make up the Aragami's biology.
Is there an issue? Send a MessageReason:
None


''God Eater'' is a series of {{Action RPG}}s by Creator/BandaiNamco, setting itself as a rival game franchise to Creator/{{Capcom}}'s popular VideoGame/MonsterHunter franchise. Set in a post-apocalyptic world devastated by the Aragami, bizarre monsters made from microscopic Oracle Cells that can devour almost anything and take on its properties, humanity has been pushed to the brink of extinction. Mankind's last hope rests upon the shoulders of the God Eaters, elite soldiers who have been infused with Oracle Cells, turning themselves into part-Aragami and allowing them to fight back by using the God Arc, a bio-mechanical MorphWeapon made from the same Oracle Cells that make up the Aragami's biology.

to:

''God Eater'' is a series of {{Action RPG}}s published by Creator/BandaiNamco, Creator/BandaiNamco (the first two games and their {{Updated Rerelease}}s being developed by Shift, with Marvelous First Studio taking over for ''3'' as Shift was busy with ''VideoGame/CodeVein'' in the interim), setting itself as a rival game franchise to Creator/{{Capcom}}'s popular VideoGame/MonsterHunter franchise. Set in a post-apocalyptic world devastated by the Aragami, bizarre monsters made from microscopic Oracle Cells that can devour almost anything and take on its properties, humanity has been pushed to the brink of extinction. Mankind's last hope rests upon the shoulders of the God Eaters, elite soldiers who have been infused with Oracle Cells, turning themselves into part-Aragami and allowing them to fight back by using the God Arc, a bio-mechanical MorphWeapon made from the same Oracle Cells that make up the Aragami's biology.
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No spoiler tags in the description.


* ''VideoGame/CodeVein'': A SpritualSuccesor of sorts to the God Eater franchsie by the same developers, mixing in ''VideoGame/DarkSouls'' esque difficulty and design style. [[spoiler: Turns out to be in the same universe as the mainline God Eater games, with the Aragami being the reason The Revenants, vampiric humans, are even a thing in the first place.]]

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* ''VideoGame/CodeVein'': A SpritualSuccesor SpritualSuccessor of sorts to the God Eater franchsie ''God Eater'' franchise by the same developers, mixing in ''VideoGame/DarkSouls'' esque ''VideoGame/DarkSouls''-esque difficulty and design style. [[spoiler: Turns out to be in the same universe as the mainline God Eater games, with the Aragami being the reason The Revenants, vampiric humans, are even a thing in the first place.]]style.
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* ''VideoGame/CodeVein'': A SpritualSuccesor of sorts to the God Eater franchsie by the same developers, mixing in ''VideoGame/DarkSouls'' esque difficulty and design style. [[spoiler: Turns out to be in the same universe as the mainline God Eater games, with the Aragami being the reason The Revenants, vampiric humans, are even a thing in the first place.]]
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* TheVerse: [[spoiler: Shares the same world with ''VideoGame/CodeVein.'']]
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* SequelGoesForeign: The first two games are set in Fenrir Far East Branch which where Japan used to be. Certain spin-offs and the third game are set elsewhere.
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Contributing to the longevity of the franchise is the very fact that the story is not your usually typical "fight the monsters, save the world" story involving a CreatureHunterOrganization (though certainly, you end up doing a fair amount of that, too). The franchise explores the bleakness of surviving a [[AWorldHalfEmpty post-apocalyptic Earth]] such as how humanity struggles to survive despite the world's current state, what mankind is willing to die for in order to save the lives of many, and how does our morality defines us in the face of extinction. Its popularity has also led to various adaptations and {{Spin Off}}s in anime, manga, and light novels.

to:

Contributing to the longevity of the franchise is the very fact that the story is not your usually typical "fight the monsters, save the world" story involving a CreatureHunterOrganization (though certainly, you end up doing a fair amount of that, too). The franchise explores the bleakness of surviving a [[AWorldHalfEmpty [[WorldHalfEmpty post-apocalyptic Earth]] such as how humanity struggles to survive despite the world's current state, what mankind is willing to die for in order to save the lives of many, and how does our morality defines us in the face of extinction. Its popularity has also led to various adaptations and {{Spin Off}}s in anime, manga, and light novels.
Is there an issue? Send a MessageReason:
None

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* LavaIsBoilingKoolAid: Zigzagged. The Blaze Fallen Gboro-Gboro can swim under the lava in Infernal Subway field, but all other Aragamis just walk on the lava as if it's a solid surface.


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* RuinsForRuinsSake: Most of fields are ruins of human civilization before the Aragami existed.
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* CataclysmBackstory: The first Devouring Apocalypse where Oracle Cells spreads on the planet and spawn Aragamis to bring ruin on human civilization.


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* CraftedFromAnimals: Some of God Arc parts can be crafted using materials extracted from a certain Aragami species and the result product resembles the said Aragami. Examples are the long blade, assault gun and shield parts made from Ogretail materials which do look like an Ogretail.


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* DeathActivatedSuperpower: More like incapacitation than actual death, skills Wrath of Revenge, Friendship and Dearest works this way. Wrath of Revenge gives the user Burst status when an ally nearby is incapacitated, while Friendship and Dearest gives Link Burst status to allies of same and opposite gender respectively if the user is incapacitated.


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* SinisterScythe: The Variant Scythe introduced in ''Rage Burst'', which doubles as WhipSword when used in "Fang" mode.

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* ArmorIsUseless: The clothes you can create have no effect on gameplay outside of aesthetics, which can be kinda jarring when you consider that samurai armor gives you no more protection than a swimsuit. Handwaved in that anything not manufactured with Bias Factor (the same substance that makes people into God Eaters and what controls the Aragami's appetite) is basically edible tissue paper to an Aragami - that samurai armor is exactly as durable as a swimsuit to the all-devouring giant monsters.
* AttackOfTheFiftyFootWhatever: Some of the Aragami. A notable example would be the Ouroboros: the Database describes it to be as big as a mountain, and when you see it, you'll find that they weren't exaggerating.

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* ArmorIsUseless: The clothes you can create have no effect on gameplay outside of aesthetics, which can be kinda jarring when you consider that samurai armor gives you no more protection than a swimsuit. Handwaved in that anything not manufactured with Bias Factor (the same substance that makes people into God Eaters and what controls the Aragami's appetite) is basically edible tissue paper to an Aragami - that samurai armor is exactly as durable as a swimsuit to the all-devouring giant monsters.
monsters. God Eaters' defensive attribute is accounted for their shield regardless of how he or she is dressed. So one who goes in battle in just bikini or beach shorts but having a strong tower shield will last longer than one who goes with full combat attire but with weak buckler.
* AttackOfTheFiftyFootWhatever: Some of the Aragami. A notable example would be the Ouroboros: the Database describes it to be as big as a mountain, and when you see it, you'll find that they weren't exaggerating. And that's not accounting its appearance in the anime which "as big as a mountain" is ''not'' a mere metaphor.



** Original God Eater has Shio, the resident HunterOfHisOwnKind which took form of a little girl who can create her own God Arc using her own body.



* DamageTyping: Physical damage on Aragamis comes with five types, melee (slash/sunder, crush, pierce) and gun (crush, pierce), which effectiveness varies on Aragami and its part that got hit. Elemental damage (blaze, freeze, spark, divine) provides additional damage on Aragami weak on a specific element.



** The cover for ''God Eater 2'' has the player character of that game (Hiro), alongside Gilbert and Nana, already in the midst of a battle with the Marduk. This shot takes place in the Dead City After Dawn.

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** The cover for ''God Eater 2'' has the player character of that game (Hiro), Julius, alongside Gilbert and Nana, already in the midst of a battle with the Marduk. This shot takes place in the Dead City After Dawn.


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* MeaningfulName: Fenrir is named after the mythological CanisMajor who ate the Norse God Odin.


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* PantyShot: Certain scenes can expose female protagonists' underwear or ModestyShorts if they wear skirts short enough.
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* ''God Eater 2: Anagura Recipe'': A comical SliceOfLife manga about the Blood Unit and the God Eaters of the Far East Branch competing against each other regarding... well, food and desserts.
HilarityEnsues.

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* ''God Eater 2: Anagura Recipe'': A comical SliceOfLife manga about the Blood Unit and the God Eaters of the Far East Branch competing against each other regarding... well, food and desserts.
desserts. HilarityEnsues.
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** "''What defines our humanity?''" One of the main aspects of the franchise revolves ont how does humanity actually reacts to TheEndOfTheWorldAsWeKnowIt, as shown in-game where despite humanity is still on their self-destructive habits, they will alway pull through when push come to shove.

to:

** "''What defines our humanity?''" One of the main aspects of the franchise revolves ont how does humanity actually reacts to TheEndOfTheWorldAsWeKnowIt, as shown in-game where despite humanity is still on their self-destructive habits, they will alway always pull through when push come to shove.

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