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ymmv per TRS
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* SequelDifficultyDrop: The first game had weird puzzles and a life bar system that put pressure on the player to not put themselves in danger, as the characters could get hurt and eventually die. Sequels made it impossible to die, and so players had free range to try puzzles.
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Not an example, since that trope is about a gender-heterogenous trio
Deleted line(s) 135 (click to see context) :
* ThreeAmigos: Dwayne, Hooter and Bobo in the original ''Gobliiins''.
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* EdibleBludgeon: ''Gobliins 2'' has a big sausage (a ''saucisson'' to be specific) at the first level, one of the only food left in the village. The owner will violently smack Winkle with it if he tries to steal it (even if he's asleep!), and Fingus will have to hit a chicken on the head with this sausage to make it lay an egg. And THEN it has to be given as food.
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* ArtisticLicenseBiology: A chicken appears in ''Gobliins 2''. If Fingus tries to mess with it, it will bite them with its ''teeth''. Of course, birds may very well have teeth in this universe...
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* ToothyBird: The chicken.
to:
* ToothyBird: The chicken.A chicken appears in ''Gobliins 2''. If Fingus tries to mess with it, it will bite him with its ''teeth''.
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Changed line(s) 53 (click to see context) from:
* EarlyInstallmentWeirdness: The first game has a SharedLifeBar that shrinks whenever a playing character gets hurt or embarrasses himself by doing a wrong action; the player can thus only make so much mistakes until they get a GameOver.
to:
* EarlyInstallmentWeirdness: The first game has a SharedLifeBar SharedLifeMeter that shrinks whenever a playing character gets hurt or embarrasses himself by doing a wrong action; the player can thus only make so much mistakes until they get a GameOver.
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* AcidTripDimension: ''Gobliins 2'' has two settings that are this even compared to the rest of the game.
to:
* AcidTripDimension: ''Gobliins 2'' has two settings that are this surreal even compared to the rest of the game.
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* FearlessFool: Winkle in ''Gobliins 2'', meaning he can complete some tasks Fingus is too shy or prudent to do.
to:
* FearlessFool: FearlessFool:
** Winkle in ''Gobliins 2'', meaning he can complete some tasks Fingus is too shy or prudent to do.
** Winkle in ''Gobliins 2'', meaning he can complete some tasks Fingus is too shy or prudent to do.
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Changed line(s) 53 (click to see context) from:
* EarlyInstallmentWeirdness: The first game has a life bar that shrinks whenever a playing character gets hurt or embarrasses himself by doing a wrong action; so, the player can only make so much mistakes only they get a GameOver.
to:
* EarlyInstallmentWeirdness: The first game has a life bar SharedLifeBar that shrinks whenever a playing character gets hurt or embarrasses himself by doing a wrong action; so, the player can thus only make so much mistakes only until they get a GameOver.
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* VisualPun: ''Goblins 3'' first level is set on a flying ship which is about to crash, and a swarm of rats jumping off the boat which parachutes can be seen onscreen. It actually refers the French idiom "les rats quittent le navire", which literal translation is "the rats are leaving the ship" (the sentence is supposed to mean "the group dissociates because they don't see any solution to their issue").
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* RedOniBlueOni: In ''Gobliins 2'' -- Fingus is a shy NiceGuy, who actually puts his mind to work, while Winkle is an abrasive FearlessFool. To a lesser extent Blount and Wolfe in ''Goblins 3''.
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** ''[[Animation/InvestigationHeldByKolobki Pilot Brothers]]'' games don't share any creators, but feature slapstick misadventures of a RedOniBlueOni investigating duo similar to ''Gobliins''. They were created by fans of ''Gobliins 2'' in the dark time when a real sequel was beyond hope.
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* PolygonCeiling: A common criticism towards ''Gobliiins 4''. The 3D engine is coupled with more simplistic settings/models which lack personality compared to the previous games.
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* ManEatingPlant: There are a couple of them in Niak's house.
to:
* ManEatingPlant: There are a couple of them in Niak's house. They will try eating Bo Bo... [[spoiler:unless they have already eaten.]]
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* OddlyNamedSequel2ElectricBoogaloo: Removing an "i" for the second and third installments to make it the same number as the goblin protagonists, and yet naming the fourth installment ''Gobliiins 4''.
to:
* OddlyNamedSequel2ElectricBoogaloo: Removing an "i" for the second and third installments to make it the same number as the goblin protagonists, and yet naming protagonists. However, the fourth installment is called ''Gobliiins 4''. 4'', as the original three Gobliiins reunite (though with different names).
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* GettingCrapPastTheRadar: A family-oriented game series... that has more than a couple of nude females!! (the transformed mole, the carrot fairy, the fountain statue, the mushroom nymph...) And one puzzle even has to have Fingus push his finger on a fountain statue's breast so that it spurts water, while he blushes in embarrassment.
* GoodOldFisticuffs: Bobo will punch ''anything'' with his fists.
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* RedHerring: When the Gobliins enter Niak's castle,
to:
* RedHerring: When the Gobliins enter Niak's castle, they meet a dwarf blacksmith who discusses a plan with them to approach Amoniak's throne room. In the background, you can clearly see a small creature spying on them... This creature is never mentioned again, and there are no consequences from this guy's eavesdropping.
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* SmashedEggsHatching: At some point, there is an egg of which the chick's legs pop out. Bobo needs to punch the egg so that its wings can come out and fly, picking up Hooter to fly over the cemetary.
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* LighterAndSofter: The sequels can easily be seen as lighter and softer than the original ''Gobliiins'' (despite already being quite comedic), which had the possiblity to ''die'' and had a dark, creepy atmosphere at several moments and locations. The third installment is downright ''wacky''.
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Deleted line(s) 30 (click to see context) :
* AstonishinglyAppropriateAppearance: Blount and Wynnona are meant for each other. How can you tell? Well, they ''somehow'' have the exact color of clothing...
** The title screen of ''Gobliiins'' shows Bobo [[AnAxeToGrind holding an axe]]. He never uses an axe or any kind of weapon in the game, as he relies on GoodOldFisticuffs.
* CrystalDragonJesus: In ''Gobliiins'', there is a huge floating statue that is an obvious stand-in for Buddha, called the "Statue of Serenity".
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* DancePartyEnding: [[spoiler:Gobliiins 4, a concert, actually.]]
to:
* DancePartyEnding: [[spoiler:Gobliiins 4, [[spoiler:''Gobliiins 4'', a concert, actually.]]
* LookAlikeLovers: Blount and Wynnona look a ''lot'' alike. In fact, she looks like a gender-flipped version of him, even wearing the same clothes! Creator Pierre Gilhodes stated it was intentional because she was meant to be his soulmate.
Deleted line(s) 89 (click to see context) :
* LookAlikeLovers: Blount and Wynnona look a ''lot'' alike. In fact, she looks like a gender-flipped version of him, even wearing the same clothes!
* ManEatingPlant: There are a couple of them in Niak's house.
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** In ''Gobliins 2'', a giant blocks the exit/entry of the village. He will unblock the path only if given some food and wine. Later, another giant shows up... but he is completely immobile and looks more like a statue (though using the same level music as the other giant).
to:
** In ''Gobliins 2'', a giant blocks the exit/entry of the village.village, and will prevent anyone from leaving, even when ''asleep''. He will unblock the path only if given some food and wine. Later, another giant shows up... but he is completely immobile stationary and looks more like he is a statue (though using the same level music as the other giant).
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* SharedLifeMeter: The three main characters of the first game all share a life meter, though this was removed for future games in the series.
to:
* SequelDifficultyDrop: The first game had weird puzzles and a life bar system that put pressure on the player to not put themselves in danger, as the characters could get hurt and eventually die. Sequels made it impossible to die, and so players had free range to try puzzles.
* SharedLifeMeter: The three main characters of the first game all share a lifemeter, though this meter. This was removed for future games in the series.
* SharedLifeMeter: The three main characters of the first game all share a life
* TreacherousQuestGiver: [[spoiler:Niak charges the Gobliiins to find a magic mushroom, potion bottle and plant so that he can use them to heal the mad king. Turns out he only wanted them for his own benefit (because a spell prevented him from getting them himself) and he imprisons the Gobliiins in a cave. Not only that, he is the one who actually made the king mad!]]
* UglyGuyHotWife: [[spoiler:In ''Goblins 3'', King Bodd is a freakish-looking dude and Queen Xina is a beautiful lady. They marry in the end.]]
* UglyGuyHotWife: [[spoiler:In ''Goblins 3'', King Bodd is a freakish-looking dude and Queen Xina is a beautiful lady. They marry in the end.]]
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* WolfMan: Blount gets turned into a werewolf after his encounter with King Bodd.
to:
* WolfMan: Blount gets turned into a werewolf after After his encounter with King Bodd.Bodd, Blount is attacked by a wolf which turns into a werewolf.
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* WaterIsAir: When the Gobliins get in the underwater stage, they never swim and they keep walking on the floor.
to:
* WaterIsAir: WalkDontSwim: When the Gobliins get in the underwater stage, cave below Amoniak's castle, they never swim and they keep walking on the floor.bottom, despite having scuba gear.
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%%* MoonLogicPuzzle: In spades.
to:
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* Sequelitis: ''Gobliiins 4'' is much less loved by the fans than the previous games. The PolygonCeiling might be one reason.
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* ShockingSwerve: [[spoiler:Blount is Prince Buffoon from ''Gobliins 2''!! Uh, okay. How did this prince end up becoming a commoner journalist?]]
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* OurGoblinsAreDifferwnt: They just look like small humans with pointy ears, or are purple-skinned and have heads like pterodactyls!
to:
* OurGoblinsAreDifferwnt: OurGoblinsAreDifferent: They just look like small humans with pointy ears, or are purple-skinned and have heads like pterodactyls!
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* Sequelitis: ''Gobliiins 4'' is much less loved by the fans than the previous games. The PolygonCeiling might be one reason.
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* ShockingSwerve: [[spoiler:Blount is Prince Buffoon from ''Gobliins 2''!! Uh, okay. How did this prince end up becoming a commoner journalist?]]
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Deleted line(s) 60 (click to see context) :
* FloatingPlatforms: Justified for the dream sequences, but there is a floating platform near the end of ''Gobliins 2'' that is referred as "!!!".
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* FloatingPlatforms: Justified for the dream sequences, but there is a floating platform near the end of ''Gobliins 2'' that is referred as "!!!".
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* AllThereInTheManual: Some characters' names and backstories are only mentioned in the manual.
to:
* AllThereInTheManual: Some characters' names and backstories are only mentioned in the manual. For example, the werewolf writer is called Carbonek.
* CoversAlwaysLie: The cover art of ''Gobliins 2'' shows Winkle being ''orange'', even though he is clearly blue/purple in the game. It also has Fingus jumping with a sword looking like a crazed warrior, even though he is very level-headed and non-violent in the game.
Changed line(s) 46 (click to see context) from:
%%** The third level in Goblins 3 'nuff said.
to:
* EarlyInstallmentWeirdness: The first game has a life bar that shrinks whenever a playing character gets hurt or embarrasses himself by doing a wrong action; so, the player can only make so much mistakes only they get a GameOver.
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* [[ThreateningShark Everything's Even Worse With Sharks]]: Subverted. The Gobliiins ride a friendly shark in the end of the game to fight the BigBad.
%%* EvilOverlord: Amoniak from ''Gobliins 2''.
%%* EvilOverlord: Amoniak from ''Gobliins 2''.
to:
* [[ThreateningShark Everything's Even Worse With Sharks]]: Subverted. The Gobliiins ride a friendly shark in the end of the game to fight the BigBad.
%%*EvilOverlord: Amoniak from ''Gobliins 2''.2''.
* FairySexy: The Gobliins meet a diminutive naked fairy around Kael the tree. She strikes a seductive pose after being rehydrated.
%%*
* FairySexy: The Gobliins meet a diminutive naked fairy around Kael the tree. She strikes a seductive pose after being rehydrated.
Changed line(s) 60 (click to see context) from:
%%** Same for Were-Blount in ''Goblins 3'' and Bobo in ''Gobliiins''.
to:
* FreezeFrameBonus: When the Gobliiins enter Niak's house, if you look closely on the left, there is an eyeball that is peeking out of a jar, looks around and then hides. It has no influence to the story.
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%%* LargeAndInCharge: Amoniak.
%%* TheLoad: The [[CharacterTitle Prince Buffoon]], in Gobliins 2.
%%* LoveAtFirstSight: Blount meeting Wynnona.
%%* TheLoad: The [[CharacterTitle Prince Buffoon]], in Gobliins 2.
%%* LoveAtFirstSight: Blount meeting Wynnona.
to:
%%*
* TheLoad: The [[CharacterTitle Prince Buffoon]], in Gobliins 2.
* LookAlikeLovers: Blount and Wynnona look a ''lot'' alike. In fact, she looks like a gender-flipped version of him, even wearing the same clothes!
** In the first game:
*** Once Dwayne picks up the meat, in order to go to the next level, he has to use the meat... on nothing.
*** The Gobliiins meet a large hostile skeleton who is preventing them from taking a key. What to do? Why, [[spoiler:giving the skeleton a cup-and-ball toy, of course! Be careful not to use it yourself, or you'll get hurt!]]
*** Once Dwayne picks up the meat, in order to go to the next level, he has to use the meat... on nothing.
*** The Gobliiins meet a large hostile skeleton who is preventing them from taking a key. What to do? Why, [[spoiler:giving the skeleton a cup-and-ball toy, of course! Be careful not to use it yourself, or you'll get hurt!]]
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** In ''Goblins 3'', Blount and Chump drink a potion that turn them into even bigger giants. They become extremely tiny when entering a city, though.
** When Blount flies around above the clouds, there is a giant peeking his head behind a mountain.
* OurGoblinsAreDifferent: They just look like small humans with pointy ears, or are purple-skinned and have heads like pterodactyls!
* OurMermaidsAreDifferent: They are green-skinned and literally have gems for eyes!
** When Blount flies around above the clouds, there is a giant peeking his head behind a mountain.
* OurGoblinsAreDifferent: They just look like small humans with pointy ears, or are purple-skinned and have heads like pterodactyls!
* OurMermaidsAreDifferent: They are green-skinned and literally have gems for eyes!
to:
** In ''Gobliins 2'', a giant blocks the exit/entry of the village. He will unblock the path only if given some food and wine. Later, another giant shows up... but he is completely immobile and looks more like a statue (though using the same level music as the other giant).
** In ''Goblins 3'', Blount and Chump drink a potion that turn them into even bigger giants. They become extremely tiny when entering a city,though.
**though. Later, When Blount flies around above the clouds, there is a giant peeking his head behind a mountain.
*OurGoblinsAreDifferent: OurGoblinsAreDifferwnt: They just look like small humans with pointy ears, or are purple-skinned and have heads like pterodactyls!
* OurMermaidsAreDifferent: They are green-skinned and literally have gems foreyes!eyes!
** In ''Goblins 3'', Blount and Chump drink a potion that turn them into even bigger giants. They become extremely tiny when entering a city,
**
*
* OurMermaidsAreDifferent: They are green-skinned and literally have gems for
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%%** And Blount temporarily becomes one.
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%%* PowerTrio: ''Gobliiins 1 & 4''
* RockMeAsmodeus: Last level of ''Goblins 3'', there is a devil with an electric guitar and an amp.
* TheReveal: [[spoiler:Blount is Prince Buffon from the prequel.]]
* RockMeAsmodeus: Last level of ''Goblins 3'', there is a devil with an electric guitar and an amp.
* TheReveal: [[spoiler:Blount is Prince Buffon from the prequel.]]
to:
* RedHerring: When the Gobliins enter Niak's castle,
* RockMeAsmodeus:
* TheReveal: [[spoiler:Blount is Prince
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* ThreateningShark: Averted. The Gobliiins ride a friendly shark in the end of the game to fight the BigBad.
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** Several times could the goblins just jump and/or stretch their arms to pick up objects lying just a few centimers away from them... but this doesn't always work. Especially when in the first game, Dwayne can only pick up items that are right under him on the ground. Made worse in the second game, where, often for no reason, the heroes will inexplicably shake their heads and fingers by saying "No, no" when attempting to do some actions.
to:
** Several times could the goblins just jump jump, climb and/or stretch their arms to pick up objects lying just a few centimers away from them... but this doesn't always work. Especially when in the first game, Dwayne can only pick up items that are right under him on the ground. Made worse in the second game, where, often for no reason, the heroes will inexplicably shake their heads and fingers by saying "No, no" when attempting to do some actions.
* SuddenNameChange: Dwayne, Hooter and Bobo suddenly get different names in the fourth game. Pierre Gilhodes said he changed them because he thought he no longer had the rights to use them.
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%%* ToothyBird: The chicken.
to:
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* DancePartyEnding: [[spoiler: Gobliiins 4, a concert, actually.]]
to:
* DancePartyEnding: [[spoiler: Gobliiins [[spoiler:Gobliiins 4, a concert, actually.]]
Changed line(s) 46 (click to see context) from:
** The third level in Goblins 3 'nuff said.
to:
Changed line(s) 48 (click to see context) from:
* DreamLand: Twice in ''Gobliins 2'' do the protagonists have to eat some kind of hallucinatory mushroom and enter a colorful dream level.
to:
* DreamLand: DreamLand:
** Twice in ''Gobliins 2'' do the protagonists have to eat some kind of hallucinatory mushroom and enter a colorful dream level.
** Twice in ''Gobliins 2'' do the protagonists have to eat some kind of hallucinatory mushroom and enter a colorful dream level.
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* EekAMouse: One of the puzzles in ''Goblins 3'' consists of putting a rat in front of a Queen in a chess game to scare her off.
to:
* EekAMouse: EekAMouse:
** One of the puzzles in ''Goblins 3'' consists of putting a rat in front of a Queen in a chess game to scare her off.
** One of the puzzles in ''Goblins 3'' consists of putting a rat in front of a Queen in a chess game to scare her off.
Changed line(s) 55 (click to see context) from:
* EvilOverlord: Amoniak from ''Gobliins 2''.
to:
Changed line(s) 58 (click to see context) from:
** Same for Were-Blount in ''Goblins 3'' and Bobo in ''Gobliiins''.
to:
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* TheGuardsMustBeCrazy: Amoniak's guards are mostly just sleeping around.
to:
* TheGuardsMustBeCrazy: TheGuardsMustBeCrazy:
** Amoniak's guards are mostly just sleeping around.
** Amoniak's guards are mostly just sleeping around.
Changed line(s) 68 (click to see context) from:
* GuideDangIt: Oh boy, where do we start...? Somewhat remedied by "jokers", that give a sketchy solution for the current location. There's only 3 jokers for the whole game, but you can save the game, use a joker, then reload.
to:
* GuideDangIt: GuideDangIt:
** Oh boy, where do we start...? Somewhat remedied by "jokers", that give a sketchy solution for the current location. There's only 3 jokers for the whole game, but you can save the game, use a joker, then reload.
** Oh boy, where do we start...? Somewhat remedied by "jokers", that give a sketchy solution for the current location. There's only 3 jokers for the whole game, but you can save the game, use a joker, then reload.
Changed line(s) 71 (click to see context) from:
* ICantReachIt: Several times could the goblins just jump and/or stretch their arms to pick up objects lying just a few centimers away from them... but this doesn't always work. Especially when in the first game, Dwayne can only pick up items that are right under him on the ground. Made worse in the second game, where, often for no reason, the heroes will inexplicably shake their heads and fingers by saying "No, no" when attempting to do some actions.
to:
* ICantReachIt: ICantReachIt:
** Several times could the goblins just jump and/or stretch their arms to pick up objects lying just a few centimers away from them... but this doesn't always work. Especially when in the first game, Dwayne can only pick up items that are right under him on the ground. Made worse in the second game, where, often for no reason, the heroes will inexplicably shake their heads and fingers by saying "No, no" when attempting to do some actions.
** Several times could the goblins just jump and/or stretch their arms to pick up objects lying just a few centimers away from them... but this doesn't always work. Especially when in the first game, Dwayne can only pick up items that are right under him on the ground. Made worse in the second game, where, often for no reason, the heroes will inexplicably shake their heads and fingers by saying "No, no" when attempting to do some actions.
Changed line(s) 75 (click to see context) from:
* IntrepidReporter: Blount in ''Goblins 3''.
to:
Changed line(s) 77,81 (click to see context) from:
* {{Jerkass}}: Winkle in Gobliins 2.
** Also, Were-Blount in Goblins 3 towards the arrogant grocer in the city, and how. Not only can you smash all his furniture, choke him and repeatedly hit him in the face with a hammer (which you stole from his cabinet after breaking it), you are in fact [[RewardingVandalism required to do so]] in order to progress in the story.
* LargeAndInCharge: Amoniak.
* TheLoad: The [[CharacterTitle Prince Buffoon]], in Gobliins 2.
* LoveAtFirstSight: Blount meeting Wynnona.
** Also, Were-Blount in Goblins 3 towards the arrogant grocer in the city, and how. Not only can you smash all his furniture, choke him and repeatedly hit him in the face with a hammer (which you stole from his cabinet after breaking it), you are in fact [[RewardingVandalism required to do so]] in order to progress in the story.
* LargeAndInCharge: Amoniak.
* TheLoad: The [[CharacterTitle Prince Buffoon]], in Gobliins 2.
* LoveAtFirstSight: Blount meeting Wynnona.
to:
* {{Jerkass}}: Winkle in Gobliins 2.
** Also,Were-Blount in Goblins 3 towards the arrogant grocer in the city, and how. Not only can you smash all his furniture, choke him and repeatedly hit him in the face with a hammer (which you stole from his cabinet after breaking it), you are in fact [[RewardingVandalism required to do so]] in order to progress in the story.
* %%* LargeAndInCharge: Amoniak.
* %%* TheLoad: The [[CharacterTitle Prince Buffoon]], in Gobliins 2.
* %%* LoveAtFirstSight: Blount meeting Wynnona.
** Also,
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* MoonLogicPuzzle: In spades.
to:
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** TalkingAnimal
*** AliensSpeakingEnglish
* OddCouple: Fingus and Winkle.
*** AliensSpeakingEnglish
* OddCouple: Fingus and Winkle.
to:
*** AliensSpeakingEnglish
*
Deleted line(s) 91,92 (click to see context) :
** Although this is justified as ''Gobliiins 4'' returns to the original line up of having the 3 goblins as the protagonists.
*** And ''Goblns 4'' wouldn't have been very entertaining.
*** And ''Goblns 4'' wouldn't have been very entertaining.
Changed line(s) 103 (click to see context) from:
** And Blount temporaly becomes one.
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* PowerTrio: ''Gobliiins 1 & 4''
to:
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* TheReveal: [[spoiler: Blount is Prince Buffon from the prequel.]]
to:
* TheReveal: [[spoiler: Blount [[spoiler:Blount is Prince Buffon from the prequel.]]
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* ToothyBird: The chicken.
to:
Deleted line(s) 119 (click to see context) :
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* SpiritualSuccessor: ''WoodruffAndTheSchnibbleOfAzimuth'', also featuring art and character design by Pierre Gilhodes.
to:
* SpiritualSuccessor: ''WoodruffAndTheSchnibbleOfAzimuth'', ''VideoGame/TheBizarreAdventuresOfWoodruffAndTheSchnibble'', also featuring art and character design by Pierre Gilhodes.
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Added DiffLines:
** Also, Were-Blount in Goblins 3 towards the arrogant grocer in the city, and how. Not only can you smash all his furniture, choke him and repeatedly hit him in the face with a hammer (which you stole from his cabinet after breaking it), you are in fact [[RewardingVandalism required to do so]] in order to progress in the story.
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* AshFace: Played straight throughout the series, most notably in Wynnona's level in ''Goblins 3'', which revolves around {{MacGyvering}} together various types of makeshift dynamite. These boomsticks have no trouble destroying armored stone fortifications, but if one goes off in your face the worst it does is mess up your hair.
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Corrected some incorrect info about jokers and mice, and spelled Were-Blount the way his name appears in game.
Changed line(s) 50 (click to see context) from:
** Non-wolf Blount and Fungus are afraid of mice too.
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** Non-wolf Blount Were-Blount and Fungus Fingus are afraid of mice too.
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** Same for wolf-Blount in ''Goblins 3'' and Bobo in ''Gobliiins''.
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** Same for wolf-Blount Were-Blount in ''Goblins 3'' and Bobo in ''Gobliiins''.
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** In Goblins 3 you get 5 jokers, which reset everytime you start the game up.
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** In Goblins 3 you get 5 jokers, which reset everytime you start but the game up.cleverly saves your remaining count in a hidden file the moment you use one. The only way to reset your jokers is to reinstall the game.
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''Gobliiins'' is an {{Adventure|Game}}[=/=]PuzzleGame developed by Coktel Vision, published in the US by Creator/{{Sierra}}, and originally released in 1991. It spawned three sequels: ''Gobliins 2: The Prince Buffoon'', ''Goblins 3'' (aka ''Goblin's Quest 3''), and the most recent one, ''Gobliiins 4'', being released in 2009
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''Gobliiins'' is an {{Adventure|Game}}[=/=]PuzzleGame developed by Coktel Vision, published in the US by Creator/{{Sierra}}, and originally released in 1991. It spawned three sequels: ''Gobliins 2: The Prince Buffoon'', ''Goblins 3'' (aka ''Goblin's Quest 3''), and the most recent one, ''Gobliiins 4'', being released in 2009
2009.
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http://static.tvtropes.org/pmwiki/pub/images/gobliiins.png
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* SpeakingSimlish: The floppy disk versions of all three games. The CD-ROM version of ''2'' replaced all of it with real-language voice acting, while in the CD-ROM version of ''3'', the conversations still happen in Simlish, but Blount (or one of the other characters) summarizes them in real language afterward.
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* SpeakingSimlish: The floppy disk versions of all three games. The CD-ROM version of ''2'' replaced all of it with real-language voice acting, while in the CD-ROM version of ''3'', the conversations still happen happens in Simlish, "Goblinese", but Blount (or one of the other characters) summarizes them in real language afterward.