Follow TV Tropes

Following

History VideoGame / GigastructuralEngineeringAndMore

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PuzzleBoss: The Blokkats. [[spoiler:Their ship is protected by a shield that is invincible against conventional technology. Their opponents need to figure out how to reverse-engineer enough of their tech to build a weapon capable of temporarily disrupting it.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheFederation: The Grand Intergalactic Federation is a multi-galactic alliance. Occasionally, other civilizations substitute for them, but in the default timeline, they are the only power strong enough to rival the Blokkats, and are usually the ones to champion the resistance against them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdaptationalBadass: In vanilla Stellaris, The End of the Cycle is already the strongest Shroud entity, but it was presumably born from the Zroni and is local to the playable galaxy like all of the others. In Gigastructures, it is a TimeAbyss that predates countless cycles of the universe and a Deep Shroud deity existing at the level of the multiverse. Gigastructures also makes it the true mastermind behind the Aetherophasic Engine, a machine that promises godhood to its builders, and has a probable chance of working in vanilla, but explicitly doesn't in Gigastructures, being a trap to feed the End.
Is there an issue? Send a MessageReason:
None


* MultiversalConqueror: They've existed, but only extremely rarely, only thanks to luck, and never get beyond a handful of them. Portals can be opened by random chance, and in some timelines, the laws of physics will temporarily change, but in the default timeline, it is completely and utterly impossible to traverse into other universes through controlled means.

to:

* MultiversalConqueror: They've existed, but only extremely rarely, only thanks to luck, and never get beyond a handful of them.universes. Portals can be opened by random chance, and in some timelines, the laws of physics will temporarily change, but in the default timeline, it is completely and utterly impossible to traverse into other universes through controlled means.
Is there an issue? Send a MessageReason:
None


* SoulEating: The blokkats harvest the Shallow Shroud, as well as all the souls residing in it. They then process those souls into the artificial soul of a newborn blokkat. The blokkat will inherit personality traits from those souls, but the souls themselves will suffer until the NaturalEndOfTheUniverse finally puts them to an end.

to:

* SoulEating: The blokkats harvest the Shallow Shroud, as well as all the souls residing in it. They then process those souls into the artificial soul of a newborn blokkat. The blokkat will inherit personality traits from those souls, but the souls themselves will suffer until the NaturalEndOfTheUniverse NaturalEndOfTime finally puts them to an end.dissolves everything.
Is there an issue? Send a MessageReason:
None


* WhoWantsToLiveForever: The Aeternum have the tech to keep themselves alive until the heat death of the universe, but nothing to help themselves psychologically handle it.

to:

* WhoWantsToLiveForever: The Aeternum have the tech to keep themselves alive until the heat death of the universe, but nothing to help themselves psychologically handle it.it.
* SoulEating: The blokkats harvest the Shallow Shroud, as well as all the souls residing in it. They then process those souls into the artificial soul of a newborn blokkat. The blokkat will inherit personality traits from those souls, but the souls themselves will suffer until the NaturalEndOfTheUniverse finally puts them to an end.

Added: 793

Removed: 499

Is there an issue? Send a MessageReason:
None


* TheCakeIsALie: In vanilla Stellaris, civilizations can decide to become a [[GodhoodSeeker Crisis Aspirant]] in order to attempt to follow in the divine Zroni's footsteps, building the Aetherophasic Engine and sacrificing the galaxy to presumably AscendToAHigherPlaneOfExistence. In vanilla, it isn't explicitly shown whether it works as advertised or not, but it explicitly ''doesn't'' in Gigastructures lore, where it is treated as a delusional mass suicide on the Crisis Aspirant's part. In Gigastructures, the Aetherophasic Engine is nothing but a trap, planted in the minds of the Crisis Aspirant by a Deep Shroud deity, the End of the Cycle. Instead of receiving the promised godhood, the Crisis Aspirant simply ends up delivering their galaxy to the {{Eldritch Abomination}}'s stomach.



* MeaninglessVillainVictory: In vanilla Stellaris, civilizations can decide to become a [[FinalBoss Crisis Aspirant]] in order to attempt to follow in the divine Zroni's footsteps, building the Aetherophasic Engine and sacrificing the galaxy to presumably AscendToAHigherPlaneOfExistence. In vanilla, it isn't explicitly shown whether it works as advertised or not, but it explicitly ''doesn't'' in Gigastructures lore, where it is treated as a delusional mass suicide on the Crisis Aspirant's part.
Is there an issue? Send a MessageReason:
None


* VillainExitStageLeft: [[spoiler:Kaiser has an artifact from a previous cycle of the universe where a lot of the laws of physics were very different from normal. If Kaiser is in danger, he will use it to escape to the next cycle of the universe. It will automatically activate if he is brought to the brink of death by surprise. In theory, he can be killed for good if someone somehow figures this out and disables the artifact, but Kaiser will always retreat immediately if he notices anyone figure him out.]]

to:

* VillainExitStageLeft: [[spoiler:Kaiser has an artifact from a previous cycle of the universe where a lot of the laws of physics were very different from normal. If Kaiser is in danger, he will use it to escape to the next cycle of the universe. It will automatically activate if he is brought to the brink of death by surprise. In theory, he can be killed for good if someone somehow figures this out and disables the artifact, but Kaiser will always retreat immediately if he notices anyone figure him out.]]]]
* WhoWantsToLiveForever: The Aeternum have the tech to keep themselves alive until the heat death of the universe, but nothing to help themselves psychologically handle it.
Is there an issue? Send a MessageReason:
None


* NaturalEndOfTime: The default timeline will always end with the expansion and eventual heat death of the universe. Eventually, it will be reset with a new big bang. A lot of things will be random, but certain historical events are effectively [[StableTimeLoop universal constants]]. For civilizations that want to persist past the heat death of the universe, there are no easy options. Ascension to godhood via the Aetherophasic Engine is explicitly a lie and a trap in the story of the mod. Escaping to another universe won't help, because the immediate multiverse, as vast as it is, is still finite, and will end at the same time as everything else. The greater multiverse is completely inaccessible in most cycles and only ''becomes'' accessible very rarely by random chance. The Blokkats' method is to harvest the entire universe and use that energy to send a tiny fragment of their civilization into the next cycle. [[spoiler:Kaiser has an artifact from a cycle where the laws of physics were different, allowing him to send himself into the next cycle a lot more easily.]]

to:

* NaturalEndOfTime: The default timeline will always end with the expansion and eventual heat death of the universe. Eventually, it will be reset with a new big bang. A lot of things will be random, but certain historical events are effectively [[StableTimeLoop universal constants]]. For civilizations that want to persist past the heat death of the universe, there are no easy options. Ascension to godhood via the Aetherophasic Engine is explicitly a lie and a trap in the story of the mod. Escaping to another universe won't help, because the immediate multiverse, as vast as it is, is still finite, and will end at the same time as everything else. The greater multiverse is completely inaccessible in most cycles and only ''becomes'' accessible very rarely by random chance. The [[spoiler:The Blokkats' method is to harvest the entire universe and use that energy to send a tiny fragment of their civilization into the next cycle. [[spoiler:Kaiser Kaiser has an artifact from a cycle where the laws of physics were different, allowing him to send himself into the next cycle a lot more easily.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NaturalEndOfTime: The default timeline will always end with the expansion and eventual heat death of the universe. Eventually, it will be reset with a new big bang. A lot of things will be random, but certain historical events are effectively [[StableTimeLoop universal constants]]. For civilizations that want to persist past the heat death of the universe, there are no easy options. Ascension to godhood via the Aetherophasic Engine is explicitly a lie and a trap in the story of the mod. Escaping to another universe won't help, because the immediate multiverse, as vast as it is, is still finite, and will end at the same time as everything else. The greater multiverse is completely inaccessible in most cycles and only ''becomes'' accessible very rarely by random chance. The Blokkats' method is to harvest the entire universe and use that energy to send a tiny fragment of their civilization into the next cycle. [[spoiler:Kaiser has an artifact from a cycle where the laws of physics were different, allowing him to send himself into the next cycle a lot more easily.]]

Added: 373

Changed: 565

Is there an issue? Send a MessageReason:
None


* [[SpaceIsAnOcean Space Is A World War I Battlefield]]: In the mind of the Kaiser, armored warfare on planets is directly translatable to space, with most Katzen admirals having traits related to armored warfare giving minor bonuses.



* TimeAbyss: Kaiser is very old, and while he hasn't lived most of it, [[spoiler:his existence technically predates the current universe]].



* [[SpaceIsAnOcean Space Is A World War I Battlefield]]: In the mind of the Kaiser, armored warfare on planets is directly translatable to space, with most Katzen admirals having traits related to armored warfare giving minor bonuses.

to:

* [[SpaceIsAnOcean Space Is A World War I Battlefield]]: In the mind VillainExitStageLeft: [[spoiler:Kaiser has an artifact from a previous cycle of the Kaiser, armored warfare on planets universe where a lot of the laws of physics were very different from normal. If Kaiser is directly translatable in danger, he will use it to space, with most Katzen admirals having traits related escape to armored warfare giving minor bonuses.the next cycle of the universe. It will automatically activate if he is brought to the brink of death by surprise. In theory, he can be killed for good if someone somehow figures this out and disables the artifact, but Kaiser will always retreat immediately if he notices anyone figure him out.]]

Added: 564

Changed: 21

Is there an issue? Send a MessageReason:
None


* FailureIsTheOnlyOption: Kaiser is a wannabe DimensionLord. Very rarely, he gets as far as GalacticConqueror, but he always fails in the end and is forced to escape to the next cycle of the universe.



* TheMultiverse: Lore says there is one. The immediate multiverse is massive, but still finite. There is a greater and infinite one, but it is entirely out of the reach of the main timeline. It is also completely and utterly impossible to traverse ''any'' part of the multiverse via controlled means. It can only be done by the whims of chance. Aspiring {{Dimension Lord}}s need a lot of luck to exist at all and will never get very far.

to:

* TheMultiverse: Lore says there is one. The immediate multiverse is massive, but still finite. There is a greater and infinite one, but it is entirely out of the reach of the main timeline. It is also completely and utterly impossible to traverse ''any'' part of the multiverse via controlled means. It can only be done by the whims of chance. Aspiring {{Dimension Lord}}s {{Multiversal Conqueror}}s need a lot of luck to exist at all and will never get very far.far.
* MultiversalConqueror: They've existed, but only extremely rarely, only thanks to luck, and never get beyond a handful of them. Portals can be opened by random chance, and in some timelines, the laws of physics will temporarily change, but in the default timeline, it is completely and utterly impossible to traverse into other universes through controlled means.

Added: 437

Changed: 2

Is there an issue? Send a MessageReason:
None


* MechanicalAbomination: The Blokkats are something like this, being made of uncountable numbers of attomachines that each have computational capacities comparable to planetary-scale computers. They were once brings of flesh, but went through the Synth ascension route via BrainUploading. Despite this, they have twisted artificial souls on par with gods due to SoulEating. Their objective is to [[spoiler: preserve their existence indefinitely by accumulating so much mass-energy they can propagate their civilization into future versions of the universe]]. They do this by dismantling entire galaxies, and even harvesting the vacuum energy constant.

to:

* MechanicalAbomination: The Blokkats are something like this, being made of uncountable numbers of attomachines that each have computational capacities comparable to planetary-scale computers. They were once brings beings of flesh, but went through the Synth ascension route via BrainUploading. Despite this, they have twisted artificial souls on par with gods due to SoulEating. Their objective is to [[spoiler: preserve their existence indefinitely by accumulating so much mass-energy they can propagate their civilization into future versions of the universe]]. They do this by dismantling entire galaxies, and even harvesting the vacuum energy constant.constant.
* TheMultiverse: Lore says there is one. The immediate multiverse is massive, but still finite. There is a greater and infinite one, but it is entirely out of the reach of the main timeline. It is also completely and utterly impossible to traverse ''any'' part of the multiverse via controlled means. It can only be done by the whims of chance. Aspiring {{Dimension Lord}}s need a lot of luck to exist at all and will never get very far.
Is there an issue? Send a MessageReason:
None


* AndManGrewProud: At their peak, the Aeternum were poised to become an extragalactic civilization, with aspirations to conquer the entire universe. In order to see this through, Empress Alice II became a GodhoodSeeker. Their civilization managed to create an artificial dragon with the peak of their technology. The Empress intended to then transfer her consciousness into it, but the project held an [[CreatingLifeIsUnforseen unintended consciousness of its own]]. It proceeded to punish its creators for their hubris before departing to parts unknown, causing the Aeternum to collapse, with the survivors consolidating in their birchworld.

to:

* AndManGrewProud: At their peak, the Aeternum were poised to become an extragalactic civilization, with aspirations to conquer the entire universe. In order to see this through, Empress Alice II became a GodhoodSeeker. Their civilization managed to create an artificial dragon with the peak of their technology. The Empress intended to then transfer her consciousness into it, but the project held an [[CreatingLifeIsUnforseen [[CreatingLifeIsUnforeseen unintended consciousness of its own]]. It proceeded to punish its creators for their hubris before departing to parts unknown, causing the Aeternum to collapse, with the survivors consolidating in their birchworld.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AndManGrewProud: At their peak, the Aeternum were poised to become an extragalactic civilization, with aspirations to conquer the entire universe. In order to see this through, Empress Alice II became a GodhoodSeeker. Their civilization managed to create an artificial dragon with the peak of their technology. The Empress intended to then transfer her consciousness into it, but the project held an [[CreatingLifeIsUnforseen unintended consciousness of its own]]. It proceeded to punish its creators for their hubris before departing to parts unknown, causing the Aeternum to collapse, with the survivors consolidating in their birchworld.
Is there an issue? Send a MessageReason:
None


* MeaninglessVillainVictory: In vanilla Stellaris, civilizations can decide to [[FinalBoss Become the Crisis]] in order to attempt to follow in the divine Zroni's footsteps, building the Aetherophasic Engine and sacrificing the galaxy to presumably AscendToAHigherPlaneOfExistence. In Gigastructures lore, this is nothing but a delusion and a mass suicide on the Crisis Aspirants' part.

to:

* MeaninglessVillainVictory: In vanilla Stellaris, civilizations can decide to become a [[FinalBoss Become the Crisis]] Crisis Aspirant]] in order to attempt to follow in the divine Zroni's footsteps, building the Aetherophasic Engine and sacrificing the galaxy to presumably AscendToAHigherPlaneOfExistence. In vanilla, it isn't explicitly shown whether it works as advertised or not, but it explicitly ''doesn't'' in Gigastructures lore, this where it is nothing but treated as a delusion and a delusional mass suicide on the Crisis Aspirants' Aspirant's part.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MeaninglessVillainVictory: In vanilla Stellaris, civilizations can decide to [[FinalBoss Become the Crisis]] in order to attempt to follow in the divine Zroni's footsteps, building the Aetherophasic Engine and sacrificing the galaxy to presumably AscendToAHigherPlaneOfExistence. In Gigastructures lore, this is nothing but a delusion and a mass suicide on the Crisis Aspirants' part.
Is there an issue? Send a MessageReason:
Darned autocorrect


* {{Tulpa}}: The Grandbunny is basically the goddess of the Paluush species, formed from the wish for peace of the more empathetic Paluush. She also amplifies the collective Psycho powers of all Paluush, which is part of why they are so much more powerful than normal psions.

to:

* {{Tulpa}}: The Grandbunny is basically the goddess of the Paluush species, formed from the wish for peace of the more empathetic Paluush. She also amplifies the collective Psycho powers PsychicPowers of all Paluush, which is part of why they are so much more powerful than normal psions.

Added: 307

Changed: 180

Is there an issue? Send a MessageReason:
None


* MechanicalAbomination: The Blokkats are something like this, being made of uncountable numbers of attomachines that each have computational capacities comparable to planetary-scale computers. Their objective is to [[spoiler: preserve their existence indefinitely by accumulating so much mass-energy they can propagate their civilization into future versions of the universe]]. They do this by dismantling entire galaxies, and even harvesting the vacuum energy constant.

to:

* MechanicalAbomination: The Blokkats are something like this, being made of uncountable numbers of attomachines that each have computational capacities comparable to planetary-scale computers. They were once brings of flesh, but went through the Synth ascension route via BrainUploading. Despite this, they have twisted artificial souls on par with gods due to SoulEating. Their objective is to [[spoiler: preserve their existence indefinitely by accumulating so much mass-energy they can propagate their civilization into future versions of the universe]]. They do this by dismantling entire galaxies, and even harvesting the vacuum energy constant.


Added DiffLines:

* OurSoulsAreDifferent: As in vanilla Stellaris, all beings have a presence in the Shroud that persists upon death. Even robots have souls, albeit ones far weaker than those of organics. Some of the most advanced races, such as the Aeternum and the Blokkats, have even developed tech revolving around souls.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CruelMercy: According to the lore, in timelines where the Blokkats reencounter their ancient ArchEnemy, the Paluush, the Blokkats have long since surpassed the Paluush due to the Paluush's complacency, but still have an almost instinctive fear of them. In timelines where they proceed to win, they harvest the rest of the galaxy with their vesters, but leave the Paluush star of Gatzo alone. Once the rest of the galaxy is done, they use another tool to harvest Gatzo and all the surrounding matter except the Paluush home world. They even devour most of the Shroud, weakening the Paluush goddess to the point that she alone can only slow down the Paluush's doom. Instead of offering the mercy of a quick death like for most of their victims, the Blokkats laugh as the Paluush slowly and painfully freeze to death in a dark lonely void. When the last Paluush is dead, the Blokkats preserve the Paluush homeworld as a trophy.
Is there an issue? Send a MessageReason:
None


** Since the emergence of their goddess, the Grandbunny, the Paluush have declared the end of history. They are completely content with their current lives and can get what they want with their unusually potent PsychicPowers. They have been temporarily forced out of their complacency twice, both times by the ancestors of the Blokkats, during which they were forced to innovate psychic {{Magitek}}. After driving them off, they immediately gave up their new tech and returned to the agrarian lifestyle.

to:

** Since the emergence of their goddess, the Grandbunny, the Paluush have declared the end of history. They are completely content with their current lives and can get what they want with their unusually potent PsychicPowers. They have been temporarily forced out of their complacency twice, both times once by the ancestors of the Blokkats, during which they were forced to innovate psychic {{Magitek}}. After driving them off, they immediately gave up considered finishing them off due to vague predictions of what they would someday become. Before they could do so, the Grandbunny awoke from her slumber, and it suddenly became obvious that they should completely dismantle their new tech interstellar civilization and returned return to a primitive lifestyle until the end of time. According to the agrarian lifestyle.lore, in most timelines, this works out for them, but in some timelines, the Blokkats return, consume all of the galaxy except for the Paluush home world, and laugh as the Paluush freeze to death without their star.

Added: 1014

Changed: 193

Removed: 856

Is there an issue? Send a MessageReason:
None


* BrokeYourFistPunchingOutCthulhu: Killing the Grandbunny of the Paluush is extremely difficult, will require the sacrifice of many powerful soldiers, and will result in the destruction of the Paluush and their home world instead of letting you conquer them.

to:

* BrokeYourFistPunchingOutCthulhu: BrokeYourArmPunchingOutCthulhu: Killing the Grandbunny of the Paluush is extremely difficult, will require the sacrifice of many powerful soldiers, and will result in the destruction of the Paluush and their home world instead of letting you conquer them.them. Hope the artifact you get out of it was worth it.
* CantLiveWithoutYou: If the goddess of the Paluush dies, the entire species will die with her.
* CreativeSterility:
** After the downfall of Empress Alice II due to her failed GodhoodSeeker quest, the Aeternum, who were on the brink of expanding to an extragalactic power, collapsed. Some of the more ambitious royals have attempted to rally their society, but to no avail as the Aeternum have grown content with their present status and complacent. That changes a little in the endgame when they finally awaken.
** Since the emergence of their goddess, the Grandbunny, the Paluush have declared the end of history. They are completely content with their current lives and can get what they want with their unusually potent PsychicPowers. They have been temporarily forced out of their complacency twice, both times by the ancestors of the Blokkats, during which they were forced to innovate psychic {{Magitek}}. After driving them off, they immediately gave up their new tech and returned to the agrarian lifestyle.



* CreativeSterility:
** After the downfall of Empress Alice II due to her failed GodhoodSeeker quest, the Aeternum, who were on the brink of expanding to an extragalactic power, collapsed. Some of the more ambitious royals have attempted to rally their society, but to no avail as the Aeternum have grown content with their present status and complacent.
** Since the emergence of their goddess, the Grandbunny, the Paluush have declared the end of history. They are completely content with their current lives and can get what they want with their unusually potent PsychicPowers. They have been temporarily forced out of their complacency twice, both times by the ancestors of the Blokkats, during which they were forced to innovate psychic {{Magitek}}. After driving them off, they immediately gave up their new tech and returned to the agrarian lifestyle.



* {{Tulpa}}: The Grandbunny is basically the goddess of the Paluush species, formed from the wish for peace of the more empathetic Paluush.

to:

* {{Tulpa}}: The Grandbunny is basically the goddess of the Paluush species, formed from the wish for peace of the more empathetic Paluush. She also amplifies the collective Psycho powers of all Paluush, which is part of why they are so much more powerful than normal psions.

Added: 1580

Changed: 416

Is there an issue? Send a MessageReason:
None


* BrokeYourFistPunchingOutCthulhu: Killing the Grandbunny of the Paluush is extremely difficult, will require the sacrifice of many powerful soldiers, and will result in the destruction of the Paluush and their home world instead of letting you conquer them.



* CreativeSterility:
** After the downfall of Empress Alice II due to her failed GodhoodSeeker quest, the Aeternum, who were on the brink of expanding to an extragalactic power, collapsed. Some of the more ambitious royals have attempted to rally their society, but to no avail as the Aeternum have grown content with their present status and complacent.
** Since the emergence of their goddess, the Grandbunny, the Paluush have declared the end of history. They are completely content with their current lives and can get what they want with their unusually potent PsychicPowers. They have been temporarily forced out of their complacency twice, both times by the ancestors of the Blokkats, during which they were forced to innovate psychic {{Magitek}}. After driving them off, they immediately gave up their new tech and returned to the agrarian lifestyle.



* RoyaltySuperpower: The descendants of the Paluush Grandbunny inherit much stronger PsychicPowers.



* SerialEscalation: Much of the content of this mod effectively falls into this. Instead of putting one ringworld around a star, put four. Ringworlds not enough? Build an [[https://en.wikipedia.org/wiki/Alderson_disk Alderson Disk]]. The Prethoryn want to consume all the life in the galaxy? The Blokkats want to harvest the galaxy down to the vacuum energy constant!



* SerialEscalation: Much of the content of this mod effectively falls into this. Instead of putting one ringworld around a star, put four. Ringworlds not enough? Build an [[https://en.wikipedia.org/wiki/Alderson_disk Alderson Disk]]. The Prethoryn want to consume all the life in the galaxy? The Blokkats want to harvest the galaxy down to the vacuum energy constant!

to:

* SerialEscalation: Much {{Tulpa}}: The Grandbunny is basically the goddess of the content of this mod effectively falls into this. Instead of putting one ringworld around a star, put four. Ringworlds not enough? Build an [[https://en.wikipedia.org/wiki/Alderson_disk Alderson Disk]]. The Prethoryn want to consume all Paluush species, formed from the life in wish for peace of the galaxy? The Blokkats want to harvest the galaxy down to the vacuum energy constant!more empathetic Paluush.
Is there an issue? Send a MessageReason:
None


[[https://steamcommunity.com/sharedfiles/filedetails/?id=1121692237 Gigastructural Engineering & More]] is a GameMod for VideoGame/{{Stellaris}} originally by Elowiny, themed around, as the name implies, more and larger megastructures. However, that is not where the mod ends, adding a new midgame crisis, two new endgame crises, and a [[SerialEscalation post-endgame crisis]]. In total, it adds 45 new megastructures, [[{{Kaiserreich}} The]] [[GratuitousGerman Katzenartig]] [[CatFolk Imperium]], [[AbusivePrecursors The Aeternum]], The Compound, and [[PlanetLooters The Blokkat Harvesters]], providing a significant cast of characters and lore to add to the game, all individual components being completely optional.

to:

[[https://steamcommunity.com/sharedfiles/filedetails/?id=1121692237 Gigastructural Engineering & More]] is a GameMod for VideoGame/{{Stellaris}} ''VideoGame/{{Stellaris}}'' originally by Elowiny, themed around, as the name implies, more and larger megastructures. However, that is not where the mod ends, adding a new midgame crisis, two new endgame crises, and a [[SerialEscalation post-endgame crisis]]. In total, it adds 45 new megastructures, [[{{Kaiserreich}} The]] [[GratuitousGerman Katzenartig]] [[CatFolk Imperium]], [[AbusivePrecursors The Aeternum]], The Compound, and [[PlanetLooters The Blokkat Harvesters]], providing a significant cast of characters and lore to add to the game, all individual components being completely optional.
Is there an issue? Send a MessageReason:
None


* {{Expy}}: Perhaps fittingly, given ''Stellaris'' is very much a SpiritualAdaptation of the ''VideoGame/{{Spore}}'''s Space Stage, the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]

to:

* {{Expy}}: Perhaps fittingly, given ''Stellaris'' is very much a SpiritualAdaptation of the ''VideoGame/{{Spore}}'''s Space Stage, the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The the late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]
Is there an issue? Send a MessageReason:
None


* {{Expy}}: Perhaps fittingly, given ''Stellaris'' is very much a SpiritualAdaptation of the ''VideoGame/{{Spore}}'''s Spore Space Stage, the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]

to:

* {{Expy}}: Perhaps fittingly, given ''Stellaris'' is very much a SpiritualAdaptation of the ''VideoGame/{{Spore}}'''s Spore Space Stage, the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]
Is there an issue? Send a MessageReason:
None


* DangerInTheGalacticCore: In vanilla Stellaris, there are originally no hyperlanes leading to the galactic core, and there are only a few stories covering it. This mod adds a project to open hyperlanes leading to it.

to:

* DangerInTheGalacticCore: In vanilla Stellaris, ''Stellaris'', there are originally no hyperlanes leading to the galactic core, and there are only a few stories covering it. This mod adds a project to open hyperlanes leading to it.



* {{Expy}}: Perhaps fittingly, given VideoGame/{{Stellaris}} is very much a SpiritualAdaptation of the [[VideoGame/{{Spore}} Spore Space Stage]], the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]

to:

* {{Expy}}: Perhaps fittingly, given VideoGame/{{Stellaris}} ''Stellaris'' is very much a SpiritualAdaptation of the [[VideoGame/{{Spore}} ''VideoGame/{{Spore}}'''s Spore Space Stage]], Stage, the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Katzen are humanoid cats.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BeastMan: A good chunk of the custom races in this mod are basically humanoid Earth animals.
** The Paluush are bunny people.
** The representatives of the Aeternites are bald blue humanoids, causing outsiders to have misunderstandings, but due to genetic engineering, the appearances of their kind are diverse, most of them looking like various humanoid Earth animals. According to outside lore, baseline Aeternites look like humanoid tanukies.
** The default blokkat portrait displays their avatars as boxlike constructs with a cat face and ears. One of the two alternate portraits portrays them as {{Cat Girl}}s instead.


Added DiffLines:

* TheEvilsOfFreeWill: The Blokkats are so obsessed with efficiency, that they have placed enforcement mechanisms on their own minds. Since free will and chaos are important for creativity, a certain amount of it will be tolerated so long as things are going well, but making plans to end the harvests for silly reasons like compassion is out of the question. If the harvests are not going well, then thought enforcement will minimize free will for theoretical maximum efficiency.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/1121692237_preview_big_bois_2.png]]
[[caption-width-right:350:Somehow not the most insane things you can build]]
->''Those who dare to think big are destined to become the masters of the heavens themselves''
-->-- '''Macroengineering tradition tree quote'''

[[https://steamcommunity.com/sharedfiles/filedetails/?id=1121692237 Gigastructural Engineering & More]] is a GameMod for VideoGame/{{Stellaris}} originally by Elowiny, themed around, as the name implies, more and larger megastructures. However, that is not where the mod ends, adding a new midgame crisis, two new endgame crises, and a [[SerialEscalation post-endgame crisis]]. In total, it adds 45 new megastructures, [[{{Kaiserreich}} The]] [[GratuitousGerman Katzenartig]] [[CatFolk Imperium]], [[AbusivePrecursors The Aeternum]], The Compound, and [[PlanetLooters The Blokkat Harvesters]], providing a significant cast of characters and lore to add to the game, all individual components being completely optional.

It has a lore wiki [[http://gigastructural-engineering-lore.wikidot.com/ here]] and a gameplay wiki [[http://gigastructural-engineering-and-more.wikidot.com/ here]].
----
!!This Mod provides examples of the following tropes:
* DangerInTheGalacticCore: In vanilla Stellaris, there are originally no hyperlanes leading to the galactic core, and there are only a few stories covering it. This mod adds a project to open hyperlanes leading to it.
** The galactic core may or may not already have a fallen empire called the Aeternum already occupying it. One of the mod's crises involves them awakening.
** If a civilization manages to take control of the supermassive quasar in the center of the galaxy, they can build the Quasi-Stellar Obliterator, a superweapon capable of taking out multiple star systems in one shot, turning them into a threat against the entire galaxy.
* DysonSphere: Alongside the one in the base game, several variants of this concept are added, such as the [[https://en.wikipedia.org/wiki/Penrose_process Penrose Sphere]], [[https://en.wikipedia.org/wiki/Matrioshka_brain Matrioshka Brain]], and the [[https://spore.fandom.com/wiki/Fiction:Virgo_Birch_Planet Birch World]].
* {{Expy}}: Perhaps fittingly, given VideoGame/{{Stellaris}} is very much a SpiritualAdaptation of the [[VideoGame/{{Spore}} Spore Space Stage]], the Aeternum are quite similar of The Grox Empire. A powerful, mysterious, ancient, reclusive and extremely technologically advanced (even compared to The late-game player's empire) empire that gives little information about itself to other empires, has a seething hatred for other species, resides in the galactic core, and stays inactive until a war starts, at which point there is no turning back, and no peace to be made. About the only real difference is that unlike The Grox, the Aeternites will eventually [[OhCrap declare war on the entire galaxy with the intention of exterminating them,]] serving as an alternative FinalBoss to the other endgame crisis'.[[note]]Unless you fight the Blokkats[[/note]]
* EternalRecurrence: Following Kaiser Kattail when he [[spoiler: time tunnels into the future reveals that]] after the NaturalEndOfTime, [[spoiler: a massive thing known only as the Atom Shredder rises out of nowhere to cause a new big bang]], and in the aftermath, [[spoiler: The same history of the Katzens more or less plays out, with [[HereWeGoAgain Kaiser Kattail popping out just in time to try and conquer the galaxy again]].]]
* FlatWorld: Your scientists can stumble across a flat Earth, sustained by artificial gravity generators. They have no idea what its makers were thinking, and assume that the primitives currently living on it are going to be very confused when they leave it. One of the custom origins provided by the mod allows you to play those primitives.
* GratuitousGerman: Most of the Katzenartig Imperium's terminology falls squarely into this trope, with the most notable example being the Riesiegerkatzenpanzer, roughly translating to 'Giant Cat Tank'.
* InterstellarWeapon: Two, the Nicoll-Dyson beam, a star whose output is redirected to a PlanetKiller or even star-killer weapon, or the Quasi-Stellar Obliterator, an Active Galactic Nucleus with its power used to kill entire ''star clusters''.
* {{Kaiserreich}}: The Katzenartig Imperium is themed around this, being a highly militaristic and expansionist empire, united around a powerful monarch known as Kaiser Kattail, who depending on your settings will usually try to conquer the galaxy starting around the 2300's.
* LandOfOneCity: The Frame World Origin only allows the player to start in the afromented colony and nowhere else, with them unable to colonize any other cities and any conquered planets during Total War will automatically be resettled into the Capital.
* MagicHarmsTechnology: One of the planets in the mod is covered in a mysterious field, which apparently causes the laws of physics to work differently. Advanced conventional technology becomes non-functional, whereas the natives somehow make use of a force reminiscent of fantasy magic. Try to invade them via conventional means? Their necromancers will curbstomp your sci-fi armies.
* MechanicalAbomination: The Blokkats are something like this, being made of uncountable numbers of attomachines that each have computational capacities comparable to planetary-scale computers. Their objective is to [[spoiler: preserve their existence indefinitely by accumulating so much mass-energy they can propagate their civilization into future versions of the universe]]. They do this by dismantling entire galaxies, and even harvesting the vacuum energy constant.
* NukeEm: The Katzens ''love'' nuclear weapons and nuclear power, with nearly everything Katzen powered by fission or fusion reactors, and the Katzens making copious use of nuclear weapons, both as part of their conquest of Flusion and of the galaxy.
* PlanetSpaceship:
** You can rebuild ordinary moons into Attack Moons.
** When you've advanced enough, you can rebuild ordinary planets into Behemoth Planetcrafts.
** Still not enough? With the right ascension perk, you can combine multiple attack moons and behemoth planetcrafts to forge a Stellar Systemcraft.
* RingWorldPlanet:
** The mod offers the ability to surround the vanilla Stellaris ringworld with more rings.
** With enough tech and an ascension perk, you can build an Alderson Disk instead.
** There is a chance of you encountering an abandoned "Square World", where the would-be ring has corners. How does it handle the uneven gravitational pressure? It uses a form of {{Unobtanium}} and some unique alien technology.
* RuleOfCool: Realistically speaking, a lot of these structures should collapse under the sheer stress of their own weight. How the heck do they hold themselves up? One of the megastructure descriptions mentions some {{Technobabble}} involving the use of extra dimensions and WordOfGod has joked about duct tape. But mostly? These structures are simply awesome!
* TankGoodness: The Katzenartig Imperium loves tanks, with most Katzens apparently trained in armored warfare from their youths, their smallest warships looking like tanks with rocket engines, and their iconic ground vehicle the Riesiegerkatzenpanzer being five hundred meters long, 185 meters tall, and 75 wide, carrying a hypersonic nuclear railgun as its main armament and hundreds of secondary guns.
* ThatsNoMoon: Technically, the Attack Moon, Behemoth Planetcraft, and Stellar Systemcraft all started out as actual celestial features (the first two ''can'' be constructed by specialized megastructure shipyards, but the construction process requires harvesting celestial features for their basic mass), but successfully constructing any one of them makes them subject to this.
* SerialEscalation: Much of the content of this mod effectively falls into this. Instead of putting one ringworld around a star, put four. Ringworlds not enough? Build an [[https://en.wikipedia.org/wiki/Alderson_disk Alderson Disk]]. The Prethoryn want to consume all the life in the galaxy? The Blokkats want to harvest the galaxy down to the vacuum energy constant!
* [[SpaceIsAnOcean Space Is A World War I Battlefield]]: In the mind of the Kaiser, armored warfare on planets is directly translatable to space, with most Katzen admirals having traits related to armored warfare giving minor bonuses.

Top