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''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum, the game was also ported to the UsefulNotes/{{Commodore 64}}.
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''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the UsefulNotes/AmstradCPC Platform/AmstradCPC and UsefulNotes/ZXSpectrum, Platform/ZXSpectrum, the game was also ported to the UsefulNotes/{{Commodore Platform/{{Commodore 64}}.
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[[SimilarlyNamedWorks No relation]] to the 2003 UsefulNotes/Playstation2 game ''VideoGame/GhostHunter''.
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[[SimilarlyNamedWorks No relation]] to the 2003 UsefulNotes/Playstation2 Platform/Playstation2 game ''VideoGame/GhostHunter''.
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IUEO now
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Nightmare Mansion is full of ghosts and zombies that will drain your vital energy by their very presence. To dispel these creatures and make the Terrometer go down, you are armed with a sub-compact anti-matter Phantom splatterer, whose gun sight is controlled completely independently of your movement. Your purpose in exploring this evil-infested place is to claim the reward offered by Professor Twilight, the mansion's owner, and to rescue your twin brother, [[AwesomeMcCoolname Chud Studbuckle]], who got lost inside.
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Nightmare Mansion is full of ghosts and zombies that will drain your vital energy by their very presence. To dispel these creatures and make the Terrometer go down, you are armed with a sub-compact anti-matter Phantom splatterer, whose gun sight is controlled completely independently of your movement. Your purpose in exploring this evil-infested place is to claim the reward offered by Professor Twilight, the mansion's owner, and to rescue your twin brother, [[AwesomeMcCoolname Chud Studbuckle]], Studbuckle, who got lost inside.
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Added image.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_hunters.png]]
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[[SimilarlyNamedWorks No relation]] to the 2003 UsefulNotes/Playstation2 game ''VideoGame/GhostHunter''.
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namespace fix in link
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''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum, the game was also ported to the {{Commodore 64}}.
to:
''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum, the game was also ported to the {{Commodore UsefulNotes/{{Commodore 64}}.
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Changed line(s) 1,2 (click to see context) from:
''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the AmstradCPC and UsefulNotes/ZXSpectrum, the game was also ported to the {{Commodore 64}}.
to:
''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the AmstradCPC UsefulNotes/AmstradCPC and UsefulNotes/ZXSpectrum, the game was also ported to the {{Commodore 64}}.
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Changed line(s) 1,2 (click to see context) from:
''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the AmstradCPC and ZXSpectrum, the game was also ported to the {{Commodore 64}}.
to:
''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the AmstradCPC and ZXSpectrum, UsefulNotes/ZXSpectrum, the game was also ported to the {{Commodore 64}}.
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Added DiffLines:
* WhatTheHellPlayer: "Don't shoot yourself."
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* HauntedHouse: Nightmare Mansion, the game's setting.
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None
Added DiffLines:
''Ghost Hunters'' is a [[HorrorVideoGames horror-themed]] ActionAdventure game published by Creator/{{Codemasters}} in 1987. Originally developed by Philip and Andrew Oliver (who went on from this game to create ''VideoGame/{{Dizzy}}'') for the AmstradCPC and ZXSpectrum, the game was also ported to the {{Commodore 64}}.
Nightmare Mansion is full of ghosts and zombies that will drain your vital energy by their very presence. To dispel these creatures and make the Terrometer go down, you are armed with a sub-compact anti-matter Phantom splatterer, whose gun sight is controlled completely independently of your movement. Your purpose in exploring this evil-infested place is to claim the reward offered by Professor Twilight, the mansion's owner, and to rescue your twin brother, [[AwesomeMcCoolname Chud Studbuckle]], who got lost inside.
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!!Tropes appearing in this game:
* CallAHitpointASmeerp: Your health is known as "Macho Energy."
* CoOpMultiplayer: Of the "assist" version. The second player controls the gun sight.
* FlipScreenScrolling
* HealingPotion: You replenish your energy by drinking from the bubbling cauldrons.
* InvincibleMinorMinion: Some of the monsters are indestructible. They don't affect the Terrometer, fortunately.
* LevelMapDisplay: A map of the mansion is always available at the press of a key.
* TitleScream: "Ghost Hunters!" is the only speech heard in the game.
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Nightmare Mansion is full of ghosts and zombies that will drain your vital energy by their very presence. To dispel these creatures and make the Terrometer go down, you are armed with a sub-compact anti-matter Phantom splatterer, whose gun sight is controlled completely independently of your movement. Your purpose in exploring this evil-infested place is to claim the reward offered by Professor Twilight, the mansion's owner, and to rescue your twin brother, [[AwesomeMcCoolname Chud Studbuckle]], who got lost inside.
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!!Tropes appearing in this game:
* CallAHitpointASmeerp: Your health is known as "Macho Energy."
* CoOpMultiplayer: Of the "assist" version. The second player controls the gun sight.
* FlipScreenScrolling
* HealingPotion: You replenish your energy by drinking from the bubbling cauldrons.
* InvincibleMinorMinion: Some of the monsters are indestructible. They don't affect the Terrometer, fortunately.
* LevelMapDisplay: A map of the mansion is always available at the press of a key.
* TitleScream: "Ghost Hunters!" is the only speech heard in the game.
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