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Trope was cut/disambiguated due to cleanup


* MauveShirt: Tengu A, Tengu B and Kappa C in ''You'', three recurring enemies who are identical to standard {{Mooks}} of their species but have a few lines of dialogue and slightly higher stats. Kappa C stands out for also [[CharClone being red rather than blue like the other kappa, and claiming to be three times faster]].

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* MauveShirt: Tengu A, Tengu B and Kappa C in ''You'', three recurring enemies who are identical to standard {{Mooks}} of their species but have a few lines of dialogue and slightly higher stats. Kappa C stands out for also [[CharClone being red rather than blue like the other kappa, and claiming to be three times faster]].faster.

Added: 178

Removed: 174

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Corrected the trope mentioning Hisoutensoku. Stone Walls don't have offensive potential, which is untrue of Hisoutensoku. Now it is listed under the more appropriate Mighty Glacier.


* MightyGlacier: [[spoiler: Hisoutensoku. It's understandable, really, given the fact that the Hisountensoku in the party is a dream manifestation in the form of a giant robot.]]



* StoneWall: [[spoiler: Hisoutensoku. It's understandable, really, given the fact that the Hisountensoku in the party is a dream manifestation in the form of a giant robot.]]
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Trope was cut/disambiguated due to cleanup, Fixing indentation


** FinalBossPreview: Marisa's stage 13 features Flandre as an NPC competitor. She turns into a BonusBoss if the Gensokyo Chronicle has been completed. You also meet a pre-powered up version of Utsuho as one of the weakest bosses in the game, to foreshadow her character development.

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** * FinalBossPreview: Marisa's stage 13 features Flandre as an NPC competitor. She turns into a BonusBoss an OptionalBoss if the Gensokyo Chronicle has been completed. You also meet a pre-powered up version of Utsuho as one of the weakest bosses in the game, to foreshadow her character development.
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Recently, the game got an UpdatedRerelease in the form of ''Fantasy Maiden Wars Complete Box'', which condenses the four games into one package, and polishes various aspects of the game (such as giving characters more facial expressions, to give an example).

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Recently, the The game got an UpdatedRerelease in the form of ''Fantasy Maiden Wars Complete Box'', which condenses the four games into one package, and polishes various aspects of the game (such as giving characters more facial expressions, to give an example).
example), which was released on August 12, 2019.
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* BrutalBonusLevel: The entirety of [[spoiler:Dream Mode's Future Route. If you trigger it at the end of Chapter 70, you have to face, in order- a tougher version of Chapter 71, a chapter where you have to shoot down three 100k HP bosses in five turns while also being unable to use Makura, a chapter where you fight an empowered Nightmare Hisoutensoku, a BossRush including Nightmares of some of the most threatening characters, involving their spell cards from their chapters (Including but not limited to Flandre's Four of a Kind, Remilia's Scarlet Gensokyo, Yuuka's Dual Spark, Toyohime's Waveguide Fan, Yorihime's Take-mikazuchi, Ran's Ultimate Buddhist, Reimu's Fantasy Nature and Marisa's Master Spark) alongside some new original spells, like one from Yuyuko that reduces all afflicted units' HP to 1... and this comes at the same time as [[OhCrap Yuuka and Toyohime's spell cards, which are both infinite range MAPs (which cover each others' blind spots to boot)]], and lastly a battle against Shitone and her army of Nightmare Giant Sheep and Nightmare Hisoutensokus. They're all brutally difficult- even on ''Normal+'', let alone Lunatic. Shitone in particular is a [[{{Pun}} nightmare]] to face, especially in final last spell card, which boosts her defense and accuracy as her hp drops (On Normal+, she has ''600,000 HP'', in stark contrast, Makura's final healthbar is only 300,000, split into two 150,000 spell cards), to the point where eventually even characters as evasive as Reimu and Yorihime will have no chance to dodge without using a Spirit, and even extremely tanky characters like Hisoutensoku and Tenshi are in danger of being wiped out from the sheer damage the attack puts out.]]

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* BrutalBonusLevel: The entirety of [[spoiler:Dream Mode's Future Route. If you trigger it at the end of Chapter 70, you have to face, in order- a tougher version of Chapter 71, a chapter where you have to shoot down three 100k HP bosses in five turns while also being unable to use Makura, a chapter where you fight an empowered Nightmare Hisoutensoku, a BossRush including Nightmares of some of the most threatening characters, involving their spell cards from their chapters (Including but not limited to Flandre's Four of a Kind, Remilia's Scarlet Gensokyo, Yuuka's Dual Spark, Toyohime's Waveguide Fan, Yorihime's Take-mikazuchi, Ran's Ultimate Buddhist, Reimu's Fantasy Nature and Marisa's Master Spark) alongside some new original spells, like one from Yuyuko that reduces all afflicted units' HP to 1... and this comes at the same time as [[OhCrap Yuuka and Toyohime's spell cards, which are both infinite range MAPs (which cover each others' blind spots to boot)]], and lastly a battle against Shitone and her army of Nightmare Giant Sheep and Nightmare Hisoutensokus. They're all brutally difficult- even on ''Normal+'', let alone Lunatic. Shitone in particular is a [[{{Pun}} nightmare]] to face, especially in her final last spell card, which boosts her defense and accuracy as her hp drops (On Normal+, she has ''600,000 HP'', in stark contrast, Makura's final healthbar is only 300,000, split into two 150,000 spell cards), to the point where eventually even characters as evasive as Reimu and Yorihime will have no chance to dodge without using a Spirit, and even extremely tanky characters like Hisoutensoku and Tenshi are in danger of being wiped out from the sheer damage the attack puts out.]]
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** [[spoiler: In the Future Route, the theme used for Shitone’s final spell card is a medley starting with Enigmatic Doll, then continuing with ''every main game final boss theme'' from ''Embodiment of Scarlet Devil'' to ''Undefined Fantastic Object''. It then plays sections from Meeko’s and Makura’s themes before ending with the main theme.]]

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** [[spoiler: In the Future Route, the theme used for Shitone’s final spell card is a medley starting with Enigmatic Doll, then continuing with ''every main game final boss theme'' from ''Embodiment of Scarlet Devil'' to ''Undefined Fantastic Object''. It then plays sections from Meeko’s Meeko’s, Makura’s, Reimu's and Makura’s Marisa's themes before ending with the main theme.]]
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Added DiffLines:

* MeaninglessMeaningfulWords: Nue yammers on about her "way of life" nonstop throughout Chapter 60, to the point the phrase "way of life" shows up in roughly half her lines. It's all hot air; she ''really'' wants to be with the rest of Byakuren's friends, but she's too proud to admit it. Thankfully, kicking the crap out of her gets her out of it.
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* AreaOfEffect: What ''Touhou'' brings to the ''Super Robot Wars'' formula, other than the characters, is Spell Cards. The cards that bosses use take the form of this trope, outlining spaces on the map; anyone who attacks the boss from a marked spaced will be counterattacked, and anyone ending their turn on one can be targetted by the actual Spell Card, which can be any or all of them depending on the card.

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* AreaOfEffect: What ''Touhou'' brings to the ''Super Robot Wars'' formula, other than the characters, is Spell Cards. The cards that bosses use take the form of this trope, outlining spaces on the map; anyone who attacks the boss from a marked spaced space will be counterattacked, and anyone ending their turn on one can be targetted by the actual Spell Card, which Card. The markers aren't always avoidable, but lighter markers do less damage, and in some cases clever positioning can be any or all of them depending on prevent the card.boss from hitting someone you don't want.
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Added DiffLines:

* AreaOfEffect: What ''Touhou'' brings to the ''Super Robot Wars'' formula, other than the characters, is Spell Cards. The cards that bosses use take the form of this trope, outlining spaces on the map; anyone who attacks the boss from a marked spaced will be counterattacked, and anyone ending their turn on one can be targetted by the actual Spell Card, which can be any or all of them depending on the card.
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None

Added DiffLines:

** [[spoiler: In the Future Route, the theme used for Shitone’s final spell card is a medley starting with Enigmatic Doll, then continuing with ''every main game final boss theme'' from ''Embodiment of Scarlet Devil'' to ''Undefined Fantastic Object''. It then plays sections from Meeko’s and Makura’s themes before ending with the main theme.]]
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None


* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their MidseasonUpgrade forms and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.

to:

* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring start with will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their MidseasonUpgrade forms and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.
Is there an issue? Send a MessageReason:
None


* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their {MidseasonUpgrade}s and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.

to:

* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their {MidseasonUpgrade}s MidseasonUpgrade forms and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.
Is there an issue? Send a MessageReason:
None


* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their {{MidseasonUpgrade}}s and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.

to:

* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their {{MidseasonUpgrade}}s {MidseasonUpgrade}s and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.
Is there an issue? Send a MessageReason:
None


* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their MidseasonUpgrades and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.

to:

* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their MidseasonUpgrades {{MidseasonUpgrade}}s and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.
Is there an issue? Send a MessageReason:
None


* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their MidSeasonUpgrades and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.

to:

* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, Reimu and Marisa starting with their MidSeasonUpgrades MidseasonUpgrades and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.
Is there an issue? Send a MessageReason:
None


* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, etc). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.

to:

* NewGamePlus: In ''Complete Box'', beating the game as well as the three bonus scenarios (Sakuya's, the gaiden chapters [[spoiler:featuring the Yorihime refight]] and [[spoiler:Meeko's]]) will unlock Dream Mode. This allows the player to pick any six units (except [[SecretCharacter Akyuu]]) from any point in the game to start with (and they'll never leave your party, even during chapters such as Chapter 13R where you can only deploy Reimu), as well as having all characters start with PP equal to the total amount acquired across the previous playthrough (Including a prior Dream Mode playthrough). [[spoiler:Dream Mode also lets you use Makura and Meeko from the very beginning of the game, as they join during Chapter 1 in a Dream Mode playthrough, and there is a special Future Route for Dream Mode playthroughs, to take into account that Meeko and Makura are party members.]] This is why the ''Kou'' chapters have the cost mechanic applied to them in ''CB''; in Dream Mode you can pick enough heavy hitters that you can use enough cost to run out. Any units you bring will also keep any buffs they would acquire over the story (i.e. Tenshi getting the Courage spirit and her second finisher, Yuuka getting access to her Full Bloom Mode, etc).Reimu and Marisa starting with their MidSeasonUpgrades and True Trichromatic Lotus Butterfly). Additionally, any secrets you unlock (except for Reimu and Marisa's pre-upgrade forms) in a given playthrough will be available on any future playthrough- including route exclusives like Akyuu and Lily Black.
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None


** In ''Complete Box'', these are altered. While the Alice example is unchanged, as is the example in Chapter 72, talking Cirno down no longer starts her with two upgrades, and instead just clears the EX mission, granting you 10,000 points.

to:

** In ''Complete Box'', these are altered. While the Alice example is unchanged, as is the example in Chapter 72, talking Cirno down no longer starts her with two upgrades, and instead just clears the EX mission, granting you 10,000 points.points (The player now automatically gains 10 WP per stage cleared).
Is there an issue? Send a MessageReason:
None


* BrutalBonusLevel: The entirety of [[spoiler:Dream Mode's Future Route. If you trigger it at the end of Chapter 70, you have to face, in order- a tougher version of Chapter 71, a chapter where you have to shoot down three 100k HP bosses in five turns while also being unable to use Makura, a chapter where you fight an empowered Nightmare Hisoutensoku, a BossRush including Nightmares of some of the most threatening characters, involving their spell cards from their chapters (Including but not limited to Flandre's Four of a Kind, Remilia's Scarlet Gensokyo, Yuuka's Dual Spark, Toyohime's Waveguide Fan, Yorihime's Take-mikazuchi, Ran's Ultimate Buddhist, Reimu's Fantasy Nature and Marisa's Master Spark) alongside some new original spells, like one from Yuyuko that reduces all afflicted units' HP to 1... and this comes at the same time as [[OhCrap Yuuka and Toyohime's spell cards, which are both infinite range MAPs (which cover each others' blind spots to boot)]], and lastly a battle against Shitone and her army of Nightmare Giant Sheep and Nightmare Hisoutensokus. They're all brutally difficult- even on ''Normal+'', let alone Lunatic.]]

to:

* BrutalBonusLevel: The entirety of [[spoiler:Dream Mode's Future Route. If you trigger it at the end of Chapter 70, you have to face, in order- a tougher version of Chapter 71, a chapter where you have to shoot down three 100k HP bosses in five turns while also being unable to use Makura, a chapter where you fight an empowered Nightmare Hisoutensoku, a BossRush including Nightmares of some of the most threatening characters, involving their spell cards from their chapters (Including but not limited to Flandre's Four of a Kind, Remilia's Scarlet Gensokyo, Yuuka's Dual Spark, Toyohime's Waveguide Fan, Yorihime's Take-mikazuchi, Ran's Ultimate Buddhist, Reimu's Fantasy Nature and Marisa's Master Spark) alongside some new original spells, like one from Yuyuko that reduces all afflicted units' HP to 1... and this comes at the same time as [[OhCrap Yuuka and Toyohime's spell cards, which are both infinite range MAPs (which cover each others' blind spots to boot)]], and lastly a battle against Shitone and her army of Nightmare Giant Sheep and Nightmare Hisoutensokus. They're all brutally difficult- even on ''Normal+'', let alone Lunatic. Shitone in particular is a [[{{Pun}} nightmare]] to face, especially in final last spell card, which boosts her defense and accuracy as her hp drops (On Normal+, she has ''600,000 HP'', in stark contrast, Makura's final healthbar is only 300,000, split into two 150,000 spell cards), to the point where eventually even characters as evasive as Reimu and Yorihime will have no chance to dodge without using a Spirit, and even extremely tanky characters like Hisoutensoku and Tenshi are in danger of being wiped out from the sheer damage the attack puts out.]]

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