History VideoGame / Gauntlet

7th Feb '17 4:51:39 PM Shadi_Potter
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!! The book PATHS OF EVIL use these tropes:

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!! The book PATHS OF EVIL use uses these tropes:



* MythologyGag: Morgan notes that his food supply is running low. Orlando quips "Does this mean the {{wizard needs food badly}}?"
** Morgan the Wizard is an obvious reference to [[KingArthur Morgan Le Fay]].

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* MythologyGag: MythologyGag:
**
Morgan notes that his food supply is running low. Orlando quips "Does this mean the {{wizard needs food badly}}?"
** Morgan the Wizard is an obvious reference to [[KingArthur Morgan Le Fay]].
badly}}?"



* {{Novelization}}: The book adapts Sumner's Tower, Forest Realm and Forsaken Province from ''Dark Legacy''.

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* {{Novelization}}: The book adapts Sumner's Tower, Forest Realm and Realm, Forsaken Province and Castle Stronghold from ''Dark Legacy''. Legacy''.
* OrphanedSeries: Due to the demise of the publisher.



* ShoutOut:
** Morgan the Wizard is an obvious reference to [[KingArthur Morgan Le Fay]].
** The Lich is [[Franchise/MortalKombat an undead who taunts you "COME HERE!"]]. Creator/MidwayGames was involved with both franchises.



* StillbornFranchise: Due to the demise of the publisher.
1st Feb '17 6:43:55 PM Shadi_Potter
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* CompositeCharacter: The Dark Lord Asrioth is a {{Lich}} (the Province boss) but he has the appearance and attacks of the Shadow Wraith (the Dream boss) from the games.

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* CompositeCharacter: The Dark Lord Asrioth is a {{Lich}} (the Province boss) but he has the appearance and attacks of the Shadow Wraith (the Dream boss) from the games.



* DistilledAdaptation: The book only had four runestones (where the heroes find two), while the Province and Castle realms are merged together with an undead army.


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* PragmaticAdaptation: The book mentioned four runestones exist (where the heroes find two); while the Province and Castle realms are merged together with an undead army.
1st Feb '17 6:40:21 PM Shadi_Potter
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* BigfootSasquatchAndYeti: The latter is the boss of the Ice Domain.



* EldritchAbomination: The Shadow Wraith of the Dream World, and the demon Skorne.



* InstantDeathRadius: Death in the 2014 remake and Slayer Edition has been changed into an invulnerable OneHitKill creature. Not even magic can banish it unlike previous games. Death only appears on certain stages of Campaign and every 6th floor of Endless, which pursues the players until it has made a kill (or after some time), and then comes back again later.

to:

* InstantDeathRadius: Death in the 2014 20g14 remake and Slayer Edition has been changed into an invulnerable OneHitKill creature. Not even magic can banish it unlike previous games. Death only appears on certain stages of Campaign and every 6th floor of Endless, which pursues the players until it has made a kill (or after some time), and then comes back again later.



* OurGeniesAreDifferent: The Desert Realm's Genie boss comes from an urn, and is armed with SinisterScimitars. He also has one red eye, which he uses to [[Comicbook/Cyclops shoot optic blasts or sweep half the arena]].



** Arcade version items run for a limited time once they are picked up. In consoles, items are stocked in a personal inventory can be toggled on or off whenever you want.

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** Arcade version items run for a limited time once they are picked up. In consoles, items are stocked in a personal an inventory and can be toggled on or off whenever you want.want.
** A portal brings you to specific stages in the console versions. In the arcade, each realm is an entire stage, so if you miss a certain stone or item from a sub-stage, you can't go back unless you restart the whole realm from the beginning.


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* SpiderPeople: The Spider Queen, the boss of the Forest Realm.


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* CompositeCharacter: The Dark Lord Asrioth is a {{Lich}} (the Province boss) but he has the appearance and attacks of the Shadow Wraith (the Dream boss) from the games.
* CoversAlwaysLie: The book's cover features the Wizard, Valkyrie, and Elf, along with Dark Legacy's Knight and Dwarf. The latter two do not exist in the novel.
* DistilledAdaptation: The book only had four runestones (where the heroes find two), while the Province and Castle realms are merged together with an undead army.


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* SequelHook: The Spider Queen and Lich are defeated, and the rest of the demon lords are winding up. Still no mention of Garm, Skorne, or the other four heroes.
* StillbornFranchise: Due to the demise of the publisher.
31st Jan '17 10:27:44 PM Shadi_Potter
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* CreepyCathedral: The aptly-named ''Desecrated Temple'', which is overflowing with monster generators and rockin' OminousLatinChanting.



* {{Expy}}: The Necromancer in the most recent game can be seen as one for the Sorceress from ''Dark Legacy.''

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* {{Expy}}: The Necromancer in the most recent game can be seen as one for the Sorceress from ''Dark Legacy.'''' In fact, the Sorceress' Level 90 rank title is Necromancer.
** Thor is essentially Franchise/ConanTheBarbarian with a battle axe.



* FriendlyFireproof: In ''Gauntlet,'' shooting other players initially carries no penalty, but after enough levels, they will start to stun other players. Woe unto you if your allies are griefers.

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* FriendlyFireproof: In ''Gauntlet,'' shooting other players initially carries no penalty, but after enough levels, they will start to stun or even damage other players. Woe unto you if your allies are griefers.



* {{Golem}}: A notable enemy in ''Legends'' and ''Dark Legacy'', where each realm has its own golem motif. They are [[MightyGlacier heavy hitters and can soak up a lot of damage]], which means they are also a good source of experience.
** BearsAreBadNews: The Ice Domain in ''Dark Legacy'' is notable for having ''polar bears'' as the realm's golems. These bears' mouths have a more zombified look to it.



* InsurmountableWaistHighFence: The main weakness of golems in ''Legends'' and ''Dark Legacy'' is to lure them against a wall or fence and hack them down from the opposite side without fear of retaliation.



** Arcade version items run for a limited time once they are picked up. In consoles, items are stocked in a personal inventory can be toggled on or off whenever you want.



** Killing Golems often require [[TacticalWithdrawal a lot of backing up and shooting]]. Upon victory, the narrator remarks "I have never seen such bravery".



* SquishyWizard: In the original game, the Wizard takes full damage. Other characters have a reduction up to 40%. The Sorceress from ''Dark Legacy'' also counts as this.

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* SquishyWizard: In the original game, the Wizard takes full damage. Other characters have a reduction up to 40%.30%. The Sorceress from ''Dark Legacy'' also counts as this.



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!! The book PATHS OF EVIL use these tropes:

* AerithAndBob: We have Layla, Kore and then... Morgan and Orlando. Most of the book's {{NonPlayerCharacter/NPC}}s also have very ordinary (or at least real-world) names like Sebastian and Celeste.
* MythologyGag: Morgan notes that his food supply is running low. Orlando quips "Does this mean the {{wizard needs food badly}}?"
** Morgan the Wizard is an obvious reference to [[KingArthur Morgan Le Fay]].
** Sumner provides each of the four heroes with signet rings. These rings transform them into their respective secret characters: Minotaur for Warrior, Falconess for Valkyrie, Jackal for Wizard and Tigress for Elf.
* NamedByTheAdaptation: Orlando the Warrior, Layla the Valkyrie, Kore the Elf Archer, and Morgan the Wizard. The setting is Viridus, while the game's individual realms are named like Buchanan Castle and Doomed Forest.
* {{Novelization}}: The book adapts Sumner's Tower, Forest Realm and Forsaken Province from ''Dark Legacy''.
* WritersCannotDoMath: While scouting the town infested with undead, Morgan counts 180 skeletons and 285 zombies. Orlando remarks "almost 400 enemies", which Morgan responds with "fighting 365 undead won't be easy".
28th Jan '17 4:27:29 PM Shadi_Potter
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** In ''Dark Legacy'' there were green drumsticks with crossbones in them and a bite taken out of them. These were ''poisoned meat'' that could take away 100 Health, and unless you were a Wizard or a Sorceress of at least Level 50 you had to avoid them (if you were that Wizard / Sorceress of at least Level 50, though, you could use a potion to turn it into a good, brown, drumstick good for 100 Health).

to:

** In ''Dark Legacy'' there were green drumsticks with crossbones in them and a bite taken out of them. These were ''poisoned meat'' that could take away 100 Health, and unless you were a Wizard or a Sorceress of at least Level 50 you had to avoid them (if you were that Wizard / Sorceress of at least Level 50, though, you could use a potion to turn it into a good, brown, healthy drumstick good for 100 Health).Health).
* InstantDeathRadius: Death in the 2014 remake and Slayer Edition has been changed into an invulnerable OneHitKill creature. Not even magic can banish it unlike previous games. Death only appears on certain stages of Campaign and every 6th floor of Endless, which pursues the players until it has made a kill (or after some time), and then comes back again later.



* LevelDrain: [[TheGrimReaper Death]] in ''Dark Legacy'' can not only drain health if it wears red robes, he can also (if he wears black robes) drain '''{{Character Level}}s.''' If you're wearing a halo when you face Death, though, ''you can drain a level of health or experience from Death instead.''


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* LifeDrain: Most incarnations of Death saps 100~200 Health, including ''Legends''. In ''Dark Legacy'', red-robed Death does the life-stealing. If you have the Anti-Death Halo, ''you steal Health from Death''.
** LevelDrain: Black-robed Death in ''Dark Legacy'' (arcade and consoles) steals '''{{Character Level}}s.''' If you're armed with the halo, the tide is reversed, which is actually one of the best ways to rack up easy level-ups.


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* ReformulatedGame: The home ports of ''Legends'' are drastically different from the arcade, to the point that players are confused why certain levels are different. The console ''Legends'' adopted the arcade's Mountain and Castle with ''Dark Legacy's'' Province/Sky and Ice.
** The arcade versions have much simpler goals of collecting all 12~13 Rune Stones, but the consoles added even more monsters and quest items to unlock other realms like obelisks and crystals. Dark Legacy's Battlefield realm existed in the arcade and consoles, but not in the original Legends.
** In the arcades, by having a Level 10 hero, you unlock his/her secret character. In the consoles, you have to collect ''all'' tokens from each Treasure Room. Missing a single token denies you that achievement.
12th Jan '17 6:43:10 AM sarysa
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** In the NES version of the original game, a password is required to enter the final level. Passwords are also used in lieu of save files, which was common on the NES. {{Speedrun}}ners know that the first letter of the save file password determines what the vault password is, and they even have tables for it. Woe for you if your first letter of your save file password should happen to be an A -- the password will be invalid and you could very well reach the vault, having legitimately uncovered all the clues, and not be able to finish the game because the 'A' password is rejected.

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** In the NES version of the original game, a password is required to enter the final level. Passwords are also used in lieu of save files, which was common on the NES. {{Speedrun}}ners know that the first letter of the save file password determines what the vault password is, and they even have tables for it. Woe for to you if your the first letter of your save file password should happen to be an A -- the password will be invalid and you could very well reach the vault, having legitimately uncovered all the clues, and not be able to finish the game because the 'A' password is rejected.
10th Jan '17 7:54:32 PM Shadi_Potter
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Introduced in 1985, Creator/{{Atari}}'s ''Gauntlet'' was based on the earlier ''Dandy,'' written for the UsefulNotes/Atari8BitComputers. Up to four heroes -- a warrior, a valkyrie, a wizard, and an elf -- went DungeonCrawling, viewed from above in a scrolling window, collecting treasure and defeating monsters. Each player had a joystick and two buttons, labeled "Fire" and "Magic;" the latter button activated a potion which [[SmartBomb weakened or destroyed all enemies on the screen]]. Each hero had a specialty: The warrior [[GlassCannon did extra damage]], the valkyrie had [[StoneWall the best defense]], the wizard [[SquishyWizard did extra damage when using potions]], and the elf [[FragileSpeedster trumped everyone in movespeed]].

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Introduced in 1985, Creator/{{Atari}}'s ''Gauntlet'' was based on the earlier ''Dandy,'' written for the UsefulNotes/Atari8BitComputers. Up to four heroes -- a warrior, a valkyrie, a wizard, and an elf -- went DungeonCrawling, viewed from above in a scrolling window, collecting treasure and defeating monsters. Each player had a joystick and two buttons, labeled "Fire" and "Magic;" the latter button activated a potion which [[SmartBomb weakened or destroyed all enemies on the screen]]. Each hero had a specialty: The warrior [[GlassCannon did extra damage]], Thor the valkyrie Warrior [[MightyGlacier excels in melee combat]], Thyra the Valkyrie had [[StoneWall the best defense]], armor]], Merlin the wizard Wizard [[SquishyWizard did extra damage when using potions]], can destroy all hostile targets with magic]], and Questor the elf Elf [[FragileSpeedster trumped everyone in movespeed]].
agility]].
27th Dec '16 6:55:42 PM R.G.
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* Expy: The Necromancer in the most recent game can be seen as one for the Sorceress from ''Dark Legacy.''

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* Expy: {{Expy}}: The Necromancer in the most recent game can be seen as one for the Sorceress from ''Dark Legacy.''
12th Dec '16 4:27:32 PM CorahsUncle
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* LevitatingLotusPosition: The Wizard class has this as an IdleAnimation in ''Dark Legacy.''
* LimitedSpecialCollectorsUltimateEdition: The UsefulNotes/{{Nintendo 64}} version of ''Gauntlet Legends'' came with a Warrior miniature.

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* LevitatingLotusPosition: The Wizard class has this as an IdleAnimation in ''Dark Legacy.''
* LimitedSpecialCollectorsUltimateEdition: The UsefulNotes/{{Nintendo 64}} version of ''Gauntlet Legends'' came with a Warrior miniature.
Legacy''.



* OurDragonsAreDifferent: The NES version had a three headed dragon as the final boss. In the arcade version of ''Gauntlet II,'' the dragon is a rare enemy that guards various areas by shooting fire for a long distance (or rapidly cooking players that try getting too close).

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* OurDragonsAreDifferent: The NES version had a three headed three-headed dragon as the final boss. In the arcade version of ''Gauntlet II,'' II'', the dragon is a rare enemy that guards various areas by shooting fire for a long distance (or rapidly cooking players that try getting too close).



** The story mode has 5 bosses that are increasingly powerful dragons. The last one is the cursed adventurer that beat all 5 before you. Literally.

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** The story mode has 5 five bosses that are increasingly powerful dragons. The last one is the cursed adventurer that beat all 5 five before you. Literally.
12th Dec '16 4:12:36 PM Xtifr
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Introduced in 1985, Creator/{{Atari}}'s '''Gauntlet''' was based on the earlier ''Dandy,'' written for the UsefulNotes/Atari8BitComputers. Up to four heroes -- a warrior, a valkyrie, a wizard, and an elf -- went DungeonCrawling, viewed from above in a scrolling window, collecting treasure and defeating monsters. Each player had a joystick and two buttons, labeled "Fire" and "Magic;" the latter button activated a potion which [[SmartBomb weakened or destroyed all enemies on the screen]]. Each hero had a specialty: The warrior [[GlassCannon did extra damage]], the valkyrie had [[StoneWall the best defense]], the wizard [[SquishyWizard did extra damage when using potions]], and the elf [[FragileSpeedster trumped everyone in movespeed]].

to:

Introduced in 1985, Creator/{{Atari}}'s '''Gauntlet''' ''Gauntlet'' was based on the earlier ''Dandy,'' written for the UsefulNotes/Atari8BitComputers. Up to four heroes -- a warrior, a valkyrie, a wizard, and an elf -- went DungeonCrawling, viewed from above in a scrolling window, collecting treasure and defeating monsters. Each player had a joystick and two buttons, labeled "Fire" and "Magic;" the latter button activated a potion which [[SmartBomb weakened or destroyed all enemies on the screen]]. Each hero had a specialty: The warrior [[GlassCannon did extra damage]], the valkyrie had [[StoneWall the best defense]], the wizard [[SquishyWizard did extra damage when using potions]], and the elf [[FragileSpeedster trumped everyone in movespeed]].
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