Follow TV Tropes

Following

History VideoGame / GameDevStory

Go To

OR

Is there an issue? Send a MessageReason:
None


** If you're a complete monster, you can create a High-school shooter (yes, these two are not mutually exclusive) and call it ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared in-game to shut your company down and it will sell pretty well. Heck, you may even get a letter praising the game!

to:

** If you're a complete monster, you can create a High-school high-school shooter (yes, these two are not mutually exclusive) and call it ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared angry mobs appear in-game to shut raid your company down and it will sell pretty well. Heck, you may even get a letter praising the game!



** The in-game BlandNameProduct equivalent of the Sega Saturn is called the ''Uranus''. Try not to giggle at the word.

to:

** The in-game BlandNameProduct equivalent of the Sega Saturn is called the ''Uranus''.''{{Uranus|Is Showing}}''. Try not to giggle at the word.
Is there an issue? Send a MessageReason:
None


''Game Dev Story'' by Creator/{{Kairosoft}} is a small indie game for the iPod and Android; a PC version was released but only in Japan. In it, you are the president of a fledgling video game company just after [[TheGreatVideoGameCrashOf1983 the crash]] and just before [[BlandNameProduct Intendro]] is to release a new console. Your job is to make as much money as you can within 20 years, perhaps even releasing your own console.

to:

''Game Dev Story'' by Creator/{{Kairosoft}} is a small indie game for the iPod and Android; a PC version was released but only in Japan. In it, you are the president of a fledgling video game company just after [[TheGreatVideoGameCrashOf1983 [[UsefulNotes/TheGreatVideoGameCrashOf1983 the crash]] and just before [[BlandNameProduct Intendro]] is to release a new console. Your job is to make as much money as you can within 20 years, perhaps even releasing your own console.
Is there an issue? Send a MessageReason:
Namespacing Playstation


** You can have your team (perhaps the same team mentioned above) create a ''Music Pirate'' game that has an ultra-vulgar expletive-laden TakeThat against the RIAA for it's title. On the SonyPlaystation. No one will care and it will even sell well!

to:

** You can have your team (perhaps the same team mentioned above) create a ''Music Pirate'' game that has an ultra-vulgar expletive-laden TakeThat against the RIAA for it's its title. On the SonyPlaystation.UsefulNotes/PlayStation. No one will care and it will even sell well!
Is there an issue? Send a MessageReason:
None


* DefaceTheMoon: One of the methods of advertising you can pull off is ''Lunar Writing''. Meaning, you can pay someone to ''deface the moon'' with your company's ad on your behalf!

to:

* DefaceTheMoon: DefaceOfTheMoon: One of the methods of advertising you can pull off is ''Lunar Writing''. Meaning, you can pay someone to ''deface the moon'' with your company's ad on your behalf!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DefaceTheMoon: One of the methods of advertising you can pull off is ''Lunar Writing''. Meaning, you can pay someone to ''deface the moon'' with your company's ad on your behalf!
Is there an issue? Send a MessageReason:
None


* AdamSmithHatesYourGuts: Yeah, the travelling salesman has the tendency to jack the price of his wares up gradually until it hits a ceiling price. For example, the [[BlandNameProduct Dead Bull]] energy drink starts off at 50k a bottle, but late game, after you buy all the boosts and several career change manuals, the end price of the drink is 550k a bottle.

to:

* AdamSmithHatesYourGuts: Yeah, the travelling salesman has the tendency to jack the price of his wares up gradually until it hits a ceiling price. For example, the [[BlandNameProduct Dead Bull]] energy drink starts off at 50k a bottle, but late game, after you buy all the boosts and boosts, several career change manuals, manuals and move buildings twice, the end price of the drink is 550k a bottle.bottle. Handwaved in that he's the OnlyShopInTown.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SelfImposedChallenge: Some players have tried playing with an extra condition that renders them forfeit if they managed to get to the point where their assistant have to sell off her valuables to fund the company. Invariably, this means trying to '''not''' dip below $50k in cash (it feels disgraceful because your assistant is selling ''her'' valuables to fund ''your'' company).
Is there an issue? Send a MessageReason:
should be Chimpan Z Force, given how often the term \"Chimpan\" is used in-game and that Chimpan Z rolls off as a Punny Name


* EverythingsBetterWithMonkeys: Chipman Z Force, an unlockable character.

to:

* EverythingsBetterWithMonkeys: Chipman Chimpan Z Force, an unlockable character.
Is there an issue? Send a MessageReason:
Ninja and Formula One are mutually exclusive in the game and can never be selected together


** Did somebody say, "Ninja Formula One Racer for the Wii/Whoops"?

to:

** Did somebody say, "Ninja Formula One Racer for the Wii/Whoops"?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Retraux}}: The graphics and sprites are all designed to look like they came from a SNES game from the early 90s.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RoyalsWhoActuallyDoSomething: King Ackbar. Also, it seems that in this game's universe, Prince Charles has denounced his royal heritage and decided to become a game developer instead.
Is there an issue? Send a MessageReason:
None


** If you're a complete monster, you can create a High-school shooter and call it ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared in-game to shut your company down and it will sell pretty well.

to:

** If you're a complete monster, you can create a High-school shooter (yes, these two are not mutually exclusive) and call it ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared in-game to shut your company down and it will sell pretty well.well. Heck, you may even get a letter praising the game!
Is there an issue? Send a MessageReason:
None


** If you're a CompleteMonster, you can create a High-school shooter and call it ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared in-game to shut your company down and it will sell pretty well.

to:

** If you're a CompleteMonster, complete monster, you can create a High-school shooter and call it ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared in-game to shut your company down and it will sell pretty well.
Is there an issue? Send a MessageReason:
None


** You can create a High-school shooter and call it ''Columbine''. Yeah, no police appeared in-game to shut your company down.

to:

** You If you're a CompleteMonster, you can create a High-school shooter and call it ''Columbine''. Yeah, ''Columbine'', and even though the staff acknowledges that it's an odd combo, no police appeared in-game to shut your company down.down and it will sell pretty well.

Added: 126

Changed: 93

Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: It can turn out this way.

to:

* RefugeInAudacity: It can turn out this way.Given that the game doesn't have any moral checks whatsoever, the possibilities are endless.


Added DiffLines:

** You can create a High-school shooter and call it ''Columbine''. Yeah, no police appeared in-game to shut your company down.
Is there an issue? Send a MessageReason:
None


** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeItem of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out ''all four primary'' (coder, writer, designer and sound engineer) and ''both secondary'' (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...

to:

** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeItem of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out ''all four primary'' (coder, writer, designer and sound engineer) and ''both secondary'' (producer and director) skills.levels. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...
Is there an issue? Send a MessageReason:
None


** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out ''all four primary'' (coder, writer, designer and sound engineer) and ''both secondary'' (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...

to:

** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter LethalJokeItem of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out ''all four primary'' (coder, writer, designer and sound engineer) and ''both secondary'' (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...
Is there an issue? Send a MessageReason:
None


** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out all 4 primary (coder, writer, designer and sound engineer) and both secondary (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...

to:

** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out all 4 primary ''all four primary'' (coder, writer, designer and sound engineer) and both secondary ''both secondary'' (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...
Is there an issue? Send a MessageReason:
None


** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out all 4 primary (coder, writer, designer and sound engineer) and both secondary (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over.

to:

** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out all 4 primary (coder, writer, designer and sound engineer) and both secondary (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over. Also, hardware engineers have lousy design and sound skills...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also, said unlockable potato chip CPU and punch card media console. As silly as it sounds, it's a LethalJokeCharacter of a money maker since it's so novel it sells well. But then it wraps back to AwesomeButImpractical in that you need ''six hardware engineers'' to unlock it, and to get to a hardware engineer, the employee must have maxed out all 4 primary (coder, writer, designer and sound engineer) and both secondary (producer and director) skills. By the time you get that far, it's likely that the 20 years are already over.

Added: 314

Removed: 400

Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: The hacker class employees. High in capabilities even at level 1 and can practically stand on their own, but by the time you managed to level an employee to hacker class, the game would've been nearing the end since you'd need to have leveled the employee 30 times and change job 7 times.



* ExecutiveMeddling: The game! The only thing your developers do on their own (other than work) is ask your permission to try something on the current game in development. Everything else, you have total control. What game to make. How to make the game. What job they'll do. Even where they sit. Want to churn out sequel after sequel? Work your staff overtime and burn them out creatively? Go for it.
Is there an issue? Send a MessageReason:
None


** You can create a ''Music Pirate'' game that has an ultra-vulgar expletive-laden TakeThat against the RIAA for it's title. On the SonyPlaystation. No one will care and it will even sell well!

to:

** You can have your team (perhaps the same team mentioned above) create a ''Music Pirate'' game that has an ultra-vulgar expletive-laden TakeThat against the RIAA for it's title. On the SonyPlaystation. No one will care and it will even sell well!
Is there an issue? Send a MessageReason:
None


** You can create a ''Music Pirate'' game and have a ultra-vulgar expletive TakeThat against the RIAA for it's title. On the SonyPlaystation. No one will care and it will even sell well!

to:

** You can create a ''Music Pirate'' game and have a that has an ultra-vulgar expletive expletive-laden TakeThat against the RIAA for it's title. On the SonyPlaystation. No one will care and it will even sell well!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The in-game BlandNameProduct equivalent of the Sega Saturn is called the ''Uranus''. Try not to giggle at the word.
Is there an issue? Send a MessageReason:
None


** You can create a ''Music Pirate'' game and have a ultra-vulgar expletive TakeThat against the RIAA for it's title. No one will care and it will even sell well!

to:

** You can create a ''Music Pirate'' game and have a ultra-vulgar expletive TakeThat against the RIAA for it's title. On the SonyPlaystation. No one will care and it will even sell well!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** You can create a ''Music Pirate'' game and have a ultra-vulgar expletive TakeThat against the RIAA for it's title. No one will care and it will even sell well!
Is there an issue? Send a MessageReason:
None


* AdamSmithHatesYourGuts: Yeah, the travelling salesman has the tendency to jack the price of his wares up gradually until it hits a ceiling price. For example, the [[BlandNameProduct Dead Bull]] energy drink starts off at 50k a bottle at the start, but late game, after you buy the boosts and several career change manuals, the end price of the drink is 550k a bottle.

to:

* AdamSmithHatesYourGuts: Yeah, the travelling salesman has the tendency to jack the price of his wares up gradually until it hits a ceiling price. For example, the [[BlandNameProduct Dead Bull]] energy drink starts off at 50k a bottle at the start, bottle, but late game, after you buy all the boosts and several career change manuals, the end price of the drink is 550k a bottle.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdamSmithHatesYourGuts: Yeah, the travelling salesman has the tendency to jack the price of his wares up gradually until it hits a ceiling price. For example, the [[BlandNameProduct Dead Bull]] energy drink starts off at 50k a bottle at the start, but late game, after you buy the boosts and several career change manuals, the end price of the drink is 550k a bottle.

Changed: 60

Removed: 14

Is there an issue? Send a MessageReason:
None


http://static.tvtropes.org/pmwiki/pub/images/gamedevstory1a_9100.gif
%%[[caption-width:288:caption text here]]

to:

http://static.[[quoteright:288:http://static.tvtropes.org/pmwiki/pub/images/gamedevstory1a_9100.gif
%%[[caption-width:288:caption text here]]
gif]]



NeedsMoreLove.
Is there an issue? Send a MessageReason:
moved from Main + cleaning

Added DiffLines:

http://static.tvtropes.org/pmwiki/pub/images/gamedevstory1a_9100.gif
%%[[caption-width:288:caption text here]]

''Game Dev Story'' by Creator/{{Kairosoft}} is a small indie game for the iPod and Android; a PC version was released but only in Japan. In it, you are the president of a fledgling video game company just after [[TheGreatVideoGameCrashOf1983 the crash]] and just before [[BlandNameProduct Intendro]] is to release a new console. Your job is to make as much money as you can within 20 years, perhaps even releasing your own console.

Though released with little fanfare, the game has gone on to see critical and commercial success. As an affectionate parody and look back at the last 20 years of video games as well as poking fun at video game development, ironically, some of the most avid fans are game developers themselves.

Due to the success of the game, Kairosoft has announced they will be making a sequel. In addition, they have licensed out the game to another developer to make on Facebook. And lastly, to prove that they're not done poking fun at the video game industry, they released [[NoExportForYou (in Japan only)]] a sister game called ''Waiwai! The Game Dealer'' in which you play the owner of a video game store who must sell video games to customers.

Subsequently, Kairosoft has gone on to make additional simulation games such as ''Hot Springs Story'' and ''Grand Prix Story.'' You may notice a pattern here.

NeedsMoreLove.

----
!!This videogame provides examples of:

* AlternateHistory: Although the various consoles follow historic trends, it is possible to change the course of history through successful products. You can even develop your own game console, given the right skills.
* ArabOilSheikh: King Ackbar, an unlockable character who got hooked on games and ran away from his kingdom to become a game director.
* ArbitraryHeadcountLimit: You can only fit 4 employees in your office at first, expandable to 6 and then 8. But it looks like you could cram in at least a couple more desks. And there's no real reason you wouldn't/couldn't expand further beyond the fact that they didn't include the option.
** Maximum count of employees+you=9. Kairosoft typically has had an average of nine employees. '''''Hmmmmm...'''''
* BearyFriendly: Grizzly Bearington, an unlockable character. He is initially introduced as a [[BearsAreBadNews menace]], but he loves producing video games.
* BlandNameProduct: Almost all of the consoles, companies, and games in the game are based on real life versions. For consoles, this includes their historical success, failures, and market. There is even a replacement for E3 and various game awards.
* CaptainErsatz: Many of the developers are based on real life developers or notable individuals.
* CausticCritic: In the beginning, you will ''hate'' those critics. Their love and respect can be earned, but it will take years of hard work.
* CreatorCameo: In the game awards ceremony, games by Kairosoft are often nominated.
* CriticalDissonance: In-universe. Just because your game is a critical flop doesn't mean people won't buy it anyway. And conversely, a game can be very good critically but due to various factors, people just won't buy many copies (or you spent too much money on it and it doesn't break even).
* CrueltyIsTheOnlyOption: There are diminishing returns to training employees. To get ahead, you eventually need to fire mediocre employees to make room for better ones.
* EightPointEight: In-universe. Averted if you don't put enough effort into a game.
* EverythingsBetterWithMonkeys: Chipman Z Force, an unlockable character.
* ExecutiveMeddling: The game! The only thing your developers do on their own (other than work) is ask your permission to try something on the current game in development. Everything else, you have total control. What game to make. How to make the game. What job they'll do. Even where they sit. Want to churn out sequel after sequel? Work your staff overtime and burn them out creatively? Go for it.
* GuideDangIt: Have fun trying to figure out how to get a Hardware Engineer without some help from the Internet. Or how some of the more advanced mechanics work.
* GuiltBasedGaming: Some of the comments people make when you fire them (or even consider firing them) are meant to make you feel guilty.
* MaskedLuchador: Mr. X, an unlockable character shrouded in mystery.
* NewGamePlus: Starting a new game after playing through 20 years lets you keep the genres and types you've unlocked along with their levels. You still need to get them by having appropriate people but you don't need to train them.
* NinjaPirateZombieRobot: The genre options that the game lets you mix-and-match (along with the consoles you can make them for) can result in some pretty...bizarre games. Unfortunately, the Ninja, Pirate and Robot genres are mutually exclusive.
* NonIdleRich: Inverted; you, as the president of the company, are extremely idle. During the course of the game, you walk to your desk and... that's it. You remain there for the rest of the game.
* RefugeInAudacity: It can turn out this way.
** You can have Lady Gaga, Walt Disney, Bill Gates, and Shigeru Miyamoto, Maria Sharapova, a monkey, and a robot working on an Architectural First Person Shooter for the Dreamcast.
** Even better: You can do it on a console with a potato chip that uses punch cards instead of cartridges/discs.
** Did somebody say, "Ninja Formula One Racer for the Wii/Whoops"?
* RichInDollarsPoorInSense: Once you have some money under your belt, it can be easy to throw money around without really bothering to watch the bottom line.
* RidiculouslyHumanRobots: Kairobot, an unlockable character and the mascot of Kairosoft. He can also be hired to appear at the game's equivalent of E3.
* TakeThat: The imitator to the Wii in-game is named the "Whoops".
* UndyingLoyalty: Your employees will never quit of their own accord, they only leave if you fire them.
* ViewersAreGoldfish: Averted. If you release too many similar games or too many sequels, your fanbase will notice and stop buying your games.
* WorldOfPun: Developers that aren't {{Captain Ersatz}}es tend to be this, such as Holly Cow and Callie Fornia.
----

Top