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'''''[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]]''''' is a minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.

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'''''[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]]''''' is a minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.

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More fitting trope. Added an image. Other formattign fixes.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fdiver07.png]]









* MoneyMultiplier: Collecting gems multiplies money earned which resets when returning to the surface.



* PreMortemOneLiner: [[spoiler: "Showtime."]]
* ScoreMultiplier: Collecting gems increases score multiplier which resets when returning to the surface.

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* PreMortemOneLiner: [[spoiler: "Showtime."]]
* ScoreMultiplier: Collecting gems increases score multiplier which resets when returning to the surface.
[[spoiler:"Showtime."]]



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* EldritchOceanAbyss: The deeper you go, the stranger and more terrifyingly enormous the creatures you encounter are. By the end, you can expect fish twice or thrice the size of your boat.
* EnemyMine: The gigantic fish you find at the end will just as easily bite you as they will bite other fish. In fact, they will even try to bite [[spoiler:Captain Connell. Their bites, much like your attacks, still have no effect.]]


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* MorePredatorsThanPrey: In the ocean depths, nearly every fish will try to eat you, or other fish.
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* BlackoutBasement: It gets pitch-black in the third layer aside near the player or flashlight rays.

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* BlackoutBasement: It gets pitch-black in the third layer aside from near the player or flashlight rays.
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'''''[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]]''''' is minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.

to:

'''''[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]]''''' is a minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.



* PreMortemOneLine: [[spoiler: "Showtime."]]

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* PreMortemOneLine: PreMortemOneLiner: [[spoiler: "Showtime."]]
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* PreMortemOneLine: [[spoiler: "Showtime."]]
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* HopelessBossFight: [[spoiler:You cannot defeat Captain Connell nor you can escape him.]]

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* HopelessBossFight: [[spoiler:You cannot defeat Captain Connell nor can you can escape him.]]
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* StoryBreadcrumbs: Most of the game's story comes from the diary entries left behind with the guffins that are drifting underneath the sea.
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* HarpoonGun: The second weapon the player can buy. It's just called "Harpoon" in-game, but the way it is used suggests they're used as mounted projectiles.
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* HuntingTheMostDangerousGame: [[spoiler:What Captain Connell is eventually revealed to be doing. You're the game. [[HopelessBossFight And he succeeds no matter what]].]]

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[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]] is minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.

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[[http://armorgames.'''''[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]] Fisher-Diver]]''''' is minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.



!!Tropes in this game:

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!!Tropes in this game: !!''Fisher-Diver'' provides examples of the following tropes:



* [[spoiler:HopelessBossFight: You cannot defeat Captain Connell nor you can escape him.]]

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* [[spoiler:HopelessBossFight: You HopelessBossFight: [[spoiler:You cannot defeat Captain Connell nor you can escape him.]]


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As the game progresses, the player discovers guffins which are diary pieces by someone called Captain Connel.

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As the game progresses, the player discovers guffins which are finds [[MacGuffin guffins]] to improve their fishing license, they also find mysterious diary pieces by someone called Captain Connel.
entries attached to them...
%%Do NOT mention the captain's name in the description at the top of the page, as it's not mentioned till the last diary and the name alone can spoil the ending for those familiar to what it is referring to.%%



* [[spoiler:HopelessBossFight: You cannot defeat captain nor you can escape him.]]
* MeaningfulName: [[spoiler:Those literature-savvy may recognize the Captain's name as the author of ''TheMostDangerousGame'' and make an educated guess on how the game will end.]]

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* [[spoiler:HopelessBossFight: You cannot defeat captain Captain Connell nor you can escape him.]]
* MacGuffin: Guess.
* MeaningfulName: [[spoiler:Those that are literature-savvy may recognize the Captain's name name, Connell, as the author of ''TheMostDangerousGame'' ''Literature/TheMostDangerousGame'' and make an educated guess on how the game will end.]]



* ShoutOut: There's one to a certain short story that pretty much foreshadows/dulls the impact of the game's ending. [[spoiler:The Captain's name comes from the author of ''TheMostDangerousGame''.]]

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* ShoutOut: There's one to a certain short story that pretty much foreshadows/dulls the impact of foreshadows the game's ending. ending if you know what's being referenced. [[spoiler:The Captain's name comes from the author of ''TheMostDangerousGame''.''Literature/TheMostDangerousGame''.]]
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Added DiffLines:

[[http://armorgames.com/play/12390/fisher-diver Fisher-Diver]] is minimalistic Flash game about a character who started a fishing for a living. The game has minimalistic art style to it as the player is represented as 3 circles inside each other and fish are made out of wireframes.

The game encourages to use the fishing tools as sparingly by three means: using those tools costs oxygen, the game encouraging to stay as long under water as possible due to combo gems and finally rewarding the player if the fish is more intact after being bled to death.

As the game progresses, the player discovers guffins which are diary pieces by someone called Captain Connel.

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!!Tropes in this game:
* BlackoutBasement: It gets pitch-black in the third layer aside near the player or flashlight rays.
* FissionMailed: The nightmare sequence after day 1. Character slowly loses speed and eventually the fish get him.
* [[spoiler:HopelessBossFight: You cannot defeat captain nor you can escape him.]]
* MeaningfulName: [[spoiler:Those literature-savvy may recognize the Captain's name as the author of ''TheMostDangerousGame'' and make an educated guess on how the game will end.]]
* OxygenMeter: Aside this going down by itself, it also goes down when firing a melee bolt or harpoon in order to enforce using these fishing tools sparingly.
* ScoreMultiplier: Collecting gems increases score multiplier which resets when returning to the surface.
* ShoutOut: There's one to a certain short story that pretty much foreshadows/dulls the impact of the game's ending. [[spoiler:The Captain's name comes from the author of ''TheMostDangerousGame''.]]

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