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* PlayerNudge: [[spoiler:In the bad ending of Scarlet Blaze, Shez openly laments how everything went wrong and wonders if anything could have been done to bring about a brighter, more optimistic outcome... Which can actually be achieved, [[GuideDangIt but the game offers no hints whatsoever on how to do it.]]]]



* TakeThatAudience: [[spoiler:In the bad ending of Scarlet Blaze, Shez openly laments how everything went wrong and wonders if anything could have been done to bring about a brighter, more optimistic outcome... Which can actually be achieved, [[GuideDangIt but the game offers no hints whatsoever on how to do it.]]]]
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* TakeThatAudience: [[spoiler: In the bad ending of Scarlet Blaze, Shez openly laments how everything went wrong and wonders if anything could have been done to bring about a brighter, more optimistic outcome... Which could actually be achieved, [[GuideDangIt but the game offers no hints whatsoever on how to do it.]]]]

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* TakeThatAudience: [[spoiler: In [[spoiler:In the bad ending of Scarlet Blaze, Shez openly laments how everything went wrong and wonders if anything could have been done to bring about a brighter, more optimistic outcome... Which could can actually be achieved, [[GuideDangIt but the game offers no hints whatsoever on how to do it.]]]]
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* TakeThatAudience: [[spoiler: In the bad ending of Scarlet Blaze, Shez openly laments how everything went wrong and wonders if anything could have been done to bring about a brighter, more optimistic outcome... Which could actually be achieved, [[GuideDangIt but the game offers no hints whatsoever on how to do it.]]]]
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* FaceDeathWithDignity: [[spoiler:Despite joining up with Those Who Slither in The Dark and violently rebelling against Edelgard, when the time comes for Duke Aegir to meet his end at the hands of his own son Ferdinand he doesn't fight back and calmly accepts his fate.]]
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* SexSlave: Heavily implied to be what an evidently PsychoLesbian former employer of Shamir was seeking to make her into in Shamir's paralogue. Shamir rebuffed said woman's advances, and in her obsession to have Shamir she hired a bunch of mercenaries with a grudge against Shamir to capture her. The leader of the group outright says their unnamed employer wants to turn Shamir into her "plaything." Shamir and her allies of course kill them all, Leonie hilariously never quite grasping just how twisted the situation was.

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* SexSlave: Heavily implied to be what an evidently PsychoLesbian former employer of Shamir was seeking to make her into in Shamir's paralogue. Shamir rebuffed said woman's advances, and in her obsession to have Shamir she hired a bunch of mercenaries with a grudge against Shamir to capture her. The leader of the group outright says their unnamed employer wants to turn Shamir into her "plaything." Shamir and her allies of course kill them all, Leonie hilariously [[ChasteHero never quite grasping grasping]] just how twisted the situation was.
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** Several of Shez's A-supports will feature the other character speaking of a desire for Shez to stay with them for the rest of their lives after the war is over, sometimes in rather flirtatious ways (examples including Petra and Linhardt). Just as with ''Three Houses'', whether the feelings are actually romantic, let alone reciprocated, typically gets left ambiguous in the support itself and with no paired endings available that's as far as things are shown. One Shez pairing that gets attention even outside of supports is the possibility of Shez and Byleth sticking with each other for good, something Jeralt repeatedly advocates for.

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** Several of Shez's A-supports will feature the other character speaking of a desire for Shez to stay with them for the rest of their lives after the war is over, sometimes in rather flirtatious ways (examples including Petra and Linhardt). Just as with ''Three Houses'', whether the feelings are actually romantic, let alone reciprocated, typically gets left ambiguous in the support itself and with no paired endings available that's as far as things are shown. One Shez pairing that gets attention even outside of supports is the possibility of Shez and Byleth sticking with each other for good, something Jeralt repeatedly [[ShipperOnDeck advocates for.for]].

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** Dimitri's uncle Rufus [[spoiler:gets publically executed instead of being murdered by Cornelia in order to frame Dimitri]].
** Instead of being stabbed in the back by Kronya, Jeralt [[spoiler:can be killed by Shez]]. If this happens, another character also follows this trope: [[spoiler:Byleth will kill either Randolph, Rodrigue or Judith]].

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** Dimitri's uncle Rufus [[spoiler:gets publically publicly executed instead of being murdered by Cornelia in order to frame Dimitri]].
** Instead of being stabbed in the back by Kronya, Jeralt [[spoiler:can be killed by Shez]]. If this happens, another character also follows this trope: [[spoiler:Byleth will kill either Randolph, Rodrigue Rodrigue, or Judith]].



* EnemyMine: The Empire and Alliance put aside their hostilities at the start of Part II of Scarlet Blaze and Golden Wildfire to form a temporary non-aggression pact, with the player's chosen faction holding the most leverage (and supporting the other side during the penultimate battle of each route when their armies fight the Kingdom and the Church).



** In Chapter 5, when Edelgard learns that [[spoiler:Lord Lonato [[LetNoCrisisGoToWaste has taken the opportunity offered]] by Rhea and her closest being forced to evacuate Garreg Mach by the Empire's attack and seek asylum in Faerghus by launching his long-desired vengeance for his son Christophe, regardless of Kingdom and Church reinforcements mobilizing to crush him in response to his treachery]], she tells Hubert they must aid him as quickly as possible. When Hubert expresses doubt about going out of their way to aid what's for all intents and purposes [[spoiler:an old man on a suicide mission]], Edelgard responds by noting, besides her personal feelings on the matter, that they need to show their allies the Empire ''will'' come to their aid and not leave them high and dry while in trouble, [[spoiler:and Lord Lonato is one of the now-Empire-aligned House Rowe's bannermen.]]

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** In Chapter 5, when Edelgard learns that [[spoiler:Lord Lonato [[LetNoCrisisGoToWaste has taken the opportunity offered]] by Rhea and her closest allies being forced to evacuate Garreg Mach by the Empire's attack and seek asylum in Faerghus by launching his long-desired vengeance for his son Christophe, regardless of Kingdom and Church reinforcements mobilizing to crush him in response to his treachery]], she tells Hubert they must aid him as quickly as possible. When Hubert expresses doubt about going out of their way to aid what's for all intents and purposes [[spoiler:an old man on a suicide mission]], Edelgard responds by noting, besides her personal feelings on the matter, that they need to show their allies the Empire ''will'' come to their aid and not leave them high and dry while in trouble, [[spoiler:and Lord Lonato is one of the now-Empire-aligned House Rowe's bannermen.]]
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* RevealingCoverUp: {{Defied|trope}} by Dimitri at the end of Chapter 3 of the Azure Gleam route. When it is found out that [[spoiler:Dimitri's uncle Rufus was one of the main conspirators of the Tragedy of Duscur and the western lords are involved as well, Dimitri takes measures to inform everyone in the kingdom about the fact to keep the western lords and accomplices of the Tragedy of Duscur in check. While Gilbert and Margrave Gautier advise against this, Dimitri states that to create stability just after a civil war and to walk a more peaceful path for the kingdom he would not give half-truths to his people, where just burying the truth only to later on have it spread without Dimitri's consent would have the people lose trust in him, destabilize the kingdom, and create another civil war.]]

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* RevealingCoverUp: {{Defied|trope}} {{Defied|Trope}} by Dimitri at the end of Chapter 3 of the Azure Gleam route. When it is found out that [[spoiler:Dimitri's uncle Rufus was one of the main conspirators of the Tragedy of Duscur and the western lords are involved as well, Dimitri takes measures to inform everyone in the kingdom about the fact to keep the western lords and accomplices of the Tragedy of Duscur in check. While Gilbert and Margrave Gautier advise against this, Dimitri states that to create stability just after a civil war and to walk a more peaceful path for the kingdom he would not give half-truths to his people, where just burying the truth only to later on have it spread without Dimitri's consent would have the people lose trust in him, destabilize the kingdom, and create another civil war.]]
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* HitAndRunTactics: Claude uses a strategy like this against Count Bergliez in Azure Gleam. He attacks all of the bridges that span the Airmid, and when the Empire defends one of the bridges, he withdraws that force to attack the other bridges. He explains that it's a strategy used in Almyra called the "many-headed snake".

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Spelling/grammar fix(es), Fixing indentation


* CentralTheme: Just because someone is your enemy at first doesn't mean they have to stay that way. This is emphasized by almost all recruitment being done via DefeatMeansFriendship, and also through [[spoiler:Shez reconsidering their quest for revenge against Byleth, the Adrestian Empire and Leicester Alliance/Federation (on their respective routes only) putting aside their hostilities to join forces against the Church of Seiros and the Holy Kingdom of Faerghus, Edelgard's thoughts regarding Rhea at various points, and the actions and discussions of the lords in the secret chapters]].
** Conversely, just because someone is an ally at the moment doesn't mean they won't turn on you. This is seen with [[spoiler: Edelgard towards the Central Church when using their aid to expose and remove Arundel, the other leaders suspecting Dimitri and the Central Church of using each other, and Claude betraying or intending to betray alliances with all other parties on various routes.]]

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* CentralTheme: CentralTheme:
**
Just because someone is your enemy at first doesn't mean they have to stay that way. This is emphasized by almost all recruitment being done via DefeatMeansFriendship, and also through [[spoiler:Shez reconsidering their quest for revenge against Byleth, the Adrestian Empire and Leicester Alliance/Federation (on their respective routes only) putting aside their hostilities to join forces against the Church of Seiros and the Holy Kingdom of Faerghus, Edelgard's thoughts regarding Rhea at various points, and the actions and discussions of the lords in the secret chapters]].
** Conversely, just because someone is an ally at the moment doesn't mean they won't turn on you. This is seen with [[spoiler: Edelgard [[spoiler:Edelgard towards the Central Church when using their aid to expose and remove Arundel, the other leaders suspecting Dimitri and the Central Church of using each other, and Claude betraying or intending to betray alliances with all other parties on various routes.]]



* ReluctantRuler: All three of the house leaders finds it incredibly difficult to rule over their nations, which this game goes more into that than what the original did. Edelgard is more debatable than the other two, as she is more adjusted to her position, but still longs for the day when she can take off her armor and relax without bearing the title of emperor. Claude was made the heir of the Alliance literally the year before the game starts, and without any real training in governing due to the Officers Academy shutting down, he thinks it's very tough which is also what pushes him to rely on his schemes to get the best shot at victory, even if it means making his allies wary of him. And Dimitri is clearly going through a lot trying to protect his people that he ends up neglecting his own well-being.

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* ReluctantRuler: All three of the house leaders finds it incredibly difficult to rule over their nations, which this game goes more into that than what the original did. did:
**
Edelgard is more debatable than the other two, as she is more adjusted to her position, but still longs for the day when she can take off her armor and relax without bearing the title of emperor. emperor.
**
Claude was made the heir of the Alliance literally the year before the game starts, and without any real training in governing due to the Officers Officer's Academy shutting down, he thinks it's very tough which is also what pushes him to rely on his schemes to get the best shot at victory, even if it means making his allies wary of him. And him.
**
Dimitri is clearly going goes through a lot trying to protect his people to the point that he ends up neglecting his own well-being.
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** Being the leader of a nation is tough and not as cool as it's usually played up to be. Dimitri, Edelgard and Claude all find it stressful to lead their respective nations, especially in wartimes, and for them all to best achieve victory while keeping their own armies intact, they have to resort to questionable strategies.


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* ReluctantRuler: All three of the house leaders finds it incredibly difficult to rule over their nations, which this game goes more into that than what the original did. Edelgard is more debatable than the other two, as she is more adjusted to her position, but still longs for the day when she can take off her armor and relax without bearing the title of emperor. Claude was made the heir of the Alliance literally the year before the game starts, and without any real training in governing due to the Officers Academy shutting down, he thinks it's very tough which is also what pushes him to rely on his schemes to get the best shot at victory, even if it means making his allies wary of him. And Dimitri is clearly going through a lot trying to protect his people that he ends up neglecting his own well-being.
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* ChekhovsSkill: On Azure Gleam, [[spoiler:Those Who Slither in the Dark's ability to mind control people via Nabatean/Crest blood from ''Three Houses'' becomes pivotal in this route. While the skill back in that game was used in an experiment in Remire Village for the implied purpose of letting the group tame Demonic Beasts later on, in ''Three Hopes'', Thales uses it to take control of a weakened Edelgard with the help of a modified version of the Aymr's Crest Stone, which back in ''Three Houses'' was all but stated to have been already hijacked to be compatible with Edelgard's Crest of Seiros (as its carvings reveal it was initially a normal Crest Stone of the Beast/Maurice)]].

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* ChekhovsSkill: On Azure Gleam, [[spoiler:Those Who Slither [[spoiler:those who slither in the Dark's dark's ability to mind control people via Nabatean/Crest Crest blood from ''Three Houses'' becomes pivotal in this route. While the skill back in that game was used in an experiment in Remire Village for the implied purpose of letting the group tame Demonic Beasts later on, in ''Three Hopes'', Thales uses it to take control of a weakened Edelgard with the help of a modified version of the Aymr's Crest Stone, which back in ''Three Houses'' was all but stated to have been already hijacked to be compatible with Edelgard's Crest of Seiros (as its carvings reveal it was initially a normal Crest Stone of the Beast/Maurice)]].
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** Golden Wildfire have less exclusive bosses, the biggest ones being Shahid and Nader, as this is the only route where you fight against Almyra. This is also he only route where you fight Margrave Gautier.

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** Golden Wildfire have less exclusive bosses, the biggest ones being Shahid and Nader, as this is the only route where you fight against Almyra. This is also he the only route where you fight Margrave Gautier.



** [[spoiler:Byleth and Jeralt]] can be recruited in the mission what can veer the story towards the GoldenEnding by [[spoiler:''not'' attacking Byleth when they appear as a boss and instead focusing on the main objective, after which you need to defeat the real boss before Byleth does. Doing so will have Byleth and Jeralt surrender and join your side]].

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** [[spoiler:Byleth and Jeralt]] can be recruited in the mission what that can veer the story towards the GoldenEnding by [[spoiler:''not'' attacking Byleth when they appear as a boss and instead focusing on the main objective, after which you need to defeat the real boss before Byleth does. Doing so will have Byleth and Jeralt surrender and join your side]].

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* AdaptationExplanationExtrication:
** In the original ''Three Houses'', Kostas being able to attack the lords despite the protection of the Church of Seiros was explained as being because Edelgard (in her Flame Emperor guise) hired him and fed him intel from the inside. This piece of information is excised from this story, in part because Kostas dying during the botched attack instead of being allowed to retreat [[ItBeganWithATwistOfFate starts a domino effect]] that leads to Edelgard abandoning her "Flame Emperor" persona and connected plans entirely.
** Many plot points and character dynamics from ''Three Houses'' are indicated to still be explained and explored by the characters, but mostly offscreen since the original game already explained them in some detail. Notably, [[spoiler:Jeralt explains to Byleth the story of his past, why he left the monastery, who Byleth's mother was, etc. in a camp conversation, but Shez arrives to listen in on only the very end of it]].



* AdaptationExplanationExtrication:
** In the original ''Three Houses'', Kostas being able to attack the lords despite the protection of the Church of Seiros was explained as being because Edelgard (in her Flame Emperor guise) hired him and fed him intel from the inside. This piece of information is excised from this story, in part because Kostas dying during the botched attack instead of being allowed to retreat [[ItBeganWithATwistOfFate starts a domino effect]] that leads to Edelgard abandoning her "Flame Emperor" persona and connected plans entirely.
** Many plot points and character dynamics from ''Three Houses'' are indicated to still be explained and explored by the characters, but mostly offscreen since the original game already explained them in some detail. Notably, [[spoiler:Jeralt explains to Byleth the story of his past, why he left the monastery, who Byleth's mother was, etc. in a camp conversation, but Shez arrives to listen in on only the very end of it]].
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''Fire Emblem Warriors: Three Hopes'' (''Fire Emblem Musou: Wind, Flower, Snow, Moon'' [[MarketBasedTitle in Japan]]) is a SpinOff of the ''Franchise/FireEmblem'' franchise, once again produced by Creator/{{Nintendo}} and Creator/IntelligentSystems in collaboration with Creator/KoeiTecmo. The game released on the UsefulNotes/NintendoSwitch on June 24th, 2022, while a demo with the first four chapters was made available on June 8th, with progress transferable to the full game. As the case with the original ''VideoGame/FireEmblemWarriors'', it combines the series' traditional strategy elements with the HackAndSlash gameplay of Koei Tecmo's ''VideoGame/DynastyWarriors'' series.

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''Fire Emblem Warriors: Three Hopes'' (''Fire Emblem Musou: Wind, Flower, Snow, Moon'' [[MarketBasedTitle in Japan]]) is a SpinOff of the ''Franchise/FireEmblem'' franchise, once again produced by Creator/{{Nintendo}} and Creator/IntelligentSystems in collaboration with Creator/KoeiTecmo. The game released on the UsefulNotes/NintendoSwitch Platform/NintendoSwitch on June 24th, 2022, while a demo with the first four chapters was made available on June 8th, with progress transferable to the full game. As the case with the original ''VideoGame/FireEmblemWarriors'', it combines the series' traditional strategy elements with the HackAndSlash gameplay of Koei Tecmo's ''VideoGame/DynastyWarriors'' series.
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Chained Sinkhole.


** Edelgard and Hubert establish early on that the only reason she kept [[UpperClassTwit Count]] [[AbusiveParents Varley]] around instead of jailing him like Duke Aegir is because she needed someone to be the new bishop of the recently reconstituted Southern Church, and it's made clear early on that aside from having been the Minister of Religious Affairs, she mainly chose him because [[KickedUpstairs the position is essentially a figurehead with little real power]] and makes the holder a prime target for assassination by the Central Church, so she wanted someone expendable in the position. In "A Path Foward" on Scarlet Blaze, Count Varley is a mission objective that needs to be protected, but unlike in most cases, where failing to do so would be a game over, his death only results in more enemies spawning and the mission otherwise continues like normal. Aside from the enemies, the only real consequence of his death is Hubert expressing annoyance that they're going to have to find a replacement.

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** Edelgard and Hubert establish early on that the only reason she kept [[UpperClassTwit Count]] [[AbusiveParents Count Varley]] around instead of jailing him like Duke Aegir is because she needed someone to be the new bishop of the recently reconstituted Southern Church, and it's made clear early on that aside from having been the Minister of Religious Affairs, she mainly chose him because [[KickedUpstairs the position is essentially a figurehead with little real power]] and makes the holder a prime target for assassination by the Central Church, so she wanted someone expendable in the position. In "A Path Foward" on Scarlet Blaze, Count Varley is a mission objective that needs to be protected, but unlike in most cases, where failing to do so would be a game over, his death only results in more enemies spawning and the mission otherwise continues like normal. Aside from the enemies, the only real consequence of his death is Hubert expressing annoyance that they're going to have to find a replacement.
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** Edelgard and Hubert establish early on that the only reason she kept [[UpperClassTwit Count]] [[AbusiveParents Varley]] around instead of jailing him like Duke Aegir is because she needed someone to be the new bishop of the recently reconstituted Southern Church, and it's made clear early on that aside from having been the Minister of Religious Affairs, she mainly chose him because [[KickedUpstairs the position is essentially a figurehead with little real power]] and makes the holder a prime target for assassination by the Central Church, so she wanted someone expendable in the position. In "A Path Foward" on Scarlet Blaze, Count Varley is a mission objective that needs to be protected, but unlike in most cases, where failing to do so would be a game over, his death only results in more enemies spawning and the mission otherwise continues like normal. Aside from the enemies, the only real consequence of his death is Hubert expressing annoyance that they're going to have to find a replacement.
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** The Gatekeeper of Garreg Mach will always end up on the same side as Shez once the war breaks out. In Scarlet Blaze, it's because he's visiting his estranged family in Enbarr; in Azure Gleam, he's brought to Fhirdiad alongside the rest of the Knights of Seiros; and in Golden Wildfire, he was escorting a friend back to Derdriu when it becomes too dangerous to cross the borders.

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** The Gatekeeper of Garreg Mach will always end up on the same side as Shez once the war breaks out. In Scarlet Blaze, it's because he's visiting his [[ProdigalFamily estranged family family]] in Enbarr; in Azure Gleam, he's brought to Fhirdiad alongside the rest of the Knights of Seiros; and in Golden Wildfire, he was escorting a friend back to Derdriu when it becomes too dangerous to cross the borders.

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** {{Permadeath}} doesn't kick in until Chapter 4, allowing players to get familiar with the game before worrying about losing characters.

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** {{Permadeath}} in Classic Mode doesn't kick in until Chapter 4, allowing players to get familiar with the game before worrying about losing characters.



** Tactical upgrades, such as upgrading a character's unique skill levels, can be done in bulk, training all units who don't have the upgrade (and which have a Crest for one tactical upgrade route) all at once for the same price as training each one of them one at a time.



%%zce* BeamOWar: Happens if you assign two Gremories to train together.

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%%zce* %%* BeamOWar: Happens if you assign two Gremories to train together.
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Solon doesn't kill Kronya in this continuity, so it can't be karma.


* KarmicDeath: [[spoiler:If someone follows the secret route, Epimenides will kill Solon and uses his dark magic to open a portal to Zahras. Much like Solon did in ''Three Houses'' with Kronya. It's definitely karma coming back for him]].
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I hope this is enough for this trope to work. I would understand if it has to be removed.

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* {{Motif}}: This game has a fire motif to it compared to ''Three Houses''' seasonal and weather motif. The three route titles all have a type of fire in them and the battle and strategy remixes of new and old level themes are called Inferno and Embers respectively. Fire is a very destructive force, which mirrors the characters in a Musou game that can plow through enemies.
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* KarmicDeath: [[spoiler:If someone follows the secret route, Epimenides will kill Solon and uses his dark magic to open a portal to Zahras. Much like Solon did in ''Three Houses'' with Kronya. It's definitely karma coming back for him]].

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For Want of a Nail is now a disambiguation page.


** In the original ''Three Houses'', Kostas being able to attack the lords despite the protection of the Church of Seiros was explained as being because Edelgard (in her Flame Emperor guise) hired him and fed him intel from the inside. This piece of information is excised from this story, in part because Kostas dying during the botched attack instead of being allowed to retreat [[ForWantOfANail starts a domino effect]] that leads to Edelgard abandoning her "Flame Emperor" persona and connected plans entirely.

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** In the original ''Three Houses'', Kostas being able to attack the lords despite the protection of the Church of Seiros was explained as being because Edelgard (in her Flame Emperor guise) hired him and fed him intel from the inside. This piece of information is excised from this story, in part because Kostas dying during the botched attack instead of being allowed to retreat [[ForWantOfANail [[ItBeganWithATwistOfFate starts a domino effect]] that leads to Edelgard abandoning her "Flame Emperor" persona and connected plans entirely.



* AlternateTimeline: The game is set up like this, with the [[ForWantOfANail nail]] responsible for the divergence being Shez, who is implied to have died before the events of ''Three Houses''. Due to Arval's intervention, Shez lives and ends up replacing Byleth as the one who saves Edelgard, Dimitri, and Claude from Kostas and his bandits, essentially taking their place in the narrative -- albeit as a student at Garreg Mach -- with Byleth remaining a mercenary with Jeralt's Mercenaries.

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* AlternateTimeline: The game is set up like this, with the [[ForWantOfANail nail]] [[ItBeganWithATwistOfFate twist of fate]] responsible for the divergence being Shez, who is implied to have died before the events of ''Three Houses''. Due to Arval's intervention, Shez lives and ends up replacing Byleth as the one who saves Edelgard, Dimitri, and Claude from Kostas and his bandits, essentially taking their place in the narrative -- albeit as a student at Garreg Mach -- with Byleth remaining a mercenary with Jeralt's Mercenaries.



* ConvenientEnemyBase: A key part in the ForWantOfANail narrative - Kostas' remaining bandits flee in the direction of a local base of [[spoiler:Those Who Slither In The Dark, where Monica is held. While Seteth orders Jeritza to pursue the bandits, Edelgard uses this opportunity to also order Jeritza to have his class invade the base and rescue Monica]], setting further diverging events in motion.

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* ConvenientEnemyBase: A key part in the ForWantOfANail AlternateTimeline narrative - Kostas' remaining bandits flee in the direction of a local base of [[spoiler:Those Who Slither In The Dark, where Monica is held. While Seteth orders Jeritza to pursue the bandits, Edelgard uses this opportunity to also order Jeritza to have his class invade the base and rescue Monica]], setting further diverging events in motion.



* ForWantOfANail: The prologue establishes that because Shez survives their fight with Byleth, they rescue the lords from Kostas' attack instead of Jeralt and Byleth, Jeralt and Byleth don't come to the monastery, and Jeritza steps up as one of the house teachers. This causes numerous ripples that affect every route, starting with [[spoiler:Monica being saved from TWSITD before Kronya could impersonate her, allowing her to name Tomas as her abductor. "Tomas" has his hatred of the Church exposed, reveals himself as Solon and flees]], causing a large number of different events. [[InSpiteOfANail While the player follows one of the following paths, all three reference each other's events.]] Specifically:
** Scarlet Blaze: [[spoiler:Edelgard uses Solon's reveal to gain the Church's support in deposing Duke Aegir and her uncle Arundel, by revealing her uncle was actually Thales, an agent of TWSITD, who flees. She takes over the Empire and overhauls it for two years before declaring war on the Central Church, this time reinstating the Southern Church to rally faithful Imperials to her side. She also doesn't directly confront the Church or the Officer's Academy students in her Flame Emperor persona during her own time as a student. Also, because the raid on the Holy Tomb never happens and Byleth isn't around to turn on her in this scenario, Rhea doesn't fall into madness when Edelgard makes her move.]]
** Azure Gleam: [[spoiler:With TWSITD exposed and desperate, "Cornelia" (Cleobulus) pushes Rufus (Dimitri's uncle and the regent) to seize power in the Kingdom, so Dimitri's class and some of the Knights of Seiros leave to quell that insurrection and crown Dimitri. Dimitri never assumes Edelgard was behind the Tragedy of Duscur due to the combination of her abandoning her 'Flame Emperor' guise along with one of the true accomplices revealing themselves early on, so he never becomes vengeful towards her, instead going to war with the Empire due to the Church's request for asylum. The Blue Lions are not separated for years due to war, and Gilbert does not become Dimitri's personal attendant.]]
** Golden Wildfire: [[spoiler:With conflict in two thirds of Fódlan, the Almyran prince Shahid uses the opportunity to attack the Alliance, and Claude, his class, and Shamir request leave to repel that invasion. This gives Claude an earlier chance to show his worth to the other Alliance lords, causing him to develop a more negative view of the Alliance than in ''Three Houses''. Also, since he gets to spend very little time at Garreg Mach, he never gains an interest in unravelling the secrets of Fódlan and the Church of Seiros. He also has a more negative view of the Central Church since Byleth never replaces Rhea as Archbishop and believes he needs to get rid of it for Fódlan to change.]]
** In all routes, [[spoiler:due to how quickly the political landscape of Fódlan changed because of all the above events, Rhea temporarily closed operations of the Officer's Academy due to the political instability occurring all over Fódlan and sent all the enrolled students back to their respective territories]].
** Alliances between nations are also portrayed differently depending on which house Shez chooses, and what actions Shez takes: [[spoiler:Only on Azure Gleam, the Leicester Alliance sides with the Kingdom and Central Church. Dialogue in the secret chapters accessed by sparing Byleth reveals this pact is only temporary, and Claude intends to turn on the Central Church. On Scarlet Blaze and Golden Wildfire, the Leicester Alliance/Federation instead signs a peace treaty with the Empire. The cutscene and dialogue for this treaty is also more positive on Scarlet Blaze, where it is more functional on Golden Wildfire. On Scarlet Blaze if Shez does not spare Byleth, Claude breaks this treaty.]]
** Additionally, because of the various circumstances described above, relationships between students from different houses did not have the opportunity to grow, or end up growing in different ways, as reflected by the new Support Conversations.



** It's possible for playable characters with PlotArmor to die in Classic Mode, but ''only'' if they're used outside of their respective routes via the Record Keeper in New Game +.

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** It's possible for playable characters with PlotArmor to die in Classic Mode, but ''only'' if they're used outside of their respective routes via the Record Keeper in New Game +.NewGamePlus.


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* ItBeganWithATwistOfFate: The prologue establishes that because Shez survives their fight with Byleth, they rescue the lords from Kostas' attack instead of Jeralt and Byleth, Jeralt and Byleth don't come to the monastery, and Jeritza steps up as one of the house teachers. This causes numerous ripples that affect every route, starting with [[spoiler:Monica being saved from TWSITD before Kronya could impersonate her, allowing her to name Tomas as her abductor. "Tomas" has his hatred of the Church exposed, reveals himself as Solon and flees]], causing a large number of different events. [[InSpiteOfANail While the player follows one of the following paths, all three reference each other's events.]] Specifically:
** Scarlet Blaze: [[spoiler:Edelgard uses Solon's reveal to gain the Church's support in deposing Duke Aegir and her uncle Arundel, by revealing her uncle was actually Thales, an agent of TWSITD, who flees. She takes over the Empire and overhauls it for two years before declaring war on the Central Church, this time reinstating the Southern Church to rally faithful Imperials to her side. She also doesn't directly confront the Church or the Officer's Academy students in her Flame Emperor persona during her own time as a student. Also, because the raid on the Holy Tomb never happens and Byleth isn't around to turn on her in this scenario, Rhea doesn't fall into madness when Edelgard makes her move.]]
** Azure Gleam: [[spoiler:With TWSITD exposed and desperate, "Cornelia" (Cleobulus) pushes Rufus (Dimitri's uncle and the regent) to seize power in the Kingdom, so Dimitri's class and some of the Knights of Seiros leave to quell that insurrection and crown Dimitri. Dimitri never assumes Edelgard was behind the Tragedy of Duscur due to the combination of her abandoning her 'Flame Emperor' guise along with one of the true accomplices revealing themselves early on, so he never becomes vengeful towards her, instead going to war with the Empire due to the Church's request for asylum. The Blue Lions are not separated for years due to war, and Gilbert does not become Dimitri's personal attendant.]]
** Golden Wildfire: [[spoiler:With conflict in two thirds of Fódlan, the Almyran prince Shahid uses the opportunity to attack the Alliance, and Claude, his class, and Shamir request leave to repel that invasion. This gives Claude an earlier chance to show his worth to the other Alliance lords, causing him to develop a more negative view of the Alliance than in ''Three Houses''. Also, since he gets to spend very little time at Garreg Mach, he never gains an interest in unravelling the secrets of Fódlan and the Church of Seiros. He also has a more negative view of the Central Church since Byleth never replaces Rhea as Archbishop and believes he needs to get rid of it for Fódlan to change.]]
** In all routes, [[spoiler:due to how quickly the political landscape of Fódlan changed because of all the above events, Rhea temporarily closed operations of the Officer's Academy due to the political instability occurring all over Fódlan and sent all the enrolled students back to their respective territories]].
** Alliances between nations are also portrayed differently depending on which house Shez chooses, and what actions Shez takes: [[spoiler:Only on Azure Gleam, the Leicester Alliance sides with the Kingdom and Central Church. Dialogue in the secret chapters accessed by sparing Byleth reveals this pact is only temporary, and Claude intends to turn on the Central Church. On Scarlet Blaze and Golden Wildfire, the Leicester Alliance/Federation instead signs a peace treaty with the Empire. The cutscene and dialogue for this treaty is also more positive on Scarlet Blaze, where it is more functional on Golden Wildfire. On Scarlet Blaze if Shez does not spare Byleth, Claude breaks this treaty.]]
** Additionally, because of the various circumstances described above, relationships between students from different houses did not have the opportunity to grow, or end up growing in different ways, as reflected by the new Support Conversations.
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* Bowdlerise: Almost all romantic notions in S-Rank supports have been translated out.
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* Bowdlerise: Almost all romantic notions in S-Rank supports have been translated out.
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Added DiffLines:

* NewbieImmunity: The Fire Emblem series is known for its {{permadeath}}; this game allows the player to choose whether to enable it, but it is always disabled during the first chapter.

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** Supports that are possible regardless of route often adjust minor pieces of dialogue to account for the current route. For example Lysithea's first Support conversation with Shez mentions Claude, but if recruited on Scarlet Blaze, she instead says Edelgard.



** Supports often adjust minor pieces of dialogue to account for the current faction the character is on. For example; Lysithea's first Support conversation with Shez mentions Claude, but if recruited on Scarlet Blaze, she instead says Edelgard.

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** Supports often adjust minor pieces of Many supports in this game are now time sensitive, and can only occur before, after, or during parallel story events, leading to the potential for PermanentlyMissableContent. For dialogue to account for the current faction the character is on. For example; Lysithea's first Support conversation that can occur during a range of time, adjustments are made where necessary. As a minor example, Monica's obsessive counting of her interactions with Shez mentions Claude, but if recruited Edelgard reaches higher totals depending on Scarlet Blaze, she instead says Edelgard.when their A support takes place.
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*** In Linhardt and Caspar's B support in ''Three Houses'', Caspar admits to having trouble fighting taller opponents, getting tips from Linhardt. In their A Support, Caspar brags to Linhardt that he was able to use those tips to defeat his opponent. In Caspar and Balthus' first Three Hopes support Caspar has trouble beating Balthus in a fight. In their second support though, he's able to win the fight using the tips he got from Linhardt in the first game; even crediting that he got the tips from a friend.

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*** In Linhardt and Caspar's B support in ''Three Houses'', Caspar admits to having trouble fighting taller opponents, getting tips from Linhardt. In their A Support, Caspar brags to Linhardt that he was able to use those tips to defeat his opponent. In Caspar and Balthus' first Three Hopes support Caspar has trouble beating Balthus in a fight. In their second support though, he's able to win the fight using the tips he got from Linhardt in the first game; even crediting that he got the tips from a friend. Additionally, if the player has Linhardt and Caspar train together at the camp, Caspar will be excited about getting to fight someone taller than him.
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* VideoGameCrueltyPotential: Carried over from the main game since you can once again recruit characters from other factions and can make them fight their former allies. Unlike the main game, [[VideoGameCaringPotential it's impossible to recruit every character to avoid such a scenario]], which means that they will have to fight and potentially kill any old friend who can't be brought to their side, with special dialogue calling the player out for making them do this. The nicest thing the player can do at that point is to not deploy them during fights agains their old factions.

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* VideoGameCrueltyPotential: Carried over from the main game since you can once again recruit characters from other factions and can make them fight their former allies. Unlike the main game, [[VideoGameCaringPotential it's impossible to recruit every character to avoid such a scenario]], which means that they will have to fight and potentially kill any old friend who can't be brought to their side, with special dialogue calling the player out for making them do this. The nicest thing the player can do at that point is to not deploy them during fights agains against their old factions.

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