Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
On the gameplay side, ''Final Fantasy Tactics Advance'' returns the class system of the previous game, but adds a new twist: races. Unlike in the first game, where characters could theoretically learn almost any skill, given enough time and the right gender, certain abilities and classes are available only to certain species: The brutish, [[BerserkButton lizardlike]] Bangaa; the magical, mild-mannered Nu Mou; the lithe, [[OneGenderRace all-female]] Viera; ''Final Fantasy'' series staple Moogles; and, of course, ([[OneGenderRace all-male]]) Humans ([[HumansAreAverage guess what they]] [[JackOfAllStats are]]). Additionally, skills are learned by having certain weapons and armour equipped, instead of the ''Tactics'''s JP system.
to:
On the gameplay side, ''Final Fantasy Tactics Advance'' returns the class system of the previous game, but adds a new twist: races. Unlike in the first game, where characters could theoretically learn almost any skill, given enough time and the right gender, certain abilities and classes are available only to certain species: The brutish, [[BerserkButton lizardlike]] lizard-like ([[BerserkButton but don't call 'em that while they're nearby]]) Bangaa; the magical, mild-mannered Nu Mou; the lithe, [[OneGenderRace all-female]] Viera; ''Final Fantasy'' series staple Moogles; and, of course, ([[OneGenderRace all-male]]) Humans ([[HumansAreAverage guess what they]] [[JackOfAllStats are]]). Additionally, skills are learned by having certain weapons and armour equipped, instead of the ''Tactics'''s JP system.
Changed line(s) 31,32 (click to see context) from:
The game saw a rerelase on the UsefulNotes/WiiU UsefulNotes/VirtualConsole in 2015.
to:
The game saw a rerelase re-release on the UsefulNotes/WiiU UsefulNotes/VirtualConsole in 2015.
Changed line(s) 68 (click to see context) from:
* DraconicHumanoid: Ordinarily the bangaa are described as LizardFolk, but their dragoon job plays on their tangential relationship to dragons, giving them BreathWeapon abilities.
to:
* DraconicHumanoid: Ordinarily the bangaa Bangaa are described as LizardFolk, but their dragoon Dragoon job plays on their tangential relationship to dragons, giving them BreathWeapon abilities.
Is there an issue? Send a MessageReason:
None
Changed line(s) 27,28 (click to see context) from:
This game was also built an AudioAdaptation, named ''Final Fantasy Tactics Advance Radio Edition''. It's exclusively in Japan, and since they're probably rare now, try going through [[https://www.youtube.com/playlist?list=PLuWyTUo8pU3FXIrI4Reh_lIjWoKLphsOD this playlist]] to fulfill your satisfaction.
to:
This game was also built an AudioAdaptation, named ''Final Fantasy Tactics Advance Radio Edition''. It's exclusively in Japan, and since they're probably rare now, try going through [[https://www.youtube.com/playlist?list=PLuWyTUo8pU3FXIrI4Reh_lIjWoKLphsOD this playlist]] to fulfill your satisfaction.curiosity.
Is there an issue? Send a MessageReason:
None
Changed line(s) 27,30 (click to see context) from:
This game was also built an AudioAdaptation, named ''Final Fantasy Tactics Advance Radio Edition''. It's exclusively in Japan, and since they're probably rare now, try watching [[https://www.youtube.com/watch?v=Z9ZTxT0nNP4 this]] to fullify your satisfication.
A sequel (''VideoGame/FinalFantasyTacticsA2: Grimoire of the Rift'') is out, and while it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game.
A sequel (''VideoGame/FinalFantasyTacticsA2: Grimoire of the Rift'') is out, and while it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game.
to:
This game was also built an AudioAdaptation, named ''Final Fantasy Tactics Advance Radio Edition''. It's exclusively in Japan, and since they're probably rare now, try watching going through [[https://www.youtube.com/watch?v=Z9ZTxT0nNP4 this]] com/playlist?list=PLuWyTUo8pU3FXIrI4Reh_lIjWoKLphsOD this playlist]] to fullify fulfill your satisfication.satisfaction.
A sequel(''VideoGame/FinalFantasyTacticsA2: to this game, ''[[VideoGame/FinalFantasyTacticsA2 Final Fantasy Tactics A2: Grimoire of the Rift'') is out, and while Rift]]'', was released almost half a decade later. While it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game.
A sequel
Is there an issue? Send a MessageReason:
None
Changed line(s) 168 (click to see context) from:
* ShoutOut: One of the pubs in the game is called [[Literature/{{TheLordOfTheRings}} The Prancing Chocobo.]]
to:
* ShoutOut: ShoutOut:
** One of the pubs in the game is called [[Literature/{{TheLordOfTheRings}} The Prancing Chocobo.]]]]
** One of the corrupt Judges is named [[https://en.wikipedia.org/wiki/Judge_Reinhold Reinhold]].
** One of the pubs in the game is called [[Literature/{{TheLordOfTheRings}} The Prancing Chocobo.
** One of the corrupt Judges is named [[https://en.wikipedia.org/wiki/Judge_Reinhold Reinhold]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 35,36 (click to see context) from:
!!This game provides examples of:
to:
[[foldercontrol]]
[[folder:Tropes for the Video Game]]
Changed line(s) 65 (click to see context) from:
* CrapsaccharineWorld: The Japanese version makes it pretty clear that most of the people in Ivalice are suffering under a combination of Mewt's tyranny and the clans' complete indifference to whether innocents get hurt in their turf wars. Most of this is dropped in the official English translation, but see FridgeHorror.
to:
* CrapsaccharineWorld: The While most of this is dropped in the localization, the Japanese version makes it pretty clear that most of the people in Ivalice are suffering under a combination of Mewt's tyranny and the clans' complete indifference to whether innocents get hurt in their turf wars. Most of this is dropped in the official English translation, but see FridgeHorror.
Deleted line(s) 82 (click to see context) :
* ForegoneVictory: One of the Totema bosses becomes this if you defeat [[spoiler:Babus]] first--the destruction of the other Crystals has left it too weakened to defend itself, so when the boss goes down you've won--but the battle doesn't end until you've smashed every single crystal one at a time. Alternatively, if you equip an item that lets you absorb Fire, he can't harm you.
* LoadsAndLoadsOfSidequests: Out of 300 missions, only ''24'' are mandatory to complete the game. The Clan Borzoi sidequests are especially noteworthy. It lasts for 20 missions (Almost as long as the main story itself!) and starts with you fighting a chicken thief and builds up continuously until the finale, where you fight the leader, Gukko/Gutskor, who's been (somehow) transformed into a [[VideoGame/FinalFantasyTactics Lucavi]].
Changed line(s) 157 (click to see context) from:
%%* PortalBook
to:
Deleted line(s) 165,166 (click to see context) :
* {{Sidequest}}: Out of 300 missions, only ''24'' are mandatory to complete the game.
** The Clan Borzoi sidequests are especially noteworthy. It lasts for 20 missions (Almost as long as the main story itself!) and starts with you fighting a chicken thief and builds up continuously until the finale, where you fight the leader, Gukko/Gutskor, who's been (somehow) transformed into a [[VideoGame/FinalFantasyTactics Lucavi]].
** The Clan Borzoi sidequests are especially noteworthy. It lasts for 20 missions (Almost as long as the main story itself!) and starts with you fighting a chicken thief and builds up continuously until the finale, where you fight the leader, Gukko/Gutskor, who's been (somehow) transformed into a [[VideoGame/FinalFantasyTactics Lucavi]].
Changed line(s) 192,193 (click to see context) from:
* WorthyOpponent: Cid
to:
* WorthyOpponent: Cid
Cid.
* ZeroEffortBoss: One of the Totema bosses becomes this if you defeat [[spoiler:Babus]] first--the destruction of the other Crystals has left it too weakened to defend itself, so when the boss goes down you've won--but the battle doesn't end until you've smashed every single crystal one at a time. Alternatively, if you equip an item that lets you absorb Fire, he can't harm you.
[[/folder]]
[[folder:Tropes for the Radio Drama]]
Its AudioAdaptation, ''Final Fantasy Tactics Advance Radio Edition'', has the same Tropes as the game (except for the tropes on gameplay) with these addition Tropes:
* ZeroEffortBoss: One of the Totema bosses becomes this if you defeat [[spoiler:Babus]] first--the destruction of the other Crystals has left it too weakened to defend itself, so when the boss goes down you've won--but the battle doesn't end until you've smashed every single crystal one at a time. Alternatively, if you equip an item that lets you absorb Fire, he can't harm you.
[[/folder]]
[[folder:Tropes for the Radio Drama]]
Its AudioAdaptation, ''Final Fantasy Tactics Advance Radio Edition'', has the same Tropes as the game (except for the tropes on gameplay) with these addition Tropes:
Deleted line(s) 195,196 (click to see context) :
Its AudioAdaptation, ''Final Fantasy Tactics Advance Radio Edition'', has the same Tropes as above (except for the tropes on gameplay) with these addition Tropes:
Added DiffLines:
[[/folder]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ClapYourHandsIfYouBelieve: Ivalice is made up of the characters wishes, after all. [[spoiler:Montblanc and Nono believe they'll survive the world being restored if Marche just believes they will. Montblanc's finally message implies they did.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 200 (click to see context) from:
* AdaptationRelationshipOverhaul: Llednar Twem was originally just the EvilCoutnerpart to Mewt (hence [[SdrawkcabName the name]]), but in the radio show he's [[spoiler:the manifestation of all the children's dreams, including Marche's]].
to:
* AdaptationRelationshipOverhaul: Llednar Twem was originally just the EvilCoutnerpart EvilCounterpart to Mewt (hence [[SdrawkcabName the name]]), but in the radio show he's [[spoiler:the manifestation of all the children's dreams, including Marche's]].
* GameplayAndStorySegregation: Marche learns Paladin skills and Montblanc learns Time Magic despite the two never changing from their respective Soldier and Black Mage classes.
Changed line(s) 215 (click to see context) from:
* ImNoHeroIm: Marche is called a goody two shoes for wanting to return the world back to normal, something he always awkwardly deflects. [[spoiler:That's because he has a ton of his own doubts.]]
to:
* ImNoHeroIm: ImNotAHeroIm: Marche is called a goody two shoes for wanting to return the world back to normal, something he always awkwardly deflects. [[spoiler:That's because he has a ton of his own doubts.]]
Added DiffLines:
* WorldOfCardboardSpeech: [[spoiler:Marche, Ritz, and Doned deliver one to Mewt during the final battle, explaining how they intend to face their wishes head on, without relying on illusions.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 200,201 (click to see context) from:
* AdaptationalHeroism: While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz preforms a HeelFaceTurn and joins him about halfway through the show.
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar a full-blown villain. He's looking to kill Marche, and nearly murders Babus just for saying they should try capturing Marche instead.
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar a full-blown villain. He's looking to kill Marche, and nearly murders Babus just for saying they should try capturing Marche instead.
to:
* AdaptationalHeroism: AdaptationRelationshipOverhaul: Llednar Twem was originally just the EvilCoutnerpart to Mewt (hence [[SdrawkcabName the name]]), but in the radio show he's [[spoiler:the manifestation of all the children's dreams, including Marche's]].
* AdaptationalAngstUpgrade: The show greatly plays up Marche's [[spoiler:[[TheResenter resentment of Doned]], [[WhenAreYouComingHomeDad desire to see has father]], desire for more attention from his mother, and uncertainty if he really wants to change the world back]].
* AdaptationalHeroism:
** While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz preforms a HeelFaceTurn and joins him about halfway through theshow.show.
** Cid refused to honor Marche turning himself in to spare his clanmates in the game, but he lets them go in the radio show despite having his friends out numbered.
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar a full-blown villain. He's looking to kill Marche, and nearlymurders Babus [[spoiler:murders Babus]] just for saying they should try capturing Marche instead.
* AdaptationalAngstUpgrade: The show greatly plays up Marche's [[spoiler:[[TheResenter resentment of Doned]], [[WhenAreYouComingHomeDad desire to see has father]], desire for more attention from his mother, and uncertainty if he really wants to change the world back]].
* AdaptationalHeroism:
** While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz preforms a HeelFaceTurn and joins him about halfway through the
** Cid refused to honor Marche turning himself in to spare his clanmates in the game, but he lets them go in the radio show despite having his friends out numbered.
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar a full-blown villain. He's looking to kill Marche, and nearly
Added DiffLines:
* ImNoHeroIm: Marche is called a goody two shoes for wanting to return the world back to normal, something he always awkwardly deflects. [[spoiler:That's because he has a ton of his own doubts.]]
* InfinityPlusOneSword: Finally confronting both [[spoiler:Llednar and his own selfish wishes]] let's Marche summon the Sword of Truth, also known as the Judge Sword.
* InfinityPlusOneSword: Finally confronting both [[spoiler:Llednar and his own selfish wishes]] let's Marche summon the Sword of Truth, also known as the Judge Sword.
Is there an issue? Send a MessageReason:
None
Changed line(s) 201 (click to see context) from:
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar is much more openly hostile. He taunts Babus, is willing to attack anyone who gets in his way, and is facsinated by Doned's anger at his own brother.
to:
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar is much more openly hostile. He taunts Babus, is willing a full-blown villain. He's looking to attack anyone who gets in his way, kill Marche, and is facsinated by Doned's anger at his own brother.nearly murders Babus just for saying they should try capturing Marche instead.
Changed line(s) 209 (click to see context) from:
* FurryEarDissonance: All the non Human playable races have floppy rabbit like ears. This even includes the reptillian Bangaa!
to:
* FurryEarDissonance: All the non Human playable races have floppy rabbit like ears. This even includes the reptillian reptilian Bangaa!
Is there an issue? Send a MessageReason:
None
* AdaptationalHeroism: While she understood and accepted his motivations, game Ritz opposed Marche's attempts to restore the world until the very end, but radio Ritz preforms a HeelFaceTurn and joins him about halfway through the show.
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar is much more openly hostile. He taunts Babus, is willing to attack anyone who gets in his way, and is facsinated by Doned's anger at his own brother.
* AdaptationalVillainy: Game Llednar wasn't really any worse than any other antagonist, but radio Llednar is much more openly hostile. He taunts Babus, is willing to attack anyone who gets in his way, and is facsinated by Doned's anger at his own brother.
* AscendedExtra: Nono goes from a simple quest giver in the game to a member of Marche and Montblanc's PowerTrio.
* ForScience: Ezel pointed Marche towards the crystals mostly because he wanted to know what would happen if someone smashed them.
* PaperThinDisguise: Marche, Montblanc, and Nono figure out who Ezel is practically immediately.
Changed line(s) 212 (click to see context) from:
* TitleTheAdaptation: The AudioAdaptation is tittled ''Final Fantasy Tactics Advance Radio Edition''.
to:
* TitleTheAdaptation: The AudioAdaptation is tittled titled ''Final Fantasy Tactics Advance Radio Edition''.
Deleted line(s) 214 (click to see context) :
%%* WhiteMage
Is there an issue? Send a MessageReason:
None
Changed line(s) 55 (click to see context) from:
* CatchAndReturn: The Return Fire reaction ability.
to:
* CatchAndReturn: The Return Fire reaction ability.ability, which has the character catch an arrow shot at them and hurl it back at the attacker.
* GameplayAndStoryIntegration: In the tutorial snowball fight, all three boys on the opposing side will only target Mewt since they're bullying him. Likewise, Mewt's stats before the game begins proper shows him having a few points in Magic Attack, implying that book smarts are linked to magic power.
Deleted line(s) 163 (click to see context) :
a revive spell /Phoenix Down or one of several class skills that specifically counter this.
Is there an issue? Send a MessageReason:
None
* UnwinnableByMistake: Downplayed. Late-game laws can be very unforgiving. For example, the law that forbibs attacking animals can pop up in a battle where all the enemies are monsters. If you don't have the correct Anti-Laws, expect to reset the game.
Changed line(s) 211 (click to see context) from:
%%* TitleTheAdaptation
to:
Is there an issue? Send a MessageReason:
Marche and Montblanc are the only members of the clan with a personality.
Deleted line(s) 31,32 (click to see context) :
The Character Sheet can be found [[Characters/FinalFantasyTacticsAdvance here.]]
Deleted line(s) 49 (click to see context) :
* BattleButler: Babus
Changed line(s) 66 (click to see context) from:
* CosmicKeystone: Marche has to destroy these.
to:
* CosmicKeystone: The crystals that Marche has have to destroy these.destroy.
Changed line(s) 81,82 (click to see context) from:
* {{Expy}}: Marche's overworld/battle sprite looks a lot like Ramza.
** The Nu Mou are the most mystical of the FiveRaces and look suspiciously like the [[Film/TheDarkCrystal urRu]].
** The Nu Mou are the most mystical of the FiveRaces and look suspiciously like the [[Film/TheDarkCrystal urRu]].
to:
* {{Expy}}: Marche's overworld/battle sprite looks a lot like Ramza.
**The Nu Mou are the most mystical of the FiveRaces and look suspiciously like the [[Film/TheDarkCrystal urRu]].
**
Changed line(s) 85,97 (click to see context) from:
* FiveManBand: Clan Nutsy at the start.
** TheHero: Marche.
** TheLancer: Montblanc.
** TheSmartGuy: The Nu Mou.
** TheBigGuy: The Bangaa.
** TheChick: The Viera.
** TagalongKid: The Hume, after Marche replaces him.
* FiveRaces
** Stout: Bangaa.
** Fairy: Nu Mou.
** Mundane: Human.
** High Men: Viera.
** Cute: Moogle.
** TheHero: Marche.
** TheLancer: Montblanc.
** TheSmartGuy: The Nu Mou.
** TheBigGuy: The Bangaa.
** TheChick: The Viera.
** TagalongKid: The Hume, after Marche replaces him.
* FiveRaces
** Stout: Bangaa.
** Fairy: Nu Mou.
** Mundane: Human.
** High Men: Viera.
** Cute: Moogle.
to:
* FiveManBand: Clan Nutsy at the start.
** TheHero: Marche.
** TheLancer: Montblanc.
** TheSmartGuy: TheFiveRaces: Bangaa (Stout), Nu Mou.
** TheBigGuy: The Bangaa.
** TheChick: The Viera.
** TagalongKid: The Hume, after Marche replaces him.
* FiveRaces
** Stout: Bangaa.
** Fairy: Nu Mou.
** Mundane: Human.
** High Men: Viera.
** Cute: Moogle.Mou (Fairy), Hume (Mundane), Viera (High Men) and Moogle (Cute).
** TheHero: Marche.
** TheLancer: Montblanc.
** TheSmartGuy: The
** TheBigGuy: The Bangaa.
** TheChick: The Viera.
** TagalongKid: The Hume, after Marche replaces him.
* FiveRaces
** Stout: Bangaa.
** Fairy: Nu Mou.
** Mundane: Human.
** High Men: Viera.
** Cute: Moogle.
* MagikarpPower: Many classes get poor equipment choices early on, and as equipment teaches skills, end up nigh useless until more items are found; in turn, some of these classes can become quite overpowered.
Changed line(s) 158,160 (click to see context) from:
* NonLethalKO: The Judges keep anyone from dying in battle, except in...
** FinalDeath: ... The "Jagds", where death is permanent for characters still dead at battle's end.
* NonHumanSidekick: Montblanc, Shara, and Babus
** FinalDeath: ... The "Jagds", where death is permanent for characters still dead at battle's end.
* NonHumanSidekick: Montblanc, Shara, and Babus
to:
* NonLethalKO: The Judges keep anyone from dying in battle, except in...
** FinalDeath: ... The "Jagds", where death is permanent for characters still dead at battle's end.
in Jagds.
* NonHumanSidekick: Montblanc,Shara, Shara and BabusBabus, to Marche, Ritz and Mewt, respectively.
** FinalDeath: ... The "Jagds", where death is permanent for characters still dead at battle's end.
* NonHumanSidekick: Montblanc,
Changed line(s) 165 (click to see context) from:
* OptionalPartyMember: Everyone to an extent, but especially the hidden characters.
to:
* OptionalPartyMember: Everyone to an extent, but especially Marche and Montblanc is optional and can be dismissed. There is also the hidden characters.
Changed line(s) 174 (click to see context) from:
* RandomlyDrops: ... Don't ask.
to:
Changed line(s) 178,179 (click to see context) from:
* ReviveKillsZombie: More so as usual as Zombies will revive 3 turns after they are killed unless prevented by a revive spell /Phoenix Down or one of several class skills that specifically counter this.
** AllThereInTheManual[=/=]GuideDangIt: The Revive skill/Phoenix Down clause for preventing undead from coming back to life is never mentioned in the game; in fact, it's never mentioned at ''all'' until the [[VideoGame/FinalFantasyTacticsA2 sequel]]. The game apparently figures you'll figure it out on your own.
** AllThereInTheManual[=/=]GuideDangIt: The Revive skill/Phoenix Down clause for preventing undead from coming back to life is never mentioned in the game; in fact, it's never mentioned at ''all'' until the [[VideoGame/FinalFantasyTacticsA2 sequel]]. The game apparently figures you'll figure it out on your own.
to:
* ReviveKillsZombie: More so as usual as Zombies will revive 3 turns after they are killed unless prevented by a revive spell /Phoenix Down or one of several class skills that specifically counter this.
** AllThereInTheManual[=/=]GuideDangIt:this. [[GuideDangIt The Revive skill/Phoenix Down clause for preventing undead from coming back to life former method is never mentioned in the game; in fact, it's never mentioned at ''all'' until the [[VideoGame/FinalFantasyTacticsA2 sequel]]. The game apparently figures you'll figure it out on your own.in-game]].
a revive spell /Phoenix Down or one of several class skills that specifically counter this.
** AllThereInTheManual[=/=]GuideDangIt:
a revive spell /Phoenix Down or one of several class skills that specifically counter this.
Changed line(s) 181 (click to see context) from:
* {{Sidequest}}: Out of 300 missions, ''24'' are mandatory to complete the game.
to:
* {{Sidequest}}: Out of 300 missions, only ''24'' are mandatory to complete the game.
Deleted line(s) 185,186 (click to see context) :
* SpoonyBard: Gadgeteers are completely useless, save for the rubbishy Black Ingot/Fortune Ring combo. Templars are only nice for their equipment and not for their abilities. Illusionists are only situationally useful at best. It can also be very difficult to build a Blue Mage into a viable character, and Time Mages aren't so hot, either. It's not all that uncommon to just let Montblanc fall behind because of that. The Soldier class is also usually changed as soon as possible.
** MagikarpPower: Many classes get poor equipment choices early on, and as equipment teaches skills, end up nigh useless until more items are found; in turn, some of these classes can become quite overpowered.
** MagikarpPower: Many classes get poor equipment choices early on, and as equipment teaches skills, end up nigh useless until more items are found; in turn, some of these classes can become quite overpowered.
Changed line(s) 189,191 (click to see context) from:
* StandardStatusEffects: Not worthless, though.
%%* StatusBuff
* SweetAndSourGrapes: According to Marche; Ivalice is not real. According to Marche; there will be a different Ivalice that will continue to exist. [[FridgeLogic If it's not real, why justify that there's a real one that will continue existing?]]
%%* StatusBuff
* SweetAndSourGrapes: According to Marche; Ivalice is not real. According to Marche; there will be a different Ivalice that will continue to exist. [[FridgeLogic If it's not real, why justify that there's a real one that will continue existing?]]
to:
* StandardStatusEffects: Not worthless, though.
%%* StatusBuff
Poison, Darkness, Silence etc.
* StatusBuff: Protect, Shell, Haste etc.
* SweetAndSourGrapes: According to Marche; Ivalice is not real. According to Marche; there will be a different Ivalice that will continue to exist.[[FridgeLogic If it's not real, why justify that there's a real one that will continue existing?]]existing?
%%* StatusBuff
* StatusBuff: Protect, Shell, Haste etc.
* SweetAndSourGrapes: According to Marche; Ivalice is not real. According to Marche; there will be a different Ivalice that will continue to exist.
Changed line(s) 193,195 (click to see context) from:
%%* TrappedInAnotherWorld
* UnbreakableWeapons
** Unbreakable in normal combat, certainly, but the Sniper ability Aim:Weapon will happily destroy your only Zeus Mace if you're not careful.
* UnbreakableWeapons
** Unbreakable in normal combat, certainly, but the Sniper ability Aim:Weapon will happily destroy your only Zeus Mace if you're not careful.
to:
**
* UnbreakableWeapons: Unbreakable in normal combat, certainly, but the Sniper ability Aim:Weapon will happily destroy your only Zeus Mace if you're not careful.
Changed line(s) 197 (click to see context) from:
* UselessUsefulSpell: Status ailments are actually ''quite'' useful in this game given that a lot of trash mobs don't have debuff immunity. So make your moogle a gunner and that's perhaps one of the best things you can do. You don't even need Ultima from a Mog Knight; you can just have them use stopshot to slow down your enemies or stopshot.
to:
* UselessUsefulSpell: Averted. Status ailments are actually ''quite'' useful in this game given that a lot of trash mobs don't have debuff immunity. So make your moogle a gunner and that's perhaps one of the best things you can do. You don't even need Ultima from a Mog Knight; you can just have them use stopshot to slow down your enemies or stopshot.
Changed line(s) 199,200 (click to see context) from:
** Normally bosses are immune/highly resistant to status ailments; but you can actually inflict blind on the [[spoiler:Li-Grim]].
** Buffs are also useful. One of the most useful is Auto Life.
** Buffs are also useful. One of the most useful is Auto Life.
to:
** Normally bosses are immune/highly resistant to status ailments; but you can actually inflict blind on the [[spoiler:Li-Grim]].
final boss.
** Buffs are also useful. One of the most useful isAuto Life.Auto-Life.
** Buffs are also useful. One of the most useful is
Is there an issue? Send a MessageReason:
* BeastMan: Bangaa are reptilian, Viera are rabbit-like [[LittleBitBeastly kemonomimi]], Nu Mou resemble a cross between a Rabbit and Kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.
Deleted line(s) 170 (click to see context) :
* PettingZooPeople: Bangaa are reptilian, Viera are rabbit-like [[LittleBitBeastly kemonomimi]], Nu Mou resemble a cross between a Rabbit and Kangaroo, and... and then there are Moogles who appear like a mash up between a bunny stuffed animal and a bat.
Is there an issue? Send a MessageReason:
Changed line(s) 209 (click to see context) from:
** This got such an InternetBackdraft that the AudioAdaptation had to address this much more; for tropes for that, see below.
to:
** This got such an InternetBackdraft a backlash that the AudioAdaptation had to address this much more; for tropes for that, see below.
Is there an issue? Send a MessageReason:
Console redirect cleanup
Changed line(s) 29,30 (click to see context) from:
A sequel (''VideoGame/FinalFantasyTacticsA2: Grimoire of the Rift'') is out, and while it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game. [[spoiler: Its ending proves that Marche did not destroy the Ivalice from this game when he left, and that Mewt, at least, turned out just fine.]]
to:
A sequel (''VideoGame/FinalFantasyTacticsA2: Grimoire of the Rift'') is out, and while it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game. [[spoiler: Its ending proves that Marche did not destroy the Ivalice from this game when he left, and that Mewt, at least, turned out just fine.]]
game.
Changed line(s) 33,34 (click to see context) from:
The game saw a rerelase on the WiiU UsefulNotes/VirtualConsole in 2015.
to:
The game saw a rerelase on the WiiU UsefulNotes/WiiU UsefulNotes/VirtualConsole in 2015.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AntiEscapismAesop: The protagonists learn that escaping into a fantasy world won't solve all their problems.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*KidsAreCruel: Good LORD, the classmates at the beginning of the game. The boy who hit Mewt in the head with a rock didn't even feel bad enough to apologize. The whole lot of them are just a bunch of rude and mean-spirited little shits.
Is there an issue? Send a MessageReason:
Changed line(s) 13,14 (click to see context) from:
The game is the first (and only) game in the series to use the RecursiveCanon conceit. It begins when four outcast kids discover a mysterious grimoire that whisks them away from their boring town and into the fantastic world of [[Franchise/IvaliceAlliance Ivalice]]: a strange MedievalEuropeanFantasy world populated by creatures from the ''Franchise/FinalFantasy'' franchise of which the children are huge fans.
to:
The game is the first (and only) game in the series to use the RecursiveCanon conceit. It begins when four outcast kids discover a mysterious grimoire that whisks them away from their boring town and into the fantastic world of [[Franchise/IvaliceAlliance Ivalice]]: VideoGame/{{Ivalice|Alliance}}: a strange MedievalEuropeanFantasy world populated by creatures from the ''Franchise/FinalFantasy'' franchise of which the children are huge fans.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13,14 (click to see context) from:
The game is the first (and only) game in the series to use the RecursiveCanon conceit. It begins when four outcast kids discover a mysterious grimoire that whisks them away from their boring town and into the fantastic world of [[VideoGame/IvaliceAlliance Ivalice]]: a strange MedievalEuropeanFantasy world populated by creatures from the ''Franchise/FinalFantasy'' franchise of which the children are huge fans.
to:
The game is the first (and only) game in the series to use the RecursiveCanon conceit. It begins when four outcast kids discover a mysterious grimoire that whisks them away from their boring town and into the fantastic world of [[VideoGame/IvaliceAlliance [[Franchise/IvaliceAlliance Ivalice]]: a strange MedievalEuropeanFantasy world populated by creatures from the ''Franchise/FinalFantasy'' franchise of which the children are huge fans.
Is there an issue? Send a MessageReason:
None
* MeaningfulName: Mewt, whose name sounds like "mute", is [[ShrinkingViolet quiet and shy]] (before becoming prince of Ivalice).
Changed line(s) 157,158 (click to see context) from:
* NonLinearSequel
** Of course, there's the fact that this probably wasn't even ''intended'' to be a sequel.
** Of course, there's the fact that this probably wasn't even ''intended'' to be a sequel.
to:
* NonLinearSequel
**NonLinearSequel: Shares a setting and game engine with VideoGame/FinalFantasyTactics, but the games' plots have nothing to do with each other. Of course, there's the fact that this probably wasn't even ''intended'' to be a sequel.
**
Changed line(s) 169,170 (click to see context) from:
* ThePinIsMightierThanTheSword: Some characters can wear military badges that make them exempt from laws.
to:
* ThePinIsMightierThanTheSword: Some characters can wear military badges that make them exempt from laws.
laws. Naturally, [[MyRulesAreNotYourRules the player will never get access to these.]]
Changed line(s) 175 (click to see context) from:
%%* TheRedMage
to:
Changed line(s) 187,188 (click to see context) from:
* SquishyWizard: The Nu Mou race is this in all of their job classes except for a select few. Magic based job classes in general also fit into the trope.
* StandardStatusEffects: Not worthless, though.
* StandardStatusEffects: Not worthless, though.
to:
* SquishyWizard: The Nu Mou race is this in all of their job classes except for a select few.Beastmasters and Morphers. Magic based job classes in general also fit into the trope.
* StandardStatusEffects: Not worthless, though.
* StandardStatusEffects: Not worthless, though.
Added DiffLines:
** Clan engagements, and any mission that can be fought in multiple locations, can be fought in [[FinalDeath Jagds]], meaning your clan could have the blood of hundreds of people on their hands if you choose.
Is there an issue? Send a MessageReason:
None
Changed line(s) 167 (click to see context) from:
** Even more annoying are the quest items. There are certain missions that require quest items to complete. Add in the fact that you can only carry 20 of those items, which means you might accidentally delete a necessary one, which makes a mission uncompletable. Rule of thumb, Chocobo Eggs, Adamantites and Materites are good to dump away, given their missions' constant availability.
to:
** Even more annoying are the quest items. There are certain missions that require quest items to complete. Add in the fact that you can only carry 20 64 of those items, which means you might accidentally delete a necessary one, which makes a mission uncompletable. Rule of thumb, Chocobo Eggs, Adamantites and Materites are good to dump away, given their missions' constant availability.
Is there an issue? Send a MessageReason:
nothing there anymore.
Changed line(s) 29,30 (click to see context) from:
A sequel (''VideoGame/FinalFantasyTacticsA2: Grimoire of the Rift'') is out, and while it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game. [[spoiler: Its ending proves that Marche did not destroy the Ivalice from this game when he left, and that Mewt, at least, turned out just fine. However, WordOfGod contradicts this (see YMMV).]]
to:
A sequel (''VideoGame/FinalFantasyTacticsA2: Grimoire of the Rift'') is out, and while it too is a bit of a NonLinearSequel, there are quite a few [[ContinuityNod continuity nods]] that suggest that the protagonist, Luso Clemens, is from the same world as the characters in ''Final Fantasy Tactics Advance'', even if the world he finds himself spirited to is quite different from the one in this game. [[spoiler: Its ending proves that Marche did not destroy the Ivalice from this game when he left, and that Mewt, at least, turned out just fine. However, WordOfGod contradicts this (see YMMV).]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 11,12 (click to see context) from:
A GaidenGame in the [[RunningGag unfathomably popular]] ''Franchise/FinalFantasy'' series, ''Final Fantasy Tactics Advance'' was released for the GameBoyAdvance in the fall of 2003. While it inherited its [[RPGElements RPG-flavored]] TurnBasedStrategy engine from its predecessor, the original ''VideoGame/FinalFantasyTactics'', its setting and plot are entirely new. With its good graphics, excellent soundtrack, and staggering depth of gameplay, the game is one of the standouts of the [=GBA's=] impressive library.
to:
A GaidenGame in the [[RunningGag unfathomably popular]] ''Franchise/FinalFantasy'' series, ''Final Fantasy Tactics Advance'' was released for the GameBoyAdvance UsefulNotes/GameBoyAdvance in the fall of 2003. While it inherited its [[RPGElements RPG-flavored]] TurnBasedStrategy engine from its predecessor, the original ''VideoGame/FinalFantasyTactics'', its setting and plot are entirely new. With its good graphics, excellent soundtrack, and staggering depth of gameplay, the game is one of the standouts of the [=GBA's=] impressive library.
Is there an issue? Send a MessageReason:
None
* MasculineGirlFeminineBoy: Ritz and Marche; the former is a tomboy who stands up to bullies while the latter starts out unable to introduce himself without prompting. The distinction is less apparent after Marche [[TookALevelInBadass takes levels in badass]], and Ritz notes how much he has changed after he [[spoiler:defeats her and her clan]].
Changed line(s) 169 (click to see context) from:
* PinkGirlBlueBoy: Ritz and Marche; the former is a tomboy who stands up to bullies while the latter starts out unable to introduce himself without prompting. The distinction is less apparent after Marche [[TookALevelInBadass takes levels in badass]], and Ritz notes how much he has changed after he [[spoiler:defeats her and her clan]].
to:
Changed line(s) 171 (click to see context) from:
* PrankDate: [[spoiler:"Moogle Bride"]]
to:
* PrankDate: [[spoiler:"Moogle Bride"]]Bride"]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
On the gameplay side, ''Final Fantasy Tactics Advance'' returns the class system of the previous game, but adds a new twist: races. Unlike in the first game, where characters could theoretically learn almost any skill, given enough time and the right gender, certain abilities and classes are available only to certain species: The brutish, lizardlike Bangaa; the magical, mild-mannered Nu Mou; the lithe, [[OneGenderRace all-female]] Viera; ''Final Fantasy'' series staple Moogles; and, of course, ([[OneGenderRace all-male]]) Humans ([[HumansAreAverage guess what they]] [[JackOfAllStats are]]). Additionally, skills are learned by having certain weapons and armour equipped, instead of the ''Tactics'''s JP system.
to:
On the gameplay side, ''Final Fantasy Tactics Advance'' returns the class system of the previous game, but adds a new twist: races. Unlike in the first game, where characters could theoretically learn almost any skill, given enough time and the right gender, certain abilities and classes are available only to certain species: The brutish, lizardlike [[BerserkButton lizardlike]] Bangaa; the magical, mild-mannered Nu Mou; the lithe, [[OneGenderRace all-female]] Viera; ''Final Fantasy'' series staple Moogles; and, of course, ([[OneGenderRace all-male]]) Humans ([[HumansAreAverage guess what they]] [[JackOfAllStats are]]). Additionally, skills are learned by having certain weapons and armour equipped, instead of the ''Tactics'''s JP system.
Is there an issue? Send a MessageReason:
None
Changed line(s) 102 (click to see context) from:
* GettingCrapPastTheRadar: A couple of the [[OneGenderRace Viera]]-only armors are... surprisingly curvaceous. See the [[http://finalfantasy.wikia.com/wiki/File:FFTA_Minerva_Plate.PNG Minerva]] [[BreastPlate Plate]] and [[http://finalfantasy.wikia.com/wiki/File:FFTA_Rubber_Suit.PNG Rubber]] [[DressedAllInRubber Suit]].
to:
* GettingCrapPastTheRadar: A couple of the [[OneGenderRace Viera]]-only armors are... surprisingly curvaceous. See the [[http://finalfantasy.wikia.com/wiki/File:FFTA_Minerva_Plate.PNG Minerva]] [[BreastPlate Plate]] and [[http://finalfantasy.wikia.com/wiki/File:FFTA_Rubber_Suit.PNG Rubber]] [[DressedAllInRubber [[HartmanHips Suit]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 102 (click to see context) from:
* GettingCrapPastTheRadar: A couple of the [[OneGenderRace Viera]]-only armors are... surprisingly curvaceous. See the [[http://finalfantasy.wikia.com/wiki/File:FFTA_Minerva_Plate.PNG Minerva]] [[BreastPlate Plate]] and [[http://finalfantasy.wikia.com/wiki/File:FFTA_Rubber_Suit.PNG Rubber]] [[DressedInAllRubber Suit]].
to:
* GettingCrapPastTheRadar: A couple of the [[OneGenderRace Viera]]-only armors are... surprisingly curvaceous. See the [[http://finalfantasy.wikia.com/wiki/File:FFTA_Minerva_Plate.PNG Minerva]] [[BreastPlate Plate]] and [[http://finalfantasy.wikia.com/wiki/File:FFTA_Rubber_Suit.PNG Rubber]] [[DressedInAllRubber [[DressedAllInRubber Suit]].