Follow TV Tropes

Following

History VideoGame / FantasyQuest

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ButThouMust: Parodied in the second game when you're given a choice of choosing two out of any ten potions, but the game refuses to let you take anything other than the red and green ones, providing various excuses for why you wouldn't want that one if you try to take any of them.
Is there an issue? Send a MessageReason:
None


* HyperspaceArsenal: Openly parodied by the second game, which spends several sentences describing just how huge a ladder is before casually noting that you put it in your pocket, and allowing you to carry up to 20 onions at a time.

to:

* HyperspaceArsenal: Openly parodied by the second game, which spends several sentences describing just how huge says a ladder is too large to fit in the room it's currently in before casually noting that you put it in your pocket, and allowing you to carry up to 20 onions at a time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HyperspaceArsenal: Openly parodied by the second game, which spends several sentences describing just how huge a ladder is before casually noting that you put it in your pocket, and allowing you to carry up to 20 onions at a time.
Is there an issue? Send a MessageReason:
None


->You're beginning to think there isn't anything useful to do here.

to:

->You're -->You're beginning to think there isn't anything useful to do here.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EmptyRoomPsych: Inevitably appears in the second game as one of the many, many InteractiveFiction tropes it spoofs.
->You're beginning to think there isn't anything useful to do here.

Added: 923

Changed: 405

Removed: 90

Is there an issue? Send a MessageReason:
None


* AnachronismStew: Modern and fantasy elements are mixed together. Examples include the tractor in the farm, and the castle which has a butter churn, cauldron, microwave oven, and walk-in refrigerator in its kitchen and a modern bathroom.



* {{Curse}}, CurseEscapeClause: In the first game, you meet a dog. It's not till the second, set 20 years later, that you learn he's a cursed man, and if you only fed him right off, you would have broken the curse.

to:

* {{Curse}}, CurseEscapeClause: In the first game, you meet a dog. It's not till the second, set 20 years later, that you learn he's a cursed man, and if you only fed him right off, you would have broken the curse.



* EverythingsEvenWorseWithSharks: The shark's presence and attack is as random as can be.



* GuideDangIt: So many people were unable to figure out how to get past the cyclops in the second game that Sam Stoddard had to add a clue to the hints page. He was very surprised by this, as he thought the puzzle was an incidental part of the game, and admitted he wasn't sure why so many people were getting stuck on it.

to:

* GuideDangIt: GuideDangIt:
** At some points, you need to do arbitrary actions multiple times before something happens. Makes sense when you're fishing, but who would have thought to [[spoiler:repeatedly stall the black cat until the giant rabbit appears out of nowhere to crush him (but only if you fed the rabbit a carrot first)]]?
**
So many people were unable to figure out how to get past the cyclops in the second game that Sam Stoddard had to add a clue to the hints page. He was very surprised by this, as he thought the puzzle was an incidental part of the game, and admitted he wasn't sure why so many people were getting stuck on it.



* ThreateningShark: If you go swimming too far, a shark will eat you.



* [[YouKilledMyFather You Killed My Husband]]: Says the vampire's wife, twenty years after you kill him.

to:

* [[YouKilledMyFather You Killed My Husband]]: Says YouKilledMyFather: In the sequel, the vampire's wife, twenty years after wife is understandably upset you kill him.killed her husband.
Is there an issue? Send a MessageReason:
None


The game's playable [[http://www.rinkworks.com/adventure/ online]] alongside a companion [[http://www.rinkworks.com/fnn/ parody newspaper]].

to:

The game's Both games are playable [[http://www.rinkworks.com/adventure/ online]] at Website/AdventureGamesLive alongside a companion [[http://www.rinkworks.com/fnn/ parody newspaper]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChekhovsGun: The [[spoiler:small silver coin which you can find in the very first area]] of the second game isn't used until the final BossBattle.
Is there an issue? Send a MessageReason:
None


* AffectionateParody: The sequel exists largely to parody the original, and InteractiveFiction tropes in general.

to:

* AffectionateParody: The sequel exists and Fantasy News Network exist largely to parody the original, original game, and InteractiveFiction tropes in general.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GuideDangIt: So many people were unable to figure out how to get past the cyclops in the second game that Sam Stoddard had to add a clue to the hints page. He was very surprised by this, as he thought the puzzle was an incidental part of the game, and admitted he wasn't sure why so many people were getting stuck on it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AscendedMeme: The second game is pretty much this in its entirety; it was born from a discussion on the ''[=RinkWorks=]'' chat boards where somebody meant to refer to ''Enchanted Forest 2'' (another game hosted on the site) and accidentally typed ''Fantasy Quest 2'', prompting everyone to start talking about scenarios from the then-fictitious game (several of which made it into the real game).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarlyInstallmentWeirdness: The first game is this for ''Adventure Games Live'' as a whole, as it was written several years before any of the other games; it features a much more basic storyline, simpler writing and less of an objective.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TextParser: The area with the ogre and the bridge, and the Sphinx, in the original game originally used this. However, Adventure Games Live only uses a menu-based system, so the two areas had to be altered for it (the Sphinx's riddle had to be removed entirely, and if you fool around with it enough eventually the game will tell you this).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AffectionateParody: The sequel exists largely to parody the original, and InteractiveFiction tropes in general.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NonStandardGameOver: Destroying the fishing boat in the first game before you've done everything you need with it doesn't kill you, but ends the game anyway as it's now impossible to win.
** Attempting to kill the gnome for no real reason gives you a WhatTheHellHero and promptly ends the game out of fear for what you'd do to the princess.
** Dying on the rapids chase in the sequel rewinds time to the beginning of the sequence. [[spoiler:The rapids chase is in fact an UnwinnableByDesign RedHerring which requires you to think outside the box, and rewinding time is necessary as a standard game over usually only allows you to undo the fatal move.]]
Is there an issue? Send a MessageReason:
None


* SelfDeprecation: The second game, written well over a decade after the original and with the benefit of hindsight, mocks a number of the unlikely or unexplained aspects of the original.



* YourPrincessIsInAnotherCastle: Quite literally.

to:

* YourPrincessIsInAnotherCastle: Quite literally.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FluffyTheTerrible: The angry dwarf's name is Mr. Snorri "Fruitloop" Throfssonsson
Is there an issue? Send a MessageReason:
None


* ArtifactOfDoom - Parodied with the Golden Cufflink of Fire.
* BalefulPolymorph - Than dog you kept throwing a stick at? Turns out it's a guy under a curse, and he calls you an asshole for not helping him sooner.
* BrokenBridge - Most puzzles take this form, including one that's a literal broken bridge. (In the sequel, a modern suspension bridge has replaced it.)
* ButtMonkey - The poor Indian Runs-With-Scissors. It starts with a single injury that you heal. A later one needs a unicorn's help. It turns out that he suffers 34 injuries a year simply by sitting in the open and now faces false insurance fraud charges.
* CoolCrown - Despite the crown's magic properties, the game just says, "All right. You got the 'Crown of Destiny' or something. Happy?"
* CrouchingMoronHiddenBadass - Hes Ahkia.
* {{Curse}}, CurseEscapeClause - In the first game, you meet a dog. It's not till the second, set 20 years later, that you learn he's a cursed man, and if you only fed him right off, you would have broken the curse.
* EverythingsEvenWorseWithSharks - The shark's presence and attack is as random as can be.
* FortuneTeller - The Soothsayer, who demands gold for any assistance. She's back in the second game, this time demanding even more gold and gleefully lampshading her general uselessness.

to:

* ArtifactOfDoom - ArtifactOfDoom: Parodied with the Golden Cufflink of Fire.
* BalefulPolymorph - BalefulPolymorph: Than dog you kept throwing a stick at? Turns out it's a guy under a curse, and he calls you an asshole for not helping him sooner.
* BrokenBridge - BrokenBridge: Most puzzles take this form, including one that's a literal broken bridge. (In the sequel, a modern suspension bridge has replaced it.)
* ButtMonkey - ButtMonkey: The poor Indian Runs-With-Scissors. It starts with a single injury that you heal. A later one needs a unicorn's help. It turns out that he suffers 34 injuries a year simply by sitting in the open and now faces false insurance fraud charges.
* CoolCrown - CoolCrown: Despite the crown's magic properties, the game just says, "All right. You got the 'Crown of Destiny' or something. Happy?"
* CrouchingMoronHiddenBadass - CrouchingMoronHiddenBadass: Hes Ahkia.
* {{Curse}}, CurseEscapeClause - CurseEscapeClause: In the first game, you meet a dog. It's not till the second, set 20 years later, that you learn he's a cursed man, and if you only fed him right off, you would have broken the curse.
* EverythingsEvenWorseWithSharks - EverythingsEvenWorseWithSharks: The shark's presence and attack is as random as can be.
* FortuneTeller - FortuneTeller: The Soothsayer, who demands gold for any assistance. She's back in the second game, this time demanding even more gold and gleefully lampshading her general uselessness.



* KillerRabbit - The gigantic bunny rabbit, who's even more powerful than the gigantic black cat. You later have to fight the carnivorous giraffe!
* KleptomaniacHero - The other people in the land interpret your actions as a wide-scale theft spree.
* ALoadOfBull - When you enter the volcano, you come face to horns with a monster and cant leave till you've taken him down.
* MagicalLand - It's the "magical land of Fantasy"! No word on just how you got there or exactly where you go afterward.
* NiceJobBreakingItHero - Apparently, the sweet girl you let out of prison is an insane killer who will return to evil.
* NoodleIncident - Millie the Silly's "Baconslicer Incident."
* RiddlingSphinx - A Sphinx asks you a riddle. Unless you're playing the original, console game, you get to choose your answer from a list, so this is one of the game's easiest portions.
* SadClown - The poor guy has no nose!
* SaveThePrincess - The synopsis itself promises a subversion.
* SchmuckBait - Some of the suicidal options.
* SesquipedalianLoquaciousness - "It has fallen upon you to find this evil overlord, absquatulate with the Golden Cufflink of Fire..."
* ShopKeeper - The sweet old owner of the general store. He can't possibly be hiding anything, can he?
* ThePasswordIsAlwaysSwordfish - Probably shouldn't leave those passwords on notes nailed to trees.
* TooDumbToLive - You, if you choose. "Bang your head on the rocks"? Yeah, sure.
* {{Unicorn}} - It heals. And it loves carrots.
* [[YouKilledMyFather You Killed My Husband]] - Says the vampire's wife, twenty years after you kill him.
* YourPrincessIsInAnotherCastle - Quite literally.

to:

* KillerRabbit - KillerRabbit: The gigantic bunny rabbit, who's even more powerful than the gigantic black cat. You later have to fight the carnivorous giraffe!
* KleptomaniacHero - KleptomaniacHero: The other people in the land interpret your actions as a wide-scale theft spree.
* ALoadOfBull - ALoadOfBull: When you enter the volcano, you come face to horns with a monster and cant leave till you've taken him down.
* MagicalLand - MagicalLand: It's the "magical land of Fantasy"! No word on just how you got there or exactly where you go afterward.
* NiceJobBreakingItHero - NiceJobBreakingItHero: Apparently, the sweet girl you let out of prison is an insane killer who will return to evil.
* NoodleIncident - NoodleIncident: Millie the Silly's "Baconslicer Incident."
* RiddlingSphinx - RiddlingSphinx: A Sphinx asks you a riddle. Unless you're playing the original, console game, you get to choose your answer from a list, so this is one of the game's easiest portions.
* SadClown - SadClown: The poor guy has no nose!
* SaveThePrincess - SaveThePrincess: The synopsis itself promises a subversion.
* SchmuckBait - SchmuckBait: Some of the suicidal options.
* SesquipedalianLoquaciousness - SesquipedalianLoquaciousness: "It has fallen upon you to find this evil overlord, absquatulate with the Golden Cufflink of Fire..."
* ShopKeeper - ShopKeeper: The sweet old owner of the general store. He can't possibly be hiding anything, can he?
* ThePasswordIsAlwaysSwordfish - ThePasswordIsAlwaysSwordfish: Probably shouldn't leave those passwords on notes nailed to trees.
* TooDumbToLive - TooDumbToLive: You, if you choose. "Bang your head on the rocks"? Yeah, sure.
* {{Unicorn}} - {{Unicorn}}: It heals. And it loves carrots.
* [[YouKilledMyFather You Killed My Husband]] - Husband]]: Says the vampire's wife, twenty years after you kill him.
* YourPrincessIsInAnotherCastle - YourPrincessIsInAnotherCastle: Quite literally.
Is there an issue? Send a MessageReason:
None


* RiddleMeThis - A Sphinx asks you a riddle (though not the RiddleOfTheSphinx). Unless you're playing the original, console game, you get to choose your answer from a list, so this is one of the game's easiest portions.

to:

* RiddleMeThis RiddlingSphinx - A Sphinx asks you a riddle (though not the RiddleOfTheSphinx).riddle. Unless you're playing the original, console game, you get to choose your answer from a list, so this is one of the game's easiest portions.



* YourPrincessIsInAnotherCastle - Quite literally.

to:

* YourPrincessIsInAnotherCastle - Quite literally.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeroicFantasy
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MagicalLand - It's the "magical land of Fantasy"! No word on just how you got there or exactly where you go afterward.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BalefulPolymorph - Than dog you kept throwing a stick at? Turns out it's a guy under a curse, and he calls you an asshole for not helping him sooner.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RiddleMeThis - A Sphinx asks you a riddle (though not the RiddleOfTheSphinx). Unless you're playing the original, console game, you get to choose your answer from a list, so this is one of the game's easiest portions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Curse}}, CurseEscapeClause - In the first game, you meet a dog. It's not till the second, set 20 years later, that you learn he's a cursed man, and if you only fed him right off, you would have broken the curse.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ALoadOfBull - When you enter the volcano, you come face to horns with a monster and cant leave till you've taken him down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FortuneTeller - The Soothsayer, who demands gold for any assistance. She's back in the second game, this time demanding even more gold and gleefully lampshading her general uselessness.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrokenBridge - Most puzzles take this form, including one that's a literal broken bridge. (In the sequel, a modern suspension bridge has replaced it.)
Is there an issue? Send a MessageReason:
None


The games playable [[http://www.rinkworks.com/adventure/ online]] alongside a companion [[http://www.rinkworks.com/fnn/ parody newspaper]].

to:

The games game's playable [[http://www.rinkworks.com/adventure/ online]] alongside a companion [[http://www.rinkworks.com/fnn/ parody newspaper]].
Is there an issue? Send a MessageReason:
None


The game bills itself as a "twist on the old 'save the princess' plot" - you begin the game with "save the princess" as your sole, vage objective, but your actual goal turns out a little different.

to:

The game bills itself as a "twist on the old 'save the princess' plot" - you begin the game with "save the princess" as your sole, vage vague objective, but your actual goal turns out a little different.
Is there an issue? Send a MessageReason:
None


* EverythingsWorseWithSharks - The shark's presence and attack is as random as can be.

to:

* EverythingsWorseWithSharks EverythingsEvenWorseWithSharks - The shark's presence and attack is as random as can be.

Top