History VideoGame / FantasticNightDreamsCotton

11th Aug '17 2:44:15 PM ViperAcidZX
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* ''Magical Night Dreams Cotton Boomerang'' (1998) - A rerelease of ''Cotton 2'' for the same systems. Graphics and level design are mostly the same, but the character selection and abilities are very different.

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* ''Magical Night Dreams Cotton Boomerang'' (1998) - A rerelease re-release of ''Cotton 2'' for the same systems. Graphics and level design are mostly the same, but the character selection and abilities are very different.


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Cotton and Silk also made a playable appearance in Studio [=SeistA=]'s ''[[VideoGame/TroubleWitches Trouble Witches Origin]]'' as DLC August 10, 2017.


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* {{Crossover}}: Cotton along with Silk became playable DLC characters for ''Trouble Witches Origin''.
7th Jul '17 8:06:32 AM fruitstripegum
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* {{Feelies}}: The Sega Saturn of "Magical Night Dreams Cotton 2" came with a full-color 1998 Cotton calendar.
15th Mar '17 6:01:45 AM starofjusticev21
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* PlotCoupons: Parodied with the Willow candy; they really have nothing to do with being able to save the world, but collecting them is the real reason Cotton is fighting.
11th Mar '17 5:50:16 PM SecretStrategist
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* CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/PockyAndRocky'' series.

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* CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/PockyAndRocky'' ''VideoGame/KikiKaiKai'' series.
10th Mar '17 3:40:34 PM lalalei2001
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* CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/KikiKaiKai'' series.

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* CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/KikiKaiKai'' ''VideoGame/PockyAndRocky'' series.
4th Feb '17 6:34:28 PM Luigifan
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* SelfDeprication: Finishing Panorama Cotton on the hardest difficulty gives you a note by the developers where they lament the lack of cutscenes and a longer ending due to the limited cartridge space. They also state they'd like to give you a reward, but again there's no space for it.

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* SelfDeprication: SelfDeprecation: Finishing Panorama Cotton on the hardest difficulty gives you a note by the developers where they lament the lack of cutscenes and a longer ending due to the limited cartridge space. They also state they'd like to give you a reward, but again again, there's no space for it.
7th Nov '16 8:05:04 PM darkabomination
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To Cotton, Willows are {{Serious Business}}, and she will absolutely do '''ANYTHING''' in her power to get hold off (and consume) one of these, such as blasting everything in her way, apparently...

Cotton has spanned over the course of 8 games: <''Under construction''>
* ''Fantastic Night Dreams: Cotton'' (1989) - Released originally for the Arcade, Cotton made its way to the PC-Engine/[[TurboGrafxSixteen TurboGraFX-16]], UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy...

::This game is also mildly notable for having the first ever FanTranslation of a Playstation game.

to:

To Cotton, Willows are {{Serious Business}}, and she will absolutely do '''ANYTHING''' in her power to get hold off of (and consume) one of these, such as blasting everything in her way, apparently...

The Cotton has series spanned over the course of 8 games: <''Under construction''>
games. These are:
* ''Fantastic Night Dreams: Cotton'' (1989) - Released originally for the Arcade, Cotton made its way to the PC-Engine/[[TurboGrafxSixteen TurboGraFX-16]], UsefulNotes/SharpX68000, UsefulNotes/PlayStation (as ''Cotton Original'') and NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy...

::This
candy... This game is also mildly notable for having the first ever FanTranslation of a Playstation game.
game.



%%* CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/KikiKaiKai'' series.

to:

%%* * CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/KikiKaiKai'' series.



%%* EverythingsDeaderWithZombies: The cemetery stage in the first game has a zombie boss.
* FairyCompanion: Silk is this to Cotton, almost always seen flying alongside her broom.
%%* FairySexy:In contrast to Cotton's innocent witch getup, Silk more often than not is clad in a a bikini, especially noticeable on the box art.

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%%* * DifficultyByAcceleration: Panorama moves at such high speeds that the level's scrolling into walls might kill you more than the enemies. There's an option to turn up the speed regardless.
*
EverythingsDeaderWithZombies: The cemetery stage in the first game has a zombie boss.
* FairyCompanion: Silk is this to Cotton, almost always seen flying alongside her broom.
%%* FairySexy:In
broom. Amusingly, if you beat Panorama Cotton with a million points, Cotton becomes Silk's FairyCompanion.
* FairySexy: In
contrast to Cotton's innocent witch getup, Silk more often than not is clad in a a bikini, especially noticeable on the box art.



* NintendoHard: Not nearly as much as some shooters, but the series can be quite challenging with lots of enemies on screen, Cotton's generally fast movements, and limited continues make this a pretty tough series at times.



* SelfDeprication: Finishing Panorama Cotton on the hardest difficulty gives you a note by the developers where they lament the lack of cutscenes and a longer ending due to the limited cartridge space. They also state they'd like to give you a reward, but again there's no space for it.



%%* WhenTreesAttack
28th Sep '16 1:44:01 PM darkabomination
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%%* AttackDrone: The Fairies

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%%* * AttackDrone: The FairiesFairies can be used as such to do quick damage to enemies.



%%* CuteEmUp
%%* CuteWitch: Cotton.
%%* EverythingsDeaderWithZombies
%%* FairyCompanion: Silk.
%%* FairySexy

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%%* CuteEmUp
%%*
CuteEmUp: Quite possibly one of the earliest examples, along with the ''VideoGame/KikiKaiKai'' series.
*
CuteWitch: Cotton.
Cotton herself, complete with pointy hat casting colorful spells as she flies on her broom.
%%* EverythingsDeaderWithZombies
%%*
EverythingsDeaderWithZombies: The cemetery stage in the first game has a zombie boss.
*
FairyCompanion: Silk.
Silk is this to Cotton, almost always seen flying alongside her broom.
%%* FairySexyFairySexy:In contrast to Cotton's innocent witch getup, Silk more often than not is clad in a a bikini, especially noticeable on the box art.



%%* MsFanservice: [[FairySexy Silk]].
%%* SmartBomb
%%* RebelliousPrincess: Appli.

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%%* * MsFanservice: [[FairySexy Silk]].
%%* SmartBomb
%%*
Silk]], as explained above. She's featured up front and center in most official art, skimpy clothing and all in what's otherwise a very tame series.
*
RebelliousPrincess: Appli.Appli runs away from home with a wish-granting artifact for her own rather less than selfless actions.
* SceneryPorn: Not at first, but as soon as the first game was upgraded to more capable hardware, the backgrounds became much more vibrant and crisp, starting with the Sharp-X port. This especially shined with Panorama and Boomerang.



%%* TrademarkFavoriteFood: Willows

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%%* * TrademarkFavoriteFood: WillowsCotton really, really loves her willows, to the point of [[SeriousBusiness being her main motivation]] in most games. This just so happens to include saving the local populous as a bonus.
27th Jul '16 5:14:40 AM Morgenthaler
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[[quoteright:400:[[FantasticNightDreamsCotton http://static.tvtropes.org/pmwiki/pub/images/20000328hni02_1w.jpg]]]]

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[[quoteright:400:[[FantasticNightDreamsCotton http://static.[[quoteright:400:http://static.tvtropes.org/pmwiki/pub/images/20000328hni02_1w.jpg]]]]jpg]]
28th May '16 11:45:00 AM nombretomado
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* ''Fantastic Night Dreams: Cotton'' (1989) - Released originally for the Arcade, Cotton made its way to the PC-Engine/[[TurboGrafxSixteen TurboGraFX-16]], UsefulNotes/SharpX68000, PlayStation (as ''Cotton Original'') and NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy...

to:

* ''Fantastic Night Dreams: Cotton'' (1989) - Released originally for the Arcade, Cotton made its way to the PC-Engine/[[TurboGrafxSixteen TurboGraFX-16]], UsefulNotes/SharpX68000, PlayStation UsefulNotes/PlayStation (as ''Cotton Original'') and NeoGeoPocket and introduces us to our protagonist. After an evil mist envelopes the world of Filament keeping it nighttime forever, a fairy named Silk seeks for help. She happens upon Cotton, who, in the witch's habit of doing nothing but searching for Willow treats, initially ignores her plea. That is, of course, until the fairy makes mention of said candy...



* ''Märchen Adventure Cotton 100%'' (1994) - Cotton's debut on the SuperFamicom; rereleased for the PlayStation in 2003 as part of the "[=SuperLite=] 1500" budget series. Unlike the first game, it never made it outside Japan.

to:

* ''Märchen Adventure Cotton 100%'' (1994) - Cotton's debut on the SuperFamicom; rereleased for the PlayStation [=PlayStation=] in 2003 as part of the "[=SuperLite=] 1500" budget series. Unlike the first game, it never made it outside Japan.
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