History VideoGame / EverythingOrNothing

18th Feb '18 11:56:53 AM nombretomado
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* GuideDangIt: It's not mentioned in the in-game tutorials; but depending on the version you play, running completely straight (PS2/[[UsefulNotes/NintendoGameCube GCN]]) or at an angle (Xbox) will allow you to start moving faster than normal. This is required to do in order to complete the Platinum objective for ''A Simple Exchange'', which challenges you to wrap up the whole stage in ''[[SpeedRun 40 seconds]]''.

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* GuideDangIt: It's not mentioned in the in-game tutorials; but depending on the version you play, running completely straight (PS2/[[UsefulNotes/NintendoGameCube ([=PS2=]/[[UsefulNotes/NintendoGameCube GCN]]) or at an angle (Xbox) will allow you to start moving faster than normal. This is required to do in order to complete the Platinum objective for ''A Simple Exchange'', which challenges you to wrap up the whole stage in ''[[SpeedRun 40 seconds]]''.
11th Feb '18 10:35:28 AM jto5334t
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* MythologyGag: The Bond films are produced by Eon Productions. Cubby Broccoli, the founder, said Eon was an acronym for "Everything or Nothing" -- the cost of acquiring the rights to Bond would have bankrupted him if the first film had flopped.

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* MythologyGag: The Bond films are produced by Eon Productions. Cubby Broccoli, the founder, said [[FunWithAcronyms Eon was an acronym for "Everything or Nothing" Nothing"]] -- the cost of acquiring the rights to Bond would have bankrupted him if the first film had flopped.
4th Jan '18 10:26:38 AM PrimeEvil
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Added DiffLines:

* {{Expy}}: NSA Agent Mya comes off as one for [[Film/DieAnotherDay Jinx]].
* EyepatchOfPower: Some of the marksmen wear these, presumably to improve their aim. Uniquely, neither Yayakov nor [=LeRouge=] wear one: they leave their cataract-clouded eyes uncovered.
4th Jan '18 3:52:19 AM jormis29
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* InkSuitActor: Practically every main character. Pierce Brosnan, Judi Dench & John Cleese are a given. But the game also features Willem Dafoe & the original Jaws himself, Richard Kiel, as villains and lastly Creator/ShannonElizabeth, Heidi Klum and Mya as the game's "Bond Girls".

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* InkSuitActor: Practically every main character. Pierce Brosnan, Judi Dench Creator/PierceBrosnan, Creator/JudiDench & John Cleese Creator/JohnCleese are a given. But the game also features Willem Dafoe Creator/WillemDafoe & the original Jaws himself, Richard Kiel, Creator/RichardKiel, as villains and lastly Creator/ShannonElizabeth, Heidi Klum and Mya as the game's "Bond Girls".
29th Nov '17 5:38:15 PM SuperSackCooper
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* GoryDiscretionShot: When Bond infiltrates the platinum mine he is discovered by [[spoiler: Dr. Nadanova]] and wakes up [[ControllableHelplessness restrained to a wall with a drill machine advancing towards his chest]]. Failing to disable it before it pierces Bond will cause the screen to fade to black, leaving only the words FAILED MISSION.

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* GoryDiscretionShot: When At the beginning of ''Diavolo's Plan'', Bond infiltrates the platinum mine he is discovered by [[spoiler: Dr. Nadanova]] and wakes up will find himself [[ControllableHelplessness restrained to a wall with a drill machine advancing towards his chest]]. Failing to disable it before it pierces Bond will cause the screen to fade to black, leaving only the words FAILED MISSION.



* GuideDangIt: It's not mentioned in the in-game tutorials, but running straight without the slightest tilt will cause Bond to run much faster than he would at an angle. This is required to do in order to complete the Platinum objective for "A Simple Exchange", which challenges you to wrap up the whole stage in ''[[SpeedRun 40 seconds]]''.

to:

* GuideDangIt: It's not mentioned in the in-game tutorials, tutorials; but depending on the version you play, running completely straight without the slightest tilt (PS2/[[UsefulNotes/NintendoGameCube GCN]]) or at an angle (Xbox) will cause Bond allow you to run much start moving faster than he would at an angle. normal. This is required to do in order to complete the Platinum objective for "A ''A Simple Exchange", Exchange'', which challenges you to wrap up the whole stage in ''[[SpeedRun 40 seconds]]''.
25th Nov '17 4:10:13 PM MrLavisherMoot
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** At the end of "A Long Way Down," during the "Drop your weapon!" scene, not only does Bond pull the "destroy the floor" trick from ''Film/DieAnotherDay'', but one of the guards' guns makes the "picked up ammo" sound effect from ''[=NightFire=]]''.

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** At the end of "A Long Way Down," during the "Drop your weapon!" scene, not only does Bond pull the "destroy the floor" trick from ''Film/DieAnotherDay'', but one of the guards' guns makes the "picked up ammo" sound effect from ''[=NightFire=]]''.''[=NightFire=]''.
25th Nov '17 4:09:35 PM MrLavisherMoot
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** One of the buildings in the driving mission "Mardi Gras Mayhem" features the Phoenix Industries logo from VideoGame/{{Nightfire}}.

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** One of the buildings in the driving mission "Mardi Gras Mayhem" features the Phoenix Industries logo from VideoGame/{{Nightfire}}.''VideoGame/{{NightFire}}''.



** At the end of "A Long Way Down," during the "Drop your weapon!" scene, not only does Bond pull the "destroy the floor" trick from ''Film/DieAnotherDay'', but one of the guards' guns makes the "picked up ammo" sound effect from ''Nightfire.''

to:

** At the end of "A Long Way Down," during the "Drop your weapon!" scene, not only does Bond pull the "destroy the floor" trick from ''Film/DieAnotherDay'', but one of the guards' guns makes the "picked up ammo" sound effect from ''Nightfire.''''[=NightFire=]]''.



* SequelDifficultySpike: Harder than Nightfire, as Bond can be very fragile, stealth isn't as easy, and there are plenty of obstacles in the way!

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* SequelDifficultySpike: Harder than Nightfire, ''[=NightFire=]'', as Bond can be very fragile, stealth isn't as easy, and there are plenty of obstacles in the way!
16th Nov '17 10:23:31 AM Kadorhal
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''Everything or Nothing'' was the result of EA attempting to move the Bond licensed games out of the FirstPersonShooter genre and hopefully out of the vast shadow of Rare's legendary ''VideoGame/{{GoldenEye|1997}}''.

The move proved to be well-received among gamers and critics, despite the game's flaws, due in part to the huge effort put into the game and something fresh for players having grown tired of a series of mediocre (with [[VideoGame/{{Nightfire}} one exception]]) shooters.

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''Everything or Nothing'' was the result of EA attempting to move the Bond licensed games out of the FirstPersonShooter genre and hopefully out of the vast shadow of Rare's legendary ''VideoGame/{{GoldenEye|1997}}''. \n\n The move proved to be well-received among gamers and critics, despite the game's flaws, due in part to the huge effort put into the game and something fresh for players having grown tired of a series of mediocre (with [[VideoGame/{{Nightfire}} one exception]]) shooters.



* CutsceneIncompetence: A rare example that [[KaizoTrap harmfully affects the gameplay]]. If you are attempting to beat the Platinum mission ([[NintendoHard use no ammo]]) in "The Kiss Kiss Club", you '''must''' skip the cutscene halfway through where Bond enters the bar. During it, Bond fires two rounds of P99 ammo, which counts as ''you'' pulling the trigger and failing the mission!

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* CutsceneIncompetence: A rare example that [[KaizoTrap harmfully affects the gameplay]]. If you are attempting to beat the Platinum mission ([[NintendoHard use no ammo]]) in "The Kiss Kiss Club", you '''must''' skip the cutscene halfway through where Bond enters the bar. During it, Bond fires two rounds of P99 ammo, which counts as ''you'' pulling the trigger and failing the mission!mission.
3rd Oct '17 7:44:19 PM SuperSackCooper
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Added DiffLines:

** Diavolo's automobile races and platinum mine are possible references to Max Zorin's horse races and mine.
3rd Oct '17 7:14:43 PM SuperSackCooper
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* GoryDiscretionShot: Not so much visual as auditory. When Bond infiltrates the platinum mine he is discovered by [[spoiler: Dr. Nadanova]] and wakes up [[ControllableHelplessness restrained to a wall with a drill machine advancing towards his chest]]. Failing to disable it before it pierces Bond will cause the screen to fade to black and Bond lets out a grunt with nothing on the screen but the words MISSION FAILED.

to:

* GoryDiscretionShot: Not so much visual as auditory. When Bond infiltrates the platinum mine he is discovered by [[spoiler: Dr. Nadanova]] and wakes up [[ControllableHelplessness restrained to a wall with a drill machine advancing towards his chest]]. Failing to disable it before it pierces Bond will cause the screen to fade to black and Bond lets out a grunt with nothing on the screen but black, leaving only the words MISSION FAILED.FAILED MISSION.
** In the same mission, Bond can fall into a grinder which makes the game fade-out much quicker than a usual death.


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* StarterVillain: Before Diavolo's reveal, there is the General in the Egypt missions who is trying to use Dr. Nadanova's nanobot prototypes.
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