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* AutomaticLevel: In Audience Mode the game runs through all of the different gameplay modes and the plankton make their own music, with each song lasting a few minutes.
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* NoPlotNoProblem: The game has no proper story, instead being a tech demo where the player makes music by manipulating plankton.

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* NoPlotNoProblem: The game has absolutely no proper story, story or goal, instead being a tech demo where the player makes music by manipulating plankton.plankton in different ways.
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* NoPlotNoProblem: The game has no proper story, instead being a tech demo where the player makes music by manipulating plankton.



* TechDemoGame: Toshio Iwai created this game specifically because he had an interest in developing for the Nintendo DS and its unique interface.

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* TechDemoGame: Toshio Iwai created this game specifically because he had an interest in developing for the Nintendo DS and its unique interface.interface.
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First released in Japan in 2005 for the ''UsefulNotes/NintendoDS'' and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

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First released in Japan in 2005 for the ''UsefulNotes/NintendoDS'' UsefulNotes/NintendoDS and released the year after worldwide, Electroplankton ''Electroplankton'' is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.



* NostalgiaLevel: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.

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* NostalgiaLevel: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System UsefulNotes/NintendoEntertainmentSystem and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.



* SeldomSeenSpecies: Plankton by itself is rather rare to see in fiction (other than in ''WesternAnimation/SpongebobSquarepants''), but you'd be hard-pressed to see anything but this game specifically featuring an actual [[https://en.wikipedia.org/wiki/Actinophryid sun animalcule]].

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* SeldomSeenSpecies: Plankton by itself is rather rare to see in fiction (other than in ''WesternAnimation/SpongebobSquarepants''), ''WesternAnimation/SpongeBobSquarePants''), but you'd be hard-pressed to see anything but this game specifically featuring an actual [[https://en.wikipedia.org/wiki/Actinophryid sun animalcule]].
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Spelling fix


* SeldomSeenSpecies: Plancton by itself is rather rare to see in fiction (other than in ''WesternAnimation/SpongebobSquarepants''), but you'd be hard-pressed to see anything but this game specifically featuring an actual [[https://en.wikipedia.org/wiki/Actinophryid sun animalcule]].

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* SeldomSeenSpecies: Plancton Plankton by itself is rather rare to see in fiction (other than in ''WesternAnimation/SpongebobSquarepants''), but you'd be hard-pressed to see anything but this game specifically featuring an actual [[https://en.wikipedia.org/wiki/Actinophryid sun animalcule]].
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Added DiffLines:

* SeldomSeenSpecies: Plancton by itself is rather rare to see in fiction (other than in ''WesternAnimation/SpongebobSquarepants''), but you'd be hard-pressed to see anything but this game specifically featuring an actual [[https://en.wikipedia.org/wiki/Actinophryid sun animalcule]].
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* Hanenbow: Plankton bounce off leaves which the player can drag around with the touch screen. This mode would become a stage in Smash Bros Brawl.

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* Hanenbow: Plankton bounce off leaves which the player can drag around with the touch screen. This mode would become a stage in Smash Bros Brawl.''VideoGame/SuperSmashBrosBrawl'' and ''VideoGame/SuperSmashBrosUltimate''.
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* RidiculouslyCuteCritters: Never have planctonic creatures looked so ''adorable''. Look at their smiling faces!

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* RidiculouslyCuteCritters: RidiculouslyCuteCritter: Never have planctonic creatures looked so ''adorable''. Look at their smiling faces!

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* Nostalgia Level: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.

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* Nostalgia Level: NostalgiaLevel: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.''VideoGame/IceClimber''.
* RidiculouslyCuteCritters: Never have planctonic creatures looked so ''adorable''. Look at their smiling faces!
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First released in Japan in 2005 for the ''UsefulNotes/NintendoDS'' and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the ''UsefulNotes/NintendoDS'' and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.
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None


First released in Japan in 2005 for the ''UsefulNotes/NintendoDS Nintendo DS'' and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the ''UsefulNotes/NintendoDS Nintendo DS'' ''UsefulNotes/NintendoDS'' and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
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First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the ''UsefulNotes/NintendoDS Nintendo DS DS'' and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
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* MarthDebutedInSmashBros: Subverted with Super Smash Bros Brawl's version of Hanenbow. Even though it did not debut in Smash Bros, this game's rarity makes it the first place most people saw it. But it was the case in Australia where Electroplankton never saw a physical release.
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* KeepCirculatingTheTapes: In North America the game only released online but was also sold at the Nintendo World Store in New York City, making it one of the more rare games for the system.

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* KeepCirculatingTheTapes: In North America MarthDebutedInSmashBros: Subverted with Super Smash Bros Brawl's version of Hanenbow. Even though it did not debut in Smash Bros, this game's rarity makes it the game only released online but first place most people saw it. But it was also sold at the Nintendo World Store case in New York City, making it one of the more rare games for the system.Australia where Electroplankton never saw a physical release.
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* KeepCirculatingTheTapes: In North America the game only released online but was also sold at the Nintendo World Store in New York City, making it one of the more rare games for the system.
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* TechDemoTitle: Toshio Iwai created this game specifically because he had an interest in developing for the Nintendo DS and its unique interface.

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* TechDemoTitle: TechDemoGame: Toshio Iwai created this game specifically because he had an interest in developing for the Nintendo DS and its unique interface.

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* Hanenbow: Plankton bounce off leaves which the player can drag around with the touch screen. This mode would become a stage in Smash Bros Brawl.
* Luminaria: Four plankton follow arrows around a continuous path and the player can touch the arrows to change their direction.
* Sun-Animalcule: The player places plankton eggs and they emit sound as they hatch and grow.
* Rec-Rec: Four fish swim along and the player can record sounds with the microphone for them to play back.
* Nanocarp: The player can clap and speak to the plankton to make them change shape and respond with sound.
* Lumiloop: Four ring-shaped plankton that emit a continuous sound when the player rotates them.
* Marine-Snow: Even rows of snowflake-shaped plankton that make sounds when touched and stirred up.
* Beatnes: Long lines of plankton that play [[NostalgiaLevel old-school songs]] and remember the sound effects you select.
* Volvoice: Allows the player to record their voice with the microphone and then distort it.



* Nostalgia Level: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.

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* Nostalgia Level: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.''VideoGame/IceClimber''.
* TechDemoTitle: Toshio Iwai created this game specifically because he had an interest in developing for the Nintendo DS and its unique interface.
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Added DiffLines:

Game Modes:
* Tracy: The player draws lines on the touchscreen and the plankton swim along to follow it.
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First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.stage.

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!!Tropes:
* Nostalgia Level: The Beatnes plankton uses retro sounds and music from the Nintendo Entertainment System and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.
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Added DiffLines:

[[quoteright:332:http://static.tvtropes.org/pmwiki/pub/images/electroplankton.jpg]]
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First released in Japan in 2005 for the [[UsefulNotes/NintendoDS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the [[UsefulNotes/NintendoDS]] Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
Is there an issue? Send a MessageReason:
None


First released in Japan in 2005 for the [[UsefulNotes/Nintendo DS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the [[UsefulNotes/Nintendo DS]] [[UsefulNotes/NintendoDS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
Is there an issue? Send a MessageReason:
None


First released in Japan in 2005 for the UsefulNotes/Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the UsefulNotes/Nintendo DS [[UsefulNotes/Nintendo DS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
Is there an issue? Send a MessageReason:
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First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the Nintendo UsefulNotes/Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
Is there an issue? Send a MessageReason:
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First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on DSiWare UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
Is there an issue? Send a MessageReason:
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First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare]] where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare]] DSiWare where each individual mode came out as a separate app. The game would also get representation in ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
Is there an issue? Send a MessageReason:
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First released in Japan in 2005 for the [[UsefulNotes/Nintendo DS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare]] where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the [[UsefulNotes/Nintendo DS]] Nintendo DS and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare]] where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' ''SuperSmashBros'' where the Hanenbow mode was a playable stage.
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First released in Japan in 2005 for the [[NintendoDS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare'' where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the [[NintendoDS]] [[UsefulNotes/Nintendo DS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare'' [[UsefulNotes/DSiWare]] where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.
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First released in Japan in 2005 for the [[UsefulNotes/NintendoDS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare'' where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

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First released in Japan in 2005 for the [[UsefulNotes/NintendoDS]] [[NintendoDS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare'' where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.
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First released in Japan in 2005 for the [[UsefulNotes/NintendoDS]] and released the year after worldwide, Electroplankton is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on [[UsefulNotes/DSiWare'' where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

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