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First released in Japan in 2005 for the UsefulNotes/NintendoDS and released the year after worldwide, ''Electroplankton'' is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re-release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

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First released in Japan in 2005 for the UsefulNotes/NintendoDS Platform/NintendoDS and released the year after worldwide, ''Electroplankton'' is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re-release on UsefulNotes/DSiWare Platform/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.



* BrokenRecord: Several species of plankton will repeat sounds over and over, most notably the Beatnes with their samples of various [[UsefulNotes/NintendoEntertainmentSystem NES]] sound effects.

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* BrokenRecord: Several species of plankton will repeat sounds over and over, most notably the Beatnes with their samples of various [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]] sound effects.



* NostalgiaLevel: The Beatnes plankton uses retro sounds and music from the UsefulNotes/NintendoEntertainmentSystem and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.

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* NostalgiaLevel: The Beatnes plankton uses retro sounds and music from the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem and several games on it like ''VideoGame/SuperMarioBros1'' and ''VideoGame/IceClimber''.

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I remember playing some of these on my D Si.


First released in Japan in 2005 for the UsefulNotes/NintendoDS and released the year after worldwide, ''Electroplankton'' is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.

to:

First released in Japan in 2005 for the UsefulNotes/NintendoDS and released the year after worldwide, ''Electroplankton'' is a music game created by Toshio Iwai because of his interest in the system and its unique interface. The game has a very simple concept, where the player is able to make music by interacting with ten different species of plankton. Most of the game's material is in Performance Mode where the player is able to interact with the plankton directly. The game also features an Audience Mode in case the player just wants to set the system down to hear some music. The game notably did not include a save feature. This minimized the game's experience by eliminating menus and also made it more of an improvisational experience. In 2009 every mode in the game would get a re release re-release on UsefulNotes/DSiWare where each individual mode came out as a separate app. The game would also get representation in ''VideoGame/SuperSmashBros'' where the Hanenbow mode was a playable stage.


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* BrokenRecord: Several species of plankton will repeat sounds over and over, most notably the Beatnes with their samples of various [[UsefulNotes/NintendoEntertainmentSystem NES]] sound effects.


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* EverythingIsAnInstrument: The Electroplankton themselves can produce a wide variety of sound effects and can be handily used to compose music despite resembling no earthly instrument.
* MusicalGameplay: The entire point of ''Electroplankton'' is to make music with the various species of plankton, though the specifics of it vary from one species to the next.


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* SteelDrumsAndSunshine: The Sun-Animalcule plankton resemble cartoon suns and prominently make the tones of steel drums.
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* CasualVideoGame: No story, no objective, no goal. The game is just a compilation of simple to use music makers.
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Seldom Seen Species is no longer a trope.


* SeldomSeenSpecies: Plankton by itself is rather rare to see in fiction (other than in ''WesternAnimation/SpongeBobSquarePants''), but you'd be hard-pressed to see anything but this game specifically featuring an actual [[https://en.wikipedia.org/wiki/Actinophryid sun animalcule]].

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