History VideoGame / EarthDefenseForce2025

3rd Jan '17 7:26:16 PM Kytseo
Is there an issue? Send a Message


* LegendaryInTheSequel: One of the songs refers to Storm-1 as "a legendary soldier from eight years ago."

to:

* LegendaryInTheSequel: One of the songs refers to Storm-1 as "a legendary soldier hero from eight years ago."
3rd Jan '17 7:15:55 PM Kytseo
Is there an issue? Send a Message

Added DiffLines:

* LegendaryInTheSequel: One of the songs refers to Storm-1 as "a legendary soldier from eight years ago."
26th Dec '16 6:44:01 PM Zephyr_Glide
Is there an issue? Send a Message

Added DiffLines:

** This is essentially how the EDF ultimately prevails. The last couple missions before the final stage all but state the EDF has given up as a whole, and is less interested in winning than in [[DoNotGoGentle killing as many Ravagers as possible on their way out.]] The surviving troops manage to succeed so well in this task that the 'Brain', which previously ran screaming from them in a previous battle, is personally coming after them, giving them the opportunity to win the war.
26th Dec '16 6:32:33 PM Zephyr_Glide
Is there an issue? Send a Message

Added DiffLines:

** Somewhat justified by the fact that while Storm Team always survives, the more numerous yet less prestigious troops accompanying them are often reduced to less than half their original count by the end of each mission, if they aren't wiped out completely.
26th Dec '16 7:23:55 AM Zephyr_Glide
Is there an issue? Send a Message

Added DiffLines:

* CycleOfHurting: Applicable for both sides. Hectors with medium size cannons will often hit a player several times while they are already ragdolled, dealing massive damage with no recourse. Hectors are also one of the units most vulnerable to this, as taking damage will throw off their aim and force them to spin up their lighter weapons all over again, or make them waste a heavy cannon shot completely. This is also why the flamethrowers and flame revolvers are such potent weapons.
17th Oct '16 5:44:45 PM Zephyr_Glide
Is there an issue? Send a Message

Added DiffLines:

** In enclosed areas like tunnel missions, EDF troops will call out nearby bugs, and proceed to open fire... into a wall, because while they are close by, they're still not visible yet.
15th Oct '16 9:02:27 AM Zephyr_Glide
Is there an issue? Send a Message

Added DiffLines:

** Some of the Air Raider's items fall into this category too. Letting allies lock on faster with missiles and buffing their defense or damage isn't very interesting, but it can make a huge difference in a close fight, especially because the latter applies to all friendly AI in range too.
30th Sep '16 3:53:46 PM garthvader
Is there an issue? Send a Message


* AwesomeButImpractical: A few weapons can fire large energy beams with great destructive power but cannot be reloaded on the field. This is due to them [[AllThereInTheManual requiring whole power facilities]] just to recharge one gun, that can maybe fire for 12 seconds on one charge.
21st Sep '16 5:01:48 PM radishhat
Is there an issue? Send a Message

Added DiffLines:

* Jiggle Physics: Although it can be tricky to see with the camera, Wing Divers do have this.
28th Aug '16 5:54:07 AM garthvader
Is there an issue? Send a Message


** A great deal of E.D.F. vehicles and weaponry use revolver chambers, no matter how impractical. One of the extremes is the Revolver Cannon, which is essentially a giant revolver attached to a mecha's arm.

to:

** A great deal The EDF are particularly fond of E.D.F. vehicles and weaponry use revolver chambers, no matter how impractical. One of the extremes is the Revolver Cannon, which is essentially Cannons on their mechs, a giant revolver attached to real-life loading method for large-bore weapons that moves shots from the magazine into a mecha's arm.multi-shot cylinder.
This list shows the last 10 events of 173. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.EarthDefenseForce2025