History VideoGame / EarthDefenseForce2025

5th Jul '17 4:13:31 PM TuefelHundenIV
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* GameplayAndStoryIntegration: The Wing Diver class is generally considered one of the easiest classes in the game, and one of the most powerful out the gate. They're also revered InUniverse as practically war gods because of how powerful an ally they are.
* GameplayAndStorySegregation: Justified since there are battles the player isn't participating in, but it can sometimes be really jarring to hear dialogue bemoaning the seemingly hopeless war or your team mates cowering in fear while you effortlessly tear through wave after wave of aliens singlehandedly. This is backed up by the fact that while Storm Team always survives, the more numerous yet less prestigious troops accompanying them are often reduced to less than half their original count by the end of each mission, if they aren't wiped out completely.

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* GameplayAndStoryIntegration: The Wing Diver class is generally considered one of the easiest classes in the game, and one of the most powerful out the gate. They're also revered InUniverse as practically war gods because of how powerful an ally they are.
* GameplayAndStorySegregation: Justified since there are battles the player isn't participating in, but it can sometimes be really jarring to hear dialogue bemoaning the seemingly hopeless war or your team mates cowering in fear while you effortlessly tear through wave after wave of aliens singlehandedly. This is backed up by the fact that while Storm Team always survives, the more numerous yet less prestigious troops accompanying them are often reduced to less than half their original count by the end of each mission, if they aren't wiped out completely. Radio commentary in various missions also suggests the EDF is fighting a desperate battle and suffering extreme casualties despite Storm Teams string of successes.
4th Jul '17 11:31:04 PM Kytseo
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* GameplayAndStoryIntegration: The Wing Diver class is generally considered one of the easiest classes in the game, and one of the most powerful out the gate. They're also revered InUniverse as practically war gods because of how powerful an ally they are.
10th Jun '17 12:22:32 PM TuefelHundenIV
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* PileBunker: The CC Piercer spear line of melee weapons for the Fencer. It pierces the target and explodes! Comes in several varieties:

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* PileBunker: PileBunker:
**
The CC Piercer spear line of melee weapons for the Fencer. It pierces the target and explodes! Comes in several varieties:
9th Jun '17 4:46:24 PM TuefelHundenIV
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Another Reboot Tentatively titled "Earth Defense Forces 5" is expected to be released sometime in the fall with no specific dates yet given.

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Another Reboot Tentatively titled "Earth Defense Forces 5" is expected to be released sometime in the fall Summer for Japan with no possible Fall release dates for other regions. No specific dates yet given.
have been given yet.
9th Jun '17 4:44:19 PM TuefelHundenIV
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Another Reboot Tentatively titled "Earth Defense Forces 5" is expected to be released sometime in the fall with no specific dates yet given.
9th Jun '17 3:48:27 PM TuefelHundenIV
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* BribingYourWayToVictory: While not a straight example, the DLC missions allow you to get high level weapons very early on and can also be used as an early game means of farming for armor.
31st May '17 4:12:06 PM TuefelHundenIV
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** The giant bug The exaggerated gouts of blood appear every time a biological enemy is injured or destroyed.

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** The giant bug The exaggerated gouts of blood appear every time a biological enemy is injured or destroyed.



** When an enemy is killed by a powerful weapon the bodies tend to flung away with a fair bit of force.

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** When an enemy is killed by a powerful weapon the bodies tend to be flung away with a fair bit of force.



** Some of the Air Raider's items fall into this category too. Letting allies lock on faster with missiles and buffing their defense or damage isn't very interesting, but it can make a huge difference in a close fight, especially because the latter applies to all friendly AI in range too.

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** Some of the Air Raider's items fall into this category too.category. Letting allies lock on faster with missiles and buffing their defense or damage isn't very interesting, but it can make a huge difference in a close fight, especially because the latter applies to all friendly AI in range too.
30th May '17 7:11:13 PM TuefelHundenIV
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** The first usage of the Shield Screen baffles and confuses everyone in HQ when they first encounter it. It deflects low mass, fast moving items like missiles and bullets, but they figure out that high mass, slow moving items, like, say, humans, can slip through, which leads to the full-on creation of the Fencers.
** When Erginus first appears, everyone is frightened that the beast is so ''tough''. Indeed, your character could be outfitted with high-leveled weapons at that point and it's still not dropping at all.

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** The first usage of the Shield Screen baffles and confuses everyone in HQ when they first encounter it. It deflects low mass, fast moving items like missiles and bullets, but they figure out that high mass, slow moving items, like, say, humans, can slip through, which leads to the full-on creation deployment of the Fencers.
Fencers to fight the shield bearers.
** When Erginus first appears, everyone is frightened that the beast is so ''tough''. Indeed, your character could be outfitted with high-leveled weapons at that point and it's still would not dropping hurt it at all.



* VideoGameFlamethrowersSuck: [[ZigZaggedTrope Zigzagged]]. Man-portable flamethrowers are about as useless as ever. The ones equipped on some variations of the [[MiniMecha Velgata]], however, are basically twin cones of constant pain that pierce through swarms of Ravagers with ease. Easily one of the worst are the ones used by the Fencers - since they're part of the chain gun line of artillery, it has its devastating recoil. Just by pulling the trigger, your character's aim is suddenly shot into the sky.

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* VideoGameFlamethrowersSuck: [[ZigZaggedTrope Zigzagged]].
** The lower level
Man-portable flamethrowers for the Ranger class are about as useless as ever. The ones very first one is literally a blowtorch that is effectively useless. Until players unlock the more powerful flame throwers for the Ranger the weapons tend to be too weak to use.
** Flame throwers
equipped on some variations of the [[MiniMecha Velgata]], however, are basically twin cones of constant pain that pierce through swarms of Ravagers with ease. Easily one of the worst ease and only get more powerful with more powerful units.
** Another example
are the ones Flame Revolvers used by the Fencers - since they're part Fencers. Part of the chain gun Automatic Artillery line of artillery, it has its devastating recoil. Just by pulling weapons they can be powerful but have numerous flaws. The weapons have long spin up times to begin firing, have excessive recoil making aiming one being fired difficult at best, and you can only fire one at a time or that excessive recoil will exceed the trigger, your character's aim is suddenly shot into players ability to fight the sky.recoil and just point straight up. They are almost exclusively limited to use in tunnels but are beat out by better weapons available to the fencer.
29th May '17 9:30:29 PM MagiMecha
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* NoSell:
** The first usage of the Shield Screen baffles and confuses everyone in HQ when they first encounter it. It deflects low mass, fast moving items like missiles and bullets, but they figure out that high mass, slow moving items, like, say, humans, can slip through, which leads to the full-on creation of the Fencers.
** When Erginus first appears, everyone is frightened that the beast is so ''tough''. Indeed, your character could be outfitted with high-leveled weapons at that point and it's still not dropping at all.
29th May '17 3:23:57 PM MagiMecha
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* VideoGameFlamethrowersSuck: [[ZigZaggedTrope Zigzagged]]. Man-portable flamethrowers are about as useless as ever. The ones equipped on some variations of the [[MiniMecha Velgata]], however, are basically twin cones of constant pain that pierce through swarms of Ravagers with ease.

to:

* VideoGameFlamethrowersSuck: [[ZigZaggedTrope Zigzagged]]. Man-portable flamethrowers are about as useless as ever. The ones equipped on some variations of the [[MiniMecha Velgata]], however, are basically twin cones of constant pain that pierce through swarms of Ravagers with ease. Easily one of the worst are the ones used by the Fencers - since they're part of the chain gun line of artillery, it has its devastating recoil. Just by pulling the trigger, your character's aim is suddenly shot into the sky.
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