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-->"Fight the abyss!"


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-->"Broke the shadow!"


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-->"Is that your best?"

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'''''Dungeons & Dragon: Tower of Doom''''' is a side-scrolling [[BeatEmUp beat-'em-up]] by {{Capcom}} originally released for the arcades in 1994 which ran on the CP-System II hardware. It was followed by a single sequel in 1996 titled '''''Dungeons & Dragons: Shadow Over Mystara''''', along with a compilation of both games titled '''''Dungeons & Dragons Collection''''' released exclusively in Japan for the SegaSaturn in 1999. They are notable for their unique blending of the ''DungeonsAndDragons'' game system and Capcom's then-popular 2D scrolling-brawler engine, put in the limelight by ''FinalFight'' back in 1989. The duology is also respected for Capcom's [[ShownTheirWork showing their work]] in regards to using the RPG system's lore and combat rules, and for providing a certain amount of depth to the beat 'em up genre that wasn't previously explored: Characters have multiple special moves, can use items and magic, can collect money to spend in towns, can equip weapons and armor, and can even choose branching paths as well as look for hidden areas, of which there are many.

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'''''Dungeons & Dragon: Dragons: Tower of Doom''''' is a side-scrolling [[BeatEmUp beat-'em-up]] by {{Capcom}} Creator/{{Capcom}} originally released for the arcades in 1994 which ran on the CP-System II hardware. It was followed by a single sequel in 1996 titled '''''Dungeons & Dragons: Shadow Over over Mystara''''', along with a compilation of both games titled '''''Dungeons & Dragons Collection''''' released exclusively in Japan for the SegaSaturn in 1999. They are notable for their unique blending of the ''DungeonsAndDragons'' game system and Capcom's then-popular 2D scrolling-brawler engine, put in the limelight by ''FinalFight'' ''VideoGame/FinalFight'' back in 1989. The duology is also respected for Capcom's [[ShownTheirWork showing their work]] in regards to using the RPG system's lore and combat rules, and for providing a certain amount of depth to the beat 'em up genre that wasn't previously explored: Characters have multiple special moves, can use items and magic, can collect money to spend in towns, can equip weapons and armor, and can even choose branching paths as well as look for hidden areas, of which there are many.



Both ''Mystara'' and its prequel were released on the Playstation Network, Xbox Live, Wii U eShop and {{Steam}} in June 18th, 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.

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Both ''Mystara'' and its prequel were released on the Playstation [=PlayStation=] Network, Xbox Live, Wii U eShop and {{Steam}} in June 18th, 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.



* AdaptationDistillation: Capcom did a pretty good job of breaking down an encyclopedia's worth of Pen and Paper game into a beat em up. The closest thing anyone has come close to recreating the experience can pretty much be only found in ''VideoGame/CastleCrashers'' or ''DungeonFighterOnline'' (the latter being a ''real'' RPG, of the MMO variety.)
* AntiMagic: In a nice nod to the source material, magic users won't be able to cast spells when the Beholder's central anti-magic eye is open and looking in their direction. Of course, [[GuideDangIt good luck figuring out what's going on]] if you don't know D&D monsters.

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* AdaptationDistillation: Capcom did a pretty good job of breaking down an encyclopedia's worth of Pen a pen and Paper paper game into a beat em up. The closest thing anyone has come close to recreating the experience can pretty much be only found in ''VideoGame/CastleCrashers'' or ''DungeonFighterOnline'' ''VideoGame/DungeonFighterOnline'' (the latter being a ''real'' RPG, of the MMO variety.)
* AntiMagic: In a nice nod to the source material, magic users won't be able to cast spells when the Beholder's central anti-magic eye is open and looking in their direction. Of course, [[GuideDangIt good luck figuring out what's going on]] if you don't know D&D ''D&D'' monsters.



* BigDamnHeroes: [[spoiler: The Glantri Air Force in the ending.]]

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* BigDamnHeroes: [[spoiler: The [[spoiler:The Glantri Air Force in the ending.]]



* CastFromHitPoints: [[LimitBreak Final Strike.]] With high enough total EXP count and a Magic User who's equipped with the Staff Of Wizardry, having every playable character hit every button on the console brings down a literal wrath of the gods that instantly shreds all opponents but the final boss, at the cost of all but one of everybody's hit points and Staff Of Wizardry.

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* CastFromHitPoints: [[LimitBreak Final Strike.]] With high enough total EXP count and a Magic User Magic-User who's equipped with the Staff Of Wizardry, having every playable character hit every button on the console brings down a literal wrath of the gods that instantly shreds all opponents but the final boss, at the cost of all but one of everybody's hit points and Staff Of Wizardry.



** {{Glass Cannon}}s: The Elf in ''Tower of Doom'' and Magic User in ''Mystara''. In ''Mystara'', the former is a FragileSpeedster.

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** {{Glass Cannon}}s: The Elf in ''Tower of Doom'' and Magic User Magic-User in ''Mystara''. In ''Mystara'', the former is a FragileSpeedster.



* TheDragon: Tel'Arin the Shadow Elf is the Dragon to Demios in Tower of Doom, and arguably to Synn in Shadows of Mystara.

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* TheDragon: Tel'Arin the Shadow Elf is the Dragon to Demios in Tower ''Tower of Doom, Doom'', and arguably to Synn in Shadows of Mystara.''Shadow over Mystara''.



* DualWielding -- The Fighter can do this if he finds a short sword.
* DummiedOut / NoExportForYou -- Some of the boss dialogue is cut from the World version of the game.

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* DualWielding -- DualWielding: The Fighter can do this if he finds a short sword.
* DummiedOut / NoExportForYou DummiedOut[=/=]NoExportForYou -- Some of the boss dialogue is cut from the World world version of the game.



* GuideDangIt -- How to uncurse the two cursed swords. Also, the Spell of Final Rest.

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* GuideDangIt -- GuideDangIt: How to uncurse the two cursed swords. Also, the Spell of Final Rest.



* HighCollarOfDoom -- Synn's outfit.
* InfinityPlusOneSword: The Sword of Legend
* KillItWithFire: Fireballs and Oil of Burning obviously. A little GuideDangIt for those who haven't played [[ShownTheirWork the source material]], the troll boss at the end of one of the stages in Tower of Doom will continue to get up, [[HealingFactor regenerating lost life]] until you do this. If you don't have any fireballs/oil on you and time is about to run out, [[TheCavalry some archers with flaming arrows]] will finish the job.

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* HighCollarOfDoom -- HighCollarOfDoom: Synn's outfit.
* InfinityPlusOneSword: The Sword of Legend
Legend.
* KillItWithFire: Fireballs and Oil of Burning obviously. A little GuideDangIt for those who haven't played [[ShownTheirWork the source material]], the troll boss at the end of one of the stages in Tower ''Tower of Doom Doom'' will continue to get up, [[HealingFactor regenerating lost life]] until you do this. If you don't have any fireballs/oil on you and time is about to run out, [[TheCavalry some archers with flaming arrows]] will finish the job.



* RememberTheNewGuy: ''Mystara'' treats the Thief and Magic-User as if they have been adventuring with the party since the beginning. The thief even mentions procuring a MacGuffin from the first game that is important to unlocking the final stage.

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* RememberTheNewGuy: ''Mystara'' treats the Thief and Magic-User as if they have been adventuring with the party since the beginning. The thief Thief even mentions procuring a MacGuffin from the first game that is important to unlocking the final stage.



* SealedEvilInACan: The Fiend in Mystara.
* ShownTheirWork: Aside from accurately incorporating rules and monsters from ''DungeonsAndDragons'', the games are set in the world of Mystara, the campaign setting that originated with the early ''DungeonsAndDragons'' release. The Night Dragon Synn is a major villain in the campaign.
* {{Shoryuken}}: All characters but the Magic-User can do this. The fighter can hit twice with his, and the Thief's includes a free Large Burning Oil for combo purposes.

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* SealedEvilInACan: The Fiend in Mystara.
''Mystara''.
* ShownTheirWork: Aside from accurately incorporating rules and monsters from ''DungeonsAndDragons'', ''TabletopGame/DungeonsAndDragons'', the games are set in the world of Mystara, the campaign setting that originated with the early ''DungeonsAndDragons'' ''Dungeons & Dragons'' release. The Night Dragon Synn is a major villain in the campaign.
* {{Shoryuken}}: All characters but the Magic-User can do this. The fighter Fighter can hit twice with his, and the Thief's includes a free Large Burning Oil for combo purposes.
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* KillItWithFire: Fireballs and Oil of Burning obviously. A little GuideDangIt for those who haven't played [[ShownTheirWork the source material]], the troll boss at the end of one of the stages in Tower of Doom will continue to get up, [[HealingFactor regenerating lost life]] until you do this. If you don't have any fireballs/oil on you and time is about to run out, [[TheCavalry some archers with flaming arrows]] will finish the job.
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Both ''Mystara'' and its prequel will be released on the Playstation Network, Xbox Live, Wii U eShop and {{Steam}} in June of 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.

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Both ''Mystara'' and its prequel will be were released on the Playstation Network, Xbox Live, Wii U eShop and {{Steam}} in June of 18th, 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.
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Both ''Mystara'' and its prequel will be released on the Playstation Network, Xbox Live and Wii U eShop in June of 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.

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Both ''Mystara'' and its prequel will be released on the Playstation Network, Xbox Live and Live, Wii U eShop and {{Steam}} in June of 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.
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* DoomyDoomsOfDoom: Title of the first game!
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*SealedEvilInACan: The Fiend in Mystara.
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debatable, and not really sure either fits


* BiggerBad: The fiend in the second.
** More like SealedEvilInACan.
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**More like SealedEvilInACan.
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Both ''Mystara'' and its prequel will be released on the Playstation Network, Xbox Live and Wii U eShop sometime in 2013.

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Both ''Mystara'' and its prequel will be released on the Playstation Network, Xbox Live and Wii U eShop sometime in 2013.June of 2013 as '''''Dungeons & Dragons: Chronicles of Mystara'''''.
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* PressXToNotDie: For example, shaking off petrification.


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* SpiderSense: The Thief can see traps, including the type of trap.
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* {{Shoryuken}}: All characters but the Magic-User can do this. The fighter can hit twice with his, and the Thief's is ranged.

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* {{Shoryuken}}: All characters but the Magic-User can do this. The fighter can hit twice with his, and the Thief's is ranged.includes a free Large Burning Oil for combo purposes.
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* InfinityPlusOneSword: The Sword of Legend


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* ReverseGrip: The Thief wields ''full-sized'' swords this way.


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* WeaponOfXSlaying: The Dragonslayer Sword, which is nearly as good as the Sword of Legend against Synn.
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That\'s not an obscure detail of Beholders. Heck, you should be glad the one in the game doesn\'t use its Power Word: Kill beam


* AntiMagic: In a nice nod to the source material, magic users won't be able to cast spells when the Beholder's central anti-magic eye is open and looking in their direction. Of course, [[GuideDangIt good luck figuring out what's going on]] if you don't know obscure details of D&D monsters.

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* AntiMagic: In a nice nod to the source material, magic users won't be able to cast spells when the Beholder's central anti-magic eye is open and looking in their direction. Of course, [[GuideDangIt good luck figuring out what's going on]] if you don't know obscure details of D&D monsters.
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Both ''Mystara'' and its prequel will be released on the Playstation Network and Xbox Live sometime in 2013.

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Both ''Mystara'' and its prequel will be released on the Playstation Network and Network, Xbox Live and Wii U eShop sometime in 2013.
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Both ''Mystara'' and its prequel will be released on the Playstation Network and Xbox Live sometime in 2013.
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These are really pushing it. The first game doesn\'t have five bads, so listing only 3 doesn\'t fit the Five Bad Band trope. Also, without much story or dialog, it\'s hard to say these Bands even exist at all. If you disagree, let\'s take it to discussion or Ask The Tropers, but according to the Five Man Band page, \"As a rule of thumb, if your band example has to justify more than two types, or a single trope with more than two sentences of qualifiers, you\'re trying to pull a fast one. If it isn\'t a Five-Man Band, it isn\'t a Five-Man Band.\"


* FiveBadBand:
** In the first game:
*** BigBad [[TheEvilGenius Genius]]: Deimos
*** TheDragon: (Tel'Arin?) the Shadow Elf
*** {{The Brute}}s: Ogre Leader, Troll, Mud Golems
** In the second game:
*** BigBad: Synn
*** TheDragon: Tel'Arin
*** TheEvilGenius: Nagpa
*** TheBrute: Dark Warriors
*** TheDarkChick: Ezerhorden
* FiveManBand: Actually, it's a four-man one in the first game. However, the second game ''technically'' solidified the team. It has two [[TheSmartGuy Smart Guys]].[[hottip:*:The Cleric who is a divination expert and Magic User who is a technical RedMage.]]
** TheBigGuy: The Dwarf[[hottip:*:also a GlacierWaif]]
** TheChick: The Elf
** TheHero: The Fighter
** TheLancer: The Thief
** SixthRanger: Magic User
** TheSocialExpert: The Cleric
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* FiveManBand: Actually, it's a four-man one in the first game. However, the second game ''technically'' solidified the team.

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* FiveManBand: Actually, it's a four-man one in the first game. However, the second game ''technically'' solidified the team. It has two [[TheSmartGuy Smart Guys]].[[hottip:*:The Cleric who is a divination expert and Magic User who is a technical RedMage.]]



** TheSmartGuy: The Cleric

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** TheSmartGuy: TheSocialExpert: The Cleric
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* FiveManBand: Actually, it's a four-man one in the first game. However, the second game ''technically'' solidified the team.
** TheBigGuy: The Dwarf[[hottip:*:also a GlacierWaif]]
** TheChick: The Elf
** TheHero: The Fighter
** TheLancer: The Thief
** SixthRanger: Magic User
** TheSmartGuy: The Cleric
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** {{Glass Cannon}}s: The Elf in ''TOD'' and Magic User in ''SOM''. In ''SOM'', the former is a FragileSpeedster.
** [[JackOfAllStats Jacks-of-All-Stats]]: The Cleric in ''TOD'' and The Fighter in ''SOM''. In ''SOM'', the former is a StoneWall.
** {{Lightning Bruiser}}s: The Fighter in ''TOD'' and The Thief in ''SOM''.

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** {{Glass Cannon}}s: The Elf in ''TOD'' ''Tower of Doom'' and Magic User in ''SOM''. ''Mystara''. In ''SOM'', ''Mystara'', the former is a FragileSpeedster.
** [[JackOfAllStats Jacks-of-All-Stats]]: The Cleric in ''TOD'' ''Tower of Doom'' and The Fighter in ''SOM''. ''Mystara''. In ''SOM'', ''Mystara'', the former is a StoneWall.
** {{Lightning Bruiser}}s: The Fighter in ''TOD'' ''Tower of Doom'' and The Thief in ''SOM''.''Mystara''.

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* CompetitiveBalance: There are two [[JackOfAllStats Jacks of All Stats]][[hottip:*:The Cleric in the first game and The Fighter in the second.]], two {{Lightning Bruiser}}s[[hottip:*:The Fighter in the first game and the Thief in the second.]], and two {{Glass Cannon}}s[[hottip:*:The Elf in the first game and the Magic User in the second.]] on the team.
** The Fighter: TheHero.
** The Cleric: TheLancer. He is also the StoneWall in the second game.
** The Magic User: TheSmartGuy.
** The Elf: TheChick. She is also the FragileSpeedster in the second game.
** The Dwarf: TheBigGuy and MightyGlacier.
** The Thief: TheHeart.

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* CompetitiveBalance: There are two CompetitiveBalance:
** {{Glass Cannon}}s: The Elf in ''TOD'' and Magic User in ''SOM''. In ''SOM'', the former is a FragileSpeedster.
**
[[JackOfAllStats Jacks of All Stats]][[hottip:*:The Jacks-of-All-Stats]]: The Cleric in the first game ''TOD'' and The Fighter in ''SOM''. In ''SOM'', the second.]], two former is a StoneWall.
**
{{Lightning Bruiser}}s[[hottip:*:The Bruiser}}s: The Fighter in the first game ''TOD'' and the The Thief in the second.]], and two {{Glass Cannon}}s[[hottip:*:The Elf in the first game and the Magic User in the second.]] on the team.
''SOM''.
** MightyGlacier: The Fighter: TheHero.
** The Cleric: TheLancer. He is also the StoneWall in the second game.
** The Magic User: TheSmartGuy.
** The Elf: TheChick. She is also the FragileSpeedster in the second game.
** The Dwarf: TheBigGuy and MightyGlacier.
** The Thief: TheHeart.
Dwarf.

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adding the alternate names


* '''The Fighter''' (CanonName: Crassus), who can use any melee weapon in the game and is capable of DualWielding swords.
* '''The Elf''' (CanonName: Lucia), the original SquishyWizard of the first game. She compensates for low hit points with high speed and ranged attacks, and offensive magic.
* '''The Cleric''' (CanonName: Greldon), who could heal and provide {{Status Buff}}s and Debuffs. All his weapons were blunt and had poor range. He could also TurnUndead, which in the game worked as a SmartBomb against skeletons, zombies and the like.
* '''The Dwarf''' (CanonName: Dimsdale), who can cause additional treasure to spawn. [[MightyGlacier Very slow,]] but hit the hardest.

to:

* '''The Fighter''' (CanonName: Crassus), ({{Canon Name}}s: Crassus, Jarred), who can use any melee weapon in the game and is capable of DualWielding swords.
* '''The Elf''' (CanonName: Lucia), ({{Canon Name}}s: Lucia, Kayla), the original SquishyWizard of the first game. She compensates for low hit points with high speed and ranged attacks, and offensive magic.
* '''The Cleric''' (CanonName: Greldon), ({{Canon Name}}s: Greldon, Miles), who could heal and provide {{Status Buff}}s and Debuffs. All his weapons were blunt and had poor range. He could also TurnUndead, which in the game worked as a SmartBomb against skeletons, zombies and the like.
* '''The Dwarf''' (CanonName: Dimsdale), ({{Canon Name}}s: Dimsdale, Hendel), who can cause additional treasure to spawn. [[MightyGlacier Very slow,]] but hit the hardest.



* '''The Thief''' (CanonName: Moriah), MsFanservice incarnate, who was given a ton of fighting options, trap detection, and a stealing ability to compensate for low damage absorption and inability to use a shield.
* '''The Magic-User''' (CanonName: Syous), who could barely fight physically but started every level with a high amount of offensive magic spells. Also can't use a shield.

to:

* '''The Thief''' (CanonName: Moriah), ({{Canon Name}}s: Moriah, Shannon), MsFanservice incarnate, who was given a ton of fighting options, trap detection, and a stealing ability to compensate for low damage absorption and inability to use a shield.
* '''The Magic-User''' (CanonName: Syous), ({{Canon Name}}s: Syous, D'Raven), who could barely fight physically but started every level with a high amount of offensive magic spells. Also can't use a shield.
shield.

In ''Shadow over Mystara'', there are alternate versions of each character, allowing two players to choose the same class.
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The Palette Swap is actually different; two two clerics, two elves, etc. have different spells. Also, the Nintendo Hard entry refers to a self-imopsed challenge rather than the game\'s actual difficulty


* NintendoHard -- Beating the game on a single credit without four players and/or without a Cleric.



* PaletteSwap: ''Shadow Over Mystara'' allows up to two players to choose the same character, even in four-player games. There are 12 character models in that game, two in each of the six classes.

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*** BigBad / TheEvilGenius: Deimos

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*** BigBad / TheEvilGenius: [[TheEvilGenius Genius]]: Deimos



*** TheBrute: Ogre Leader, Troll, Mud Golems

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*** TheBrute: {{The Brute}}s: Ogre Leader, Troll, Mud Golems


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* PaletteSwap: ''Shadow Over Mystara'' allows up to two players to choose the same character, even in four-player games. There are 12 character models in that game, two in each of the six classes.
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* CompetitiveBalance: There are [[JackOfAllStats Jacks of All Stats]][[hottip:*:The Cleric in the first game and The Fighter in the second.]], two {{Lightning Bruiser}}s[[hottip:*:The Fighter in the first game and the Thief in the second.]], and two {{Glass Cannon}}s[[hottip:*:The Elf in the first game and the Magic User in the second.]] on the team.

to:

* CompetitiveBalance: There are two [[JackOfAllStats Jacks of All Stats]][[hottip:*:The Cleric in the first game and The Fighter in the second.]], two {{Lightning Bruiser}}s[[hottip:*:The Fighter in the first game and the Thief in the second.]], and two {{Glass Cannon}}s[[hottip:*:The Elf in the first game and the Magic User in the second.]] on the team.
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* CompetitiveBalance
** The Fighter: TheHero. He is the LightningBruiser in the first game and JackOfAllStats in the second.
** The Cleric: TheLancer. He is the JackOfAllStats in the first game and StoneWall in the second.
** The Magic User: TheSmartGuy and GlassCannon
** The Elf: TheChick and FragileSpeedster. She also doubles as the GlassCannon in the first game.
** The Dwarf: TheBigGuy and MightyGlacier
** The Thief: TheHeart and LightningBruiser

to:

* CompetitiveBalance
** The Fighter: TheHero. He is the LightningBruiser
CompetitiveBalance: There are [[JackOfAllStats Jacks of All Stats]][[hottip:*:The Cleric in the first game and JackOfAllStats The Fighter in the second.
second.]], two {{Lightning Bruiser}}s[[hottip:*:The Fighter in the first game and the Thief in the second.]], and two {{Glass Cannon}}s[[hottip:*:The Elf in the first game and the Magic User in the second.]] on the team.
** The Fighter: TheHero.
** The Cleric: TheLancer. He is also the JackOfAllStats in the first game and StoneWall in the second.
second game.
** The Magic User: TheSmartGuy and GlassCannon
TheSmartGuy.
** The Elf: TheChick and FragileSpeedster. TheChick. She is also doubles as the GlassCannon FragileSpeedster in the first second game.
** The Dwarf: TheBigGuy and MightyGlacier
MightyGlacier.
** The Thief: TheHeart and LightningBruiserTheHeart.
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* SpiritualSuccessor: To ''TheKingOfDragons''.

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* SpiritualSuccessor: To ''TheKingOfDragons''.''VideoGame/TheKingOfDragons''.
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* HighCollarOfDoom -- Synn's outfit.
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** The Fighter: TheHero and JackOfAllStats [[hottip:*: In ''Tower of Doom'', he played the role of LightningBruiser.]]
** The Cleric: TheLancer and StoneWall [[hottip:*: In ''Tower of Doom'', he played the role of JackOfAllStats.'']]

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** The Fighter: TheHero TheHero. He is the LightningBruiser in the first game and JackOfAllStats [[hottip:*: In ''Tower of Doom'', he played in the role of LightningBruiser.]]
second.
** The Cleric: TheLancer TheLancer. He is the JackOfAllStats in the first game and StoneWall [[hottip:*: In ''Tower of Doom'', he played in the role of JackOfAllStats.'']]second.



** The Elf: TheChick and FragileSpeedster [[hottip:*:In ''Tower of Doom'', she played the same roles as that of the Magic User.]]

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** The Elf: TheChick and FragileSpeedster [[hottip:*:In ''Tower of Doom'', she played FragileSpeedster. She also doubles as the same roles as that of GlassCannon in the Magic User.]]first game.
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Moving to Video Game: Dungeons & Dragons

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ddsom_art03_839.JPG]]
[[caption-width-right:350:Once upon a time, Capcom rolled a [[CriticalHit natural 20]].]]

'''''Dungeons & Dragon: Tower of Doom''''' is a side-scrolling [[BeatEmUp beat-'em-up]] by {{Capcom}} originally released for the arcades in 1994 which ran on the CP-System II hardware. It was followed by a single sequel in 1996 titled '''''Dungeons & Dragons: Shadow Over Mystara''''', along with a compilation of both games titled '''''Dungeons & Dragons Collection''''' released exclusively in Japan for the SegaSaturn in 1999. They are notable for their unique blending of the ''DungeonsAndDragons'' game system and Capcom's then-popular 2D scrolling-brawler engine, put in the limelight by ''FinalFight'' back in 1989. The duology is also respected for Capcom's [[ShownTheirWork showing their work]] in regards to using the RPG system's lore and combat rules, and for providing a certain amount of depth to the beat 'em up genre that wasn't previously explored: Characters have multiple special moves, can use items and magic, can collect money to spend in towns, can equip weapons and armor, and can even choose branching paths as well as look for hidden areas, of which there are many.

The plot is pretty simple: Six adventurers, hungry for glory, hunt a dragon king/queen and bring peace to the land.

The adventuring party consists of six characters.

The first game, ''Tower of Doom'', had:
* '''The Fighter''' (CanonName: Crassus), who can use any melee weapon in the game and is capable of DualWielding swords.
* '''The Elf''' (CanonName: Lucia), the original SquishyWizard of the first game. She compensates for low hit points with high speed and ranged attacks, and offensive magic.
* '''The Cleric''' (CanonName: Greldon), who could heal and provide {{Status Buff}}s and Debuffs. All his weapons were blunt and had poor range. He could also TurnUndead, which in the game worked as a SmartBomb against skeletons, zombies and the like.
* '''The Dwarf''' (CanonName: Dimsdale), who can cause additional treasure to spawn. [[MightyGlacier Very slow,]] but hit the hardest.

The second game, ''Shadow over Mystara'', added:
* '''The Thief''' (CanonName: Moriah), MsFanservice incarnate, who was given a ton of fighting options, trap detection, and a stealing ability to compensate for low damage absorption and inability to use a shield.
* '''The Magic-User''' (CanonName: Syous), who could barely fight physically but started every level with a high amount of offensive magic spells. Also can't use a shield.

An old but useful FAQ is available [[http://jonc101.tripod.com/SOM/index.htm here.]]
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!!These games provide examples of:

* AdaptationDistillation: Capcom did a pretty good job of breaking down an encyclopedia's worth of Pen and Paper game into a beat em up. The closest thing anyone has come close to recreating the experience can pretty much be only found in ''VideoGame/CastleCrashers'' or ''DungeonFighterOnline'' (the latter being a ''real'' RPG, of the MMO variety.)
* AntiMagic: In a nice nod to the source material, magic users won't be able to cast spells when the Beholder's central anti-magic eye is open and looking in their direction. Of course, [[GuideDangIt good luck figuring out what's going on]] if you don't know obscure details of D&D monsters.
* BackStab: One of the Thief's moves. An instant kill, but requires some setup.
* BalefulPolymorph: Amazingly, this spell was kept in. It functions as a SmartBomb.
* BigBad: Deimos in the first game, Synn in the second.
* BiggerBad: The fiend in the second.
* BigDamnHeroes: [[spoiler: The Glantri Air Force in the ending.]]
** Also the first Troll boss, much, much earlier. If you don't [[KillItWithFire figure out how to keep it from regenerating]] in time, the castle guards will run in and show you.
* BonusBoss: Both games have a Red Dragon as a Bonus Boss, who is every bit as tough as (if not tougher than) the BigBad.
* CastFromHitPoints: [[LimitBreak Final Strike.]] With high enough total EXP count and a Magic User who's equipped with the Staff Of Wizardry, having every playable character hit every button on the console brings down a literal wrath of the gods that instantly shreds all opponents but the final boss, at the cost of all but one of everybody's hit points and Staff Of Wizardry.
* CompetitiveBalance
** The Fighter: TheHero and JackOfAllStats [[hottip:*: In ''Tower of Doom'', he played the role of LightningBruiser.]]
** The Cleric: TheLancer and StoneWall [[hottip:*: In ''Tower of Doom'', he played the role of JackOfAllStats.'']]
** The Magic User: TheSmartGuy and GlassCannon
** The Elf: TheChick and FragileSpeedster [[hottip:*:In ''Tower of Doom'', she played the same roles as that of the Magic User.]]
** The Dwarf: TheBigGuy and MightyGlacier
** The Thief: TheHeart and LightningBruiser
* CosmeticAward: High scores from people who defeated the red dragon in the first game have a flying dragon icon.
* DesperationAttack: Tapping Attack and Jump simultaneously unleashes a "Panic Attack" which clears out enemies on either side of you and knocks them down, at the cost of some hit points. Although panic attacks are common in beat 'em ups, it is useless here because you have uppercut attacks, magic, sliding, and [[ExplosiveInstrumentation burning oils]] for this purpose, and using any of them doesn't damage you in the process.
* TheDragon: Tel'Arin the Shadow Elf is the Dragon to Demios in Tower of Doom, and arguably to Synn in Shadows of Mystara.
* DualBoss: The mud golems before Deimos, and the Displacer Beast at Fort Cruth (although as usual with Displacer Beasts, one's a fake).
* DualWielding -- The Fighter can do this if he finds a short sword.
* DummiedOut / NoExportForYou -- Some of the boss dialogue is cut from the World version of the game.
* EldritchAbomination: Synn's ultimate plan is to summon a monstrosity known only as "[[NamesToRunAwayFromReallyFast The Fiend]]." Thankfully (or not), you never get to fight the Fiend, as the Glantri Air Force comes in and blasts the creature back into the pit it spawned from.
* EvilTowerOfOminousness: Sable Tower, the titular tower of ''Tower of Doom''.
* FiveBadBand:
** In the first game:
*** BigBad / TheEvilGenius: Deimos
*** TheDragon: (Tel'Arin?) the Shadow Elf
*** TheBrute: Ogre Leader, Troll, Mud Golems
** In the second game:
*** BigBad: Synn
*** TheDragon: Tel'Arin
*** TheEvilGenius: Nagpa
*** TheBrute: Dark Warriors
*** TheDarkChick: Ezerhorden
* FlunkyBoss: The majority of boss fights are like this, with regular enemies that keep showing up during the fight.
* GuideDangIt -- How to uncurse the two cursed swords. Also, the Spell of Final Rest.
** Not to mention the fact that both games have hidden areas, and ''Tower of Doom'' has ''missable towns''.
* HaveANiceDeath: Bosses taunt you as the continue timer ticks in the first game.
* HeadSwap: Every player character has a head-swapped counterpart who has his or her unique stats, and in case of magic users, a few alternate spells.
* HelloInsertNameHere: The characters can be given the name of the player's choice, and some specific "names" are in fact cheat codes.
* NintendoHard -- Beating the game on a single credit without four players and/or without a Cleric.
* OminousFloatingCastle: Synn's headquarters.
* OneHitKill: Don't attempt to tank the dragons' full-screen fire attack.
* RememberTheNewGuy: ''Mystara'' treats the Thief and Magic-User as if they have been adventuring with the party since the beginning. The thief even mentions procuring a MacGuffin from the first game that is important to unlocking the final stage.
* ShownTheirWork: Aside from accurately incorporating rules and monsters from ''DungeonsAndDragons'', the games are set in the world of Mystara, the campaign setting that originated with the early ''DungeonsAndDragons'' release. The Night Dragon Synn is a major villain in the campaign.
* {{Shoryuken}}: All characters but the Magic-User can do this. The fighter can hit twice with his, and the Thief's is ranged.
* SpiritualSuccessor: To ''TheKingOfDragons''.
* SquishyWizard: The elf in the first game, the Magic-User in ''Mystara''. In fact, the MU is so squishy, he doesn't even have a basic combo attack chain, rush move, "knock-everyone-around-down-at-the-cost-of-some-life" attack or uppercut. To his defense, however, every 1 out of 16 dagger stabs (an otherwise useless extra attack that he has instead of a knockdown attack) is an insta-kill to anything he is fighting, save for bosses, and even they take a significant amount of damage from it.
* {{Stripperific}}: Moriah the Thief, Synn the Night Dragon, and '''''every''''' Shadow Elf enemy (including the males).
* TeasedWithAwesome: Some really neat weapons, such as the Sword of Flame, Sword of Frost, or Dragon Slayer, show up in the next-to-last level. There's also a secret store that sells very powerful weapons, that can only be found a few levels from the end.
* TheUnfought: The fiend in the second game shows up as part of the ending, but isn't fought.
* VancianMagic: True to the original game, all magic users have finite spells, only rechargeable by beating the level or finding spell scrolls. If you are the [[SquishyWizard Magic-User]] and you drain your spell tree killing kobolds, you are effectively fucked.
* WolfpackBoss: Nagpa fights alongside a manticore and a black dragon.
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