History VideoGame / DukeNukemManhattanProject

2nd Mar '17 2:28:55 PM infernape612
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--> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke Nukem]]. Hail to the king, baby!"''
--> '''Game's intro'''

--> ''"Babes, bullets, bombs... damn, I love this job!"''
--> '''-- Duke.'''

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--> -> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke Nukem]]. Hail to the king, baby!"''
--> -->-- '''Game's intro'''

--> -> ''"Babes, bullets, bombs... damn, I love this job!"''
--> '''-- Duke.-->-- '''Duke.'''
24th Feb '17 10:52:50 AM Trueman001
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* InexplicableTreasureChests: The game puts ammo and health in ordinary-looking crates and barrels.

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* InexplicableTreasureChests: The game puts ammo and health in (and sometimes [[PlotToken Nukes]])in ordinary-looking crates and barrels.
31st Jan '17 12:01:25 AM Trueman001
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Added DiffLines:

* LightningGun: The secret [[{{BFG}} X=3000]]. Thunder rumbles in the background when Duke is just ''holding'' it.
30th Jan '17 11:40:26 PM Trueman001
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Added DiffLines:

* BottomlessMagazines: The {{BFG}} you get for completing the game on Hard level has infinite ammo, as do all your weapons in the secret boss battle you get for completing the game on all three difficulty levels.
3rd Jan '17 10:34:08 PM Ferot_Dreadnaught
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--> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke]] [[BadAss Nukem]]. Hail to the king, baby!"''

to:

--> ''"There's a worm in the {{Big Apple|sauce}}. Radioactive green [[AppliedPhlebotinum GLOPP]] has flooded the city's water supply, turning every sewer dwelling creature it touches into a man hunting mutant. This was no accident -- it's the work of Morphix, [[MadScientist a brilliant mastermind gone mad]]. But when things go bad in the city that never sleeps, there's one man who can be counted on to take out the trash: [[TitleDrop Duke]] [[BadAss Duke Nukem]]. Hail to the king, baby!"''



* BadAss: Duke has his share of quips here:
** Killing a giant mutant roach in the subway:
--> ''"Mimic '''that'''!"''
** Before the first boss battle (against Morphix in a helicopter)
--> ''"There're only two ways this can end. And in both of 'em, you die!"''


Added DiffLines:

* PreAsskickingOneLiner: Duke has his share of quips here:
** Killing a giant mutant roach in the subway:
--> ''"Mimic '''that'''!"''
** Before the first boss battle (against Morphix in a helicopter)
--> ''"There're only two ways this can end. And in both of 'em, you die!"''
5th Dec '16 3:45:49 PM Xtifr
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'''Duke Nukem: Manhattan Project''' is the fourth entry in the ''VideoGame/DukeNukem'' franchise. It's a sidescrolling platformer, somewhat in style of the first two ''Duke Nukem'' games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.

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'''Duke ''Duke Nukem: Manhattan Project''' Project'' is the fourth entry in the ''VideoGame/DukeNukem'' franchise. It's a sidescrolling platformer, somewhat in style of the first two ''Duke Nukem'' games, developed by Sunstorm Interactive and published by ARUSH Entertainment in 2002.
12th Sep '16 8:01:53 PM LordDynasmon
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* SuperDrowningSkills: Unlike it's predecessors, it's played straight here. Water won't hurt you, unless you're trying to swim.

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* SuperDrowningSkills: Unlike it's its predecessors, it's played straight here. Water won't hurt you, unless you're trying to swim.
10th May '14 8:22:40 PM Trueman001
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* PunnyName: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)[[note]]From Duke's catchphrase "Who wants some?[[/note]], and "Long Fat Pow" (fireworks).

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* PunnyName: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)[[note]]From Duke's catchphrase "Who wants some?[[/note]], some?"[[/note]], and "Long Fat Pow" (fireworks).
10th May '14 8:21:50 PM Trueman001
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Added DiffLines:

* PunnyName: Some of the shop names in Chinatown Chiller, such as "Wan-Sum" (liquor)[[note]]From Duke's catchphrase "Who wants some?[[/note]], and "Long Fat Pow" (fireworks).
20th Apr '14 7:57:16 AM Trueman001
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Added DiffLines:

* TheCoconutEffect: In the (initially mostly dark) Fearsome Factory level, when the lights switch on, they do so with a loud "THUNK".
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DukeNukemManhattanProject