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* YouAreInCommandNow: [[spoiler:When Eddie flees the city in the ending, he leaves the player in charge and makes them independent. This even allows them to choose their organization's name.]]

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* YouAreInCommandNow: [[spoiler:When Eddie flees the city in the ending, he leaves the player in charge and makes them independent. This even allows them to choose their organization's name.nickname.]]
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* OhCrap: The monologue for when the DEA raid your hideout

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* OhCrap: The monologue for when the DEA raid your hideouthideout.
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* OhCrap: The monologue for when the DEA raid your hideout
-->"WHAT THE HELL MAN? We gotta go! Fuck, fuck... MOVE! MOVE! Leave all that shit!"
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* AwesomeButImpractical: Large backpacks and duffel bags. They can store a ton of items with no issue... except you can't go into the sewers while wearing them, one of the alternative ways to get to different sectors while avoiding police searches.
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*** "[[Film/RevengeOfTheSith You were the chosen one!]]- Lose your long-time client.

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*** "[[Film/RevengeOfTheSith You were the chosen one!]]- one!]]" - Lose your long-time client.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_1_94.jpg]]

''Drug Dealer Simulator'' is a SimulationGame developed by Byterunners Game Studio and published by Movie Games S.A. The game was released in April 16, 2020 on Steam.

In this game, you play as, [[ExactlyWhatItSaysOnTheTin well, a drug dealer]]. You have connections to TheCartel through Eddie, who gives you the role of dealing drugs after the last one couldn't make it. From there, you go to form your own drug empire through the backing of Eddie and the cartel, slowly expanding throughout the city.

Has a sequel in development titled ''Drug Dealer Simulator 2'', set to release in 2023.
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!!Tropes in this game include:
* FourTwentyBlazeIt: One of the graffiti tags you can choose is simply the number 420, because, you know, you're a drug dealer.
* AntiFrustrationFeatures: Even if the player is away from their hideout and thus can't read new messages, they still got a notification for the arrival of ordered drugs and their location so they won't miss out and have them stolen if not taken in time.
* BlackComedy: The achievement for having 909 clients overdose? "Jonestown". For context, 909 people died in the Jonestown massacre. Yeah...
* BrokenBridge: At the start of the game, you only have access to Sector A due to the police curfews. Sectors B and C are unlocked as you level up.
* EarlyGameHell: A beginner player will easily get overwhelmed due to lack of resources and having to handle a number of clients and dealers, and it only becomes more managable once they mixing ingredients and factories later on.
* EvenEvilHasStandards: [[spoiler:The PlayerCharacter is horrified upon seeing the corpses hidden in the apartment below their home.]]
* ExperiencePoints: The player can gain XP from actions such as drug dealing and completing quests, and leveling up gives player skill points to invest in, such as more pockets, faster XP gain, being better at sales, and more.
* GettingHighOnTheirOwnSupply: Yes, you too can take your own drugs. Doing so while combining certain ones given you several effects such as slowed down time or nightvision.
* LeaningOnTheFourthWall: One of the monologues points out how the player might've played games in the past "where money was stored in God's pocket" while introducing the backpack, basically telling the player, no, this isn't like those games.
* LOL69: The achievement for reaching level 69 is simply titled "Nice."
* ResourcesManagementGameplay: The game puts a heavy emphasis on keeping track of your supply of drugs, clients, and dealers. Losing track or going without careful planning will spell disaster.
* ScrewThisImOuttaHere: [[spoiler:Due to the war between the cartel and the Colombians, Eddie bails out of the ghetto and leaves the player independent.]]
* ShoutOut:
** One of the graffiti art pieces reads "[[Series/BreakingBad SCIENCE BITCH!]]"
** There's a message on a rock that say "[[VideoGame/Fallout76 16 times the detail.]]"
** The monologue when the player has a client for a dealer overdose for the first time starts with "[[WesternAnimation/SouthPark OH MY GOD, YOU KILLED KENNY!]]"
** Several achievements added in the Endgame updates have a few
*** "[[Music/KRSOne The sound of the beast]]" - Get caught by the police.
*** "[[Film/TheGodfather The offer you can't refuse]]" - Get acquainted with a gang.
*** "[[Series/BreakingBad Yeah, Mr. White!]]" - Build first production lab.
*** "[[Film/TheMatrix Hello, Neo]]" - Hack all GSM antennas.
*** "[[VideoGame/UnrealTournament M-m-m-monster kill!]]" - Have 6 clients overdose.
*** "[[Film/TwentyTwoJumpStreet My name is Jeff]]" - Earn $1,000,000.
*** "[[Film/Scarface1983 You know what capitalism is?]]" - Max out laundering business.
*** "[[Film/TheLordOfTheRings The Frodo we deserve]]" - [[spoiler:Flush a golden ring down the toilet.]]
*** "[[Film/RevengeOfTheSith You were the chosen one!]]- Lose your long-time client.
* VillainProtagonist: The PlayerCharacter is a drug dealer who can go out of their way to make their merchandise addictive to keep their clients hooked, even letting them die from overdosing, and running from the police.
* WretchedHive: Whatever this ghetto is, it is ''not'' a nice place to live. Drug dealers and cartels everywhere, tire fires are enough for police to enforce martial law at nighttime, and even the downtown areas are in poverty.
* YouAreInCommandNow: [[spoiler:When Eddie flees the city in the ending, he leaves the player in charge and makes them independent. This even allows them to choose their organization's name.]]

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