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* AbusivePrecursors: The Ancients.

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* AbusivePrecursors: The Ancients. So were their enemies, the Drox.


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* {{Precursors}}:The Ancient races, like the Rizak, the Drox and the Zarlock.
* PrecursorKillers: The Drox Operatives destroyed the Drox Empire in a brutal civil war when the latter tried to eliminate them out of fear.
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* DoosmdayDevice: The second game has Doomsday Weapons, which are extremely rare, but extremely powerful. These weapons only work once, but they can destroy planets in one shot. Using them horrifies the other races, however.

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* DoosmdayDevice: DoomsdayDevice: The second game has Doomsday Weapons, which are extremely rare, but extremely powerful. These weapons only work once, but they can destroy planets in one shot. Using them horrifies the other races, however.

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An expansion pack, ''Invasion of the Ancient'', was released in November 2013. This expansion added a new monster race, the titular Ancients, to the game. The Ancients were the bitter rivals of the long extinct Drox empire, and for eons the two factions waged war until the Drox seemingly destroyed the Ancients for good. However, pockets of Ancients managed to survive, and now that the Drox empire has been reduced to a "mere" mercenary company, the Ancients have begun their advance on the galaxy, determined to wipe out the Drox, conquer the known races, and become the tyrannical rulers of known space.

The game was released on UsefulNotes/{{Steam}} via Steam Greenlight on Feburary 15, 2014, and the ''Invasion of the Ancients'' DLC was released on March 4. A sequel, Drox Operative 2, was released in Early Access in Steam in June 1, 2020. The sequel adds procedurally-generated young races that can cause additional havoc in their galaxies.

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An expansion pack, ''Invasion of the Ancient'', Ancients'', was released in November 2013. This expansion added a new monster race, the titular Ancients, to the game. The Ancients were the bitter rivals of the long extinct Drox empire, and for eons the two factions waged war until the Drox seemingly destroyed the Ancients for good. However, pockets of Ancients managed to survive, and now that the Drox empire has been reduced to a "mere" mercenary company, the Ancients have begun their advance on the galaxy, determined to wipe out the Drox, conquer the known races, and become the tyrannical rulers of known space.

The game was released on UsefulNotes/{{Steam}} via Steam Greenlight on Feburary 15, 2014, and the ''Invasion of the Ancients'' DLC was released on March 4. A sequel, Drox Operative 2, was released in Early Access in Steam in June 1, 2020. The sequel adds procedurally-generated young races that can cause additional havoc in their galaxies.


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* DoosmdayDevice: The second game has Doomsday Weapons, which are extremely rare, but extremely powerful. These weapons only work once, but they can destroy planets in one shot. Using them horrifies the other races, however.

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The game was released on UsefulNotes/{{Steam}} via Steam Greenlight on Feburary 15, 2014, and the ''Invasion of the Ancients'' DLC was released on March 4.

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The game was released on UsefulNotes/{{Steam}} via Steam Greenlight on Feburary 15, 2014, and the ''Invasion of the Ancients'' DLC was released on March 4. A sequel, Drox Operative 2, was released in Early Access in Steam in June 1, 2020. The sequel adds procedurally-generated young races that can cause additional havoc in their galaxies.



* EndlessGame: Much like ''Din's Curse'', the game does not end once a sector has been cleared, and you are free to clear as many sectors as you wish.

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* EndlessGame: Much like ''Din's Curse'', the game does not end once a sector has been cleared, cleared/a victory is achieved, and you are free to clear as many sectors as you wish.



* GameplayAndStorySegregation: The Talon/Overlord/Legion monster races are entirely capable of diplomacy and alliances with other races, despite the fluff painting them as inimical to them.

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* GameplayAndStorySegregation: The Talon/Overlord/Legion monster races are entirely capable of diplomacy and alliances with other races, despite the fluff painting them as inimical to them. This is averted in the sequel, in which they have HardCodedHostility and no worlds to call their own.



* PlantPerson: The Dryads. They're also pacifists.



* ProudWarriorRace: The Brunt and the Drakk.

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* ProudWarriorRace: The Brunt and the Drakk. The Drakk are more focused on the honorable aspects, while the Brunt do so in the more destructive and barbaric side.



* YouLoseAtZeroTrust: You can lose a sector by being at war with all remaining races there. While beating a sector into submission is possible, you can't allow them to ally against the Drox in the process.

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* YouLoseAtZeroTrust: You can lose a sector by being at war with all remaining races there. While beating a sector into submission is possible, possible (and Fear Victories in the second game require it), you can't allow them to ally against the Drox in the process.
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Final Death has been disambiged


* DeathIsASlapOnTheWrist: Unless you're playing [[FinalDeath Hardcore Mode]], the Drox Guild's insurance will cover the loss of your ship and you'll be free to continue adventuring. That said, it does cut into the Guild's profit from the sector (not your personal account) and if you lose too many ships, the Guild will pull out of the sector unless you can turn the cashflow situation around.

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* DeathIsASlapOnTheWrist: Unless you're playing [[FinalDeath [[FinalDeathMode Hardcore Mode]], the Drox Guild's insurance will cover the loss of your ship and you'll be free to continue adventuring. That said, it does cut into the Guild's profit from the sector (not your personal account) and if you lose too many ships, the Guild will pull out of the sector unless you can turn the cashflow situation around.



* SelfImposedChallenge: A standard one is "get to level 100 on [[FinalDeath hardcore mode]] with Command 0." This means that you've conquered the galaxy with a light escort without dying once.

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* SelfImposedChallenge: A standard one is "get to level 100 on [[FinalDeath [[FinalDeathMode hardcore mode]] with Command 0." This means that you've conquered the galaxy with a light escort without dying once.
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The game was released on Steam via Steam Greenlight on Feburary 15, 2014, and the ''Invasion of the Ancients'' DLC was released on March 4.

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The game was released on Steam UsefulNotes/{{Steam}} via Steam Greenlight on Feburary 15, 2014, and the ''Invasion of the Ancients'' DLC was released on March 4.

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* BeingEvilSucks: War is not an easy path to big profits. Destroying the ships of the starfaring races is dangerous and not especially lucrative, a Fear victory takes a lot of grinding against difficult opponents, and YouLoseAtZeroTrust if you make enemies with everyone.



* HegemonicEmpire: The Drox Guild isn't interested in direct control of territory. What they are interested in is indirect control and profit, by whatever means; alliances with local powers, violent confrontation, protecting the spaceways from monsters and economic success are all options. All that matters is that whatever form of government finally emerges in the sector, it's in the Guild's pocket.

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* HegemonicEmpire: The Drox Guild isn't interested in direct control of territory. What they are interested in is indirect control and profit, by whatever means; alliances with local powers, violent confrontation, protecting the spaceways from monsters and economic success are all options. All that What ultimately matters (unless the High Command decide to get pickier about what they want) is that whatever form of government finally emerges in the sector, it's in the Guild's pocket.

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* FakeDifficulty: The randomly spawning minefields can be seen as this, a mod exists that prevents them from spawning randomly, acanth type enemies still use them though.



* HumansAreWarriors: The danger level of humans is "High." Human characters have great abilities in Tactics (increasing their damage multiplier) and Computers (increasing their chance to hit).

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* HegemonicEmpire: The Drox Guild isn't interested in direct control of territory. What they are interested in is indirect control and profit, by whatever means; alliances with local powers, violent confrontation, protecting the spaceways from monsters and economic success are all options. All that matters is that whatever form of government finally emerges in the sector, it's in the Guild's pocket.
* HumansAreWarriors: The danger level of humans is "High." Human characters have great abilities in Tactics (increasing their damage multiplier) and Computers (increasing their chance to hit).hit), making them a powerful GlassCannon race.



* FakeDifficulty: The randomly spawning minefields can be seen as this, a mod exists that prevents them from spawning randomly, acanth type enemies still use them though.
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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/drox_operative.jpg]]
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Additions

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* FakeDifficulty: The randomly spawning minefields can be seen as this, a mod exists that prevents them from spawning randomly, acanth type enemies still use them though.
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Moving to X Meets Y page.


* XMeetsY: ''Diablo'' meets ''StarControl''.
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''Drox Operative'' is the latest game from indie HackAndSlash RPG developer Soldak Entertainment. However, unlike its previous games, ''Drox Operative'' is a hack and slash rpg '''IN SPACE!'''

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''Drox Operative'' is the latest a game from indie HackAndSlash RPG developer Soldak Entertainment. However, unlike its previous games, ''Drox Operative'' is a hack and slash rpg '''IN SPACE!'''
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* DeathIsASlapOnTheWrist: Unless you're playing [[FinalDeath Hardcore Mode]], the Drox Guild's insurance will cover the loss of your ship and you'll be free to continue adventuring. That said, it does cut into the Guild's profit from the sector (not your personal account) and if you lose too many ships, the Guild will pull out of the sector unless you can turn the cashflow situation around.


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* GameplayAndStorySegregation: The Talon/Overlord/Legion monster races are entirely capable of diplomacy and alliances with other races, despite the fluff painting them as inimical to them.
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* WarForFunAndProfit: As a Drox Operative, you can manipulate the races of the galaxy into fighting one another, while you rake in the profits from the quests that they offer.

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An expansion pack, ''Invasion of the Ancient'', is currently in development. This expansion will add a new race, the titular Ancients, to the game. The Ancients were the bitter rivals of the long extinct Drox empire, and for eons the two factions waged war until the Drox seemingly destroyed the Ancients for good. However, pockets of Ancients managed to survive, and now that the Drox empire has been reduced to a "mere" mercenary company, the Ancients have begun their advance on the galaxy, determined to wipe out the Drox, conquer the known races, and become the tyrannical rulers of known space.

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An expansion pack, ''Invasion of the Ancient'', is currently was released in development. November 2013. This expansion will add added a new monster race, the titular Ancients, to the game. The Ancients were the bitter rivals of the long extinct Drox empire, and for eons the two factions waged war until the Drox seemingly destroyed the Ancients for good. However, pockets of Ancients managed to survive, and now that the Drox empire has been reduced to a "mere" mercenary company, the Ancients have begun their advance on the galaxy, determined to wipe out the Drox, conquer the known races, and become the tyrannical rulers of known space.



* AlwaysChaoticEvil: The Legion, the Talon, and the Ancients.

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* AlwaysChaoticEvil: AlwaysChaoticEvil: The monster races. To wit:
**
The Legion, the AIIsACrapshoot organic-haters who hate both life and all robots who dare to like life.
** The
Talon, and {{Living Ship}}s who see your ship as a potential threat or casing for their young's eggs.
** The Overlords, {{Puppeteer Parasite}}s who want bodies.
** The Ancients, who are ''still'' incredibly bitter about losing to
the Ancients.Drox.
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* SelfImposedChallenge: A standard one is "get to level 100 on [[FinalDeath hardcore mode]] with Command 0." This means that you've conquered the galaxy with a light escort without dying once.
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* OneRiotOneRanger: One sector, one Drox Operative to conquer it.

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* HumansAreWarriors: The danger level of humans is "High."

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* HumansAreWarriors: The danger level of humans is "High."" Human characters have great abilities in Tactics (increasing their damage multiplier) and Computers (increasing their chance to hit).



* XMeetsY: ''Diablo'' meets ''StarControl''.

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* XMeetsY: ''Diablo'' meets ''StarControl''.''StarControl''.
* YouLoseAtZeroTrust: You can lose a sector by being at war with all remaining races there. While beating a sector into submission is possible, you can't allow them to ally against the Drox in the process.
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* HumansAreWarriors: The threat level for humans is "High."

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* HumansAreWarriors: The threat danger level for of humans is "High."
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* HumansAreWarriors: The threat level for humans is "High."
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The game was released on Steam via Steam Greenlight on Feburary 15, 2014, and Soldak has confirmed that ''Invasion of the Ancients'' will be released on Steam several weeks afterwards.

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The game was released on Steam via Steam Greenlight on Feburary 15, 2014, and Soldak has confirmed that the ''Invasion of the Ancients'' will be DLC was released on Steam several weeks afterwards.March 4.
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The game was released on Steam via Steam Greenlight on Feburary 15, 2014, and Soldak has confirmed that ''Invasion of the Ancients'' will be released on Steam several weeks afterwards.


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* AlwaysChaoticEvil: The Legion, the Talon, and the Ancients.
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* AbusivePrecursors: The Ancients.


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* ALighterShadeOfGrey: While the Drox aren't exactly nice people, they're ''much'' better then the Ancients.

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* VillainProtagonist: The Drox Operatives are not particularly nice people. Crushing every faction in the game is not only a valid victory, but one of the better-paying ones overall, as High Command is ''thrilled'' to have a sector scared shitless of them, and this a new base.

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* VillainProtagonist: The Drox Operatives are not particularly nice people. Crushing every faction in the game is not only a valid victory, but one of the better-paying ones overall, as High Command is ''thrilled'' to have a sector scared shitless of them, and this thus a new base.base.
** NobleDemon: So is getting the factions to universally ally and generally being a nice enough person that they all decide to listen to you.
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* VillainProtagonist: The Drox Operatives are not particularly nice people. Crushing every faction in the game is not only a valid victory, but one of the better-paying ones overall, as High Command is ''thrilled'' to have a sector scared shitless of them, and this a new base.

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Much like ''VideoGame/DinsCurse'' before it, ''Drox Operative'' provides a great deal of customization. There are hundreds of different ship components, including lasers, cannons, power generators, armor, various accessories, and even crew members. As the player moves through the game, they will form alliances, wage war on others, colonize wars for one or more of the various races, and ultimately leave their mark on the galaxy in the name of the Drox.
---

to:

Much like ''VideoGame/DinsCurse'' before it, ''Drox Operative'' provides a great deal of customization. There are hundreds of different ship components, including lasers, cannons, power generators, armor, various accessories, and even crew members. As the player moves through the game, they will form alliances, wage war on others, colonize wars worlds for one or more of the various races, and ultimately leave their mark on the galaxy in the name of the Drox.
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Drox.

An expansion pack, ''Invasion of the Ancient'', is currently in development. This expansion will add a new race, the titular Ancients, to the game. The Ancients were the bitter rivals of the long extinct Drox empire, and for eons the two factions waged war until the Drox seemingly destroyed the Ancients for good. However, pockets of Ancients managed to survive, and now that the Drox empire has been reduced to a "mere" mercenary company, the Ancients have begun their advance on the galaxy, determined to wipe out the Drox, conquer the known races, and become the tyrannical rulers of known space.
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In the far distant future, the known galaxy has been occupied by 13 distinct races, each one determined to outdo the others and become the masters of known space. In the midst of this SpaceColdWar is a shadowy organization known as the Drox, a coalition of mercenaries that is all that reminds of a long dead empire that once spanned the entire cosmos.

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In the far distant future, the known galaxy has been occupied by 13 distinct races, each one determined to outdo the others and become the masters of known space. In the midst of this SpaceColdWar is a shadowy organization known as the Drox, a coalition of mercenaries that is all that reminds remains of a long dead empire that once spanned the entire cosmos.
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* ArtificialBrilliance: Much like Soldak's previous games, the game world is fully dynamic, and the races will make advancements, colonize worlds and war with each other with or without your help.
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''Drox Operative'' is the latest game from indie HackNSlash RPG developer Soldak Entertainment. However, unlike its previous games, ''Drox Operative'' is a hack and slash rpg '''IN SPACE!'''

to:

''Drox Operative'' is the latest game from indie HackNSlash HackAndSlash RPG developer Soldak Entertainment. However, unlike its previous games, ''Drox Operative'' is a hack and slash rpg '''IN SPACE!'''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Drox Operative'' is the latest game from indie HackNSlash RPG developer Soldak Entertainment. However, unlike its previous games, ''Drox Operative'' is a hack and slash rpg '''IN SPACE!'''

In the far distant future, the known galaxy has been occupied by 13 distinct races, each one determined to outdo the others and become the masters of known space. In the midst of this SpaceColdWar is a shadowy organization known as the Drox, a coalition of mercenaries that is all that reminds of a long dead empire that once spanned the entire cosmos.

You play as one of the many Drox Operatives, and your mission is to ensure that the Drox remains a key figure in the galaxy's history. You can do this in several ways: You can ally yourself with one of the races vying for control of the current sector and help them wipe out the competition, unite the warring nations under the Drox, take control of the sector's economy, intimidate the races with various shows of force and acts of sabotage, or perform great deeds that make the Drox the stuff of legends. Once you have ensured the Drox's hold on the sector, you move on to a new sector. Each sector is randomly generated, and thus a new adventure begins with each new sector.

Much like ''VideoGame/DinsCurse'' before it, ''Drox Operative'' provides a great deal of customization. There are hundreds of different ship components, including lasers, cannons, power generators, armor, various accessories, and even crew members. As the player moves through the game, they will form alliances, wage war on others, colonize wars for one or more of the various races, and ultimately leave their mark on the galaxy in the name of the Drox.
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!!This game provides examples of:

* AllianceMeter
* EndlessGame: Much like ''Din's Curse'', the game does not end once a sector has been cleared, and you are free to clear as many sectors as you wish.
* LivingShip: The "monsters" of the game seem to be this.
* ProudMerchantRace: The Cortex.
* ProudWarriorRace: The Brunt and the Drakk.
* XMeetsY: ''Diablo'' meets ''StarControl''.

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