History VideoGame / DragonQuestVIII

25th Feb '17 11:51:58 PM Garo1o8
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** Upon clearing the A rank in the Monster Arena, instead of being given no reward from Morrie, the player [[spoiler:has the amount of monsters they can hold at once increased from 12 to 21, thus significantly conveniencing the testing out of various team combinations and allowing the player to easily the track the growth of a significantly larger amount of monsters. This is especially helpful with the many new special monsters the game has added, and the new Rank X that will leave the player scrambling to try any team they can think of in their attempt to beat it.]]
24th Feb '17 2:03:39 AM Garo1o8
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* CrutchCharacter - For the Monster Arena, Potbelly, the Potty Dragon. He is available to be recruited as soon as the player gains access to the Monster Arena, having no prerequisites before he can appear and being located on the peninsula southwest of Trodain. With having HP over 500, attack approaching 200, and over 100 defense for his base stats, he is by a large margin the strongest monster you can immediately recruit at the earliest point you can gain access to the Monster Arena. He additionally has a flame breath attack that hits the entire enemy party for up to 40 damage each, which when combined with his very high base stats, allows him to crush the first three ranks of the Monster Arena. The power of his flame breath however will quickly grow obsolete as you go up in the ranks, which when combined with his non-damaging sand attack that usually fails to affect enemies, leads to him wasting a lot of turns in later ranks. Then with HP growth during the Hero's level ups that is merely decent at best, low attack growth, and low defense growth, his statistical prowess declines sharply in later ranks, while he gets surpassed by other monsters like Hackzilla and is unable to match the powerhouses you get later in the game.
** Snap Case, the Man-Eater Chest you find near Trodain, is also one. He has pretty good base stats across the board, especially in attack, while also possessing highly valuable abilities in being able to attack twice a turn and critical hit. But with awful HP growth, and poor growth in the rest of his stats, he'll become really frail by the later ranks standards while his offensive prowess will become steadily less impressive.
** Brickman looks like he'll be this; he's one of the strongest monsters you can initially get at the point you gain access to the Monster Arena, with only the aforementioned Potbelly and Hackzilla having greater base stats. In stark contrast though to Hackzilla who has awesome growth rates alongside the hero's levelups to keep him one of the strongest monsters throughout the game, the player will notice that Brickman doesn't get any stronger at all when they level up, and that he starts lagging behind by E rank. This is subverted however when the hero's level reaches the 20s; from that point on Brickman starts "levelling up" with growths that are on par with Hackzilla's, allowing him to become viable again in the later ranks. He can additionally form the "My Three Golems" team alongside Goldman and Stoneman, where they can [[FusionDance fuse into a super Golem named Mazin]], and are capable of beating the S rank.
23rd Feb '17 11:00:44 PM Nicoaln
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* MyGodWhatHaveIDone: Dominico. Once he learns the truth behind himself and David, he ''immediately'' changes his tone.
15th Feb '17 5:38:57 PM TotemicHero
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* AntiFrustrationFeatures: The 3DS version of the game came with a number of gameplay changes, many of which help speed the flow of the game. Some of the changes include:
** The change from random encounters while walking to having monsters appear on the field, with the exception of traveling on the boat, which was first introduced in ''VideoGame/DragonQuestIX''. Infamous monsters are now marked with a special icon to distinguish them from regular enemies.
** The characters' HP and MP are fully restored upon leveling up. This helps make some dungeons less of a chore to slog through as some of the longer ones forced to player to reserve their MP stores or healing items.
** The alchemy pot is instantaneous upon first acquiring it, no longer requiring the player to run around until items are completed. The player is also able to make multiples of the same item at once. These two additions were added from ''IX'', as well.
** Skill points no longer have to be used as soon as they are acquired, yet another change which was introduced in ''IX''. This means that players no longer have to invest skill points in skills they weren't interested in and simply save them up for the ones they did want. The skill trees also shows the names of each skills and how many points are needed to unlock them.
** Blue treasure chests, again making another reappearance from ''IX'', now appear all over the world map and reset on a daily basis. They can randomly contain anything from extra gold to rare and valuable alchemy ingredients, which can be frustrating to get through normal gameplay.
** A fast-forward mode in battle that speeds up battle animations.
** A pop-up menu on the 3DS's touch screen which allows quick access to some features, such as casting Zoom, summoning Baumren, and the Alchemy Pot, instead of having go individually go through the menus.
** Morrie's skills as a playable character seem practically tailored for him to hunt metal slimes. Normally metal slimes run away from the player on the field, but his Monstrous Musk makes enemies chase after you. His club skillset is analogous to Yangus's axes, which includes an ability which always inflicts critical hits at reduced accuracy.
** The BonusBoss of the game now drops a Seed of Skill every time he is fought and a ''Super'' Seed of Skill in his final form (which gives a whopping +10 extra skill points), meaning it's much easier for characters to max out their skill trees as opposed to other versions where you were lucky if he dropped one or were able to steal one.
14th Feb '17 6:11:41 PM Nicoaln
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* SchizophrenicDifficulty: The early game isn't a cakewalk, since it's not too afraid to throw 5-6 enemies at you at once who [[ZergRush can take out over half your health if they attack the same character at once]], and enemies who can use breath attacks to take out half your health at once. Once you get Jessica and later Angelo, it gets far easier. But then you get a DifficultySpike when you fight [[spoiler: Dhoulmagus]], and until you [[spoiler: beat Evil Jessica]], the game will start ramping up the difficulty. But once that's done, the rest of it becomes far easier to beat.
11th Feb '17 3:35:06 PM HighCrate
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** Not quite as official as the above example but the 3DS version gives players the chance to have [[spoiler:Medea to reject the Hero's marriage proposal and for him to pick Jessica instead.]]
11th Feb '17 1:22:00 PM TheNewBig
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* NiceJobBreakingItHero -- [[spoiler:Marcello]] tries to pull this on the party late in the game. Keyword being "tries". It rings hollow, however, given ''he'' had been the one stupid enough to use the ArtifactOfDoom [[WhatCouldPossiblyGoWrong carrying the [[spoiler:''devil's'' spirit]] to try and create a better world]] and arrogant enough to think he could fight him off indefinitely. Given a mere confrontation was all it took to weaken his will sufficiently, as evident from [[spoiler:the possession's trademark VoiceOfTheLegion]] it's clear his downfall was a matter of "when" not a question of "if".

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* NiceJobBreakingItHero -- [[spoiler:Marcello]] tries to pull this on the party late in the game. Keyword being "tries". It rings hollow, however, given ''he'' had been the one stupid enough to use the ArtifactOfDoom [[WhatCouldPossiblyGoWrong carrying the [[spoiler:''devil's'' spirit]] [[WhatCouldPossiblyGoWrong to try and create a better world]] and arrogant enough to think he could fight him off indefinitely. Given a mere confrontation was all it took to weaken his will sufficiently, as evident from [[spoiler:the possession's trademark VoiceOfTheLegion]] it's clear his downfall was a matter of "when" not a question of "if".



* OfficialCouple: The Hero (Eight) and Medea have loved each other since their childhood years but were never able to act upon it due to their own respective duties getting in the way. [[spoiler: In the good ending, the Hero runs away with Medea on her wedding day to Charmles and in the best ending, they get married instead.]]
** Not quite as official as the above example but the 3DS version gives players the chance to have [[spoiler:Medea to reject the Hero's marriage proposal and for him to end up with Jessica as a consolation prize instead. Jessica literally walks up in Medea's wedding dress to ask if the Hero will marry her because he failed to get Medea.]]

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* OfficialCouple: The Hero (Eight) and Medea have loved each other since their childhood years but were never able to act upon it due to their own respective duties getting in the way. [[spoiler: In the good ending, the Hero runs away with Medea on her wedding day to Charmles and in the best ending, they get married instead.]]
** Not quite as official as the above example but the 3DS version gives players the chance to have [[spoiler:Medea to reject the Hero's marriage proposal and for him to end up with pick Jessica as a consolation prize instead. Jessica literally walks up in Medea's wedding dress to ask if the Hero will marry her because he failed to get Medea.instead.]]



* [[MarshmallowHell Puff Puff]] - Jessica and some female monsters can do this in battle to distract the opponent. Curiously, when done by Jessica, she turns her back to the enemy. Oh, there is also the secret ''Puff Puff Club'' near Argonia, accesible only with the legendary key. There your characters can get a Puff Puff for free. (Yes, even [[NotDistractedByTheSexy Jessica]]).

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* [[MarshmallowHell Puff Puff]] - Jessica and some female monsters can do this in battle to distract the opponent. Curiously, when done by Jessica, she turns her back to the enemy. Oh, there is also the secret ''Puff Puff Club'' near Argonia, accesible only with the legendary key. There your characters can get a Puff Puff for free. (Yes, even [[NotDistractedByTheSexy [[LesYay Jessica]]).



** For those keeping count: [[spoiler:Dhoulmagus' first form, then his second. That's two. Then Jessica. Then Sir Leopold the Flying Dog. Marcello is pretty clearly under the influence of the staff when you fight him, though unlike the rest he's not copletely controlled. Then you fight Rhapthorne's "true form" in his castle. THEN, you fight his final final ''final'' form. Counting both phases of the final battle, you have to beat Rhapthorne ''eight times''.]]

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** For those keeping count: [[spoiler:Dhoulmagus' first form, then his second. That's two. Then Jessica. Then Sir Leopold the Flying Dog. Marcello is pretty clearly under the influence of the staff when you fight him, though unlike the rest he's not copletely completely controlled. Then you fight Rhapthorne's "true form" in his castle. THEN, you fight his final final ''final'' form. Counting both phases of the final battle, you have to beat Rhapthorne ''eight times''.]]
11th Feb '17 1:18:18 PM TheNewBig
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* NiceJobBreakingItHero -- [[spoiler:Marcello]] tries to pull this on the party late in the game, conveniently neglecting to mention that it was his fault for [[spoiler:killing the Lord High Priest, the final Sage's descendant]].
** In a way, [[spoiler:Marcello]] had a valid point. [[spoiler:His willpower was so great that he was able to resist Rhapthorne's possession, which effectively made his own body Rhapthorne's new [[SealedEvilInACan can]]. Until you beat him within an inch of his life, at which point Rhapthorne is able to escape. Then again, it's unclear just how long Marcello could've held up even if left alone.]]

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* NiceJobBreakingItHero -- [[spoiler:Marcello]] tries to pull this on the party late in the game, conveniently neglecting game. Keyword being "tries". It rings hollow, however, given ''he'' had been the one stupid enough to mention that it use the ArtifactOfDoom [[WhatCouldPossiblyGoWrong carrying the [[spoiler:''devil's'' spirit]] to try and create a better world]] and arrogant enough to think he could fight him off indefinitely. Given a mere confrontation was all it took to weaken his fault for [[spoiler:killing the Lord High Priest, the final Sage's descendant]].
** In a way, [[spoiler:Marcello]] had a valid point. [[spoiler:His willpower was so great that he was able to resist Rhapthorne's possession, which effectively made his own body Rhapthorne's new [[SealedEvilInACan can]]. Until you beat him within an inch of his life, at which point Rhapthorne is able to escape. Then again,
will sufficiently, as evident from [[spoiler:the possession's trademark VoiceOfTheLegion]] it's unclear just how long Marcello could've held up even if left alone.]]clear his downfall was a matter of "when" not a question of "if".
8th Feb '17 2:14:52 PM totoofze47
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* AndIMustScream - The poor residents of Trodain castle. Also, Medea isn't exactly capable of expressing her thoughts on the situation. Anyone [[spoiler:possessed by Rhapthorne]] must feel like this, from Jessica's description.

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* AndIMustScream - The poor residents of Trodain castle. Also, Medea isn't exactly capable of expressing her thoughts on the situation. Anyone anyone [[spoiler:possessed by Rhapthorne]] must feel like this, from Jessica's description.
6th Feb '17 5:53:40 AM YuushaFan
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In 2013, ''Dragon Quest VIII'' was released for smartphones in Japan. A North American release on iOS and Android followed in May 2014. It also received a remaster with new scenarios and [[PromotedToPlayable adds the thief Red and Morrie the arena keeper as party members]] for the [=3DS=] in August 2015 in Japan and 2017 in North America.

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In 2013, ''Dragon Quest VIII'' was released for smartphones in Japan. A North American release on iOS and Android followed in May 2014. It also received a remaster with new scenarios and [[PromotedToPlayable adds the additions of the thief Red and Morrie the arena keeper as party members]] for the [=3DS=] in August 2015 in Japan and 2017 in North America.
This list shows the last 10 events of 182. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DragonQuestVIII