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renamed to Short Teens Tall Adults; doesn't count for the trope


* TeensAreShort: Though canonically fifteen, Prince Howard's sprite looks very similar to the "little kid" sprite.
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* BossAlteringConsequence: Finding the SuperBoss Nokturnus and beating him in less than 20 turns leaves him so impressed with the party's prowess that he grants them a wish. They use that wish to ask him to beat Mortamor the BigBad for them. Amusingly, this was actually the plan of the king of Graceskull Castle, who unfortunately didn't qualify for the wish.
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* VillainousHarlequin: The Prickly Prankster monster line, in the form of Pesky Jesters and Jugular Jokers, in addition to the aforementioned Prankster makes their debut in this game.
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Men o' War have been around since Dragon Quest II


* ElectricJellyfish: The Man O' War enemies (which are clearly just {{Palette Swap}}ped Healslimes) produce electricity from their tentacles during their attack animations.

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* DinosaursAreDragons: Lizzie, the axe-wielding, spiked and finned [[TRexpy hackasaurus]] starts out as the Dragon class.

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* DinosaursAreDragons: Lizzie, the axe-wielding, spiked and finned [[TRexpy hackasaurus]] Hackasaurus]] starts out as the Dragon class.



* FiveSecondForeshadowing: When the Hero, Carver, and Milly enters Murdaw's Keep the first time during the game's intro, Carver mentions how weird that Murdaw built this Keep and not have a single monster fight the party while they're ready to kick his tail. [[spoiler:Of course, Murdaw snatches up the Hero, Carver, and Milly and banishes them, even [[DidYouActuallyBelieve mocking them for thinking it would be easy]] and [[TakenForGranite turns them to stone.]]]]

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* FiveSecondForeshadowing: When the Hero, Carver, and Milly enters Murdaw's Keep the first time during the game's intro, Carver mentions how it's very weird that Murdaw built this Keep and not have a single monster fight the party while they're ready to kick his tail. [[spoiler:Of course, Murdaw snatches up the Hero, Carver, and Milly and banishes them, even [[DidYouActuallyBelieve mocking them for thinking it would be easy]] and [[TakenForGranite turns them to stone.]]]]



** A meta example. Those in the west who played the first ''VideoGame/DragonQuestMonsters'' will ''finally'' be able to learn the full story behind [[spoiler:Dhuran and the Masked Swordsman.]]

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** A meta example. Those in the west West who played the first ''VideoGame/DragonQuestMonsters'' will ''finally'' be able to learn the full story behind [[spoiler:Dhuran and the Masked Swordsman.]]



* NightmareFuel:[[invoked]] In-universe example: The prisoner in Arkbolt says this about the growling of the Hacksaurus in the cell next to him. Yes, he ''actually says'' the phrase "nightmare fuel". Carver also names PrettySpryForADeadGuy in party chat after talking to the guard guarding the Hacksaurus's cage. Evidently one of the translators was a troper who couldn't resist...

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* NightmareFuel:[[invoked]] In-universe example: The prisoner in Arkbolt says this about the growling of Lizzie, the Hacksaurus Hacksaurus, in the cell next to him. Yes, he ''actually says'' the phrase "nightmare fuel". Carver also names PrettySpryForADeadGuy in party chat after talking to the guard guarding the Hacksaurus's Lizzie's cage. Evidently one of the translators was a troper who couldn't resist...



** The Ranger class has little to do with nature spells compared to, say, DQIX and DQX.

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** The Ranger class has little to do with nature spells compared to, say, DQIX ''VideoGame/DragonQuestIX'' and DQX.''VideoGame/DragonQuestX''.



* NobodyHereButUsStatues: In addition to the returning Living Statues and Stone Guardians, the Sculptrice monster family makes their debut in this game, with the Grrrgoyle being a boss in its debut game, while Sculptrices themselves are mini-bosses in Murdaw's Keep.



* SuspiciouslySimilarSubstitute: The Dreamaera and Gustbluster monster lines are the Zenithia Trilogy version of the Chimaera and Mummy monster lines.



** [[spoiler:The ultimate fate of everyone in Gallows Moor by Mortamor (except the hero's, of course) once Blackmar is killed.]]

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** [[spoiler:The ultimate fate of everyone in Gallows Moor by Mortamor (except the hero's, Hero and his party, of course) once Blackmar is killed.]]

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The sixth ''VideoGame/DragonQuest'' game, and the third part of the loosely-connected Zenithian trilogy. The evil demon king Murdaw has terrorized your world for too long -- while many other adventurers have challenged him and failed, never to return, [[HelloInsertNameHere you]] and your faithful companions are determined to succeed! Bravely, you storm his castle, charging straight for his throne room unimpeded...

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The sixth ''VideoGame/DragonQuest'' game, and the third part of the loosely-connected Zenithian trilogy. The evil demon king Dread Fiend Murdaw has terrorized your world for too long -- while many other adventurers have challenged him and failed, never to return, [[HelloInsertNameHere you]] and your faithful companions are determined to succeed! Bravely, you storm his castle, charging straight for his throne room unimpeded...



* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. In the DS version, recruitable monsters are limited solely to a Hacksaurus and several Slimes, all of which are met as friendly [=NPCs=].

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* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. [[note]]Consisting of the new Damned Rams, Dreamaeras, Feralballs, Gustblusters, High Djinks, Lesser Demons, Lips, Overkilling Machines, and Sluggernauts, in addition to the returning Boss Trolls, Healslimes, King Slimes, Liquid Metal Slimes, Mud Mannequins, Rockbombs, Slimes, Slime Knights, and Walking Corpses[[/note]] In the DS version, and Mobile remakes, recruitable monsters are limited solely to a Hacksaurus and several Slimes, all of which are met as friendly [=NPCs=].



** [[spoiler:Murdaw and the BigBad are defeated, but the Dream World and its inhabitants are cut off from the Real World as the link between the two worlds were created by Mortamor as part of his plans. Ashlynn, unlike the other Dream World protagonists, never had a real world body so that included her. The game ends with her giving a tearful farewell to the Hero as she is erased from the real world... though a scene after the credits gives a spot of hope, as Ashlynn and King Zenith witness the birth of the Zenith Dragon.]]
** [[spoiler:Even worse, those who have played [[VideoGame/DragonQuestIV the]] [[VideoGame/DragonQuestV other]] games in the "Zenithian Trilogy" know that Mortamor's death is only a temporary victory, as it leads to a power vacuum that is ultimately filled by Estark, Aamon, and Nimzo.]]

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** [[spoiler:Murdaw and the BigBad [[BigBad Mortamor]] are defeated, but the Dream World and its inhabitants are cut off from the Real World as the link between the two worlds were created by Mortamor as part of his plans. Ashlynn, unlike the other Dream World protagonists, never had a real world Real World body so that included her. The game ends with her giving a tearful farewell to the Hero as she is erased from the real world...Real World... though a scene after the credits gives a spot of hope, as Ashlynn and King Zenith witness the birth of the Zenith Dragon.]]
** [[spoiler:Even worse, those who have played [[VideoGame/DragonQuestIV the]] [[VideoGame/DragonQuestV other]] games in the "Zenithian Trilogy" know that Mortamor's death is only a temporary victory, as it [[EvilPowerVacuum leads to a power vacuum vacuum]] that is ultimately filled by Estark, Aamon, and Nimzo.]]


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* FiveSecondForeshadowing: When the Hero, Carver, and Milly enters Murdaw's Keep the first time during the game's intro, Carver mentions how weird that Murdaw built this Keep and not have a single monster fight the party while they're ready to kick his tail. [[spoiler:Of course, Murdaw snatches up the Hero, Carver, and Milly and banishes them, even [[DidYouActuallyBelieve mocking them for thinking it would be easy]] and [[TakenForGranite turns them to stone.]]]]

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* [[SpellMyNameWithAnS Milly]], a beautiful FortuneTeller/[[SpoonyBard Dancer]] who seems to know more than she lets on.

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* [[SpellMyNameWithAnS Milly]], a beautiful FortuneTeller/[[SpoonyBard Dancer]] FortuneTeller and Dancer who seems to know more than she lets on.


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* ScrubbingOffTheTrauma: There's a town that thrives due to their rejuvenating water, which, shortly after you arrive, turns blood red. Investigation reveals that a woman is trying to clean the blood off her sword at the water's source, consumed with guilt because she believes she killed her lover. You have to find him NotQuiteDead, but she'll be cleaning her sword until you do.
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Removing outdated Five Man Band tree


* FiveManBand: Not counting the optional party members:
** TheHero: The... Hero.
** TheLancer: Ashlynn
** TheBigGuy: Carver
** TheSmartGuy: Nevan
** TheChick: Milly
** TheSixthRanger: Terry
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** When you first meet Ashlynn, while trying to retrieve the Mirror of Ra, she's ghostly and states that she's looking for the Mirror of Ra to try to become properly visible. When you finally get the Mirror, it turns out it won't turn her visible, and she despairs at being unseen for the rest of her life, at which point Carver and Milly suggest using the same remedy you've been carrying around to make her visible. She gets upset that you had this option ''the whole time'' you were climbing the tower and didn't try it. In the DS remake, she notes that you stated you ''were'' invisible and now you ''are'' visible immediately, and questioning how you did it, allowing the remedy to be used right away (her looking in the mirror is more to try to get her memory back instead).
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* SupernaturalTeam: The hilariously broken JobSystem lets you keep the spells learned in one job to another, no matter how inappropriate for the job or the character. Thus it's possible to field an entire team of gladiators who have just enough mana to fully heal themselves when they finally get low on HP, or sages who can punch their way through the enemies they didn't set on fire.

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* SupernaturalTeam: The hilariously broken JobSystem lets you keep the spells learned in one job to another, no matter how inappropriate for the job or the character. Thus it's possible to field an entire team of gladiators Gladiators who have just enough mana MP to fully heal themselves when they finally get low on HP, or sages Sages who can punch their way through the enemies they didn't set on fire.



* TooDumbToLive: King Falle of Castle Graceskull. When the world is under attack by monsters, what does he do? [[spoiler:He summons an evil demon in the hopes of getting rid of them. You heard me. He ACTUALLY SUMMONS A DEMON, one that could be very well capable of inflicting more destruction than all the other monsters combined. You can see what happened to Graceskull as a result.]]

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* TooDumbToLive: King Falle of Castle Graceskull. When the world is under attack by monsters, monsters led by the Archfiend Mortamor, what does he do? [[spoiler:He summons an evil demon demon, Nokturnus, in the hopes of getting rid of them. You heard me. He ACTUALLY SUMMONS A DEMON, one that could be very well capable of inflicting more destruction than all the other monsters combined. You can see what happened to Graceskull as a result.]]



* YouCantFightFate: [[spoiler:Entering the well in the ruins of Graceskull will send you back in time to the events that destroyed it every time you enter it, but you can't save it. A bard on the castle top says this as well. At least in the DS remake you can save a Mottle Slime...]]

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* YouCantFightFate: [[spoiler:Entering the well in the ruins of Graceskull will send you back in time to the events that destroyed it every time you enter it, but you can't save it. A bard on the castle top says this as well. At least in the DS remake you can save a Mottle Slime...Slime named Spot...]]



* YourPrincessIsInAnotherCastle: The Hero and his friends gather their resources to bring Dreadfiend Murdaw to heel. [[spoiler: Not only is the original Murdaw you confront actually the King of Somnia under a curse, the real Murdaw is not the only Dread Fiend]].

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* YourPrincessIsInAnotherCastle: The Hero and his friends gather their resources to bring Dreadfiend Dread Fiend Murdaw to heel. [[spoiler: Not only is the original Murdaw you confront actually the King of Somnia under a curse, the real Murdaw is not the only Dread Fiend]].

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* BadassBoast: "I am destruction. I am genocide. I reduce all to nothing." How [[spoiler:Nokturnus]] introduces itself.

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* BadassBoast: "I am destruction. I am genocide. I reduce all to nothing." How [[spoiler:Nokturnus]] introduces itself.himself.



* JackassGenie: The High Djinks monster line [[note]] Consisting of the monster itself, Cloud Surfer, and Low Djinks, [[/note]] makes their debut in this entry. One of them appears at the top of the Pillar of Pegasus alongside a [[MothMenace Devilmoth]] and a [[LivingShadow Silhouette]] in an attempt to stop Peggy Sue from reuniting with her Pegasus body.



* MothMenace: The Giant Moths, Devilmoths, and the Killer Moths make their debut in this entry.



* OnThree: the Hero and Carver agree to surround and try to catch a wild mare "on count of three"

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* OnThree: the Hero and Carver agree to surround and try to catch a wild mare mare, [[spoiler:who turns out to be Pegasus's depowered body]], "on count of three"



** Mortamor's castle contains a free health-and-MP refill room less than halfway through, making it an excellent LevelGrinding spot.

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** Mortamor's castle Dreadlair contains a free health-and-MP refill room less than halfway through, making it an excellent LevelGrinding spot.



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* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. In the DS version, recruitable monsters are limited solely to a Hackasaurus and several Slimes, all of which are met as friendly [=NPCs=].

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* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. In the DS version, recruitable monsters are limited solely to a Hackasaurus Hacksaurus and several Slimes, all of which are met as friendly [=NPCs=].


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** One of the Gadabout's random actions in battle is to make up new spell names that do nothing, some of which are the names of spells from the original "Dragon Warrior" localization.
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* CallBack: As in ''VideoGame/DragonQuestIII'', there is an old man at Alltrades Abbey who wants to turn into a little girl.

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* CallBack: As in ''VideoGame/DragonQuestIII'', there is an old man at Alltrades Abbey who wants to turn into a little girl.bunny girl. This becomes the topic of a quest in ''VideoGame/DragonQuestXI'' when the Abbey is inexplicably overrun with old men demanding to become bunny girls, forcing the Luminary to find a solution.



* DespairEventHorizon: [[spoiler:Mortamor]] wields '''despair''' itself as a ''weapon'', pushing victims past this point. [[spoiler:Late in the game, you discover a whole village of victims: [[MeaningfulName Despairia]].]]

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* DespairEventHorizon: [[spoiler:Mortamor]] wields '''despair''' itself as a ''weapon'', pushing victims past this point. [[spoiler:Late [[spoiler:When the party first enters the Dread Realm, the despair is so overwhelming that it drains all their stats to almost nothing, making any battle a death sentence until later in the game, you discover a whole plot. The first village of victims: found is filled with similar victims and is aptly named [[MeaningfulName Despairia]].]]
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* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. In the DS version, recruitable monsters are limited solely to a Hackasaurus and several Slimes, all of which are met as friendly [[=NPCs=]].

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* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. In the DS version, recruitable monsters are limited solely to a Hackasaurus and several Slimes, all of which are met as friendly [[=NPCs=]].[=NPCs=].

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* TheBeastmaster: In the original release, the Monster Master vocation allows party members to recruit defeated monsters like in ''Dragon Quest V'', though the available monsters are far more limited to choose from. In the DS version, recruitable monsters are limited solely to a Hackasaurus and several Slimes, all of which are met as friendly [[=NPCs=]].



* PrestigeClass: A number of vocations like Gladiator, Armamentalist, Paladin, Sage, Ranger, and Luminary require mastering two (three in the Ranger'"s case) basic jobs first. The Hero class one-ups them by requiring mastery of the ''advanced'' jobs, [[spoiler:and Dragon and Liquid Metal Slime require special items, except for the ''actual'' dragon and liquid metal slime you can recruit]].

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* PrestigeClass: A number of vocations like Gladiator, Armamentalist, Paladin, Sage, Ranger, and Luminary require mastering two (three in the Ranger'"s Ranger's case) basic jobs vocations first. The Hero class one-ups them by requiring mastery of the four specific ''advanced'' jobs, vocations[[note]]The Hero himself only needs to master one of them[[/note]], [[spoiler:and Dragon and Liquid Metal Slime require special items, except for the ''actual'' dragon and liquid metal slime you can recruit]].

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* CallBack: As in ''VideoGame/DragonQuestIII'', there is an old man at the Shrine of Dharma/Alltrades Abbey who wants to turn into a little girl.

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* CallBack: As in ''VideoGame/DragonQuestIII'', there is an old man at the Shrine of Dharma/Alltrades Alltrades Abbey who wants to turn into a little girl.



** [[spoiler:Terry ultimately sells his soul to become the strongest swordsman. Then you [[DefeatMeansFriendship beat him up]].]]

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** [[spoiler:Terry ultimately sells his soul to Dhuran to become the strongest swordsman. Then you [[DefeatMeansFriendship beat him up]].]]



* ElementalPunch: The Flame Slash, Lightning Slash, Kacrackle Slash, and Gust Slash abilities.

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* ElementalPunch: The Flame Slash, Lightning Slash, Kacrackle Slash, and Gust Slash abilities.abilities, which are introduced in this game.



* MultiArmedAndDangerous: The Hell Gladiator line is introduced in this game, with you fighting the first Demon-at-Arms in the Real World's Reaver's Peak.



** You'd think that the Armamentalist skill Lightning Slash and the Luminary skill Lightning would be Lightning-elemental, but they aren't. They actually share the same element as the Bang line of spells.
** The Ranger class has little to do with nature spells compared to, say, DQIX.

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** You'd think that the Armamentalist skill Lightning Slash and the Luminary skill Lightning would be Lightning-elemental, but they aren't. They actually share the same element as the Bang line of spells.
spells, though they would eventually have the Zap element in later appearances.
** The Ranger class has little to do with nature spells compared to, say, DQIX.DQIX and DQX.



* ReptilesAreAbhorrent: Many species of monsters look like flying lizards, snakes, dinosaurs or dragons. In that vein, Murdaw, one of the four lieutenants of Mortamor, looks like a scaly, horned toad.

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* ReptilesAreAbhorrent: Many species of monsters look like flying lizards, snakes, dinosaurs or dragons. [[note]] Damselflies, Cutterflies, Splutterflies, Flythons, Diethons, Sail Serpents, Hacksauruses, Axesauruses, Tyrantosauruses, Gasbagons and Noble Gasbagons, Biguanas and Fuddleguanas, to name some. [[/note]] In that vein, Murdaw, one of the four Dread Fiend lieutenants of Mortamor, looks like a scaly, horned toad.



* WhyDontYouJustShootHim: One of Murdaw's lieutenants lampshades the fact that Murdaw inexplicably chose to send you to another dimension rather than kill you during your first fight immediately before attacking you to try and finish you off himself.

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* WhyDontYouJustShootHim: One Grim Keeper, one of Murdaw's lieutenants lampshades the fact that Murdaw inexplicably chose to send you to another dimension rather than kill you during your first fight immediately before attacking you to try and finish you off himself.



* YourPrincessIsInAnotherCastle: The Hero and his friends gather their resources to bring Dreadfiend Murdaw to heel. [[spoiler: Not only is the original Murdaw you confront actually the King of Somnia under a curse, the real Murdaw is not the only Dreadfiend]].

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* YourPrincessIsInAnotherCastle: The Hero and his friends gather their resources to bring Dreadfiend Murdaw to heel. [[spoiler: Not only is the original Murdaw you confront actually the King of Somnia under a curse, the real Murdaw is not the only Dreadfiend]].Dread Fiend]].

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* [[HelloInsertNameHere The Hero]], a [[YouGottaHaveBlueHair spiky-haired]] teenager who lives in the isolated village of Weaver's Peak with his sister Tania.

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* [[HelloInsertNameHere The Hero]], a [[YouGottaHaveBlueHair spiky-haired]] spiky-haired teenager who lives in the isolated village of Weaver's Peak with his sister Tania.



* YouGottaHaveBlueHair: The hero.
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* WhatCouldHaveBeen: Until fairly late in the game's development, Ashlynn's real world body was supposed to be the dragon that brought the party to Murdaw's castle in the opening. Late in the game, she would have reunited with the party, gaining the ability to become a dragon in battle and the ability to effectively become the party's airship. This was changed to Ashlynn [[spoiler: not having a real world body]]. Remnants of this idea still exist, including dialogue in Sorceria mentioning that she could transform into a dragon, and Ashlynn not being able to be put away in Patty's Party Planning Place (because that would have deprived the party of its airship).

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* WhatCouldHaveBeen: Until fairly late in the game's development, Ashlynn's real world body was supposed to be the dragon that brought the party to Murdaw's castle in the opening. Late in the game, she would have reunited with the party, gaining the ability to become a dragon in battle and the ability to effectively become the party's airship. This was changed to Ashlynn [[spoiler: not having a real world body]]. Remnants of this idea still exist, including dialogue in Sorceria mentioning that she could transform into a dragon, and Ashlynn not being able to be put away in Patty's Party Planning Place (because that would have deprived the party of its airship).
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* WhatCouldHaveBeen: Until fairly late in the game's development, Ashlynn's real world body was supposed to be the dragon that brought the party to Murdaw's castle in the opening. Late in the game, she would have reunited with the party, gaining the ability to become a dragon in battle and the ability to effectively become the party's airship. This was changed to Ashlynn [[spoiler: not having a real world body]]. Remnants of this idea still exist, including dialogue in Sorceria mentioning that she could transform into a dragon, and Ashlynn not being able to be put away in Patty's Party Planning Place (because that would have deprived the party of its airship).
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* ArtificialInsolence: The Gadabout class [[https://dragon-quest.org/wiki/Gadabout#Clowning_around has a 1/4 chance of doing something else than what they were told to do on their turn]]. Sometimes they waste their turn, sometimes they cast a random spell on the enemy or the party.
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* DreamLand: The heroes travel between the real world and the Dream World constantly.


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* GoodMorningCrono: You start with a dream in which you are defeated by the Big Bad, after which you are woken by your sister. Except it's the opposite. You really did go to fight this guy, he curbstomped your group, and now you're playing as the Dream World counterpart of himself.

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* AndIMusScream: Spiegel kept a princess trapped in a mirror for undetermined millennia to force her to love him. She could appear in one mirror of Castle Swanstone but she was unable to communicate with anybody.

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* AndIMusScream: AndIMustScream: Spiegel kept a princess trapped in a mirror for undetermined millennia to force her to love him. She could appear in one mirror of Castle Swanstone but she was unable to communicate with anybody.



* LawOfCartographicElegance: Both the real world and the dream world have several continents and inner seas which are surrounded by ocean on all sides.

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* LawOfCartographicElegance: LawOfCartographicalElegance: Both the real world and the dream world have several continents and inner seas which are surrounded by ocean on all sides.



* NotToScale: As the mermaid Unda is following you around, her sprite is as big as your ship's.


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* UnitsNotToScale: As the mermaid Unda is following you around, her sprite is as big as your ship's.

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* AndIMusScream: Spiegel kept a princess trapped in a mirror for undetermined millennia to force her to love him. She could appear in one mirror of Castle Swanstone but she was unable to communicate with anybody.



* ButNowIMustGo: If you tells [[spoiler:Amos]] the truth about his lycanthropy instead of giving him the Seeds of Reason, he will leave [[spoiler:Scrimsley]] forever to protect the villagers from himself.



* JerkWithAHeartOfGold: Carver, most notably.

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* JerkWithAHeartOfGold: InterspeciesRomance: A human fisherman named Rod saves a mermaid named Unda during a storm and they fall in love with each other.
* JerkWithAHeartOfGold:
**
Carver, most notably.



* NotToScale: As the mermaid Unda is following you around, her sprite is as big as your ship's.



* OpeningTheSandbox: The Real World map opens up completely when the player obtains Lorelei's Harp, whereupon he is able to go underwater and exploring the lands surrounding the inner seas.



* PinkMeansFeminine: During party chat, Ashlynn mentions the Hero she would not ''mind'' if he bought her an armor... which happened to be pink.



** [[spoiler:Rod, an injured fisherman, loves the mermaid who saved his life, Unda.]]
** [[spoiler:TheHero and Ashlynn at the end of the game.]]
* StealthBasedMission: Following Rod through Pescado and Mermaid's Cave.

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** [[spoiler:Rod, an injured fisherman, loves the mermaid who saved his life, Unda.]]
** [[spoiler:TheHero
]] Rod fears that the cove west of the town of Pescado is not a safe place for Unda, and Ashlynn he knows she is longing for her homeland; so Rod he urges her to go back to home when the party offers to escort Unda back to Mermaid Cove.
** [[spoiler:The Hero and Ashlynn]]
at the end of the game.]]
game.
* StealthBasedMission: Following Rod through Pescado and Mermaid's Cave.Cove.
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* TheBackwardsR: In the American release, treasure hunter Evgenya's text has a Cyrillic-looking font.

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* BlessedWithSuck: Prince Howard of Howsworth's favorite and oft-repeated sentence is: "Who would want to be a prince?". Howard ''hates'' his position. He hates being burdened with duties and responsibilities despite being only fifteen. And he definitely hates getting forced to go into a monster-filled cavern to prove his worthiness.
* BrainBleach: In Clearvale's Inn, the party runs into a man wearing a PlayboyBunny suit. Ashlynn mumbles she needs to learn a spell to wipe that memory out.



* ButThouMust: A morally-odd one. In the Dread World, you'll find a lake with a treasure chest at the bottom, which everybody wants to get. Someone will tell you that he would sell his soul to get that lake drained and asks, "Wouldn't you?" You have to Yes.

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* ButThouMust: A morally-odd one. ButThouMust:
**
In the Dread World, you'll find a lake with a treasure chest at the bottom, which everybody wants to get. Someone will tell you that he would sell his soul to get that lake drained and asks, "Wouldn't you?" You have to Yes.say Yes.
** When the party arrives at Howcastle, the King will ask them to accompany his son Howard on the Rite of Purification in Hallowed Hollow until they finally say "yes".



*** [[spoiler: If you manage to defeat Nokturnus in under twenty turns in his BonusBoss fight, you can make a deal with him ''yourself.'' Despite this seeming just as terrible an idea, doing so has much more successful results.]]

to:

*** ** [[spoiler: If you manage to defeat Nokturnus in under twenty turns in his BonusBoss fight, you can make a deal with him ''yourself.'' Despite this seeming just as terrible an idea, doing so has much more successful results.]]]]
* DeathOfAChild: When the party arrive at Clearvale -Real World side-, the whole town is talking about little Matt's death by illness. When the heroes walk into the church, they run into Matt's parents asking the priest counsel.



* EvilChancellor: Chancellor Keating, Somnia's treacherous royal advisor is plotting to get rid of the royal family and seize the throne.



* GodWasMyCopilot: Pegasus Was My Cart-Mule.



* LawOfCartographicElegance: Both the real world and the dream world have several continents and inner seas which are surrounded by ocean on all sides.
* LayeredWorld: When the Hero begins exploring the world, he happens upon huge holes through which another whole world can be seen below. Later it is revealed the Hero is living in the dream world, which hovers over the real one, and can be reached via stairs.



* [[GodWasMyCopilot Pegasus Was My Cart-Mule]]



** Mr. and Mrs. Tress' son Matt, who gives you his flying bed.

to:

** Mr. and Mrs. Tress' son Matt, who gives you his flying bed. You find them as they are talking to Pastor Bedthyme.



* ShowWithinAShow: You can find chapters of "Warrior Cat Tales" and "A Slime's Story" scattered all over the world.



* SpellMyNameWithAnS: Mireyu/Mireille/Muriel/etc... The localization went for 'Milly'.
** Which is a borderline RegionalBonus[=/=]BrokenBase for non-Japanese speakers who have debated her name since [=DQ6=] and [[VideoGame/DragonQuestMonsters Dragon Warrior Monsters]] first came out. At least it was finally reached. You can rename her after you get Lorelei's Harp, anyway.

to:

* SpellMyNameWithAnS: Mireyu/Mireille/Muriel/etc... The localization went for 'Milly'.
**
'Milly'. Which is a borderline RegionalBonus[=/=]BrokenBase for non-Japanese speakers who have debated her name since [=DQ6=] and [[VideoGame/DragonQuestMonsters Dragon Warrior Monsters]] first came out. At least it was finally reached. You can rename her after you get Lorelei's Harp, anyway.anyway.
* SplitHair: Parodied when you talk to a villager in Somnia who boasts that Captain Blade/Rusty is so good of a swordsman that he is able to split hairs. Carver quips he can "merely" split skulls.



* TemptingFate: The guy in the striped shirt in the [[spoiler:Greedmore Valley]] event ([[spoiler:at least in the "bad" cycle]]) trips over his bootlaces twice running for the [[spoiler:Sage's treasure]]. He decides to ignore it after the second time, declaring "I'm living dangerously!" Of course, he ends up being [[spoiler:the only one not killed by one of the other people rushing for the treasure; instead, he tripped on said bootlaces, fell down some stairs, and broke his neck.]]

to:

* TemptingFate: TemptingFate:
**
The guy in the striped shirt in the [[spoiler:Greedmore Valley]] event ([[spoiler:at least in the "bad" cycle]]) trips over his bootlaces twice running for the [[spoiler:Sage's treasure]]. He decides to ignore it after the second time, declaring "I'm living dangerously!" Of course, he ends up being [[spoiler:the only one not killed by one of the other people rushing for the treasure; instead, he tripped on said bootlaces, fell down some stairs, and broke his neck.]]]]
** When the party arrives at Howcastle, they are entrusted with Prince Howard, who promptly gives them the slip. After finding him, Ashlynn declares he is NOT going to get away from her again. Howard then runs off three times.


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* TownWithADarkSecret: When the party arrive at Scrimsley, they discover the town has been torn down by some monster last night. Though, the villagers do not want to talk about it, and they hint you should stop making questions and look for lodging elsewhere. It turns out Amos, the local hero, was turned into a werebeast after getting bitten by a monster. Every night he turns into a weredragon and causes havoc, but he never remembers anything. And the villagers do not want him to know it, either, because they love him.
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Added DiffLines:

* ReptilesAreAbhorrent: Many species of monsters look like flying lizards, snakes, dinosaurs or dragons. In that vein, Murdaw, one of the four lieutenants of Mortamor, looks like a scaly, horned toad.
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* YourPrincessIsInAnotherCastle: [[spoiler:You didn't think Murdaw was the ''only'' Dread Fiend out there, did you...?]]

to:

* YourPrincessIsInAnotherCastle: [[spoiler:You didn't think The Hero and his friends gather their resources to bring Dreadfiend Murdaw was to heel. [[spoiler: Not only is the ''only'' Dread Fiend out there, did you...?]]original Murdaw you confront actually the King of Somnia under a curse, the real Murdaw is not the only Dreadfiend]].
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Disambiguating; deleting and renaming wicks as appropriate


* DinosaursAreDragons: Lizzie, the axe-wielding, spiked and finned [[TyrannosaurusRex hackasaurus]] starts out as the Dragon class.

to:

* DinosaursAreDragons: Lizzie, the axe-wielding, spiked and finned [[TyrannosaurusRex [[TRexpy hackasaurus]] starts out as the Dragon class.
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Added DiffLines:

* ChokepointGeography:
** The Hero cannot leave Weaver's Peak -the starting town- and begin exploring the first overworld without fighting his way through the Pass to Haggleton.
** In order to reach Murdaw's Underkeep, you need persuade the King of Somnia to open the checkpoint closing the southern mountain pass. In order to persuade the King, you need the Ra's Mirror. In order to undertake the quest for the Ra's Mirror, you need to cross the north-eastern mountain pass, which is blocked by yet another checkpoint until the Hero and Carver fulfill several previous missions.
** The heroes need to descend into a cavern called the Lucid Grotto and obtain some Dream Dew to be able interact with the Phantom World. The only way to reach that surrounded-by-mountains cavern is via a narrow bridge.

Added: 261

Changed: 104

Removed: 102

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* CoolShip:
** Or how about a [[spoiler: FLYING BED]]?
** Also a ShoutOut to [[spoiler:''ComicStrip/LittleNemo'']].

to:

* CoolShip:
** Or how about
CoolShip: In Clearvale, the party can get a [[spoiler: FLYING BED]]?
** Also
flying bed, a ShoutOut shout-out to [[spoiler:''ComicStrip/LittleNemo'']].''ComicStrip/LittleNemo''.



* OnThree: the Hero and Carver agree to surround and try to catch a wild mare "on count of three"
-->'''Carver:''' Alright, Hero, ya ready? Count of three, we'll grab her.



** Castle [[Main/HeManAndTheMastersOfTheUniverse Graceskull]].

to:

** Castle [[Main/HeManAndTheMastersOfTheUniverse [[WesternAnimation/HeManAndTheMastersOfTheUniverse1983 Graceskull]].



** The illustration for the ability Forbearance found in the original handbook has [[https://dragon-quest.org/images/5/52/DQVI_Forebearance.jpeg Carver protecting the party in a similar manner]] to the scene in ''Anime/DragonBallZ'' where Piccolo saves Gohan from Nappa’s attack. As a matter of fact, the illustrations provided for the game’s handbook were done by Creator/ToeiAnimation.

to:

** The illustration for the ability Forbearance found in the original handbook has [[https://dragon-quest.org/images/5/52/DQVI_Forebearance.jpeg Carver protecting the party in a similar manner]] to the scene in ''Anime/DragonBallZ'' where Piccolo saves Gohan from Nappa’s attack. As a matter of fact, the illustrations provided for the game’s game's handbook were done by Creator/ToeiAnimation.Creator/ToeiAnimation.
** In Clearvale, the party can get a flying bed, a shout-out to ''ComicStrip/LittleNemo''.

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