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* MobySchtick: In the section set on [[Recap/DoctorWhoS31E2TheBeastBelow Starship UK]], there's plot line involving an alien captain learning of the Star Whale and coming to hunt it; an early attempt causes him to lose a leg, which only makes him more determined.
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* MobySchtick: In the section set on [[Recap/DoctorWhoS31E2TheBeastBelow Starship UK]], there's a plot line involving an alien captain learning of the Star Whale and coming to hunt it; an early attempt causes him to lose a leg, which only makes him more determined.
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How To Create A Works Page explicitly says "No bolding is used for work titles."
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'''''Doctor Who: Worlds in Time''''' was a MassivelyMultiplayerOnlineGame based on ''Series/DoctorWho''. It was created by Three Rings, the developer of ''VideoGame/PuzzlePirates'', and used a similar gameplay mechanic where various tasks were represented as puzzle minigames. It opened in 2012 and closed in 2014.
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Each set of Adventures is associated with a different planet that has been featured in the series, begin with Earth and culminating (perhaps inevitably) with Skaro, home of the infamous Daleks.
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Each set of Adventures is associated with a different planet that has been featured in the series, begin beginning with Earth and culminating (perhaps inevitably) with Skaro, home of the infamous Daleks.
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* PersuasionMinigame: One of the minigames is this.
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'''''Doctor Who: Worlds in Time''''' is a MassivelyMultiplayerOnlineGame based on ''Series/DoctorWho''. It is created by Three Rings, the developer of ''VideoGame/PuzzlePirates'', and uses a similar gameplay mechanic where various tasks are represented as puzzle minigames.
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'''''Doctor Who: Worlds in Time''''' is was a MassivelyMultiplayerOnlineGame based on ''Series/DoctorWho''. It is was created by Three Rings, the developer of ''VideoGame/PuzzlePirates'', and uses used a similar gameplay mechanic where various tasks are were represented as puzzle minigames.
minigames. It opened in 2012 and closed in 2014.
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''Doctor Who: Worlds in Time'' is a MassivelyMultiplayerOnlineGame based on ''Series/DoctorWho''. It is created by Three Rings, the developer of ''VideoGame/PuzzlePirates'', and uses a similar gameplay mechanic where various tasks are represented as puzzle minigames.
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!!This game provides examples of:
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!!''Doctor Who: Worlds in Time'' provides examples
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* MobySchtick: In the section set on [[Recap/DoctorWhoS31E02TheBeastBelow Starship UK]], there's plot line involving an alien captain learning of the Star Whale and coming to hunt it; an early attempt causes him to lose a leg, which only makes him more determined.
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* MobySchtick: In the section set on [[Recap/DoctorWhoS31E02TheBeastBelow [[Recap/DoctorWhoS31E2TheBeastBelow Starship UK]], there's plot line involving an alien captain learning of the Star Whale and coming to hunt it; an early attempt causes him to lose a leg, which only makes him more determined.
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* RecklessSidekick: Would it be ''Doctor Who'' otherwise? One of the final Adventures begins with the Doctor piloting the TARDIS into the Daleks' central control. Before popping out to look around, the Doctor instructs the player in no uncertain terms to stay in the TARDIS where it's safe. After he leaves, the game waits a {{beat}}, then displays the usual "Click here to exit the TARDIS" prompt.
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from trope page
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* MobySchtick: In the section set on [[Recap/DoctorWhoS31E02TheBeastBelow Starship UK]], there's plot line involving an alien captain learning of the Star Whale and coming to hunt it; an early attempt causes him to lose a leg, which only makes him more determined.
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''Doctor Who: Worlds in Time'' is a MassivelyMultiplayerOnlineGame based on ''Series/DoctorWho''. It is created by Three Rings, the developer of ''VideoGame/PuzzlePirates'', and uses a similar gameplay mechanic where various tasks are represented as puzzle minigames.
The game begins with the Doctor arriving in your -- yes, ''your'' -- bedroom in the middle of the night and recruiting you to help him solve a mystery that's threatening to cause the entire universe to shatter into innumerable pieces. (Again.) Players go on Adventures in which they investigate the mystery, collect up broken bits of the universe, and/or thwart the designs of alien races seeking to exploit the situation for their own ends. Each player character is equipped with a "gadget", similar in design to the Doctor's sonic screwdriver.
Each set of Adventures is associated with a different planet that has been featured in the series, begin with Earth and culminating (perhaps inevitably) with Skaro, home of the infamous Daleks.
!!This game provides examples of:
* BeePeople: The Vespiforms have a Bee People society, with a Queen and a lot of Drones.
* DeathIsCheap: If you die, the game just remarks that it's a good thing we have a time machine, and lets you have another go.
* GroundhogDayLoop: One subset of Adventures involves a period of time caught in a time loop, represented as a string of around half a dozen adventures which each begin in the same place at the same moment.
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The game begins with the Doctor arriving in your -- yes, ''your'' -- bedroom in the middle of the night and recruiting you to help him solve a mystery that's threatening to cause the entire universe to shatter into innumerable pieces. (Again.) Players go on Adventures in which they investigate the mystery, collect up broken bits of the universe, and/or thwart the designs of alien races seeking to exploit the situation for their own ends. Each player character is equipped with a "gadget", similar in design to the Doctor's sonic screwdriver.
Each set of Adventures is associated with a different planet that has been featured in the series, begin with Earth and culminating (perhaps inevitably) with Skaro, home of the infamous Daleks.
!!This game provides examples of:
* BeePeople: The Vespiforms have a Bee People society, with a Queen and a lot of Drones.
* DeathIsCheap: If you die, the game just remarks that it's a good thing we have a time machine, and lets you have another go.
* GroundhogDayLoop: One subset of Adventures involves a period of time caught in a time loop, represented as a string of around half a dozen adventures which each begin in the same place at the same moment.
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