History VideoGame / DigimonWorld2

18th Mar '18 8:08:14 PM ChilledXSocks
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* CallingYourAttacks: As usual, though because each technique's call uses a predetermined voice no matter what Digimon is using it, it can lead to some amusing VocalDissonance, most noticeable with Mega level Digimon using Rookie level skills.

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* CallingYourAttacks: As usual, though usual. However, because each technique's call uses a predetermined voice no matter what Digimon is using it, it can lead to some amusing VocalDissonance, most noticeable with Mega level Digimon using Rookie level skills.
14th Jan '18 1:17:39 AM Ggrarl
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* TheFaceless: Unnamed tamers have their face partially concealed. Gold Hawk tamers wear helmet that is similar with Angemon's or Angewomon's (fitting as they are Vaccine type), while Blue Falcon and Black Sword tamers wear [[GooglesDoNothing googles]].

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* TheFaceless: Unnamed tamers have their face partially concealed. Gold Hawk tamers wear helmet that is similar with Angemon's or Angewomon's (fitting as they are Vaccine type), while Blue Falcon and Black Sword tamers wear [[GooglesDoNothing googles]].[[GogglesDoNothing goggles]].
28th Oct '17 8:17:48 AM Phoenixion
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Added DiffLines:

* TheFaceless: Unnamed tamers have their face partially concealed. Gold Hawk tamers wear helmet that is similar with Angemon's or Angewomon's (fitting as they are Vaccine type), while Blue Falcon and Black Sword tamers wear [[GooglesDoNothing googles]].
* FacelessGoons: All Blood Knight "officers" and "commanders" are these. Crimson and Damien are the only Blood Knight individuals whose face are shown. [[spoiler:Not counting the time when Damien disguised himself, however.]]
7th Oct '17 10:22:54 PM ChilledXSocks
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** Crimson's dreaded [=SkullMammothmon=] can sometimes use the tech Hyper Flashing in order to weaken your Vaccine Digimon and cause them to receive even more damage from his main tech, Spiral Bone Crusher. The thing is, [=SkullMammothmon=] ''is'' a Vaccine-type himself, so he's inadvertently weakening himself at the same time. It is entirely possible for him to use Hyper Flashing even when you have ''no'' Vaccines in your Digi-Line, greatly lowering the difficulty of an otherwise very frustrating boss.

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** Crimson's dreaded [=SkullMammothmon=] can sometimes use the tech Assist skill Hyper Flashing in order to weaken your Vaccine Digimon and cause them to receive even more damage from his main tech, Spiral Bone Crusher. The thing is, [=SkullMammothmon=] ''is'' a Vaccine-type himself, so he's inadvertently weakening himself at the same time. It is entirely possible for him to use Hyper Flashing even when you have ''no'' Vaccines Vaccine-types in your Digi-Line, greatly lowering the difficulty of an otherwise very frustrating boss.



* CallingYourAttacks: As usual, though because each technique's call uses a predetermined voice no matter what Digimon is using it, it can lead to some amusing VocalDissonance, most noticeable with Mega level Digimon using Rookie level techs.
* ChekhovsGunman: GAIA the little robot that Kim repairs.

to:

* CallingYourAttacks: As usual, though because each technique's call uses a predetermined voice no matter what Digimon is using it, it can lead to some amusing VocalDissonance, most noticeable with Mega level Digimon using Rookie level techs.
skills.
* ChekhovsGunman: GAIA GAIA, the little robot that Kim repairs.



* TheComputerIsACheatingBastard: Anytime the computer takes control of a Digimon in battle it will ignore any checks that would stop the player from doing the same action. (This includes the MP requirement and a certain status effect.)

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* TheComputerIsACheatingBastard: Anytime the computer takes control of a Digimon in battle it will ignore any checks that would stop the player from doing the same action. (This includes the MP requirement and a certain status effect.of skills, as well as the "Demotivation" effect which otherwise disables enemy skills.)



** Part of this also has to do with the fact that some groups of enemy Digimon react differently. Most of them will move one square towards you for each move you make, but a few will move twice. Some of them will even move ''away'' from you for every 2 squares you move.

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** Part of this also has to do with the fact that some groups of enemy Digimon react differently. Most of them will move one square towards you for each move you make, but a few will may move twice. twice, and others still may move only once for every other move you make. Some of them will may even move ''away'' from you for every 2 squares you move.instead of towards you.
7th Oct '17 12:02:00 PM ChilledXSocks
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* BossRush: The tournaments that you're [[InevitableTournament required to participate in]] if you want to progress through the game. You have to win three battles in a row, ''without any items'', in order to move up a rank, and some of the higher ranks can be [[NintendoHard outright brutal]].

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* BossRush: The tournaments that you're [[InevitableTournament required to participate in]] if you want to progress through the game. You have to win three battles in a row, ''without any items'', in order to move up a rank, and some of the higher ranks can be [[NintendoHard outright brutal]]. The highest rank, Chief, requires you to beat [[spoiler:each of the three Guard Team leaders]] in succession.



* InevitableTournament: At several points, you can't continue the main storyline unless you earn a certain rank in the local tournaments.

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* InevitableTournament: At several points, you can't continue the main storyline unless you earn a certain rank in the local tournaments. Near the end of the game, you have to achieve the highest rank, Chief, which entails [[spoiler:winning three battles in a row against the Guard Team leaders]].
7th Oct '17 11:47:40 AM ChilledXSocks
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* BossRush: The tournaments that you're [[InevitableTournament required to participate in]] if you want to progress through the game. You have to win three battles in a row ''without any items'' to move up a rank, and some of the higher ranks can be [[NintentoHard outright brutal]].

to:

* BossRush: The tournaments that you're [[InevitableTournament required to participate in]] if you want to progress through the game. You have to win three battles in a row row, ''without any items'' items'', in order to move up a rank, and some of the higher ranks can be [[NintentoHard [[NintendoHard outright brutal]].
7th Oct '17 11:47:07 AM ChilledXSocks
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Added DiffLines:

* BossRush: The tournaments that you're [[InevitableTournament required to participate in]] if you want to progress through the game. You have to win three battles in a row ''without any items'' to move up a rank, and some of the higher ranks can be [[NintentoHard outright brutal]].
10th Sep '17 8:27:38 PM GrammarNavi
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''Digimon World 2'', like its predecessor, was an {{RPG}} for the UsefulNotes/PlayStation. However, while the [[VideoGame/DigimonWorld first game]] was a {{Mon}}-raising sim with RPGElements (and ''DigimonWorld3'' and the DS games would be a more typical EasternRPG), ''Digimon World 2'' tried its hand at the {{Roguelike}} formula.

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''Digimon World 2'', like its predecessor, was an {{RPG}} for the UsefulNotes/PlayStation. However, while the [[VideoGame/DigimonWorld first game]] was a {{Mon}}-raising sim with RPGElements (and ''DigimonWorld3'' ''VideoGame/DigimonWorld3'' and the DS games would be a more typical EasternRPG), ''Digimon World 2'' tried its hand at the {{Roguelike}} formula.
2nd Aug '17 6:59:44 AM rixion
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''Digimon World 2'', like its predecessor, was an {{RPG}} for the UsefulNotes/PlayStation. However, while the first game was a {{Mon}}-raising sim with RPGElements (and ''DigimonWorld3'' and the DS games would be a more typical EasternRPG), ''Digimon World 2'' tried its hand at the {{Roguelike}} formula.

to:

''Digimon World 2'', like its predecessor, was an {{RPG}} for the UsefulNotes/PlayStation. However, while the [[VideoGame/DigimonWorld first game game]] was a {{Mon}}-raising sim with RPGElements (and ''DigimonWorld3'' and the DS games would be a more typical EasternRPG), ''Digimon World 2'' tried its hand at the {{Roguelike}} formula.



Proceeds DigimonWorld, proceeded by DigimonWorld3.



This game contains examples of:

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This !!This game contains examples of:
2nd Jul '17 7:15:01 AM fruitstripegum
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* KamehameHadoken: When humanoid Digimon (Meramon, Leomon, [=WereGarurumon=]) use ranged attacks, the animation looks like this.


Added DiffLines:

* KamehameHadoken: When humanoid Digimon (Meramon, Leomon, [=WereGarurumon=]) use ranged attacks, the animation looks like this.
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