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* GodOfEvil: The Old One


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* MagicalBarefooter: The Maiden in Black is famously barefoot

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* SpecialAbilityShield: one of the shields offers Regenerating Health.
%%I forgot the shield's name, I have to add it

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* SpecialAbilityShield: one of the shields The Adjuticator's Shield offers Regenerating Health.
%%I forgot
Health to the shield's name, I have to add itwielder.
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* SpecialAbilityShield: one of the shields offers Regenerating Health.
%%I forgot the shield's name, I have to add it
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''Demon's Souls'' is a Platform/PlayStation3 ActionRPG developed by Creator/FromSoftware with assistance by Sony's JAPAN Studio, directed by Creator/HidetakaMiyazaki, and published in the US by Creator/{{Atlus}}, Europe by Creator/BandaiNamcoEntertainment, and Japan and SE Asia by Sony. It is most notably the TropeMaker for the entire Main/SoulsLikeRPG sub-genre.

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''Demon's Souls'' is a Platform/PlayStation3 ActionRPG developed by Creator/FromSoftware with assistance by Sony's JAPAN Studio, directed by Creator/HidetakaMiyazaki, and published in the US by Creator/{{Atlus}}, Europe by Creator/BandaiNamcoEntertainment, and Japan and SE Asia by Sony. It is most notably the TropeMaker for the entire Main/SoulsLikeRPG sub-genre.SoulsLikeRPG SubGenre.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: Garl Vinland's hammer, Bramd, hits like a truck and gives him super armor during the attack animation (meaning he isn't interrupted by incoming damage and can't be staggered while he's attacking). Kill him and it's yours.
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* DumpStat: Depending on build, most characters will find themselves not valuing Strength, Faith, Magic, and possibly even Intelligence. But ''none'' of them have much use for Luck.

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Nintendo Hard is now YMMV. Also expanded a ZCE while here.


* NintendoHard: The game demands impeccable timing to attack and block in a sea of enemies who'll stun-lock you into helplessness and can kill you in only a few hits. Death cuts your health in half, and regaining your human form is done mainly through killing bosses or using a rare and limited item. While the game is fair and gives many powerful tools (magic, GameBreaker weapons, summoning help, etc), achieving victory will require both mastery of the game and intelligent, methodical play.
* NobleTopEnforcer: Garl Vinland.

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* NintendoHard: The game demands impeccable timing to attack and block in a sea of enemies who'll stun-lock you into helplessness and can kill you in only a few hits. Death cuts your health in half, and regaining your human form is done mainly through killing bosses or using a rare and limited item. While the game is fair and gives many powerful tools (magic, GameBreaker weapons, summoning help, etc), achieving victory will require both mastery of the game and intelligent, methodical play.
* NobleTopEnforcer: Garl Vinland. [[spoiler: Despite his mistress becoming an Archdemon to help the inhabitants of a putrid swamp, he never leaves her side and fights with his life to defend her. The only reason him and Maiden Astraea are even antagonists is that Maiden Astraea's mere existence as an Archdemon puts the world in danger.]]
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A CreatorDrivenSuccessor, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.

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A CreatorDrivenSuccessor, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.
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A CreatorDrivenSequel, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.

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A CreatorDrivenSequel, CreatorDrivenSuccessor, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.
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A SpiritualSuccessor, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.

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A SpiritualSuccessor, CreatorDrivenSequel, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.

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Added an example and rewrote a Natter containing entry.


* NintendoHard: The game demands impeccable timing to attack and block in a sea of enemies who'll stun-lock you to death - if they won't nail you from afar.
** The series as a whole is considered the modern reigning champion of this trope, along with the ''Franchise/ShinMegamiTensei'' series. Oh, and ''[=DS=]'' was published by ''Creator/{{Atlus}}'', ''[=ShinMegaTen's=]'' developer. Coincidence? Pfft, no.

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* NintendoHard: The game demands impeccable timing to attack and block in a sea of enemies who'll stun-lock you to death - if they won't nail into helplessness and can kill you from afar.
** The series as
in only a whole few hits. Death cuts your health in half, and regaining your human form is considered done mainly through killing bosses or using a rare and limited item. While the modern reigning champion game is fair and gives many powerful tools (magic, GameBreaker weapons, summoning help, etc), achieving victory will require both mastery of this trope, along with the ''Franchise/ShinMegamiTensei'' series. Oh, game and ''[=DS=]'' was published by ''Creator/{{Atlus}}'', ''[=ShinMegaTen's=]'' developer. Coincidence? Pfft, no.intelligent, methodical play.



* NoGoodDeedGoesUnpunished: [[spoiler:Release Yurt from his prison, and he will happily begin butchering all the various helpful [=NPCs=] in the Nexus. And when he's done with them, he'll come for ''you!'']]

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* NoGoodDeedGoesUnpunished: NoGoodDeedGoesUnpunished:
** [[spoiler: Maiden Astraea only became an Archdemon to help the Valley of Defilement's residents. However her mere existence as an Archdemon endangers the world and prevents it from being saved from the Old One. Even if you decide to become the Old One's new emissary, her becoming an Archdemon is what causes you to track her down and kill her.]]
**
[[spoiler:Release Yurt from his prison, and he will happily begin butchering all the various helpful [=NPCs=] in the Nexus. And when he's done with them, he'll come for ''you!'']]
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* ShootTheDog: [[spoiler: While every other Archdemon was either a giant demon created by the fog, or genuinely evil human beings, [[TokenHeroicOrc Maiden Astraea]] only became an Archdemon [[BadPowersGoodPeople to ease the suffering]] of the Valley of Defilement's inhabitants. However, as an Archdemon, she is directly feeding the Old One souls, so her mere existence endangers the world and has to die to stop the Old One. Her, and by extension her bodyguard Garl Vinland, cannot be spared despite the PlayerPunch it entails. Of course this can all be subverted if you choose to instead [[FaceHeelTurn to embrace the Old One's power]].]]
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''Demon's Souls'' is a UsefulNotes/PlayStation3 ActionRPG developed by Creator/FromSoftware with assistance by Sony's JAPAN Studio, directed by Creator/HidetakaMiyazaki, and published in the US by Creator/{{Atlus}}, Europe by Creator/BandaiNamcoEntertainment, and Japan and SE Asia by Sony. It is most notably the TropeMaker for the entire Main/SoulsLikeRPG sub-genre.

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''Demon's Souls'' is a UsefulNotes/PlayStation3 Platform/PlayStation3 ActionRPG developed by Creator/FromSoftware with assistance by Sony's JAPAN Studio, directed by Creator/HidetakaMiyazaki, and published in the US by Creator/{{Atlus}}, Europe by Creator/BandaiNamcoEntertainment, and Japan and SE Asia by Sony. It is most notably the TropeMaker for the entire Main/SoulsLikeRPG sub-genre.



A SpiritualSuccessor, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for UsefulNotes/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the UsefulNotes/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.

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A SpiritualSuccessor, ''VideoGame/DarkSoulsI'', was released in 2011, and it was the first of [[VideoGame/DarkSouls a trilogy]]. A second SpiritualSuccessor for UsefulNotes/PlayStation4, Platform/PlayStation4, ''VideoGame/{{Bloodborne}}'', followed in 2015. Meanwhile, an outright [[VideoGameRemake remake]] for the UsefulNotes/PlayStation5 Platform/PlayStation5 by Creator/BluepointGames and Creator/SIEJapanStudio was released as a [=PlayStation=] 5 launch title in 2020.
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* DeathByDespair: The Crestfallen Warrior, the blue phantom in the Nexus, slowly becomes more and more depressed as the game goes on and if the player keeps talking to him he eventually loses his mind and fades away leaving only a storied hero's soul behind. It is implied that this happened because he lost the will to live or he was separated from his physical body for too long, which begs the question if this will be the same fate as your own character.

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* DeathByDespair: The Crestfallen Warrior, the blue phantom in the Nexus, slowly becomes more and more depressed as the game goes on on, and if the player keeps talking to him him, he eventually loses his mind and fades away away, leaving only a storied hero's soul behind. It is implied that this happened because he lost the will to live or he was separated from his physical body for too long, which begs the question if this will be the same fate as your own character.
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* BigBad: A toss-up between The Old One or [[spoiler:King Allant.]] The Old One is heavily implied to be a force of nature that is simply responding to the misuse of the souls of the deceased. Meanwhile [[spoiler:King Allant deliberately awakened the Old One by reestablishing the soul arts, and making a pact with it to become the commander of it’s demon army, all because he believed the world was too cruel and depressing to go on.]] By the games end, [[spoiler:After killing Allant, the player themselves can chose to become the new Big Bad by backstabbing the Maiden In Black and becoming the Old One’s new servant.]]

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* BigBad: A toss-up between The Old One or [[spoiler:King Allant.]] The Old One is heavily implied to be a force of nature that is simply responding to the misuse of the souls of the deceased. Meanwhile [[spoiler:King Allant deliberately awakened the Old One by reestablishing the soul arts, and making a pact with it to become the commander of it’s demon army, all because he believed the world was too cruel and depressing to go on.]] By the games end, [[spoiler:After [[spoiler:after killing Allant, the player themselves can chose to become the new Big Bad by backstabbing the Maiden In Black and becoming the Old One’s new servant.]]

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