History VideoGame / DefenseOfTheAncients

30th Jan '16 7:40:08 AM DaNuke
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** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's skill, if you use Dwarven Sniper or Drow Ranger you're ''expected'' to learn it, and its latter successor ''VideoGame/LeagueOfLegends'' went as far as making it the bread-and-butter mechanic of all ranged champions and even designed Kalista specifically around this mechanic. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
to:
** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's skill, if you use Dwarven Sniper or Drow Ranger you're ''expected'' to learn it, and its latter successor ''VideoGame/LeagueOfLegends'' went as far as making it the bread-and-butter mechanic of all ranged champions and even designed Vayne, Sivir and Kalista specifically around this mechanic. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
30th Jan '16 7:39:43 AM DaNuke
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** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's skill, and its latter successor ''VideoGame/LeagueOfLegends'' went as far as making it the bread-and-butter mechanic of all ranged champions and even designed Kalista specifically around this mechanic. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
to:
** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's skill, if you use Dwarven Sniper or Drow Ranger you're ''expected'' to learn it, and its latter successor ''VideoGame/LeagueOfLegends'' went as far as making it the bread-and-butter mechanic of all ranged champions and even designed Kalista specifically around this mechanic. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
30th Jan '16 7:38:54 AM DaNuke
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** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's a normal feature of ''DOTA, DOTA 2'' and ''VideoGame/LeagueOfLegends'' (the latter game actually designed Kalista specifically around this mechanic), and if you're a ranged carry/ADC you're ''expected'' to learn it. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
to:
** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's a normal feature of ''DOTA, DOTA 2'' skill, and its latter successor ''VideoGame/LeagueOfLegends'' (the latter game actually went as far as making it the bread-and-butter mechanic of all ranged champions and even designed Kalista specifically around this mechanic), and if you're a ranged carry/ADC you're ''expected'' to learn it.mechanic. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
8th Jan '16 9:37:02 AM TheUnsquished
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* BlessedAreTheCheeseMakers: The cheese item restores a massive amount of HP and mana, and is obtained from beating Roshan ''three times.'' Previously you only needed one.
27th Dec '15 4:59:24 PM nombretomado
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** Dagon --> [[TheSlayers Slayer]]'s ''Laguna Blade'' and Demon Witch's ''Finger of Death''
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** Dagon --> [[TheSlayers Slayer]]'s {{LightNovel/Slayers}}' ''Laguna Blade'' and Demon Witch's ''Finger of Death''
27th Dec '15 4:53:03 PM nombretomado
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* ShoutOut: Lots and lots. One example is the Sentinel Hero [[{{Slayers}} Lina, the Slayer]].
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* ShoutOut: Lots and lots. One example is the Sentinel Hero [[{{Slayers}} [[{{LightNovel/Slayers}} Lina, the Slayer]].
16th Dec '15 5:12:39 PM nombretomado
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** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's a normal feature of ''DOTA, DOTA 2'' and ''LeagueOfLegends'' (the latter game actually designed Kalista specifically around this mechanic), and if you're a ranged carry/ADC you're ''expected'' to learn it. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].
to:
** The entire game floats on ascended glitches. Alternating attack clicks and movement clicks at the right time so you can shoot while moving? It's called kiting, it's a normal feature of ''DOTA, DOTA 2'' and ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' (the latter game actually designed Kalista specifically around this mechanic), and if you're a ranged carry/ADC you're ''expected'' to learn it. Luring a jungle monster away from its spawn point at the correct moment so another copy of it spawns and you can kill both with area effect abilities? That's skill. Using the invulnerability granted by the extremely brief transformation time of attack style toggling skills to dodge stuns and projectiles? It's possible. In fact, the whole concept of minion denying to prevent your enemies from gaining experience and gold started out as a bug. If you play the game as it ''appears'' to be, you're a [[{{Scrub}} noob]].

* SincerestFormOfFlattery: The makers of LeagueOfLegends went so far as to [[http://www.leagueoflegends.com/learn/dota_and_lol list why they think their game is different]] from (read: better than) this one.
to:
* SincerestFormOfFlattery: The makers of LeagueOfLegends ''VideoGame/LeagueOfLegends'' went so far as to [[http://www.leagueoflegends.com/learn/dota_and_lol list why they think their game is different]] from (read: better than) this one.

* TakeThat: In [=DotA=], there is an item called "Guinsoo's Scythe of Vyse", after Steve "Guinsoo" Feak, who used to manage [=DotA=] All-Stars (he created many heroes, as well as Roshan). Then Guinsoo moved to Riot Games and became ''LeagueOfLegends''[='=]s lead developer, ''LOL'' got a "Guinsoo's Rageblade", and ''DOTA 2'' got the "Scythe of Vyse".
to:
* TakeThat: In [=DotA=], there is an item called "Guinsoo's Scythe of Vyse", after Steve "Guinsoo" Feak, who used to manage [=DotA=] All-Stars (he created many heroes, as well as Roshan). Then Guinsoo moved to Riot Games and became ''LeagueOfLegends''[='=]s ''VideoGame/LeagueOfLegends''[='=]s lead developer, ''LOL'' got a "Guinsoo's Rageblade", and ''DOTA 2'' got the "Scythe of Vyse".
12th Oct '15 2:28:56 AM ChrisX
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It also has a [[Characters/DefenseOfTheAncients character page]] (in progress) that's [[LoadsAndLoadsOfCharacters bigger than this very article]].
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It also has a [[Characters/DefenseOfTheAncients character page]] (in progress) that's [[LoadsAndLoadsOfCharacters bigger than this very article]]. However, they mostly use the VideoGame/{{Dota 2}} portrayal.
12th Oct '15 2:28:13 AM ChrisX
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[[caption-width-right:310:A fangame so big it birthed out [[MultiplayerOnlineBattleArena a whole new genre]]]]
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[[caption-width-right:310:A [[caption-width-right:350:A fangame so big it birthed out gave birth to [[MultiplayerOnlineBattleArena a whole new genre]]]]
12th Oct '15 2:27:52 AM ChrisX
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Added DiffLines:
[[caption-width-right:310:A fangame so big it birthed out [[MultiplayerOnlineBattleArena a whole new genre]]]]
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