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** Shadow Seekers, at least in [=PvP=]. Using summons a lot of Shadow Seekers which pursue the enemy and assuming the best possible modifiers, is enough to downright one-shot a player, especially with max Shadowcast and 6 Songchant trait. However, aside from the long wind-up, the seekers themselves are painfully slow as hell, and you cannot use other Mantras while the seekers are active.
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* BraggingRightsReward: The Dawnwalker Oath is a decently powerful Oath, with the only requirements that you need 30 Kyrsan Medallions to access it and 60 more to get the rest of the Mantras and Talents. However, the only reliable ways to get them is to go down to New Kyrsa and defeat the boss and escape without dying, meaning by the time you get out assuming you have the required amount of Kyrsan Medallions, you've pretty much cleared the entire game as of March 01, 2023, and the only reason to progress this Oath is to use it in Chime of Conflict or PvP.

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* BraggingRightsReward: The Dawnwalker Oath is a decently powerful Oath, with the only requirements that you need 30 Kyrsan Medallions to access it and 60 more to get the rest of the Mantras and Talents. However, the only reliable ways to get them is to go down to New Kyrsa and defeat the boss and escape without dying, meaning by the time you get out assuming you have the required amount of Kyrsan Medallions, you've pretty much cleared the entire game as of March 01, 2023, and the only reason to progress this Oath is to use it in Chime of Conflict or PvP.[=PvP=].



** While anything goes in PvP, in PvE, Heavy Weapons is by far the best stat. This is because Heavy Weapons have massive DPS output which is incredibly useful for dealing with monsters, since almost all of the fights involving them devolve into attacking before they kill you.

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** While anything goes in PvP, [=PvP=], in PvE, Heavy Weapons is by far the best stat. This is because Heavy Weapons have massive DPS output which is incredibly useful for dealing with monsters, since almost all of the fights involving them devolve into attacking before they kill you.



* VideoGameCrueltyPunishment: Aside from every NPC hunting you doing from a faction if you have low reputation with them, they'll also deny you services in their controlled areas and offer bounties for them, meaning that unless you're skilled at PvP, you will likely get ganked by other players and as such, it is heavily advised to raise your reputation with them to prevent such situations.

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* VideoGameCrueltyPunishment: Aside from every NPC hunting you doing from a faction if you have low reputation with them, they'll also deny you services in their controlled areas and offer bounties for them, meaning that unless you're skilled at PvP, [=PvP=] you will likely get ganked by other players and as such, it is heavily advised to raise your reputation with them to prevent such situations.

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** An in universe example. Flamecharmers is the most versatile attunement thanks to its ability to serve in almost any industry compared to its fellows, such as being used in tandem with Ironsing in blacksmithing or being used to prepare food.

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** The Pathfinder's Backpack, and it's greater counterpart Grand Pathfinder's Backpack don't have the resistances of the other Torso Equipment, but instead have a whopping 35 and 50 additional Carry Load, making it useful for builds that focus on farming items and Notes. It also has the Robber Baron talent, which prevents you from losing more items when you die, ensuring your valuable loot is secure.
** An in universe in-universe example. Flamecharmers Flamecharmer is the most versatile attunement thanks to its ability to serve in almost any industry compared to its fellows, fellow attunements, such as being used in tandem with Ironsing in blacksmithing or being used to prepare food. food.
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* DualWielding: The Curved Blade of Winds and Flareblood Kamas can both be dual-wielded.

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* DualWielding: The Curved Blade of Winds and Winds, Flareblood Kamas and Ysley's Pyre Keeper can both be dual-wielded.

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** Segregation:

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** Segregation:[[GameplayAndStorySegregation Segregation]]:


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*** In Battle Royale, trying to change stances with the Ignition Deepcrusher will not work if the player does not have the Ironsinger talent, because Ironsingers are known for their ability to shape metal to their liking, and since the player isn't an Ironsinger, they cannot change the weapon's shape.
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** The Railblade was formerly considered to be a Legendary Weapon and thus was unenchantable. Because of its status as a legendary was questionable due to other non-legendary weapons having equally complex criticals, it was made non-legendary in April 5, 2024, allowing it to be enchanted. Prior to it, the only way to see an enchanted Railblade was to encounter NPC Arcwarders.

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** The Mudwoken event had a horde of Mudskippers perform a HostileShowTakeover of Deepwoken and its companion Discord server, turning all players and most [=NPCs=] into Mudskippers.
** The Coral Fever epidemic had the mighty Destroyman III free himself from yet another prison for tax evasion, before spreading a disease to his kind that allowed him to infect their prey, annoying them with bad advise and adverts.

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** The 2022 Mudwoken event had a horde of Mudskippers perform a HostileShowTakeover of Deepwoken and its companion Discord server, turning all players and most [=NPCs=] into Mudskippers.
** The 2023 Coral Fever epidemic had the mighty Destroyman III free himself from yet another prison for tax evasion, before spreading a disease to his kind that allowed him to infect their prey, annoying them with bad advise advice and adverts.adverts.
** The 2024 Warring States Era saw a downright war between the Blue Skippers, Red Daunts and the Green Threshers, with players randomly assigned to each of the three teams, gaining points through gripping opposing members, defeating world bosses, [[ArsonMurderAndJaywalking and fishing]].
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* UselessUsefulSpell: The Lightkeeper's Medallion grants the user the Elegy of Light Talent, which grants the user immunity against Deep Gems' effects for 3 minutes, and can only be reused if another player of the same or higher Power is gripped by the user wearing the Lightkeeper's Medallion. Even if you fought against a user who meets all the criteria, chances are, they really aren't a big deciding factor in most fights, and the fact that it has to be a non-Chime grip to be refilled means that it's only good for showing off, since it lacks the resistances that other Torso items have.
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What the


* {{Nerf}}: The [[ElementalWeapon Hero Blades]] and Light's Final Toll used to have Enchants. Because of how insanely overpowered they were, they were reclassified as Legendary Weapons, meaning that they cannot receive any type of Enchant no matter what.

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* {{Nerf}}: The [[ElementalWeapon Hero Blades]] and Light's Final Toll used to have Enchants. Because of how insanely overpowered they were, they were reclassified as Legendary Weapons, meaning that they cannot receive any type of Enchant no matter what. Additionally, Light's Final Toll later had an LHT requirement, marking the end of a period where pure Willpower builds could dump pretty much every stat but weapon stats, but to compensate, the Willpower requirement was lowered.

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* SequenceBreaking: Normally, the door in the starting area and the gale wall in the Second Layer require specific actions to get through them. However, [[https://youtu.be/g9Rrnkp-OlQ clever usage of Shadow Travel]] can bypass all of them. That being said, you [[ZigZaggedTrope still need to turn on the generator first to spawn Chaser]], or he will not appear, but usage of Starkindred's wings, Dash, Strong Leap and Flame Leap can allow you to potentially skip the [[BeefGate mandatory Bone Keeper]] fight.

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* SequenceBreaking: SequenceBreaking:
**
Normally, the door in the starting area and the gale wall in the Second Layer require specific actions to get through them. However, [[https://youtu.be/g9Rrnkp-OlQ clever usage of Shadow Travel]] can bypass all of them. That being said, you [[ZigZaggedTrope still need to turn on the generator first to spawn Chaser]], or he will not appear, but usage of Starkindred's wings, Dash, Strong Leap and Flame Leap can allow you to potentially skip the [[BeefGate mandatory Bone Keeper]] fight.fight.
** Additionally, there's another way to skip the Bone Keeper fight: Get the hell out of dodge through a [[https://youtu.be/YyglflUvayc?si=nKu5DnQhdjO_2lXS&t=212 specific pathway]] that can be done at any Power, allowing one to easily escape the Second Layer ''and'' get the Union Hook needed to traverse through several locations.
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** The Blast Spark for Shadow Assault resembles that of the Sunaikinti's Blessed's Rampage move.
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* AggressivePlayIncentive: The Engage Quest Talent rewards Ether to those who land regular attacks on their opponents.
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** [[spoiler:The instakill orbs that spawn when [[CollapsingLair New Kyrsa is torn to eternity]] will appear anywhere around ''except'' in front of the player, likely because having it appear on the front would cause them to wipe by punishing them for moving forward during the escape sequence even though they are encouraged to do so.]]
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* AmbiguousSituation: Is Alastir really looking to protect people from Duke Erisia, or does he have more sinister motives? Compared to more obviously suspicious individuals like Rabanastre and Mendacia he's painted in a much more sympathetic light, never tries to backstab you and his story seems to check out for the most part. The Forgotten Villagers suggest he's still working with Duke and can't be trusted but considering he used to work for a man they thought was trustworthy, who would later go on to betray them, they're understandably paranoid. Furthermore, there's no real evidence of any wrongdoing on his part. As this can't be followed up on, it's likely we'll never get an answer.
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* ArtificialStupidity: Any humanoid enemies that are capable of using the Flame Ballista mantra cannot even try to attempt to unleash the mantra early when faced by a player who can easily interrupt them in the process.
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* EasterEgg:
** Saying "I will never be a memory." and using a Starkindred Mantra only causes you [[Characters/FinalFantasyVIISephiroth to sprout one wing, supernova not included]].
** Wearing a certain wheel shaped Roblox hair will have Maestro Evengarde Rest inquire about [[Manga/JuJutsuKaisen your ability to adapt]].
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** Speaking of, Elemental Intensity in general. Almost nobody has a concrete idea of what it actually does and its applications are always inconsistent. In a very literal sense of the phrase, not even the guides will remotely help you.
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* WhatTheHellPlayer: It's possible to make a wish to Yun'Shul to break their Oath, which is potentially irreversible. With certain exceptions, the game does its best to call you out for such a decision:
-->'''???'''[[note]]Arcwarder[[/note]]: ''*Your connection to the Arc Suit withers, cut off from the stem. An expensive choice to make.*''\\
'''???'''[[note]]Blindseer[[/note]]: ''*The world grows darker once more. The night rolls in, and so do its terrors.*''\\
'''[[spoiler:Zi'eer]]'''[[note]]Contractor[[/note]]: '''Don't bother showing your face again. I had little faith in you to begin with.'''\\
'''Klaris Llfiend, Mother of Lights'''[[note]]Dawnwalker [[/note]]: It seems you lack commitment. Not everyone can see a beacon. Some people are fated to be retreat into the dark.\\
'''Alirian'''[[note]]Jetstriker[[/note]]: Huh. And here I'd thought I'd found a true rival. I had fun while it lasted, friend.\\
'''Voice of Dread'''[[note]]Silentheart[[/note]]: '''This matters not. Your Heart has already been claimed.'''\\
'''Samael'''[[note]]Starkindred[[/note]]: The Stars were never yours to lay claim to. You're just another heretic rejected by the blood.\\
'''[[spoiler:The Nestmind]]'''[[note]]Visionshaper[[/note]]: '''[[spoiler:Our end of the deal has already been struck. You're welcome to seek out whichever path pleases you. Just know that you have not won your freedom, mouse.]]'''\\
'''???'''[[note]]Saltchemist[[/note]]: ''*Your body feels still, inert. The Pancaea's effects have worn off.*''\\
'''[[TalkingWeapon Your Scissors]]'''[[note]]Fadetrimmer[[/note]]: Whatever, man.

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Mythology gag implies same franchise, different incarnation, Rogue and Deep are not related


*CompanyCrossReferences: There are few references to Monad Studios' previous game ''VideoGame/RogueLineage'':
** The Rising Shadow Mantra is a reference to developer Lannis' spec Shadow Tendrils, [[https://www.youtube.com/watch?v=EcQP0UcvLtE&t=203s which raises their enemies up into the air before throwing them down]].
** In the Derelict Highchurch, the crystal used in the hidden library uses the same model of Ya'Alda.
** The Second Layer has a frozen Yeti, the same one from ''Rogue Lineage''.
** The Familiar Helmets obtained in the Hallowtide Event were based off various helmets, with the Familiar Priest Helmet being a reference to the Church Knight's helmet, the Familiar Heretic Helmet is the Wraith Knight's helmet and the Familiar Knight's Helmet is the Sigil Helmet.
** The Mushroom Costumes are SCROOM ROGUE LINEAGE.



* MythologyGag: There are few references to Monad Studios' previous game ''VideoGame/RogueLineage'':
** The Rising Shadow Mantra is a reference to developer Lannis' spec Shadow Tendrils, [[https://www.youtube.com/watch?v=EcQP0UcvLtE&t=203s which raises their enemies up into the air before throwing them down]].
** In the Derelict Highchurch, the crystal used in the hidden library uses the same model of Ya'Alda.
** The Second Layer has a frozen Yeti, the same one from ''Rogue Lineage''.
** The Familiar Helmets obtained in the Hallowtide Event were based off various helmets, with the Familiar Priest Helmet being a reference to the Church Knight's helmet, the Familiar Heretic Helmet is the Wraith Knight's helmet and the Familiar Knight's Helmet is the Sigil Helmet.
** The Mushroom Costumes are SCROOM ROGUE LINEAGE.
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* EitherOrOffspring: The nature of Racial Vows means the characteristics of Races can't be mixed, so a child will always inherit the full characteristics from one parent, no hybrids allowed.
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* NonLethalKO: Having your HP reduced to 0 places you in a "Knocked" state, where you cannot perform any actions and can be carried around by other players. You must be "gripped" and "executed" in order to fully die.

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The world is sinking to the Depths. However, in spite of this, many pathfinders seek their destiny across the flooding world, hampered by various factions across the continent. However, many mysteries within the world and the Depths surface every now and then, waiting to be discovered by many for their story to be told.

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The world is sinking to the Depths. However, in spite of this, many pathfinders seek their destiny across the flooding world, hampered by various factions across the continent. However, many Many mysteries within the world and the Depths surface every now and then, waiting to be discovered by many for their story to be told.


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* HintsAreForLosers: Destroyman III will mock you for thinking you need to resort to using the Wiki.
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** The Diluvian Mechanism. Requiring a Resonance to even be accessed, which serves as a warning on how difficult this may be since having maximum Resonance progress usually serves as a get out of jail-free card, this area pits you off against various monsters from all areas, including ones from the Eternal Gale, and in case you were wondering, ''they can spawn Corrupted as well''. And because this is located in the Depths, dying here wipes your character slot- it's agreed to be even harder than ''Hell Mode'' itself, since you could use your maxed-out Resonance progression as a emergency, but not here. Fortunately, surviving the waves nets you massive rewards.

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** The Diluvian Mechanism. Requiring a Resonance to even be accessed, which serves as a warning on how difficult this may be since having maximum Resonance progress usually serves as a get out of jail-free card, this This area pits you off against various monsters Monsters, and a bizarre assortment of reused [=NPCs=], from all areas, including ones from the Eternal Gale, and in case you were wondering, ''they can spawn Corrupted as well''. And because this is located in the Depths, dying here wipes your character slot- it's agreed to be even harder than ''Hell Mode'' itself, since you could use your maxed-out Resonance progression as it has much a emergency, but not here. smaller area and a greater variety of Monsters. Fortunately, surviving the to 50 waves nets you massive rewards.

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* BrutalBonusLevel: The Trial of One. As stated in the name, you have to be at Power 1 or have the Lone Warrior Origin to even access it, and the first is tests if you have mastered parrying with a barrage of orbs coming straight to you. Did you pass the first part? Then you're dealt with a series of monsters to overcome, with one of them being a DualBoss fight. Completing it grants you a lot of free investment points to increase your stats and Power.

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* BrutalBonusLevel: BrutalBonusLevel:
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The Trial of One. As stated in the name, you have to be at Power 1 or have the Lone Warrior Origin to even access it, and the first is tests if you have mastered parrying with a barrage of orbs coming straight to you. Did you pass the first part? Then you're dealt with a series of monsters to overcome, with one of them being a DualBoss fight. Completing it grants you a lot of free investment points to increase your stats and Power.Power.
** The Diluvian Mechanism. Requiring a Resonance to even be accessed, which serves as a warning on how difficult this may be since having maximum Resonance progress usually serves as a get out of jail-free card, this area pits you off against various monsters from all areas, including ones from the Eternal Gale, and in case you were wondering, ''they can spawn Corrupted as well''. And because this is located in the Depths, dying here wipes your character slot- it's agreed to be even harder than ''Hell Mode'' itself, since you could use your maxed-out Resonance progression as a emergency, but not here. Fortunately, surviving the waves nets you massive rewards.
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* ActionBomb: Bloatskippers are obese Mudskippers that seem no different from their fellows... until you grip them and get blown to bits.

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