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A few days later, Detective Nathan [=McNeill=] has called in Caldwell's girlfriend, Lexine Murdoch, for questioning. Coincidentally, [=McNeill=] runs into his old war buddy Gabe Weller. Weller is on Aegis VII because the ship he works on, the USG Ishimura, is transporting the statue, dubbed the Red Marker. Meanwhile, Weller has been sent to investigates the bodies of the people Caldwell killed.

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A few days later, Detective Nathan [=McNeill=] has called in Caldwell's girlfriend, Lexine Murdoch, for questioning. Coincidentally, [=McNeill=] runs into his old war buddy Gabe Weller. Weller is on Aegis VII because the ship he works on, the USG Ishimura, is transporting the statue, dubbed the Red Marker. Meanwhile, Weller has been sent to investigates investigate the bodies of the people Caldwell killed.

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* KarmicDeath: [[spoiler: Eckhardt is stabbed in the back by a Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself.]] The "Pull the Knife Out" trophy further lampshades this.

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* KarmicDeath: [[spoiler: Eckhardt is stabbed in the back by a Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself.way.]] The "Pull the Knife Out" trophy further lampshades this.
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* FireBreathingWeapon: The flamethrower keeps necromorphs at arms length when [[{{Pun}} fired]]. It also lights their whole body, so you can toast 'em and ignore them until they try to get up in your grill again.

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* FireBreathingWeapon: The flamethrower keeps necromorphs Necromorphs at arms length when [[{{Pun}} fired]]. It also lights their whole body, so you can toast 'em and ignore them until they try to get up in your grill again.

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A few days later, Detective Nathan [=McNeill=] has called in Caldwell's girlfriend Lexine Murdoch for questioning. Coincidentally, [=McNeill=] runs into his old war buddy Gabe Weller. Weller is on Aegis VII because the ship he works on, the USG Ishimura, is transporting the statue, dubbed the Red Marker. Meanwhile, Weller has been sent to investigates the bodies of the people Caldwell killed.

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A few days later, Detective Nathan [=McNeill=] has called in Caldwell's girlfriend girlfriend, Lexine Murdoch Murdoch, for questioning. Coincidentally, [=McNeill=] runs into his old war buddy Gabe Weller. Weller is on Aegis VII because the ship he works on, the USG Ishimura, is transporting the statue, dubbed the Red Marker. Meanwhile, Weller has been sent to investigates the bodies of the people Caldwell killed.



* ChargedAttack: The secondary fire for the Rivet Gun superheats the rivet. It's usually just for puzzles (but works a treat on crazies).

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* ChargedAttack: ChargedAttack:
**
The secondary fire for the Rivet Gun superheats the rivet. It's usually just for puzzles (but works a treat on crazies).
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* SecondaryFire: All weapons have an alt-fire mode, ranging from flipping the barrel from one position to another, to launching different flavors of grenade, to firing three shots from each barrel to make it into a shotgun (see below).
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** The pulse rifle's secondary needs to be charged for a few seconds.


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* ShotgunsAreJustBetter: The pulse rifle's alt fire is a shotgun that can rip all the limbs off a Slasher in one shot.

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* ChargedAttack: The secondary fire for the Rivet Gun superheats the rivet. It's usually just for puzzles (but works a treat on crazies).
** The Contact Beam needs to be charged to fire. Just like in the main game.



* {{Foreshadowing}}: Eckhardt claims to be the director of Colonial Mining Affairs, but doesn't know what a "megavent" is.[[note]]A megavent is areally big mineshaft.[[/note]]

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* FireBreathingWeapon: The flamethrower keeps necromorphs at arms length when [[{{Pun}} fired]]. It also lights their whole body, so you can toast 'em and ignore them until they try to get up in your grill again.
* {{Foreshadowing}}: Eckhardt claims to be the director of Colonial Mining Affairs, Operations, but doesn't know what a "megavent" is.[[note]]A megavent is areally a really big mineshaft.[[/note]]



* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second, though ESRB standards and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.

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* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay bay's exam room stark nude didn't warrant [=McNeil=] looking at her for more than one second, though ESRB standards and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.


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* LightningGun: The Arc Welder is an electric version of the Flamethrower, including the nigh-useless "blob of stuff" secondary attack.. They at least had the decency to give it two thunderbolts to make a circuit.

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* {{Foreshadowing}}: Eckart claims to be the director of Colonial Mining Affairs, but doesn't know what a "megavent" (a really, really big mineshaft) is.

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* {{Foreshadowing}}: Eckart Eckhardt claims to be the director of Colonial Mining Affairs, but doesn't know what a "megavent" (a really, really is.[[note]]A megavent is areally big mineshaft) is.mineshaft.[[/note]]

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* DoomedByCanon:
** Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like [[spoiler:Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]

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* DoomedByCanon:
**
DoomedByCanon: Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like [[spoiler:Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]
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* {{Foreshadowing}}: Eckart claims to be the director of Colonial Mining Affairs, but doesn't know what a "megavent" (a really, really big mineshaft) is.
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An HD version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded for on the UsefulNotes/{{PlayStation Network}}. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.

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An HD version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded for on the UsefulNotes/{{PlayStation Network}}. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.

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** The Pulse Rifle's alt-fire is a Shotgun, which can get all the limbs at once, as opposed to that ridiculous 360-degree turret nonsense.

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An HD remake is available for [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded (free) from PSN. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.

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An HD remake version is available for the [=PS3=], compatible with the Move controller. This version omits the unlockable motion comics, although all six issues can be downloaded (free) from PSN.for on the UsefulNotes/{{PlayStation Network}}. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.



* AnkleDrag: Dr. Howell is dragged away by a tentacle, [[spoiler: she doesn't make it because Eckhardt abandoned her when she called him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]
* [[spoiler:BrokeYourArmPunchingOutCthulhu: Falls under point number 4 on the trope considering how the Necromorphs are made. [=McNeill=] has to cut off his arm after being impaled in the hand during a boss fight while in vacuum, but then [[TookALevelInBadAss fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]
* CanonImmigrant: Not a character, but the pistol from ''Downfall''.
** The spider-like necromorph from the novel ''Martyr'' makes an appearance.

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* AnkleDrag: Dr. Howell is dragged away by a tentacle, tentacle. [[spoiler: she She doesn't make it because Eckhardt abandoned her when she called him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]
* [[spoiler:BrokeYourArmPunchingOutCthulhu: BrokeYourArmPunchingOutCthulhu: Falls under point number 4 on #4 of the trope considering how the Necromorphs are made. [=McNeill=] [[spoiler:[=McNeill=] has to cut off his arm after being impaled in the hand during a boss fight while in vacuum, but then [[TookALevelInBadAss fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]
* CanonImmigrant: CanonImmigrant:
**
Not a character, but the pistol from ''Downfall''.
** The spider-like necromorph Necromorph from the novel ''Martyr'' makes an appearance.



* ContinuityPorn: It is overflowing with continuity nods to ''Dead Space''. "Oh, hey, that's where the giant tentacle burst through the wall! Oh, that's why the Medical Deck is welded shut--to keep the tentacle out!" And so on.

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* ContinuityPorn: It is overflowing with continuity nods to of ''Dead Space''. For example:
**
"Oh, hey, that's where the giant tentacle burst through the wall! Oh, that's why the Medical Deck is welded shut--to keep the tentacle out!" And so on.



* [[spoiler:DoomedByCanon]]: Just listing this is a spoiler itself.
** [[spoiler:Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]
* [[spoiler:DoomedProtagonist]]: Just about everyone you play as.

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* [[spoiler:DoomedByCanon]]: Just listing this is a spoiler itself.
DoomedByCanon:
** [[spoiler:Played Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like Isaac [[spoiler:Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]
* [[spoiler:DoomedProtagonist]]: DoomedProtagonist: Just about everyone you play as.



* HeKnowsTooMuch: [[spoiler:Weller found out that Eckhardt is a Unitologist on a mission to bring Lexine (who apparently is the only one who can resist the marker) back to Earth, and was responsible for the death of Dr. Howell who helped Lexine before, who suspected Eckhardt of being responsible for much of the mess; so Eckhardt shot Weller before he tells anyone, but as he starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a Necromorph.]]
** And again, [[spoiler:the development team spells it out in the chapter titles. WARREN LIES. Which is a LateArrivalSpoiler since it's been three chapters since Eckhardt betrays you before the end.]]
* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second (from the side, in case you're wondering), though ESRB standards and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.
* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that [=McNeill=] ''was'', indeed, meant to be the necromorph at the end.]]

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* HeKnowsTooMuch: [[spoiler:Weller Weller found out that Eckhardt [[spoiler:Eckhardt is a Unitologist on a mission to bring Lexine (who back to Earth, as she is apparently is the only one who can resist the marker) back to Earth, and marker. He was also responsible for the death of Dr. Howell who helped Lexine before, Howell, who suspected that Eckhardt of being was responsible for much of the mess; so mess. As a result, Eckhardt shot shoots Weller before he tells anyone, but tell anyone. Just as he the former starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a Necromorph.]]
** And again, [[spoiler:the
]] The development team spells it out in the chapter titles. WARREN LIES. Which is a LateArrivalSpoiler since it's been three chapters since Eckhardt betrays you before the end.titles: [[spoiler:WARREN LIES.]]
* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second (from the side, in case you're wondering), second, though ESRB standards and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.
* KarmicDeath: [[spoiler: Warren Eckhardt is stabbed in the back by a necromorph Necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. ]] The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that [=McNeill=] ''was'', indeed, meant to be the necromorph at the end.]]trophy further lampshades this.



* MindScrew: The end of the first level [[spoiler:when you find out you weren't shooting zombies at all but actual crew-mates while you were under the Marker's influence.]] The mind screw is ramped up in general from the vanilla ''Dead Space''. You can never fully trust what you see with your eyes to be real at any given time.

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* MindScrew: The end of the first level [[spoiler:when you find out you weren't shooting zombies at all but actual crew-mates crewmates while you were under the Marker's influence.]] The mind screw is ramped up in general from the vanilla ''Dead Space''. You can never fully trust what you see with your eyes to be real at any given time.
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''Extraction'' was bundled with the [=PS3=] version of ''VideoGame/DeadSpace2'', but without the comic.

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''Extraction'' was bundled An HD remake is available for [=PS3=], compatible with the [=PS3=] Move controller. This version of ''VideoGame/DeadSpace2'', but without omits the comic.unlockable motion comics, although all six issues can be downloaded (free) from PSN. Some editions of ''VideoGame/DeadSpace2'' include ''Extraction HD'' on the disc.



* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, [=McNeill=] succumbs from his injuries and transforms into a Necromorph. He attacks Lexine who manages to kill him.]]

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* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, [=McNeill=] succumbs from his injuries and transforms into a Necromorph. He attacks Lexine who manages to kill him.]] And just to make matters worse, the survivors are headed to The Sprawl, where this will happen all over again in the sequel]]
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** The spider-like necromorph from the novel ''Martyr'' makes an appearance.
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''Dead Space: Extraction'' is a [[RailShooter rail shooter]] released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}} game ''VideoGame/DeadSpace''.

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''Dead Space: Extraction'' is a [[RailShooter rail shooter]] released in 2009 for the UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the PC, UsefulNotes/{{PlayStation 3}} and UsefulNotes/{{Xbox 360}} game ''VideoGame/DeadSpace''.
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''Dead Space: Extraction'' is a [[RailShooter rail shooter]] released in 2009 for the {{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the {{PlayStation 3}} and {{Xbox 360}} game ''VideoGame/DeadSpace''.

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''Dead Space: Extraction'' is a [[RailShooter rail shooter]] released in 2009 for the {{Wii}}. UsefulNotes/{{Wii}}. Taking place in the ''Franchise/DeadSpace'' universe, it is a {{prequel}} to the {{PlayStation UsefulNotes/{{PlayStation 3}} and {{Xbox UsefulNotes/{{Xbox 360}} game ''VideoGame/DeadSpace''.
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* SidetrackBonus: There are a few times where you will be given a choice between two paths. Often times, one path leads you to where you need to go and the other leads you to a dead end with a lot of enemies and supplies hanging about. Going the latter way will force you to go back the other way when you're done while going the other way means you won't find the stash.
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* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that McNeill ''was'', indeed, meant to be the necromorph at the end.]]

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* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that McNeill [=McNeill=] ''was'', indeed, meant to be the necromorph at the end.]]
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** [[spoiler:Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on Sprawl in the ''Dead Space 2'' DLC.]]

to:

** [[spoiler:Played straight and subverted. The developing interviews and original ''Dead Space'' makes it seems like Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on the Sprawl in the ''Dead Space 2'' DLC.]]
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!!''Dead Space: Extreaction'' provides examples of:

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!!''Dead Space: Extreaction'' Extraction'' provides examples of:



* AnkleDrag: Dr. Howell is dragged away by a tentacle, [[spoiler: she doesn't make because Eckhardt abandoned her when she called him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]

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* AnkleDrag: Dr. Howell is dragged away by a tentacle, [[spoiler: she doesn't make it because Eckhardt abandoned her when she called him out for seeding Unitologists in the ''Ishimura''[='=]s ranks.]]



* GoodCopBadCop: While they don't practice it, [=McNiell=] is noticably the calmer one while Weller is the angrier (but no less competent) of the two.

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* GoodCopBadCop: While they don't practice it, [=McNiell=] is noticably noticeably the calmer one while Weller is the angrier (but no less competent) of the two.



* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second (from the side, in case you're wondering), though ESRB standands and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.
* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that Mcneill ''was'', indeed, meant to be the necromorph at the end.]]

to:

* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second (from the side, in case you're wondering), though ESRB standands standards and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.
* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that Mcneill McNeill ''was'', indeed, meant to be the necromorph at the end.]]



* MindScrew: The end of the first level [[spoiler:when you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence.]] The mind screw is amped up in general from the vanilla ''Dead Space''. You can never fully trust what you see with your eyes to be real at any given time.

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* MindScrew: The end of the first level [[spoiler:when you find out you weren't shooting zombies at all but actual crewmates crew-mates while you were under the Marker's influence.]] The mind screw is amped ramped up in general from the vanilla ''Dead Space''. You can never fully trust what you see with your eyes to be real at any given time.

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* AnkleDrag: Karen Howell is dragged away by a tentacle, [[spoiler: she doesn't make because Warren abandoned her when she called him out for seeding Unitologists in the Isimura's ranks.]]

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* AnkleDrag: Karen Dr. Howell is dragged away by a tentacle, [[spoiler: she doesn't make because Warren Eckhardt abandoned her when she called him out for seeding Unitologists in the Isimura's ''Ishimura''[='=]s ranks.]]



* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that Mcneill WAS, indeed, meant to be the necromorph at the end.]]

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* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that Mcneill WAS, ''was'', indeed, meant to be the necromorph at the end.]]



* LowerDeckEpisode: One starring [[DeadlyDoctor Karen Howell, a botanist,]] who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler: dies when she calls Warren out for seeding Unitologists into every corner of the ship. Immediately afterwards she is attacked by a tentacle and left to die by Warren while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]
* MindScrew: The end of the first level [[spoiler:When you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence, making you hallucinate that they looked like zombies.]] The mind screw is amped up in general from the vanilla ''VideoGame/DeadSpace''. You can never fully trust what you see with your eyes to be real at any given time.
* PantyShot: [=McNiell=] gets a good long look at Lexine's thong-outside-pants outfit when she bends down to pick up her helmet. For the PS3 version of the game, you even get an "Enjoying the View?" trophy.

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* LowerDeckEpisode: One starring [[DeadlyDoctor Karen Dr. Howell, a botanist,]] botanist]], who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler: dies when she calls Warren Eckhardt out for seeding Unitologists into every corner of the ship. Immediately afterwards afterwards, she is attacked by a tentacle and left to die by Warren Eckhardt while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]
* MindScrew: The end of the first level [[spoiler:When [[spoiler:when you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence, making you hallucinate that they looked like zombies.influence.]] The mind screw is amped up in general from the vanilla ''VideoGame/DeadSpace''.''Dead Space''. You can never fully trust what you see with your eyes to be real at any given time.
* PantyShot: [=McNiell=] gets a good long look at Lexine's thong-outside-pants outfit when she bends down to pick up her helmet. For the PS3 [=PS3=] version of the game, you even get an "Enjoying the View?" trophy.



* ShoutOut: In the first level, an engineer named [[MadMen Sterling radios his boss Cooper.]]

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* ShoutOut: In the first level, an engineer named [[MadMen [[Series/MadMen Sterling radios his boss Cooper.]]



* SurprisinglySuddenDeath: So much it's predictable.
* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It doesn't help that he turns at the end.]]

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* SurprisinglySuddenDeath: So much so that it's predictable.
* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It doesn't help that he turns turned into a Necromorph at the end.]]
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* KarmicDeath: [[spoiler: Warren is stabbed in the back by a necromorph after he figuratively stabs you in the back. Weller lampshades by saying that no one should die that way, not even Weller himself. The achievement further lampshades it by being called, "Pull the Knife Out" or something to that effect. Weller, of course, survives the story which was probably intentional and that Mcneill WAS, indeed, meant to be the necromorph at the end.]]
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* DownTheDrain: Yes, there is a sewer level on the ''Ishimura''. It is a ''big'' ship, after all, and all that waste must go somewhere.

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* DownTheDrain: Yes, there is a sewer level on the ''Ishimura''. It is a ''big'' ship, after all, and all that waste must go somewhere. Luckily, it's the effluent from the hydroponics bay and isn't human waste.
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* ContinuityNod: Overflowing with them, to the point of ContinuityPorn. You're essentially going through ''Dead Space'' in reverse. It also manages to neatly explain a lot of the things you saw in ''Dead Space''. For example, as Isaac Clarke, you had to blow up a welded-shut door to progress in the medical deck, and shortly beyond you saw a (dormant) tentacle-hole. In ''Extraction'', you get to see the tentacle pounding on the wall creating that hole, and you help them weld the door shut to keep it away. Isaac also had to repair the disabled asteroid defense guns because ''you'' disable them in ''Extraction'' to keep your shuttle from being shot down automatically.

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* ContinuityNod: Overflowing with them, to the point of ContinuityPorn. You're essentially going through ''Dead Space'' in reverse. It also manages to neatly explain a lot of the things you saw in ''Dead Space''. For example, as Isaac Clarke, you had to blow up a welded-shut door to progress in the medical deck, and shortly beyond you saw a (dormant) tentacle-hole. In ''Extraction'', you get to see the tentacle pounding on the wall creating that hole, and you help them weld the door shut to keep it away. Isaac also had to repair the disabled asteroid defense guns because ''you'' disable them in ''Extraction'' to keep your shuttle from being shot down automatically. That battery in the medical bay that Isaac had to put back in while the hunter was chasing him? You took it out to lock in the abominations spawned from the injured workers in the hallway.
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* [[spoiler:BrokeYourArmPunchingOutCthulhu: Falls under point number 4 on the trope considering how the Necromorphs are made. [=McNeill=] has to cut off his arm after being impaled in the arm during a boss fight while in vacuum, but then [[TookALevelInBadAss fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]

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* [[spoiler:BrokeYourArmPunchingOutCthulhu: Falls under point number 4 on the trope considering how the Necromorphs are made. [=McNeill=] has to cut off his arm after being impaled in the arm hand during a boss fight while in vacuum, but then [[TookALevelInBadAss fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]
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* AnkleDrag: Karen Howell is dragged away by a tentacle, [[spoiler: she doesn't make because Warren abandoned her when she called him out for seeding Unitologists in the Isimura's ranks.]]


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* LowerDeckEpisode: One starring [[DeadlyDoctor Karen Howell, a botanist,]] who worked in hydroponics. She kills a brute protecting Lexine, but she [[spoiler: dies when she calls Warren out for seeding Unitologists into every corner of the ship. Immediately afterwards she is attacked by a tentacle and left to die by Warren while he yells about his "god" having different plans. This leaves the player in [[CaptainObvious serious doubt of his character.]]]]
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* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other a couple of hours, her boyfriend had just died, and he's going crazy.

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* UnresolvedSexualTension: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other a couple of hours, her boyfriend had just died, and he's going crazy. [[spoiler: It doesn't help that he turns at the end.]]
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* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second (from the side, in case you're wondering), though ESRB standands and its status as a Wii game may be the reason.

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* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant [=McNeil=] looking at her for more than one second (from the side, in case you're wondering), though ESRB standands and its status as a Wii game may be the reason. Another reason would be he was supposed to interrogate her and he may be sticking to cop instincts during the sequence.

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* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, three of the characters manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, another character drifts off to sleep, then apparently transforms into a Necromorph and attacks the others. However, given that they weren't dead at that point, and there was no infector nearby, it might have been just a dream. Up to you.]]
** [[spoiler:As you see flashing red alien symbols prior to Necromorph-cam, it's generally considered to be a hallucination. Those same symbols show up every other time a hallucination happens around the marker.]]
*** [[spoiler:If you look at HeKnowsTooMuch below, it's already established that Lexine was immune to the marker; the fact she doesn't go insane is {{Lampshaded}} by the fellow survivors, who state that when around her they haven't gone insane like the colonists while on the ship. So I think this is more a KillEmAll ending here.]]
**** [[spoiler:Doesn't explain why a living crewmember would spontaneously mutate though... unless he died and changed fast.]]
***** [[spoiler:Word of God states it was [=McNeill=]. ]]
** ''VideoGame/DeadSpace2'' has a DLC featuring [[spoiler:Lexine and Gabe]]. So, just as with Isaac, their deaths have been greatly exaggerated and the trope partially averted.

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* DownerEnding: As per the usual ''Dead Space'' motif. [[spoiler:After escaping the colony and later the ship, three of the characters [=McNeill=], Weller, and Lexine manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, another character drifts off to sleep, then apparently [=McNeill=] succumbs from his injuries and transforms into a Necromorph and Necromorph. He attacks the others. However, given that they weren't dead at that point, and there was no infector nearby, it might have been just a dream. Up to you.]]
** [[spoiler:As you see flashing red alien symbols prior to Necromorph-cam, it's generally considered to be a hallucination. Those same symbols show up every other time a hallucination happens around the marker.]]
*** [[spoiler:If you look at HeKnowsTooMuch below, it's already established that
Lexine was immune to the marker; the fact she doesn't go insane is {{Lampshaded}} by the fellow survivors, who state that when around her they haven't gone insane like the colonists while on the ship. So I think this is more a KillEmAll ending here.]]
**** [[spoiler:Doesn't explain why a living crewmember would spontaneously mutate though... unless he died and changed fast.]]
***** [[spoiler:Word of God states it was [=McNeill=]. ]]
** ''VideoGame/DeadSpace2'' has a DLC featuring [[spoiler:Lexine and Gabe]]. So, just as with Isaac, their deaths have been greatly exaggerated and the trope partially averted.
manages to kill him.]]



** [[spoiler:Played straight and subverted. The developing interviews and original Dead Space makes it seems like Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on Sprawl in Dead Space 2 DLC.]]

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** [[spoiler:Played straight and subverted. The developing interviews and original Dead Space ''Dead Space'' makes it seems like Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on Sprawl in Dead the ''Dead Space 2 2'' DLC.]]



* DownTheDrain: Yes, there is a sewer level on the Ishimura. It is a ''big'' ship, after all, and all that waste must go somewhere.

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* DownTheDrain: Yes, there is a sewer level on the Ishimura.''Ishimura''. It is a ''big'' ship, after all, and all that waste must go somewhere.



* GunsAreWorthless: The Pulse Rifle once again sucks, but unlike in ''Dead Space'', it cannot redeem itself because ''Extraction'''s weapon upgrades only apply to magazine size. The exception is the game's two bosses, both of which adhere to "shoot the arm coming at you enough times and it will stop coming at you" logic, so the Pulse Rifle is the ideal weapon for fighting them. However, the worst gun in Extraction by far is the P-Sec Pistol, though this makes sense since it's just an ordinary pistol.

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* GunsAreWorthless: The Pulse Rifle once again sucks, but unlike in ''Dead Space'', it cannot redeem itself because ''Extraction'''s weapon upgrades only apply to magazine size. The exception is the game's two bosses, both of which adhere to "shoot the arm coming at you enough times and it will stop coming at you" logic, so the Pulse Rifle is the ideal weapon for fighting them. However, the worst gun in Extraction ''Extraction'' by far is the P-Sec Pistol, though this makes sense since it's just an ordinary pistol.



* HeKnowsTooMuch: [[spoiler:Weller found out that Eckhardt is a Unitologist on a mission to bring Lexine (who apparently is the only one who can resist the marker) back to Earth, and was responsible for the death of the scientist who helped Lexine before, who suspected Eckhardt of being responsible for much of the mess; so Eckhardt shot Weller before he tells anyone, but as he starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a necromorph.]]

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* HeKnowsTooMuch: [[spoiler:Weller found out that Eckhardt is a Unitologist on a mission to bring Lexine (who apparently is the only one who can resist the marker) back to Earth, and was responsible for the death of the scientist Dr. Howell who helped Lexine before, who suspected Eckhardt of being responsible for much of the mess; so Eckhardt shot Weller before he tells anyone, but as he starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a necromorph.Necromorph.]]



* MindScrew: The end of the first level [[spoiler:When you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence, making you hallucinate that they looked like zombies.]] The mind screw is amped up in general from vanilla ''VideoGame/DeadSpace''. You can never fully trust what you see with your eyes to be real at any given time.

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* MindScrew: The end of the first level [[spoiler:When you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence, making you hallucinate that they looked like zombies.]] The mind screw is amped up in general from the vanilla ''VideoGame/DeadSpace''. You can never fully trust what you see with your eyes to be real at any given time.



* SaltAndPepper: [=McNiell=] is white and Weller is... Middle Eastern?
** Actually, given his British accent and brown skin, Weller is probably from New Zealand.
* SanitySlippage: ''Everyone.'' Everyone, [[spoiler: that is, except Lexine and those in close proximity to Lexine,]] which is a plot point.

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* SaltAndPepper: [=McNiell=] is white and Weller is... Middle Eastern?
** Actually, given his British accent and brown skin, Weller is probably from
might be New Zealand.
* SanitySlippage: ''Everyone.'' ''Everyone''. Everyone, [[spoiler: that is, except Lexine and those in close proximity to Lexine,]] which is a plot point.

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