History VideoGame / DeadRising2

5th Nov '15 5:14:55 PM mousegold
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** In a more specific example, there's [[spoiler: Sullivan. He's a a 53 year old security guard, but also has tons of health, amazing accuracy, and excellent hand to hand combat skills. Whatever, this could just be because he's a BadassGrandpa. However, what's absolutely inexcusable is his glitched uppercut attack that takes off eight squares of health. Just for reference, if Chuck gets shot with a .50 caliber sniper rifle by, say, one of the redneck snipers, it will only take off one block.]]
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** In a more specific example, there's [[spoiler: Sullivan. He's a a 53 year old security guard, but also has tons of health, amazing accuracy, and excellent hand to hand combat skills. Whatever, this could just be because he's a BadassGrandpa. However, what's absolutely inexcusable is his glitched uppercut attack that takes off eight squares [[https://www.youtube.com/watch?v=yzW1eVYf4OU as this video shows]] [[HPToOne brings Chuck's health bar down to half of health. a square.]] Just for reference, if Chuck gets shot with a .50 caliber sniper rifle by, say, one of the redneck snipers, it will only take off one block.]]
4th Nov '15 3:05:45 PM MrGuy
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* XOnAStick: ChainsawGood x 2 + Double Paddle + Duct Tape ** The Defiler is a fire-axe-sledgehammer combo. It's lamer than it sounds, but is best kept for crowd clearing. ** Machete + Broom = Machete on a Stick... er, Pole Weapon. Very useful.
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* XOnAStick: Several of the combo weapons. ** ChainsawGood x 2 + Double Paddle + Duct Tape ** The Defiler is a fire-axe-sledgehammer combo. It's lamer than it sounds, but is best kept for decent against bosses and a very effective crowd clearing. control weapon. ** Machete + Broom = Machete on a Stick... er, Pole Weapon. Very useful.Also very useful for crowd control. ** The Drill Spear, which is... a drill attached to a spear. Best used against bosses, as it's fast and powerful but has no arc.
4th Nov '15 2:52:59 PM MrGuy
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Apparently this trope was cut?
* AwesomeYetPractical: ** The Drill Spear is both decently powerful and ''extremely'' fast. While its lack of arc makes it basically useless against zombies, it's very good against bosses that require hit-and-run tactics (i.e., nearly all of them). ** Unlike most heavy weapons, both of the Rocket Launcher's components are portable, and one of them (the [[spoiler:lead pipe]]) is extremely common. It has no startup time, holds 75 shots, is extremely effective against dense groups of zombies (gas zombies included), and produces flashy explosions.
1st Nov '15 12:06:06 PM MrGuy
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** Most large weapons qualify as this, especially during the late game when the player gets mobbed by gas zombies - any attack can cause them to drop it. Many of them also have motors that need to be started before you can actually swing them. That means that if the player gets surrounded, they have to choose between clearing the horde out with ''another'' weapon or picking it up and dropping it over and over again. * AwesomeYetPractical: ** The Drill Spear is both decently powerful and ''extremely'' fast. While its lack of arc makes it basically useless against zombies, it's very good against bosses that require hit-and-run tactics (i.e., nearly all of them). ** Unlike most heavy weapons, both of the Rocket Launcher's components are portable, and one of them (the [[spoiler:lead pipe]]) is extremely common. It has no startup time, holds 75 shots, is extremely effective against dense groups of zombies (gas zombies included), and produces flashy explosions.

* TheFarmerAndTheViper: [[spoiler:Giving TK Zombrex just gives him the opportunity to kidnap Stacey and Katey, waste Chuck's time, and finally attempt to kill him again. The fact that it leads to the S ending is more or less a complete fluke.]]

** Honestly, look at how Chuck did with just his bare hands and some duct tape. Assuming the soldiers had enough ammo (let's say the humvees were packed with the stuff), they could have wiped out every zombie in Fortune City. And Boykins dialogue makes it sound like they have done this a few times before. Just because they didn't have the foresight to realize that [[spoiler: Phenotrans was going to make super-zombies]] doesn't make them dumb.
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** Honestly, look at how Chuck did with just his bare hands and some duct tape. Assuming the soldiers had enough ammo (let's say the humvees were packed with the stuff), they could have wiped out every zombie in Fortune City. And Boykins Boykin's dialogue makes it sound like they have done this a few times before. Just because they didn't have the foresight to realize that [[spoiler: Phenotrans was going to make super-zombies]] doesn't make them dumb.
31st Oct '15 1:59:45 PM MrGuy
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Whoops - wrong category. Turns out it's already listed.
* BoringButPractical: ** And on top of everything that comes before? Guess what's the best weapon to use on the final boss - or for that matter, ''any boss in any of the games to date''? '''The sniper rifle found on the gas station roof.''' ** The nail bat is one of the least rewarding combination weapons (at 25 base PP per kill). However, it's a lot more balanced than many of the cooler or more elaborate weapons: it boasts a quick swing with little recovery time, a sizable swinging arc, and enough power to one-hit kill several zombies and knock down any others it connects with. In addition, it's all but guaranteed to be the first recipe the player will unlock or figure out, and the components for it are always available in the maintenance room just outside the safe house.
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* BoringButPractical: ** BoringButPractical: And on top of everything that comes before? Guess what's the best weapon to use on the final boss - or for that matter, ''any boss in any of the games to date''? '''The sniper rifle found on the gas station roof.''' ** The nail bat is one of the least rewarding combination weapons (at 25 base PP per kill). However, it's a lot more balanced than many of the cooler or more elaborate weapons: it boasts a quick swing with little recovery time, a sizable swinging arc, and enough power to one-hit kill several zombies and knock down any others it connects with. In addition, it's all but guaranteed to be the first recipe the player will unlock or figure out, and the components for it are always available in the maintenance room just outside the safe house.'''

* BoringButPractical: The first combo weapon you unlock, the Spiked Bat, is rather easy to build and doesn't give much PP, but against crowds of generic zombies, it's a nice little crowd-clearer, and it is readily available (the maintainence room right outside has nails and a bat, and there's nails in the other room and a bat laying next to the fire extinguisher). ** It does fairly good damage, too, and can be useful against Psychopaths if you don't have any Knife Gloves handy.
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* BoringButPractical: BoringButPractical: ** The first combo weapon you unlock, the Spiked Bat, is rather easy to build and doesn't give much PP, but against crowds of generic zombies, it's a nice little crowd-clearer, and it is readily available (the maintainence maintenance room right outside has nails and a bat, and there's nails in the other room and a bat laying next to the fire extinguisher). ** extinguisher). It does fairly good damage, too, and can be useful against Psychopaths if you don't have any Knife Gloves handy.
31st Oct '15 1:57:26 PM MrGuy
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* AdultFear: Fail to fix up the bike in time and you get to see Chuck and Katey get seperated by the military while desperately calling out to each other.
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* AdultFear: Fail to fix up the bike in time and you get to see Chuck and Katey get seperated separated by the military while desperately calling out to each other.

* BoringYetPractical: And on top everything that comes before? Guess what's the best weapon to use on the boss - or for that matter, ''any boss in any of the games to date''? '''The sniper rifle found on the gas station roof.'''
to:
* BoringYetPractical: BoringButPractical: ** And on top of everything that comes before? Guess what's the best weapon to use on the final boss - or for that matter, ''any boss in any of the games to date''? '''The sniper rifle found on the gas station roof.'''''' ** The nail bat is one of the least rewarding combination weapons (at 25 base PP per kill). However, it's a lot more balanced than many of the cooler or more elaborate weapons: it boasts a quick swing with little recovery time, a sizable swinging arc, and enough power to one-hit kill several zombies and knock down any others it connects with. In addition, it's all but guaranteed to be the first recipe the player will unlock or figure out, and the components for it are always available in the maintenance room just outside the safe house.
2nd Oct '15 9:33:44 AM CalamityRaven26
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* GoodParents: [[TheHero Chuck Greene,]] and ''[[UpToEleven how.]]'' The magnificent bastard is willing to go to hell and back to get Zombrex for her daughter, [[IllGirl Katey]], even if it means going through zombies, [[OurZombiesAreDifferent Gas]] [[DemonicSpiders Zombies]], [[ChainsawGood chainsaw-wielding gimps]], [[AxCrazy glass-wielding maniacs]], [[ThatOneBoss overpowered twins with katanas]], ''[[LethalChef literally]]'' [[LethalChef Lethal Chefs]], and [[TheLastOfTheseIsNotLikeTheOthers psychotic mascots with flamethrowers.]] If that isn't good parenting, ''[[HeartwarmingMoments then I don't know what is.]]''
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* GoodParents: [[TheHero Chuck Greene,]] and ''[[UpToEleven how.]]'' The magnificent bastard is willing to go to hell and back to get Zombrex for her his daughter, [[IllGirl Katey]], even if it means going through zombies, [[OurZombiesAreDifferent Gas]] [[DemonicSpiders Zombies]], [[ChainsawGood chainsaw-wielding gimps]], [[AxCrazy glass-wielding maniacs]], [[ThatOneBoss overpowered twins with katanas]], ''[[LethalChef literally]]'' [[LethalChef Lethal Chefs]], and [[TheLastOfTheseIsNotLikeTheOthers psychotic mascots with flamethrowers.]] If that isn't good parenting, ''[[HeartwarmingMoments then I don't know what is.]]''
2nd Oct '15 9:32:07 AM CalamityRaven26
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2nd Oct '15 9:31:12 AM CalamityRaven26
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Added DiffLines:
* GoodParents: [[TheHero Chuck Greene,]] and ''[[UpToEleven how.]]'' The magnificent bastard is willing to go to hell and back to get Zombrex for her daughter, [[IllGirl Katey]], even if it means going through zombies, [[OurZombiesAreDifferent Gas]] [[DemonicSpiders Zombies]], [[ChainsawGood chainsaw-wielding gimps]], [[AxCrazy glass-wielding maniacs]], [[ThatOneBoss overpowered twins with katanas]], ''[[LethalChef literally]]'' [[LethalChef Lethal Chefs]], and [[TheLastOfTheseIsNotLikeTheOthers psychotic mascots with flamethrowers.]] If that isn't good parenting, ''[[HeartwarmingMoments then I don't know what is.]]''
22nd Sep '15 12:28:53 PM asadgay
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Added DiffLines:
** Returning from the first game is the Spitfire mixed juice, which turns Chuck's spit technique into a fire breathing attack.
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