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''Cyberia'' is a science fiction action adventure video game developed by Xatrix, originally released by Creator/InterplayEntertainment for MS-DOS in January 1994, and released two years later on the UsefulNotes/PlayStation, UsefulNotes/SegaSaturn, and 3DO consoles. A sequel, ''[[VideoGame/{{Cyberia2}} Cyberia 2: Resurrection]]'', was released by Virgin Interactive in 1995 for both DOS and Windows 9x formats.

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''Cyberia'' is a science fiction action adventure video game developed by Xatrix, originally released by Creator/InterplayEntertainment for MS-DOS in January 1994, and released two years later on the UsefulNotes/PlayStation, UsefulNotes/SegaSaturn, Platform/PlayStation, Platform/SegaSaturn, and 3DO [[Platform/ThreeDOInteractiveMultiplayer 3DO]] consoles. A sequel, ''[[VideoGame/{{Cyberia2}} ''[[VideoGame/Cyberia2 Cyberia 2: Resurrection]]'', was released by Virgin Interactive in 1995 for both DOS and Windows 9x formats.
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* EverythingTryingToKillYou

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* EverythingTryingToKillYouEverythingTryingToKillYou: To some absurd degrees. You can die by sticking your hand in a barrel, or by just taking your time in a noisy room, which apparently kills you by giving you a ''headache.''
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* CoolShades: Zak wears a pair of wrap-around glasses that also augment his vision with an infrared scanner, a magnetic resonance imaging scanner, and a bio-scanner that are used to solve the game's puzzles.
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* ShoutOut: When Zak Fuses with Cyberia during the climax, it develops into what looks like a set of aerofoils around Zak that take him into space, in order to help him get revenge on Delvin on his space station. This is reminiscent of the VR aerofoils that appear during the VR video game segments of the 1992 sci-fi film Film/TheLawnmowerMan.

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* ShoutOut: When Zak Fuses with Cyberia during the climax, it develops into what looks like a set of aerofoils around Zak that take him into space, in order to help him get revenge on Delvin Devlin on his space station. This is reminiscent of the VR aerofoils that appear during the VR video game segments of the 1992 sci-fi film Film/TheLawnmowerMan.
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* ThePlace: OneWordTitle named after the Complex]] where most of the action happens.

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* ThePlace: OneWordTitle [[OneWordTitle named after the Complex]] where most of the action happens.
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Added DiffLines:

* ShoutOut: When Zak Fuses with Cyberia during the climax, it develops into what looks like a set of aerofoils around Zak that take him into space, in order to help him get revenge on Delvin on his space station. This is reminiscent of the VR aerofoils that appear during the VR video game segments of the 1992 sci-fi film Film/TheLawnmowerMan.
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* ViolationOfCommonSense: A number of shooting scenarios come off like this, as there are instances where [[ButThouMust you need to kill one or more specific threats within your field of view, otherwise they will trigger an instant game-over death by simply flying out of your field of vision.]] This is in spite of said threats being [[InstakillMook enemy fighters that look indistinguishable from every other fighter you come across, and therefore could finish you off]] if you didn't conserve enough power for your lasers during most of your run up until that point!
** Comes up again in the penultimate shooting scenario, where [[spoiler: you have a "nuke-zap" function (by pressing the Enter key on DOS) to prevent the nanites from Insta-killing you on the spot, but it will drain your bot's power supply faster until [[UnwinnableByDesign you don't have enough power to complete the scenario]] and get an instant game-over upon the power being used up. Rather, it is supposed to curb the TrialAndErrorGameplay that is actually required to beat the scenario in question.]]
** Averted in the final scenario. [[spoiler: Upon [[ItMakesSenseInContext Fusion Dancing with "Cyberia"]] you have [[EleventhHourSuperpower limitless laser shooting powers,]] and you just need to shoot whatever comes your way as you get revenge on Devlin for leaving you for dead in the complex.]]

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