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You don't lessen your time for breaking all time boxes in this game


* HundredPercentCompletion: Getting Crystals and Gems and beating bosses contribute to the completion. This time, though, it can go to [[Over100PercentCompletion 105%]] if you manage to find 2 super secret levels and get the Gems and Relics from there, as well as the extra Gem from Coco after you get all the Gems including from those levels. At least 100% unlocks the true ending. Also a minor one in the Time Trials, where breaking all the time crates will subtract more seconds from your time in the end. This is often necessary for the Platinum Relics.

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* HundredPercentCompletion: Getting Crystals and Gems and beating bosses contribute to the completion. This time, though, it can go to [[Over100PercentCompletion 105%]] if you manage to find 2 super secret levels and get the Gems and Relics from there, as well as the extra Gem from Coco after you get all the Gems Relics to at least Gold including from those levels. At least 100% unlocks the true ending. Also a minor one in the Time Trials, where breaking all the time crates will subtract more seconds from your time in the end. This is often necessary for the Platinum Relics.
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* HundredPercentCompletion: Getting Crystals and Gems and beating bosses contribute to the completion. This time, though, it can go to 105% if you manage to find 2 super secret levels and get the Gems and Relics from there, as well as the extra Gem from Coco after you get all the Gems including from those levels. At least 100% unlocks the true ending. Also a minor one in the Time Trials, where breaking all the time crates will subtract more seconds from your time in the end. This is often necessary for the Platinum Relics.

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* HundredPercentCompletion: Getting Crystals and Gems and beating bosses contribute to the completion. This time, though, it can go to 105% [[Over100PercentCompletion 105%]] if you manage to find 2 super secret levels and get the Gems and Relics from there, as well as the extra Gem from Coco after you get all the Gems including from those levels. At least 100% unlocks the true ending. Also a minor one in the Time Trials, where breaking all the time crates will subtract more seconds from your time in the end. This is often necessary for the Platinum Relics.



* BonusStage: Like in the second game, Crash can find '?' platforms which take him to bonus stages. These are quite forgiving; there are no enemies, no lives are taken if you die, and whether you fall or are blown up, the player is plonked right next to the platform to start again. A few 'Death Route' platforms exist, which are [[BrutalBonusLevel considerably harder.]] Not only do you have to get past the level up to that point without dying, but the stages themselves are tougher, can feature enemies, and generally play out like extreme versions of the regular levels. Hidden Gem stages also exist, which appear only when Crash has found the relevant Colored Gem. They vary in their difficulty, but otherwise are much like Death Routes.

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* BonusStage: Like in the second game, Crash can find '?' platforms which take him to bonus stages. These are quite forgiving; there are no enemies, no lives are taken if you die, and whether you fall or are blown up, the player is plonked right next to the platform to start again. A few 'Death Route' platforms exist, which are [[BrutalBonusLevel considerably harder.]] harder]]. Not only do you have to get past the level up to that point without dying, but the stages themselves are tougher, can feature enemies, and generally play out like extreme versions of the regular levels. Hidden Gem stages also exist, which appear only when Crash has found the relevant Colored Gem. They vary in their difficulty, but otherwise are much like Death Routes.

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** [[TheDragon Dr. N. Tropy]], despite not being the main villain, is played far more seriously than Cortex and the other {{Mad Scientist}}s. His inventions are the catalyst for the entire plot and, despite his hamminess, his battle against Crash is presented as a very high-stakes moment as he tries to conquer time itself.

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** [[TheDragon Dr. N. Tropy]], despite not being the main villain, is played far more seriously than Cortex and the other {{Mad Scientist}}s. His inventions are the catalyst for the entire plot and, despite his hamminess, his battle against Crash is presented as a very high-stakes moment as he tries to [[TimeMaster conquer time itself.itself]].


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* TimeMaster: Dr. N. Tropy, the creator of time travel who is now using his inventions to help Uka Uka TakeOverTheWorld.

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* KnightOfCerebus: [[BigBad Uka Uka]], who is presented as far more powerful and intimidating than Cortex and is revealed to be [[GreaterScopeVillain the mastermind behind the previous games]]. His design, EvilLaugh, and Aku Aku's foreboding descriptions of him all signal towards him being Crash's most dire enemy yet.
-->'''Aku Aku:''' Beware of Uka Uka my children; he is a far more dangerous enemy than anyone can imagine.

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* KnightOfCerebus: KnightOfCerebus:
**
[[BigBad Uka Uka]], who is presented as far more powerful and intimidating than Cortex and is revealed to be [[GreaterScopeVillain the mastermind behind the previous games]]. His design, EvilLaugh, and Aku Aku's foreboding descriptions of him all signal towards him being Crash's most dire enemy yet.
-->'''Aku --->'''Aku Aku:''' Beware of Uka Uka my children; he is a far more dangerous enemy than anyone can imagine.imagine.
** [[TheDragon Dr. N. Tropy]], despite not being the main villain, is played far more seriously than Cortex and the other {{Mad Scientist}}s. His inventions are the catalyst for the entire plot and, despite his hamminess, his battle against Crash is presented as a very high-stakes moment as he tries to conquer time itself.
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* KnightOfCerebus: [[BigBad Uka Uka]], who is presented as far more powerful and intimidating than Cortex and is revealed to be [[GreaterScopeVillain the mastermind behind the previous games]]. His design, EvilLaugh, and Aku Aku's foreboding descriptions of him all signal towards him being Crash's most dire enemy yet.
-->'''Aku Aku:''' Beware of Uka Uka my children; he is a far more dangerous enemy than anyone can imagine.
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This game, along with the [[VideoGame/CrashBandicoot1996 first game]] and ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', were [[VideoGameRemake remade]] on the Platform/PlayStation4, UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC with updated graphics and new features, as part of the ''VideoGame/CrashBandicootNSaneTrilogy''.

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This game, along with the [[VideoGame/CrashBandicoot1996 first game]] and ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', were [[VideoGameRemake remade]] on the Platform/PlayStation4, UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne Platform/NintendoSwitch, Platform/XboxOne and PC with updated graphics and new features, as part of the ''VideoGame/CrashBandicootNSaneTrilogy''.
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* YourPrincessIsInAnotherCastle: You beat Cortex for the first time, preventing him and Uka Uka from getting their hands on any crystals at all. Cortex is thinking about retiring after being defeated by Crash for the third time now, but Uka Uka reminds him that [[TimeForPlanB the gems are still out there]] and they can use them instead, meaning the player is not done yet.
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* NonLethalBottomlessPit: In the motorcycle levels, falling into the pits (or that colossal abyss at the end of one track) doesn't cost a life, but they will more than likely hinder your chances of winning the race.

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* NonLethalBottomlessPit: NonLethalBottomlessPits: In the motorcycle levels, falling into the pits (or that colossal abyss at the end of one track) doesn't cost a life, but they will more than likely hinder your chances of winning the race.
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This game, along with the [[VideoGame/CrashBandicoot1996 first game]] and ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', were [[VideoGameRemake remade]] on the UsefulNotes/{{PlayStation 4}}, UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC with updated graphics and new features, as part of the ''VideoGame/CrashBandicootNSaneTrilogy''.

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This game, along with the [[VideoGame/CrashBandicoot1996 first game]] and ''[[VideoGame/CrashBandicoot2CortexStrikesBack Cortex Strikes Back]]'', were [[VideoGameRemake remade]] on the UsefulNotes/{{PlayStation 4}}, Platform/PlayStation4, UsefulNotes/NintendoSwitch, UsefulNotes/XboxOne and PC with updated graphics and new features, as part of the ''VideoGame/CrashBandicootNSaneTrilogy''.
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''Crash Bandicoot 3: Warped'' is the third installment in the ''VideoGame/CrashBandicoot'' series and the last ''Crash'' PlatformGame on the [[UsefulNotes/PlayStation Sony PlayStation.]] It was released on October 31, 1998 in North America and on December 11, 1998 in Europe.

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''Crash Bandicoot 3: Warped'' is the third installment in the ''VideoGame/CrashBandicoot'' series and the last ''Crash'' PlatformGame on the [[UsefulNotes/PlayStation [[Platform/PlayStation Sony PlayStation.]] It was released on October 31, 1998 in North America and on December 11, 1998 in Europe.
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%%Caption selected per discussion in the Caption Repair thread: https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900&page=218

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[[caption-width-right:313:''[[{{Tagline}} It's a whole new time-traveling adventure!]]'']]



%%Caption selected per discussion in the Caption Repair thread: https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900&page=218
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[[caption-width-right:313:[[{{Tagline}} He's back... AND he's ready.]]]]
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->''"It is difficult to say what has happened to our enemies. But, I doubt we will see them... for a looong time."''
-->-- '''Aku Aku'''
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* PowderGag: In the Egyptian levels, monkeys hiding in vases attack Crash using balls of soot, and if they hit, Crash's face becomes extremely sooty.

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->''"Children, Uka Uka and Cortex plan to use this Time Twister to gather Crystals that lay scattered across time. I have brought you here to recover the Crystals before they do so. To open a Time Portal, simply stand on a button and then jump into the Portal. Good luck."''
-->-- '''Aku Aku'''
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** Subverted for Cortex and Uka Uka; when they have seemingly failed, Cortex laughs and apologises calmly for not throwing the necessary tantrum, but, as Uka Uka points out, [[spoiler:now they can just swipe all of your Crystals from ''you'']]. Play straight in the 105% ending however, [[spoiler:when both of them are send into the Prison of Time which Ikan Ikan screams in terror]].

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** Subverted for Cortex and Uka Uka; when they have seemingly failed, Cortex laughs and apologises calmly for not throwing the necessary tantrum, but, as Uka Uka points out, [[spoiler:now they can just swipe all of your Crystals from ''you'']]. Play straight in the 105% ending however, [[spoiler:when both of them are send into the Prison of Time which Ikan Ikan Uka Uka screams in terror]].

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