History VideoGame / CompanyOfHeroes

11th Aug '16 7:52:43 AM VutherA
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* ActionGirl: Russian sniper teams, pilots and vehicle crews may be made up of females in ''2'', with their own appropriate voice-over.
--> '''Female-crewed T-34/76''': I will '''fuck you up'''!



* ActionGirl: Russian sniper teams and vehicle crews may be made up of females in ''2'', with their own appropriate voice-over.
--> '''Female-crewed T-34/76''': I will '''fuck you up'''!



* ArmorIsUseless: {{Averted| Trope}} by the Russian Shock Troops of ''2''. They're the only infantry unit in either game that wears body armour, and correspondingly no other infantry unit is as hardy as them. Well, aside from the [[AuthorityEqualsAsskicking German Artillery Field Officer]].

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* ArmorIsUseless: {{Averted| Trope}} by the Russian Shock Troops and British Heavy Engineers of ''2''. They're the only infantry unit units in either game that wears body armour, and correspondingly no other infantry unit is units are as hardy as them. Well, aside from the [[AuthorityEqualsAsskicking German Artillery Field Officer]].them.



** AvertedTrope by the Wehrmacht Artillery Field Officer of ''2'', the officer specifically being an weaker unit than his Grenadier bodyguards (he ''used'' to the absolutely toughest single infantry unit in the game, even more so than Shock Troopers wearing steel body armor and provided slightly more DPS with his pistol than the rifle-wielding Grenadiers in his squad, but later patching removed those aspects of him).
** PlayedWith for the American officers in ''Western Front Armies'', which are purchased to advance in tier. The Lieutenant and Captain are combat squads armed with a Thompson sub-machine gun for close combat in addition to a [[{{BFG}} Browning Automatic Rifle and Bazooka]], respectively. They also gain experience from other units nearby, which can quickly advance them through veterancy ranks to become terrors. On the other hand, the final tier Major is a poor combat unit whose usefulness relies on his support abilities.

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** AvertedTrope by the Wehrmacht Artillery Field Officer of ''2'', the officer specifically being an weaker unit than his Grenadier bodyguards (he ''used'' to the absolutely toughest single infantry unit in the game, even more so than Shock Troopers wearing steel body armor and provided slightly more DPS with his pistol than the rifle-wielding Grenadiers in his squad, but later patching sadly removed those aspects of him).
** PlayedWith for the American officers in ''Western Front Armies'', which are purchased to advance in tier. The Lieutenant and Captain are combat squads armed with a Thompson sub-machine gun for close combat in addition to a [[{{BFG}} Browning Automatic Rifle and Bazooka]], respectively. They also gain experience from other units units' experience gains nearby, which can quickly advance them through veterancy ranks to become terrors. On the other hand, the final tier Major is a poor combat unit whose usefulness relies on his support abilities.abilities and ''needs'' to gain experience from other units to hope to get any at all.



** AvertedTrope by the United Kingdom Forces' Vickers Machine Gun in ''The British Forces'', which just periodically fires a green tracer.



-->''If your men freeze to death, they cannot die fighting the enemy!''



* MutualDisadvantage: Used in a few abilities in ''2'' and ''The Western Front Armies'' - the Sturmoffizer has two with such a dynamic (make one enemy unit take more damage at the cost of it doing more damage, retreat an enemy unit at the cost of causing nearby enemy units to do more damage), and the Tactical Assault ability on Paratroopers with Thompsons or Stormtroopers with [=StG 44s=] greatly increases the squad's accuracy at the cost of making them be easier to hit by the same amount (though the ability also gives the squad an advantage in increasing their burst duration).

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* MutualDisadvantage: Used in a few abilities in ''2'' and ''The Western Front Armies'' - the Sturmoffizer has two with such a dynamic (make one enemy unit take more damage at the cost of it doing more damage, retreat an enemy unit at the cost of causing nearby enemy units to do more damage), and the Tactical Assault ability on Paratroopers with Thompsons or Stormtroopers with [=StG 44s=] greatly increases the squad's accuracy at the cost of making them be easier to hit by the same amount (though the ability also gives the squad an advantage in increasing their burst duration).duration). The Sturmoffizer unit has two which are ''supposed'' to have such a dynamic (make one enemy unit be easier to hit at the cost of it doing more accurate in turn, retreat an enemy unit at the cost of causing nearby enemy units to do more damage), but in actuality the drawbacks are unimplemented and nonexistent.



** PTRS-41 anti-tank rifles are highly inaccurate against infantry, when they would probably just be [[ThereIsNoKillLikeOverkill overkill]] in practice.

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** PTRS-41 anti-tank rifles are highly pretty inaccurate against infantry, when they would probably just be cumbersome but [[ThereIsNoKillLikeOverkill overkill]] in actual practice.
4th Aug '16 4:14:49 PM hopeshalllive
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Added DiffLines:

*AFatherToHisMen: Isankovich clearly values the lives of his men, and this is one of the reasons that he breaks ranks with his commanding officer.


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* EvilVsEvil: What the HiddenAesop of Company of Heroes 2 is. The Soviet Union was just as ruthless as Nazi Germany.


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* HeelFaceTurn: Churkin claims all he did was out of sheer necessity, but there are a few hints that he didn't agree with it. This is shown in the second mission where he looks with a somewhat sad look. He also did agree that some of the battles in the campaign were needlessly fought and a waste of life, and at the end decides to let him go.


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* NoKillLikeOverkill: The Battle of Halbe is addressed at this, and it does make sense since the Germans simply wanted to surrender to the Western Allies.
25th Jul '16 1:58:24 AM Juicehead_Baby
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* MeaningfulName: The protagonist of ''2'''s campaign, Lev Abramovich Isakovich is named for the Biblical story of Abraham and Isaac, in which a reluctant [[AFatherToHisMen father]] is told by [[CommieLand God]] to [[WeHaveReserves sacrifice his son]].
18th Jul '16 12:36:18 PM TheFarmboy
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** Major General Voss and the two Berger brothers, the protagonists of the Panzer Elite campaign in ''Opposing Fronts''.

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** Major General Voss and the two Berger brothers, Wolfgang and Aldrich; the protagonists of the Panzer Elite campaign in ''Opposing Fronts''.
19th Jun '16 10:58:58 AM MadCormorant
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(When orderd to retreat to HQ) Exfiltrating.

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(When orderd ordered to retreat to HQ) Exfiltrating.Exfiltrating.



--> ''"Walking around...when do we get to the shooting?"''

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--> ''"Walking around... when do we get to the shooting?"''
19th Jun '16 10:10:31 AM MadCormorant
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* AlwaysAccurateAttack: Soviet mortar teams from ''2'' all have an ability gained from the first rank of veterancy which will fire a round that will ''always'' land exactly wherever you targeted. Excellent against weapon teams, who must be stationary to fire their weapons and require time to pack up if they want to move after deploying.

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* AlwaysAccurateAttack: Soviet mortar teams from ''2'' all used to have an ability gained from the first rank of veterancy which will fire a round that will ''always'' land exactly wherever you targeted. Excellent against weapon teams, who must be stationary to fire their weapons and require time to pack up if they want to move after deploying.
8th Jun '16 6:37:44 PM xenol
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** Medium anti-tank guns. They are fragile, ungainly, and could get carted off by the enemy to boot. That doesn't matter, because they ''will'' save your bacon against enemy armor.
** The same applies to mortars, which seem completely useless until you have to break an infantry rush.

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** Medium anti-tank guns. They are fragile, ungainly, and could get carted off by the enemy to boot. That doesn't matter, because they ''will'' save your bacon against enemy armor.
armor. Plus unless the gun itself is destroyed, which rarely happens when they're put out of commission, you can send an infantry squad to man it, an engineer to top off the health, and it'll be back in action.
** The same applies to mortars, which seem completely useless until you have to break an infantry rush. They're also very useful for defending capture points from scouts without actively engaging them.
3rd Jun '16 1:38:14 PM OJS
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The game uses the newer Essence 3.0 engine, touted as having increased graphical fidelity and new environmental destruction. The infamous "[[WeatherOfWar General Winter]]" will also play a huge role, requiring you to monitor your units' temperature and ensure they don't freeze to death. Players can customize their armies with cosmetic skins for vehicles and up to 3 Intelligence Bulletins that provide bonuses to certain unit types. Commanders replace the first game's Doctrines (with its parts being unlocked with subsequent command points received in your total pool instead of being bought with them) and fulfill the same role, though the player can now choose which Commanders they want to bring to battle. Many are unlocked by reaching a certain level with others being sold as DLC, and most Intelligence Bulletins also require the player to complete certain criteria, like using specific abilities a set amount of times or killing certain unit types using another unit type. Further details can be found [[http://www.companyofheroes.com/ here]].

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The game uses the newer Essence 3.0 engine, touted as having increased graphical fidelity and new environmental destruction. The infamous "[[WeatherOfWar General Winter]]" will also play playa a huge role, requiring you to monitor your units' temperature and ensure they don't freeze to death. Players can customize their armies with cosmetic skins for vehicles and up to 3 Intelligence Bulletins that provide bonuses to certain unit types. Commanders replace the first game's Doctrines (with its parts being unlocked with subsequent command points received in your total pool instead of being bought with them) and fulfill the same role, though the player can now choose which Commanders they want to bring to battle. Many are unlocked by reaching a certain level with others being sold as DLC, and most Intelligence Bulletins also require the player to complete certain criteria, like using specific abilities a set amount of times or killing certain unit types using another unit type. Further details can be found [[http://www.companyofheroes.com/ here]].
2nd Jun '16 9:18:01 AM TheOneWhoTropes
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''Company of Heroes'' is a RealTimeStrategy PC game set on the Western Front of UsefulNotes/WorldWarII. It was created by Relic Entertainment, the developers of the ''VideoGame/DawnOfWar'' series. Relic's next generation engine, dubbed Essence, was introduced with this game, succeeding the aging ''VideoGame/ImpossibleCreatures'' Engine used by ''VideoGame/DawnOfWar''. It was ported to the {{Mac}} in May 2013 as ''Company of Heroes Complete: Campaign Edition'', which includes every campaign from the original and expansions, as well as skirmishes against the AI.

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''Company of Heroes'' is a RealTimeStrategy PC game set on the Western Front of UsefulNotes/WorldWarII. It was created by Relic Entertainment, the developers of the ''VideoGame/DawnOfWar'' series. Relic's next generation engine, dubbed Essence, was introduced with this game, succeeding the aging ''VideoGame/ImpossibleCreatures'' Engine used by ''VideoGame/DawnOfWar''. It was ported to the {{Mac}} UsefulNotes/AppleMacintosh in May 2013 as ''Company of Heroes Complete: Campaign Edition'', which includes every campaign from the original and expansions, as well as skirmishes against the AI.
15th May '16 11:01:19 AM GuyIncog
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Added DiffLines:

** The American faction in ''Ardennes Assault'' and ''Western Front Armies'' has "weapon racks" within its base to allow the player to give heavier weapons[[note]]BARs, Bazookas, or light machine guns[[/note]] to their infantry squads. Not only does equipping a squad cost resources, but the weapon racks either must be unlocked for units to access them or are simply usable only by specific companies within the faction.
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