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Sadly, because of its poor critical reception, ''Tiberian Twilight'' is largely known for being the FranchiseKiller for ''Command & Conquer'' as a whole. Shortly after, a [[VideoGame/CommandAndConquer2013 planned sequel]] for ''Generals'' was cancelled at its alpha stage, and there have been no major ''C&C'' releases ever since[[note]]with the exceptions being mobile games, a [[VideoGame/CommandAndConquerTiberiumAlliances browser game set in the Tiberium univese]] and the ''Remastered'' version for the first two ''C&C'' games[[/note]].

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* HufflepuffHouse: The Idris Corporation got a lot of focus in pre-release material, implying that they would play a great role in the story. In the game, however, they are literally ''[[AdvertisedExtra never even mentioned]]''. Pascal, an Idris scientist, was responsible for making the optical implants. This is about the only plot-critical contribution Idris made, and Pascal just as easily could have been a GDI scientist instead.
** GDI's General Secretary in this game, Evelyn Rios, was an Idris exec. This bit of backstory seemed like it was setting up a commentary on corporate influence on politics, yet not only was this never mentioned in the game, but Rios was never portrayed as anything other than a ReasonableAuthorityFigure throughout the story.

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* HufflepuffHouse: The Idris Corporation got a lot of focus in pre-release material, implying that they would play a great role in the story. In the game, however, they are literally ''[[AdvertisedExtra never even mentioned]]''. Pascal, an Idris scientist, was responsible for making the optical implants. This is about the only plot-critical contribution Idris made, and Pascal just as easily could have been a GDI scientist instead.
**
instead. GDI's General Secretary in this game, Evelyn Rios, was an Idris exec. This bit of backstory seemed like it was setting up a commentary on corporate influence on politics, yet not only was this never mentioned in the game, but Rios was never portrayed as anything other than a ReasonableAuthorityFigure throughout the story.
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* AliensInCardiff: Both GDI and Nod have several missions that take place in GDI's administrative capital of "New Adana". The exact location is never stated, but pre-mission maps put it in southwestern Turkey where the real-life city of Adana is located. While Adana has a somewhat important status by Turkish standards due to hosting US troops in the nearby Incirlik Airbase, it has little international significance otherwise.
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* ContinuitySnarl: The tie-in [[https://www.youtube.com/watch?v=XPo1R6Y9xxA motion comic series]], other than making no sense in general, managed to contradict the game it's tying into on nearly every major plot point.
** Episode 1 took place in 2068 according to the video description, yet it's mentioned in the comic itself that it took place 4 years after the GDI-Nod alliance formed, which happened in 2062. It also stated that original protagonist Christian Pierce and his family lived in a Red Zone, yet the immediate vicinity of their home still had normal trees and grass, rather than the alien wasteland that would actually qualify it as a Red Zone.
** Episode 2 has Christian Pierce saving the Methuselah crew by ordering an evacuation. In the game, however, Nash implied that it was Parker who saved the Methuselah crew.
** Episode 4 has Kane reveal that Gideon was working for him all along. In the Nod campaign, however, Gideon stops Kane's plans for ascension time and time again until Kane has him captured, while spouting the same rhetorics about Kane being a traitor as when he was supposedly working for Kane. Also, the supposedly important "key to ascension" that Christian acquired for him was never brought up in the game.

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* HufflepuffHouse: The Idris Corporation got a lot of focus in pre-release material, implying that they would play a great role in the story. In the game, however, they are literally ''[[AdvertisedExtra never even mentioned]]''.
** Pascal, an Idris scientist, was responsible for making the optical implant. This is about the only plot-critical contribution Idris made, and Pascal just as easily could have just been a GDI scientist instead.

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* HufflepuffHouse: The Idris Corporation got a lot of focus in pre-release material, implying that they would play a great role in the story. In the game, however, they are literally ''[[AdvertisedExtra never even mentioned]]''.
**
mentioned]]''. Pascal, an Idris scientist, was responsible for making the optical implant. implants. This is about the only plot-critical contribution Idris made, and Pascal just as easily could have just been a GDI scientist instead.
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None

Added DiffLines:

* HufflepuffHouse: The Idris Corporation got a lot of focus in pre-release material, implying that they would play a great role in the story. In the game, however, they are literally ''[[AdvertisedExtra never even mentioned]]''.
**Pascal, an Idris scientist, was responsible for making the optical implant. This is about the only plot-critical contribution Idris made, and Pascal just as easily could have just been a GDI scientist instead.
**GDI's General Secretary in this game, Evelyn Rios, was an Idris exec. This bit of backstory seemed like it was setting up a commentary on corporate influence on politics, yet not only was this never mentioned in the game, but Rios was never portrayed as anything other than a ReasonableAuthorityFigure throughout the story.
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None


* SuperPrototype: In the last Nod mission of ''Twilight'', GDI sends in a ''Prototype'' bomber as a last ditch effort to stop you. It's by far the most powerful unit ''anywhere'', being able to destroy even Crawlers with little effort. Its only weakness is the fact that it has to land to call in reinforcements.

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* SuperPrototype: In the last Nod mission of ''Twilight'', GDI sends in a ''Prototype'' massive prototype bomber as a last ditch effort to stop you. It's by far the most powerful unit ''anywhere'', being able to destroy even Crawlers with little effort. Its only weakness is the fact that it has to land to call in reinforcements.

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* ShaggyDogStory: Remember how LEGION was set up to be super important in ''Kane's Wrath'' and how Kane kept saying that he's going to surpass even [[VideoGame/CommandAndConquerTiberianSun CABAL]]? Well, in this game, [[AllThereInTheManual according to a dev interview]], he's the Nod EVA. That's it. The most powerful AI ever created, reduced to the role of an ExpositionFairy with absolutely zero presence in the story.
** As if that's not insulting enough, the dev '''lied'''. The Nod EVA in this game refers to itself as "Advanced Electronic Video Agent", just like its GDI counterpart, and is at no point referred to as LEGION. It is clear that the dev lied about LEGION being in the game to hide the fact that the story has nearly no connection to the previous games.

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* ShaggyDogStory: Remember how LEGION was set up to be super important in ''Kane's Wrath'' and how Kane kept saying that he's going to surpass even [[VideoGame/CommandAndConquerTiberianSun CABAL]]? Well, in this game, [[AllThereInTheManual according to a dev interview]], he's the Nod EVA. That's it. The most powerful AI ever created, reduced to the role of an ExpositionFairy with absolutely zero presence in the story.
**
story. As if that's not insulting enough, the dev '''lied'''. The Nod EVA in this game refers to itself as "Advanced Electronic Video Agent", just like its GDI counterpart, and is at no point referred to as LEGION. It is clear that the dev lied about LEGION being in the game to hide the fact that the story has nearly no connection to the previous games.

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* [[WhoWritesThisCrap Who Designed This Crap]]: The Scorpion tank's official profile has Gideon making fun of the Scorpion tanks from ''Tiberium Wars'', saying that Kane's design made them look like cockroaches.
** ...Of course, his own Scorpion design is...basically a metal scorpion with treads instead of legs, making it ''ridiculously'' impractical, missing the entire point of the original Scorpion's smooth armored hull in favor of impractical iconography.

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* [[WhoWritesThisCrap Who Designed This Crap]]: The Scorpion tank's official profile has Gideon making fun of the Scorpion tanks from ''Tiberium Wars'', saying that Kane's design made them look like cockroaches.
** ...
cockroaches ...Of course, his own Scorpion design is...basically a metal scorpion with treads instead of legs, making it ''ridiculously'' impractical, missing the entire point of the original Scorpion's smooth armored hull in favor of impractical iconography.
iconography.
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* ShaggyDogStory: Remember how LEGION was set up to be super important in ''Kane's Wrath'' and how Kane kept saying that he's going to surpass even [[VideoGame/CommandAndConquerTiberianSun CABAL]]? Well, in this game, he's the Nod EVA. That's it. The most powerful AI ever created, reduced to the role of an ExpositionFairy.
** As if that's not insulting enough, you won't even ''know'' that LEGION is the Nod EVA at all unless you [[AllThereInTheManual read the dev interviews]].

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* ShaggyDogStory: Remember how LEGION was set up to be super important in ''Kane's Wrath'' and how Kane kept saying that he's going to surpass even [[VideoGame/CommandAndConquerTiberianSun CABAL]]? Well, in this game, [[AllThereInTheManual according to a dev interview]], he's the Nod EVA. That's it. The most powerful AI ever created, reduced to the role of an ExpositionFairy.
ExpositionFairy with absolutely zero presence in the story.
** As if that's not insulting enough, you won't even ''know'' that LEGION is the dev '''lied'''. The Nod EVA in this game refers to itself as "Advanced Electronic Video Agent", just like its GDI counterpart, and is at all unless you [[AllThereInTheManual read no point referred to as LEGION. It is clear that the dev interviews]].lied about LEGION being in the game to hide the fact that the story has nearly no connection to the previous games.

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