History VideoGame / CommandAndConquerRedAlertSeries

20th Apr '16 8:24:39 PM CelPrevXXVI
Is there an issue? Send a Message


In '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.

to:

In '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. And to make things [[ArsonMurderAndJaywalking more over-the-top]], Creator/TimCurry is the Premier of the USSR.
1st Apr '16 2:24:58 PM Morgenthaler
Is there an issue? Send a Message


* {{Camp}} - So much of it. ''[[VideoGame/CommandAndConquerRedAlert Red Alert 1]]'' was pretty serious, but the camp set in with ''Red Alert 2'', based off cheesy RedScare movies from the 1950s. ''RedAlert3'' took it even further - it is pretty much the Creator/AdamWest ''Series/{{Batman}}'' of the RealTimeStrategy world.

to:

* {{Camp}} - So much of it. ''[[VideoGame/CommandAndConquerRedAlert Red ''Red Alert 1]]'' 1'' was pretty serious, but the camp set in with ''Red Alert 2'', based off cheesy RedScare movies from the 1950s. ''RedAlert3'' ''Red Alert 3'' took it even further - it is pretty much the Creator/AdamWest ''Series/{{Batman}}'' of the RealTimeStrategy world.



** The Allied [[{{BFG}} Cruiser]] deserves special mention. And the boats get progressively more CrazyAwesome as time goes on. The Helicarrier of Red Alert 1 ''would'' be here, but for some reason it's just set to [[DummiedOut be available at tech level -1, thus preventing its construction,]] though the player is only [[GameMod one variable]] away from being able to use them.
** In RedAlert3, you have the Empire's Shogun Battleship.

to:

** The Allied [[{{BFG}} Cruiser]] deserves special mention. And the boats get progressively more CrazyAwesome as time goes on. The Helicarrier of Red ''Red Alert 1 1'' ''would'' be here, but for some reason it's just set to [[DummiedOut be available at tech level -1, thus preventing its construction,]] though the player is only [[GameMod one variable]] away from being able to use them.
** In RedAlert3, ''Red Alert 3'', you have the Empire's Shogun Battleship.



** Allies (balanced) versus Soviets (powerhouse) versus Empire (subversive) in RedAlert3. Again, inverted on the sea, where the Empire is the powerhouse.

to:

** Allies (balanced) versus Soviets (powerhouse) versus Empire (subversive) in RedAlert3.''Red Alert 3''. Again, inverted on the sea, where the Empire is the powerhouse.



** The American sneak attack on Japanese-controlled Pearl Harbor in Red Alert 3.

to:

** The American sneak attack on Japanese-controlled Pearl Harbor in Red ''Red Alert 3.3''.



* InvadedStatesOfAmerica: Red Alert 2 is all about this. Several missions in RedAlert3 are also about invasions of the US mainland.

to:

* InvadedStatesOfAmerica: Red ''Red Alert 2 2'' is all about this. Several missions in RedAlert3 ''Red Alert 3'' are also about invasions of the US mainland.



* MissionBriefing: You get them in front of pretty much every mission in the series. Red Alert 3 is particularly egr...notable, in that it gives you three for every mission: first the live action cutscene, then the world map briefing, and followed finally by a mission map briefing.

to:

* MissionBriefing: You get them in front of pretty much every mission in the series. Red ''Red Alert 3 3'' is particularly egr...notable, in that it gives you three for every mission: first the live action cutscene, then the world map briefing, and followed finally by a mission map briefing.
1st Apr '16 2:42:44 AM Untamed
Is there an issue? Send a Message


-->-- ''Red Alert'''s [[http://www.youtube.com/watch?v=ABDm2JcnTPs intro]]

to:

-->-- ''Red Alert'''s [[http://www.youtube.com/watch?v=ABDm2JcnTPs com/watch?v=lJnMaTx4yjI intro]]
18th Mar '16 2:48:05 PM MarqFJA
Is there an issue? Send a Message


* StandardSciFiArmy: Almost every single unit mentioned can be found in one or more of the Command and Conquer games. Despite being set in the 1950's, '"Red Alert'' still manages to provide exotic weapons, such as the teleporting Chronosphere and ''chronotank'', weaponized Tesla coils, and force field generators.

to:

* StandardSciFiArmy: Almost every single unit mentioned can be found in one or more of the Command and Conquer games. Despite being set in the 1950's, '"Red ''Red Alert'' still manages to provide exotic weapons, such as the teleporting Chronosphere and ''chronotank'', chrono'''tank''', weaponized Tesla coils, and force field generators.
18th Mar '16 2:43:03 PM MarqFJA
Is there an issue? Send a Message


* UsefulNotes/NikolaTesla: Though he never appears or is even mentioned overtly in the series, it's safe to say ''Red Alert'' is probably where a lot of people first heard of Tesla.

to:

* UsefulNotes/NikolaTesla: Though he never appears or is even mentioned overtly in the series, series (outside of a single brief mention in one Allied pre-mission cutscene from the first game), it's safe to say ''Red Alert'' is probably where a lot of people first heard of Tesla.
13th Dec '15 11:58:56 AM morenohijazo
Is there an issue? Send a Message

Added DiffLines:

* TeleportationRescue: In the Soviet campaign of the original game, Soviet troops capture Albert Einstein, and in order to use him a TrickAndFollowPloy, they bug Einstein and spread the rumor that they're about to execute him. The Allies extract Einstein directly by teleporting him with the Chronosphere, the bug promptly cluing the Soviet high command on its location.
23rd Nov '15 6:10:21 PM YZQ
Is there an issue? Send a Message


The premise of ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.

to:

The premise of ''[[VideoGame/CommandAndConquerRedAlert '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

''[[VideoGame/CommandAndConquerRedAlert2 '''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' 2]]''' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In ''[[VideoGame/CommandAndConquerRedAlert3 '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.
7th Nov '15 5:07:19 PM nombretomado
Is there an issue? Send a Message


** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].

to:

** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''RedAlert3Paradox'' ''VideoGame/RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].
29th Aug '15 7:47:13 AM fusilcontrafusil
Is there an issue? Send a Message


* AlternateHistory: ''Red Alert'' being the result of Hitler's removal from the timeline. Furthermore, the game used to be a prequel to the ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' series, before more time travel threw in further alternate timelines.

to:

* AlternateHistory: ''Red Alert'' being the result of Hitler's removal from the timeline. Furthermore, the game used was meant to be a prequel to the ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' series, before more time travel threw while its sequels take place in further alternate timelines.timelines due to more time travel.
14th Aug '15 10:27:39 AM Doogie2K
Is there an issue? Send a Message


* IdiotBall: The Western Allies in the RA verse apparently decided that rather than, say, occupying, disarming, dismantling, and forcibly reforming the old Soviet Empire and its satellites after defeating them in the bloodiest war mankind had seen at the time, it would be better to reconstitute it, place [[DirtyCommunists Alexei]] [[TsaristRussia Romanov]] in the Kremlin, and then back off while ignoring Soviet rearmament and moves to reconstruct the old Stalinist alliances. [[WhatCouldPossiblyGoWrong What could possibly go wrong]]? To be fair, we more or less made the same mistake in our own history with Germany after UsefulNotes/WorldWarI, and we know what [[UsefulNotes/WorldWarII happened]]. However, even when the allied powers made the mistake in World War I, people were saying that back then that it was a horrible idea, so the Allies have no excuse.

to:

* IdiotBall: The Western Allies in the RA verse apparently decided that rather than, say, occupying, disarming, dismantling, and forcibly reforming the old Soviet Empire and its satellites after defeating them in the bloodiest war mankind had seen at the time, it would be better to reconstitute it, place [[DirtyCommunists Alexei]] [[TsaristRussia Romanov]] in the Kremlin, and then back off while ignoring Soviet rearmament and moves to reconstruct the old Stalinist alliances. [[WhatCouldPossiblyGoWrong What could possibly go wrong]]? To be fair, we more or less made the same mistake in our own history with Germany after UsefulNotes/WorldWarI, and we know what [[UsefulNotes/WorldWarII happened]]. However, even when happened then]]. Considering the allied powers made the mistake in World War I, people were saying that back then that it was a horrible idea, so the RA-verse Allies wouldn't have no excuse.that same template, this may be [[JustifiedTrope justified]].
This list shows the last 10 events of 134. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CommandAndConquerRedAlertSeries