History VideoGame / CommandAndConquerRedAlertSeries

12th Jul '16 5:38:32 PM nombretomado
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The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

to:

The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.
23rd Jun '16 6:22:57 PM nombretomado
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** Sometimes, it's avoided in the spoken form, but thanks to the accents, [[DoubleSubvertedTrope not by much]]. For instance, after you complete all Ukrainian missions, ''Retaliation'' has general Topolov saying "За Россию! За женщин! За русских женищин!"[[note]]For Russia! For women! For Russian women![[/note]] while he gulps a glass of vodka after every sentence. Premier Cherdenko from ''[=RA3=]'', portrayed by TimCurry, mentioned that he won't say the player "до свидания"[[note]]do svidania, goodbye[[/note]] because they won't meet again (yet there is a proper word for that situation in Russian, "прощайте"[[note]]proshaite, plural or formal form of "farewell"[[/note]]). The series keep messing the word "comrade" the way it was used in USSR [[note]]The actual word was "товарищ", pronounced as "tovarisch"[[/note]], though, no matter whether the actors attempted to speak Russian or not.

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** Sometimes, it's avoided in the spoken form, but thanks to the accents, [[DoubleSubvertedTrope not by much]]. For instance, after you complete all Ukrainian missions, ''Retaliation'' has general Topolov saying "За Россию! За женщин! За русских женищин!"[[note]]For Russia! For women! For Russian women![[/note]] while he gulps a glass of vodka after every sentence. Premier Cherdenko from ''[=RA3=]'', portrayed by TimCurry, Creator/TimCurry, mentioned that he won't say the player "до свидания"[[note]]do svidania, goodbye[[/note]] because they won't meet again (yet there is a proper word for that situation in Russian, "прощайте"[[note]]proshaite, plural or formal form of "farewell"[[/note]]). The series keep messing the word "comrade" the way it was used in USSR [[note]]The actual word was "товарищ", pronounced as "tovarisch"[[/note]], though, no matter whether the actors attempted to speak Russian or not.



** ''Red Alert 3'' has TimCurry, Jonathan Pryce, J.K. Simmons, and George Takei, and Creator/DavidHasselhoff in a {{cameo}}, all building a merry WorldOfHam.

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** ''Red Alert 3'' has TimCurry, Creator/TimCurry, Jonathan Pryce, J.K. Simmons, and George Takei, and Creator/DavidHasselhoff in a {{cameo}}, all building a merry WorldOfHam.



* LighterAndSofter: The first ''Red Alert'' had you massacre an anti-Soviet resistance or fight to stop Stalin from nuking London. ''Red Alert 2'' had several landmarks razed, Chicago nuked and a General killed by a suicide bomber, but on the other hand also mind-controlled squid and tanks that pretended to be trees. ''Red Alert 3'' let you fire armored war bears out of a cannon and TimCurry.

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* LighterAndSofter: The first ''Red Alert'' had you massacre an anti-Soviet resistance or fight to stop Stalin from nuking London. ''Red Alert 2'' had several landmarks razed, Chicago nuked and a General killed by a suicide bomber, but on the other hand also mind-controlled squid and tanks that pretended to be trees. ''Red Alert 3'' let you fire armored war bears out of a cannon and TimCurry.Creator/TimCurry.
15th May '16 1:20:39 AM Morgenthaler
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Added DiffLines:

* RussiaTakesOverTheWorld: The first game is set in an AlternateTimeline where Einstein uses time travel to prevent Hitler's rise to power, leading to a Soviet conquest of Europe. Later games see the Soviets attempt to take their conquest global.
20th Apr '16 8:24:39 PM CelPrevXXVI
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In '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.

to:

In '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. And to make things [[ArsonMurderAndJaywalking more over-the-top]], Creator/TimCurry is the Premier of the USSR.
1st Apr '16 2:24:58 PM Morgenthaler
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* {{Camp}} - So much of it. ''[[VideoGame/CommandAndConquerRedAlert Red Alert 1]]'' was pretty serious, but the camp set in with ''Red Alert 2'', based off cheesy RedScare movies from the 1950s. ''RedAlert3'' took it even further - it is pretty much the Creator/AdamWest ''Series/{{Batman}}'' of the RealTimeStrategy world.

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* {{Camp}} - So much of it. ''[[VideoGame/CommandAndConquerRedAlert Red ''Red Alert 1]]'' 1'' was pretty serious, but the camp set in with ''Red Alert 2'', based off cheesy RedScare movies from the 1950s. ''RedAlert3'' ''Red Alert 3'' took it even further - it is pretty much the Creator/AdamWest ''Series/{{Batman}}'' of the RealTimeStrategy world.



** The Allied [[{{BFG}} Cruiser]] deserves special mention. And the boats get progressively more CrazyAwesome as time goes on. The Helicarrier of Red Alert 1 ''would'' be here, but for some reason it's just set to [[DummiedOut be available at tech level -1, thus preventing its construction,]] though the player is only [[GameMod one variable]] away from being able to use them.
** In RedAlert3, you have the Empire's Shogun Battleship.

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** The Allied [[{{BFG}} Cruiser]] deserves special mention. And the boats get progressively more CrazyAwesome as time goes on. The Helicarrier of Red ''Red Alert 1 1'' ''would'' be here, but for some reason it's just set to [[DummiedOut be available at tech level -1, thus preventing its construction,]] though the player is only [[GameMod one variable]] away from being able to use them.
** In RedAlert3, ''Red Alert 3'', you have the Empire's Shogun Battleship.



** Allies (balanced) versus Soviets (powerhouse) versus Empire (subversive) in RedAlert3. Again, inverted on the sea, where the Empire is the powerhouse.

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** Allies (balanced) versus Soviets (powerhouse) versus Empire (subversive) in RedAlert3.''Red Alert 3''. Again, inverted on the sea, where the Empire is the powerhouse.



** The American sneak attack on Japanese-controlled Pearl Harbor in Red Alert 3.

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** The American sneak attack on Japanese-controlled Pearl Harbor in Red ''Red Alert 3.3''.



* InvadedStatesOfAmerica: Red Alert 2 is all about this. Several missions in RedAlert3 are also about invasions of the US mainland.

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* InvadedStatesOfAmerica: Red ''Red Alert 2 2'' is all about this. Several missions in RedAlert3 ''Red Alert 3'' are also about invasions of the US mainland.



* MissionBriefing: You get them in front of pretty much every mission in the series. Red Alert 3 is particularly egr...notable, in that it gives you three for every mission: first the live action cutscene, then the world map briefing, and followed finally by a mission map briefing.

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* MissionBriefing: You get them in front of pretty much every mission in the series. Red ''Red Alert 3 3'' is particularly egr...notable, in that it gives you three for every mission: first the live action cutscene, then the world map briefing, and followed finally by a mission map briefing.
1st Apr '16 2:42:44 AM Untamed
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-->-- ''Red Alert'''s [[http://www.youtube.com/watch?v=ABDm2JcnTPs intro]]

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-->-- ''Red Alert'''s [[http://www.youtube.com/watch?v=ABDm2JcnTPs com/watch?v=lJnMaTx4yjI intro]]
18th Mar '16 2:48:05 PM MarqFJA
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* StandardSciFiArmy: Almost every single unit mentioned can be found in one or more of the Command and Conquer games. Despite being set in the 1950's, '"Red Alert'' still manages to provide exotic weapons, such as the teleporting Chronosphere and ''chronotank'', weaponized Tesla coils, and force field generators.

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* StandardSciFiArmy: Almost every single unit mentioned can be found in one or more of the Command and Conquer games. Despite being set in the 1950's, '"Red ''Red Alert'' still manages to provide exotic weapons, such as the teleporting Chronosphere and ''chronotank'', chrono'''tank''', weaponized Tesla coils, and force field generators.
18th Mar '16 2:43:03 PM MarqFJA
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* UsefulNotes/NikolaTesla: Though he never appears or is even mentioned overtly in the series, it's safe to say ''Red Alert'' is probably where a lot of people first heard of Tesla.

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* UsefulNotes/NikolaTesla: Though he never appears or is even mentioned overtly in the series, series (outside of a single brief mention in one Allied pre-mission cutscene from the first game), it's safe to say ''Red Alert'' is probably where a lot of people first heard of Tesla.
13th Dec '15 11:58:56 AM morenohijazo
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Added DiffLines:

* TeleportationRescue: In the Soviet campaign of the original game, Soviet troops capture Albert Einstein, and in order to use him a TrickAndFollowPloy, they bug Einstein and spread the rumor that they're about to execute him. The Allies extract Einstein directly by teleporting him with the Chronosphere, the bug promptly cluing the Soviet high command on its location.
23rd Nov '15 6:10:21 PM YZQ
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The premise of ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.

to:

The premise of ''[[VideoGame/CommandAndConquerRedAlert '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

''[[VideoGame/CommandAndConquerRedAlert2 '''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' 2]]''' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In ''[[VideoGame/CommandAndConquerRedAlert3 '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.
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