History VideoGame / CommandAndConquerRedAlertSeries

15th Feb '17 7:11:42 PM Willbyr
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26th Jan '17 12:47:18 PM Statzkeen
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** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[UsefulNotes/ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''VideoGame/RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].

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** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[UsefulNotes/ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home their outlying islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''VideoGame/RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].
26th Jan '17 12:44:54 PM Statzkeen
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* GratuitousRussian: While the intro cutscene in the first game contains fairly accurate German [[note]][[ArtisticLicenseHistory well, if you exclude the fact that Shickelgruber didn't adopted the alias "Hitler" at that time, and even that doesn't make the dialogue less accurate to the language]][[/note]], the Russian text is relatively or [[{{Egregious}} straight]] gibberish, not to mention this trope goes all the way through the series.

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* GratuitousRussian: While the intro cutscene in the first game contains fairly accurate German [[note]][[ArtisticLicenseHistory well, if you exclude the fact that Shickelgruber didn't adopted the alias "Hitler" at that time, and even that doesn't make the dialogue less accurate to the language]][[/note]], German, the Russian text is relatively or [[{{Egregious}} straight]] gibberish, not to mention this trope goes all the way through the series.
26th Jan '17 12:42:24 PM Statzkeen
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* {{Camp}} - So much of it. ''Red Alert 1'' was pretty serious, but the camp set in with ''Red Alert 2'', based off cheesy RedScare movies from the 1950s. ''Red Alert 3'' took it even further - it is pretty much the Creator/AdamWest ''Series/{{Batman}}'' of the RealTimeStrategy world.

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* {{Camp}} - So much of it. ''Red Alert 1'' was pretty serious, but the camp set in with ''Red Alert 2'', based off cheesy RedScare movies from the 1950s. 1950s, although the overall tone was still fairly believable outside of some of the fantastic tech. ''Red Alert 3'' took it even further and cartoonier - it is pretty much the Creator/AdamWest ''Series/{{Batman}}'' of the RealTimeStrategy world.



* DenserAndWackier: ''Red Alert 1'' didn't had much camp to begin with, and ''[=2=]'' keeps some seriousness while introducing [=GIs=] that talk in almost the same voice as the famous [[VideoGame/FatalFury Terry]] [[VideoGame/TheKingOfFighters Bogard]], [[{{Eagleland}} the USA as the rest of the world may probably remember it]], the all-communistic Soviet Union units and their buildings loosely based off Saint Basile's Cathedral, and that's not counting Yuri himself [[note]]Who, in fact, due to his psyonic abilities, could be easily purged out from the actual Soviet Russia.[[/note]]. And then ''3'' shows up, complete with the [[BearsAreBadNews armor-equipped bears]] and [[DarkActionGirl a Japanese schoolgirl whose mind could easily kick Yuri's ass]], if he was still around...

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* DenserAndWackier: ''Red Alert 1'' didn't had have much camp to begin with, and ''[=2=]'' keeps some seriousness while introducing [=GIs=] that talk in almost the same voice as the famous [[VideoGame/FatalFury Terry]] [[VideoGame/TheKingOfFighters Bogard]], [[{{Eagleland}} the USA as the rest of the world may probably remember it]], the all-communistic Soviet Union units and their buildings loosely based off Saint Basile's Cathedral, and that's not counting Yuri himself [[note]]Who, in fact, due to his psyonic abilities, could be easily purged out from the actual Soviet Russia.[[/note]]. And then ''3'' shows up, complete with the [[BearsAreBadNews armor-equipped bears]] and [[DarkActionGirl a Japanese schoolgirl whose mind could easily kick Yuri's ass]], if he was still around...
16th Jan '17 12:12:36 PM Morgenthaler
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** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''VideoGame/RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].

to:

** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[ImperialJapan [[UsefulNotes/ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''VideoGame/RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].
8th Dec '16 7:00:42 PM Xtifr
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The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves UsefulNotes/JosefStalin with no obstacle to the Soviet Union's expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

'''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. And to make things [[ArsonMurderAndJaywalking more over-the-top]], Creator/TimCurry is the Premier of the USSR.

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The premise of '''[[VideoGame/CommandAndConquerRedAlert ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' Alert]]'' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves UsefulNotes/JosefStalin with no obstacle to the Soviet Union's expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

'''[[VideoGame/CommandAndConquerRedAlert2 ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''' 2]]'' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished.

In '''[[VideoGame/CommandAndConquerRedAlert3 ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''' 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. And to make things [[ArsonMurderAndJaywalking more over-the-top]], Creator/TimCurry is the Premier of the USSR.
21st Oct '16 10:12:13 AM Morgenthaler
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The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

to:

The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin UsefulNotes/JosefStalin with no obstacle to the Soviet Unionís Union's expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.
12th Sep '16 11:34:14 AM Morgenthaler
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* TheEmpire: The Soviet Union (especially under Stalin, & more literally under [[TsaristRussia Romanov]]) and the Empire of the Rising Sun.

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* TheEmpire: The Soviet Union (especially under Stalin, & more literally under [[TsaristRussia [[UsefulNotes/TsaristRussia Romanov]]) and the Empire of the Rising Sun.
12th Jul '16 5:38:32 PM nombretomado
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The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.

to:

The premise of '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein UsefulNotes/AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated.
23rd Jun '16 6:22:57 PM nombretomado
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** Sometimes, it's avoided in the spoken form, but thanks to the accents, [[DoubleSubvertedTrope not by much]]. For instance, after you complete all Ukrainian missions, ''Retaliation'' has general Topolov saying "За Россию! За женщин! За русских женищин!"[[note]]For Russia! For women! For Russian women![[/note]] while he gulps a glass of vodka after every sentence. Premier Cherdenko from ''[=RA3=]'', portrayed by TimCurry, mentioned that he won't say the player "до свидания"[[note]]do svidania, goodbye[[/note]] because they won't meet again (yet there is a proper word for that situation in Russian, "прощайте"[[note]]proshaite, plural or formal form of "farewell"[[/note]]). The series keep messing the word "comrade" the way it was used in USSR [[note]]The actual word was "товарищ", pronounced as "tovarisch"[[/note]], though, no matter whether the actors attempted to speak Russian or not.

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** Sometimes, it's avoided in the spoken form, but thanks to the accents, [[DoubleSubvertedTrope not by much]]. For instance, after you complete all Ukrainian missions, ''Retaliation'' has general Topolov saying "За Россию! За женщин! За русских женищин!"[[note]]For Russia! For women! For Russian women![[/note]] while he gulps a glass of vodka after every sentence. Premier Cherdenko from ''[=RA3=]'', portrayed by TimCurry, Creator/TimCurry, mentioned that he won't say the player "до свидания"[[note]]do svidania, goodbye[[/note]] because they won't meet again (yet there is a proper word for that situation in Russian, "прощайте"[[note]]proshaite, plural or formal form of "farewell"[[/note]]). The series keep messing the word "comrade" the way it was used in USSR [[note]]The actual word was "товарищ", pronounced as "tovarisch"[[/note]], though, no matter whether the actors attempted to speak Russian or not.



** ''Red Alert 3'' has TimCurry, Jonathan Pryce, J.K. Simmons, and George Takei, and Creator/DavidHasselhoff in a {{cameo}}, all building a merry WorldOfHam.

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** ''Red Alert 3'' has TimCurry, Creator/TimCurry, Jonathan Pryce, J.K. Simmons, and George Takei, and Creator/DavidHasselhoff in a {{cameo}}, all building a merry WorldOfHam.



* LighterAndSofter: The first ''Red Alert'' had you massacre an anti-Soviet resistance or fight to stop Stalin from nuking London. ''Red Alert 2'' had several landmarks razed, Chicago nuked and a General killed by a suicide bomber, but on the other hand also mind-controlled squid and tanks that pretended to be trees. ''Red Alert 3'' let you fire armored war bears out of a cannon and TimCurry.

to:

* LighterAndSofter: The first ''Red Alert'' had you massacre an anti-Soviet resistance or fight to stop Stalin from nuking London. ''Red Alert 2'' had several landmarks razed, Chicago nuked and a General killed by a suicide bomber, but on the other hand also mind-controlled squid and tanks that pretended to be trees. ''Red Alert 3'' let you fire armored war bears out of a cannon and TimCurry.Creator/TimCurry.
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