History VideoGame / CommandAndConquerRedAlertSeries

13th Dec '15 11:58:56 AM morenohijazo
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* TeleportationRescue: In the Soviet campaign of the original game, Soviet troops capture Albert Einstein, and in order to use him a TrickAndFollowPloy, they bug Einstein and spread the rumor that they're about to execute him. The Allies extract Einstein directly by teleporting him with the Chronosphere, the bug promptly cluing the Soviet high command on its location.
23rd Nov '15 6:10:21 PM YZQ
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The premise of ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated. ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished. In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.
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The premise of ''[[VideoGame/CommandAndConquerRedAlert '''[[VideoGame/CommandAndConquerRedAlert Red Alert]]'' Alert]]''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated. ''[[VideoGame/CommandAndConquerRedAlert2 '''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]'' 2]]''' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished. In ''[[VideoGame/CommandAndConquerRedAlert3 '''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' 3]]''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. Creator/TimCurry is the Premier of the USSR.
7th Nov '15 5:07:19 PM nombretomado
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** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].
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** A bigger case is the Empire of the Rising Sun in [=RA=] 3, who are clearly modeled after [[ImperialJapan Imperialist Japan]], which in real life was infamous for its war crimes, which include pointless mass murders by the hundreds of thousands, enslavement of tens of thousands of women as sex slaves, and performing medical experiments on prisoners from their colonies that killed thousands of people. Even the whole honor aspect that's presented as a joke in the game was a scary thing in real life; they considered surrender dishonorable and would execute or use enemies who surrendered as slave labor, and fed their civilians propaganda about the Allies that drove them to commit suicide by the tens of thousands when America invaded the Japanese home islands. All of these thing are of course never brought up in the game and the Empire is simply presented as an over-the-top comedic organization, though interestingly it is brought up in an in-progress mod called ''RedAlert3Paradox'' ''VideoGame/RedAlert3Paradox'' where in the mod's version of [=RA=] 3 events, [[MoralEventHorizon the Empire butchered a major Soviet city]].
29th Aug '15 7:47:13 AM fusilcontrafusil
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* AlternateHistory: ''Red Alert'' being the result of Hitler's removal from the timeline. Furthermore, the game used to be a prequel to the ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' series, before more time travel threw in further alternate timelines.
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* AlternateHistory: ''Red Alert'' being the result of Hitler's removal from the timeline. Furthermore, the game used was meant to be a prequel to the ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' series, before more time travel threw while its sequels take place in further alternate timelines.timelines due to more time travel.
14th Aug '15 10:27:39 AM Doogie2K
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* IdiotBall: The Western Allies in the RA verse apparently decided that rather than, say, occupying, disarming, dismantling, and forcibly reforming the old Soviet Empire and its satellites after defeating them in the bloodiest war mankind had seen at the time, it would be better to reconstitute it, place [[DirtyCommunists Alexei]] [[TsaristRussia Romanov]] in the Kremlin, and then back off while ignoring Soviet rearmament and moves to reconstruct the old Stalinist alliances. [[WhatCouldPossiblyGoWrong What could possibly go wrong]]? To be fair, we more or less made the same mistake in our own history with Germany after UsefulNotes/WorldWarI, and we know what [[UsefulNotes/WorldWarII happened]]. However, even when the allied powers made the mistake in World War I, people were saying that back then that it was a horrible idea, so the Allies have no excuse.
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* IdiotBall: The Western Allies in the RA verse apparently decided that rather than, say, occupying, disarming, dismantling, and forcibly reforming the old Soviet Empire and its satellites after defeating them in the bloodiest war mankind had seen at the time, it would be better to reconstitute it, place [[DirtyCommunists Alexei]] [[TsaristRussia Romanov]] in the Kremlin, and then back off while ignoring Soviet rearmament and moves to reconstruct the old Stalinist alliances. [[WhatCouldPossiblyGoWrong What could possibly go wrong]]? To be fair, we more or less made the same mistake in our own history with Germany after UsefulNotes/WorldWarI, and we know what [[UsefulNotes/WorldWarII happened]]. However, even when happened then]]. Considering the allied powers made the mistake in World War I, people were saying that back then that it was a horrible idea, so the RA-verse Allies wouldn't have no excuse.that same template, this may be [[JustifiedTrope justified]].
14th Aug '15 10:14:08 AM Doogie2K
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In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined.
to:
In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined. imagined. Creator/TimCurry is the Premier of the USSR.
14th Aug '15 10:11:59 AM Doogie2K
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In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to remove the physicist from history. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined.
to:
In ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to [[HoistByHisOwnPetard remove the physicist from history.history]]. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined.
21st Jun '15 10:28:07 PM nombretomado
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* DenserAndWackier: ''Red Alert 1'' didn't had much camp to begin with, and ''[=2=]'' keeps some seriousness while introducing [=GIs=] that talk in almost the same voice as the famous [[VideoGame/FatalFury Terry]] [[TheKingOfFighters Bogard]], [[{{Eagleland}} the USA as the rest of the world may probably remember it]], the all-communistic Soviet Union units and their buildings loosely based off Saint Basile's Cathedral, and that's not counting Yuri himself [[note]]Who, in fact, due to his psyonic abilities, could be easily purged out from the actual Soviet Russia.[[/note]]. And then ''3'' shows up, complete with the [[BearsAreBadNews armor-equipped bears]] and [[DarkActionGirl a Japanese schoolgirl whose mind could easily kick Yuri's ass]], if he was still around...
to:
* DenserAndWackier: ''Red Alert 1'' didn't had much camp to begin with, and ''[=2=]'' keeps some seriousness while introducing [=GIs=] that talk in almost the same voice as the famous [[VideoGame/FatalFury Terry]] [[TheKingOfFighters [[VideoGame/TheKingOfFighters Bogard]], [[{{Eagleland}} the USA as the rest of the world may probably remember it]], the all-communistic Soviet Union units and their buildings loosely based off Saint Basile's Cathedral, and that's not counting Yuri himself [[note]]Who, in fact, due to his psyonic abilities, could be easily purged out from the actual Soviet Russia.[[/note]]. And then ''3'' shows up, complete with the [[BearsAreBadNews armor-equipped bears]] and [[DarkActionGirl a Japanese schoolgirl whose mind could easily kick Yuri's ass]], if he was still around...
4th Apr '15 9:04:45 AM Morgenthaler
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The '''''Red Alert''''' series is a spin-off of the original ''VideoGame/CommandAndConquer'', using the same engines and gameplay as the ''[[CommandAndConquerTiberium Tiberium]]'' saga to tell a story of [[TimeTravel time-travel]], [[UsefulNotes/NikolaTesla Tesla]]-powered [[RedScare communists]], and [[BreadEggsMilkSquick parachuting]] {{bears|AreBadNews}}. [[HolyShitQuotient Plausibility can]] [[AcceptableBreaksFromReality take a backseat, now]]. The premise of '''''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''''' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated. '''''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''''' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished. In '''''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''''' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to remove the physicist from history. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined.
to:
The '''''Red Alert''''' ''Red Alert'' series is a spin-off of the original ''VideoGame/CommandAndConquer'', using the same engines and gameplay as the ''[[CommandAndConquerTiberium ''[[VideoGame/CommandAndConquerTiberianSeries Tiberium]]'' saga to tell a story of [[TimeTravel time-travel]], [[UsefulNotes/NikolaTesla Tesla]]-powered [[RedScare communists]], and [[BreadEggsMilkSquick parachuting]] {{bears|AreBadNews}}. [[HolyShitQuotient Plausibility can]] [[AcceptableBreaksFromReality take a backseat, now]]. The premise of '''''[[VideoGame/CommandAndConquerRedAlert ''[[VideoGame/CommandAndConquerRedAlert Red Alert]]''''' Alert]]'' (Westwood Studios, 1996) is simple: in 1946, operating out of a laboratory in Trinity, New Mexico, AlbertEinstein uses a time machine to travel to Landsberg, Germany in 1924 and removes UsefulNotes/AdolfHitler from history. While this prevents the [[UsefulNotes/NaziGermany Nazis]] from rising to power and keeps Germany docile, unfortunately it leaves JosefStalin with no obstacle to the Soviet Unionís expansion. This sparks an even worse version of UsefulNotes/WorldWarTwo during the 1950's as the Allies try to withstand the endless hordes of the Red Army, backed by deadly Tesla-based technology. But thanks to Einsteinís chronosphere and [[NonEntityGeneral one nameless European commander]], the Soviets are defeated. '''''[[VideoGame/CommandAndConquerRedAlert2 ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''''' 2]]'' (Westwood Studios, 2000) is set during the 70's, when the supposed puppet-Premier of the USSR leads a world communist alliance in a surprise invasion of the United States, with the help of the mindbending psychic Yuri. Though once more the Allies rally to win the war, Yuri has his own plans and steals a time machine in an attempt to conquer the past. He's thwarted, but the time travel shenanigans aren't finished. In '''''[[VideoGame/CommandAndConquerRedAlert3 ''[[VideoGame/CommandAndConquerRedAlert3 Red Alert 3]]''''' 3]]'' (Electronic Arts, 2008) Soviet scientists conclude that the Allies keep winning due to possessing Albert Einstein's technology, and so they build their own time machine to remove the physicist from history. This has the unintended side-effect of allowing a third faction to emerge, the Japan-based Empire of the Rising Sun. By the 1980's all three powers struggle once more for dominance, using some of the most insane arsenals ever imagined.
26th Mar '15 3:39:27 PM nombretomado
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* DenserAndWackier: ''Red Alert 1'' didn't had much camp to begin with, and ''[=2=]'' keeps some seriousness while introducing [=GIs=] that talk in almost the same voice as the famous [[FatalFury Terry]] [[TheKingOfFighters Bogard]], [[{{Eagleland}} the USA as the rest of the world may probably remember it]], the all-communistic Soviet Union units and their buildings loosely based off Saint Basile's Cathedral, and that's not counting Yuri himself [[note]]Who, in fact, due to his psyonic abilities, could be easily purged out from the actual Soviet Russia.[[/note]]. And then ''3'' shows up, complete with the [[BearsAreBadNews armor-equipped bears]] and [[DarkActionGirl a Japanese schoolgirl whose mind could easily kick Yuri's ass]], if he was still around...
to:
* DenserAndWackier: ''Red Alert 1'' didn't had much camp to begin with, and ''[=2=]'' keeps some seriousness while introducing [=GIs=] that talk in almost the same voice as the famous [[FatalFury [[VideoGame/FatalFury Terry]] [[TheKingOfFighters Bogard]], [[{{Eagleland}} the USA as the rest of the world may probably remember it]], the all-communistic Soviet Union units and their buildings loosely based off Saint Basile's Cathedral, and that's not counting Yuri himself [[note]]Who, in fact, due to his psyonic abilities, could be easily purged out from the actual Soviet Russia.[[/note]]. And then ''3'' shows up, complete with the [[BearsAreBadNews armor-equipped bears]] and [[DarkActionGirl a Japanese schoolgirl whose mind could easily kick Yuri's ass]], if he was still around...
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