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* SavePoint: Mixed between phone calls to your cave, calls to you space ship, and various frogs around. There are even Fuzzy Frogs, an AscendedGlitch that allows you to save anywhere in the game by using them up from your inventory.

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* SavePoint: Mixed between phone calls to your cave, calls to you cave/home base/spaceship, an NPC in your space ship, and various frogs around. There are even Fuzzy Frogs, an AscendedGlitch that allows you to save anywhere in the game by using them up from your inventory.
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* CyberneticsEatYourSoul: Averted. Alinivar has a chance to become a mechanical Chimera Mook, which gives him a huge power boost to his moveset. It hurts like hell though, which is why a revitalizer is nearby.

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* CyberneticsEatYourSoul: Averted. Alinivar has a chance to become a mechanical Chimera Mook, which gives him a huge power boost to increases all of his moveset.stats and replaces his free-to-use tentacle-based attacks with more powerful ones that cost PP. It hurts like hell though, which is why a revitalizer is nearby.



* ElementalTiers: Like in Videogame/EarthBound, PSI has different areas of effect and recognizes enemies strong against the element.

to:

* ElementalTiers: Like in Videogame/EarthBound, PSI has attacks come in many different areas of effect elements and recognizes most enemies strong against the element.have resistances and weaknesses to these elements.



* MadeOfExplodium: The Mr. Statues, Nucler Reactor Robots and Smilin’ Spheres. [[note]] The latter becomes friendly though.[[/note]]

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* MadeOfExplodium: The Mr. Statues, Nucler Nuclear Reactor Robots and Smilin’ Spheres. [[note]] The latter becomes friendly though.[[/note]]



* MirrorBoss: Alinivar goes against one of these.

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* MirrorBoss: Alinivar goes against battles one of these.



* MultipleEndings: Two of them. The standard one is Aliivar's group manages to fight back Giygas long enough for [[spoiler: Zarbol]] to go back to the past to warn Ness about him, but end up losing the final battle and [[spoiler: Niiue]] laments that it wasn't how he envisioned it would go, and asks you, the player, [[TearJerker to see them again and to not let them die next time]]. In the good end, you use PK Harmony to bring Giygas down from his chaotic insanity to the mind of Giegue, who helps Niiue transport the party out of the Maelstrom and to the safety of a new time.

to:

* MultipleEndings: Two of them. The standard one is Aliivar's one: Alinivar's group manages to fight back Giygas long enough for [[spoiler: Zarbol]] to go back to the past to warn Ness about him, but they end up losing the final battle and [[spoiler: Niiue]] laments that it this wasn't how he envisioned it would go, and asks you, the player, [[TearJerker to see them again and to not let them die next time]]. In the good end, you use PK Harmony to bring Giygas down from his chaotic insanity and restore him to the mind his natural form of Giegue, who then helps Niiue transport the party out of the Maelstrom and to the safety of a new time.



* ThePlayerIsTheMostImportantResource: [[spoiler: Niiue thanks you personally for helping the party telling Alinivar to use PK Harmony at the right moment.]]

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* ThePlayerIsTheMostImportantResource: [[spoiler: Niiue thanks you personally for helping the party and telling Alinivar to use PK Harmony at the right moment.]]



* RandomEffectSpell: When Alinivar has a Mr. Saturn or Col. Saturn in his party, three of their moves [[note]]BOING, DING and ZOOM[[/note]] don’t explain their effects, only have a ''?'' in the description.

to:

* RandomEffectSpell: When In the original version of the game, when Alinivar has a Mr. Saturn or Col. Saturn in his party, three of their moves [[note]]BOING, DING and ZOOM[[/note]] don’t explain their effects, only have a ''?'' in the description.



* SavePoint: Mixed between phone calls to your cave, space ship, and various frogs around. There are even Fuzzy Frogs, an AscendedGlitch that allows you to save anywhere in the game by using them up from your inventory.

to:

* SavePoint: Mixed between phone calls to your cave, calls to you space ship, and various frogs around. There are even Fuzzy Frogs, an AscendedGlitch that allows you to save anywhere in the game by using them up from your inventory.



* SuddenDownerEnding: Niiue assumes that Giegue calms down when he [[spoiler: gets the Apple and starts looking to it for his future]]. It all promptly goes to hell after that.

to:

* SuddenDownerEnding: Niiue assumes that Giegue calms will calm down when he [[spoiler: gets the Apple and starts looking into it to it for see his future]]. It all promptly goes to hell after that.



* TitleDrop: At the end of the game, Niiue explains that [[spoiler:he is actually Giegue's positive memories and emotions that had been forced out through the power of PSI into physical being,]] to try and be rid of them. He explains that it really is [[spoiler:the most literal form of being at war with yourself. Cognitive Dissonance.]]

to:

* TitleDrop: At the end of the game, Niiue explains that [[spoiler:he is actually Giegue's positive memories and emotions that had been forced out through the power of PSI into a seperate physical being,]] to try and be rid of them. He explains that it really is [[spoiler:the most literal form of being at war with yourself. Cognitive Dissonance.]]
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The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment, a small, apple-shaped oracle, safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to a war known as Rock War II, Zarbol, an intelligent insect and former delivery boy that is the team’s driver that pilots a small flying saucer meant for him, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped for insubordination. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well and can't fight him directly.

to:

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment, a small, apple-shaped oracle, safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to a war known as Rock fought in "Rock War II, II", Zarbol, an intelligent insect and former delivery boy that is the team’s driver that and pilots a small an insect-sized flying saucer meant for him, saucer, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped for insubordination. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well and can't fight him directly.
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The current (albeit, outdated) site where you can download the game is [[http://cogdis.tazmily.com/ here]].

to:

The current (albeit, outdated) site where you '''The revamp has been finished''', and it can download be downloaded at the game is Cognitive Dissonance homepage [[http://cogdis.tazmily.com/ here]].
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Added DiffLines:

* SceneryGorn: [[spoiler: Some parts of Niiue's Magicant are severely corrupted, essentially [[EldritchLocation looking like Giygas in dungeon form]]. It starts making sense once you discover how Niiue and Giygas are connected.]]
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* BreakoutMookCharacter: Most of the party, actually, in contrast to the all-human parties of ''Mother'' and ''Earthbound''. Alinivar is a literal Mook, Larice is a Starman, Colonel Saturn is... [[ShapedLikeItself well, a Mr. Saturn, obviously,]] and Zarbol is [[spoiler: Buzz Buzz]].

to:

* BreakoutMookCharacter: Most of the party, actually, in contrast to the all-human all-earthling parties of ''Mother'' and ''Earthbound''. Alinivar is a literal Mook, Larice is a Starman, Colonel Saturn is... [[ShapedLikeItself well, a Mr. Saturn, obviously,]] and Zarbol is [[spoiler: Buzz Buzz]].
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Added DiffLines:

* BreakoutMookCharacter: Most of the party, actually, in contrast to the all-human parties of ''Mother'' and ''Earthbound''. Alinivar is a literal Mook, Larice is a Starman, Colonel Saturn is... [[ShapedLikeItself well, a Mr. Saturn, obviously,]] and Zarbol is [[spoiler: Buzz Buzz]].

Added: 171

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* ForegoneConclusion: Due to ''VideoGame/EarthBound'''s main villain being Giygas, [[spoiler: even using PK Harmony to reunite Giegue and Niiue as one being Giegue admits that his insanity will continue to fester and Giygas will proceed to take form before helping the heroes escape his mind into another timeline, where their deeds won't be remembered due to what they changed but also be in safety from Giygas.]]

to:

* ForegoneConclusion: Due to ''VideoGame/EarthBound'''s main villain being Giygas, [[spoiler: even using if you use PK Harmony to reunite Giegue and Niiue as one being being, Giegue admits that his insanity will continue to fester and Giygas will proceed to take form before helping form. He then helps the heroes escape his mind into another timeline, where their deeds won't be remembered due to what they changed changed, but they'll also be in safety safe from Giygas.Giygas. And by the looks of the ending scene, Niiue even gets to come with them.]]


Added DiffLines:

* IronicNurseryTune: Though more [[TearJerker tragic]] than ironic. [[spoiler: Use PK Harmony on Giygas enough times and he'll start singing parts of the Eight Melodies.]]
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Added DiffLines:

* EnemyWithout: [[spoiler: [[InvertedTrope Inverted.]] Niiue was made from Giegue's positive emotions, making him a heroic version of this. In fact, putting them back together is how you get the best ending.]]
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Added DiffLines:

* MultipleEndings: Two of them. The standard one is Aliivar's group manages to fight back Giygas long enough for [[spoiler: Zarbol]] to go back to the past to warn Ness about him, but end up losing the final battle and [[spoiler: Niiue]] laments that it wasn't how he envisioned it would go, and asks you, the player, [[TearJerker to see them again and to not let them die next time]]. In the good end, you use PK Harmony to bring Giygas down from his chaotic insanity to the mind of Giegue, who helps Niiue transport the party out of the Maelstrom and to the safety of a new time.
Is there an issue? Send a MessageReason:
None


The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish2000 with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space. The game has bee in beta testing since January 5th, 2014, with handish2000 bringing news of its last round of bug fixes and testing, along with an [[https://www.youtube.com/watch?v=JwbOz3MDpCY official trailer]] on Mother's Day.

to:

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish2000 with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space. The game has bee been in beta testing since January 5th, 2014, with handish2000 bringing news of its last round of bug fixes and testing, along with an [[https://www.youtube.com/watch?v=JwbOz3MDpCY official trailer]] on Mother's Day.
Is there an issue? Send a MessageReason:
None


''Mother: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000, also known as otherhand, from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment, a small, apple-shaped oracle, safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to a war known as the Rock War, Zarbol, an intelligent insect that flies a flying saucer meant for him, a former delivery boy and is the team’s pilot, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well.

to:

''Mother: ''MOTHER: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', is a completed FanSequel in the VideoGame/{{Mother}} VideoGame/{{MOTHER}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000, also known as otherhand, from the starmen.Starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment, a small, apple-shaped oracle, safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to a war known as the Rock War, War II, Zarbol, an intelligent insect and former delivery boy that flies is the team’s driver that pilots a small flying saucer meant for him, a former delivery boy and is the team’s pilot, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. scrapped for insubordination. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well.
well and can't fight him directly.



The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space. The game is being beta tested since January 5th, 2014, with handish bringing news of its last round of bug fixes and testing, along with an [[https://www.youtube.com/watch?v=JwbOz3MDpCY official trailer]] on Mother's Day.

to:

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish handish2000 with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space. The game is being has bee in beta tested testing since January 5th, 2014, with handish handish2000 bringing news of its last round of bug fixes and testing, along with an [[https://www.youtube.com/watch?v=JwbOz3MDpCY official trailer]] on Mother's Day.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* EscapeBattleTechnique: The game has the 4-D Slip PSI, which allows a guaranteed escape from battle. With some of the difficulty jumps in the current game, this can be useful.
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* AfterTheEnd: [[spoiler: The first section of Chapter 7. Made worse by the fact that it's a destroyed version of Onett from EarthBound.]]

to:

* AfterTheEnd: [[spoiler: The first section of Chapter 7. Made worse by the fact that it's a destroyed version of Onett from EarthBound.Videogame/EarthBound.]]



* ClapYourHandsIfYouBelieve: [[spoiler: Giegue is defeated by Alinivar’s PK Harmony, similar to his defeats in Mother and EarthBound.]]

to:

* ClapYourHandsIfYouBelieve: [[spoiler: Giegue is defeated by Alinivar’s PK Harmony, similar to his defeats in Mother and EarthBound.Videogame/EarthBound.]]



* EldritchAbomination: And ''how''. Unlike EarthBound, you get to see Giegue’s in-between form as he tears himself apart to become Giygas.

to:

* EldritchAbomination: And ''how''. Unlike EarthBound, Videogame/EarthBound, you get to see Giegue’s in-between form as he tears himself apart to become Giygas.



* ElementalTiers: Like in EarthBound, PSI has different areas of effect and recognizes enemies strong against the element.

to:

* ElementalTiers: Like in EarthBound, Videogame/EarthBound, PSI has different areas of effect and recognizes enemies strong against the element.

Added: 905

Changed: 64

Is there an issue? Send a MessageReason:
New picture to represet the game and some added tropes.


[[quoteright:323:http://static.tvtropes.org/pmwiki/pub/images/cogdistitle_6480.png]]
[[caption-width-right:323:[[ContinuityNod who has lost his tail?]]]]

to:

[[quoteright:323:http://static.tvtropes.org/pmwiki/pub/images/cogdistitle_6480.org/pmwiki/pub/images/newcogdis_4825.png]]
[[caption-width-right:323:[[ContinuityNod who has lost his tail?]]]][[caption-width-right:323:Take a melody...]]


Added DiffLines:

* ForegoneConclusion: Due to ''VideoGame/EarthBound'''s main villain being Giygas, [[spoiler: even using PK Harmony to reunite Giegue and Niiue as one being Giegue admits that his insanity will continue to fester and Giygas will proceed to take form before helping the heroes escape his mind into another timeline, where their deeds won't be remembered due to what they changed but also be in safety from Giygas.]]


Added DiffLines:

* TalkingToThemself: [[spoiler:Giegue does this quite literally by forcing all his positive memories and almost all emotion into another being: Niiue]].
* TitleDrop: At the end of the game, Niiue explains that [[spoiler:he is actually Giegue's positive memories and emotions that had been forced out through the power of PSI into physical being,]] to try and be rid of them. He explains that it really is [[spoiler:the most literal form of being at war with yourself. Cognitive Dissonance.]]
Is there an issue? Send a MessageReason:
None


-->''what happened after the storm?''

to:

-->''what -->''What happened after the storm?''



''Cognitive Dissonance: Between Two Times'', also known as ''Mother: Cognitive Dissonance'', is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, Zarbol, an intelligent insect that flies a flying saucer meant for him and is the team’s pilot, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well.

to:

''Mother: Cognitive Dissonance'', formerly known as ''Cognitive Dissonance: Between Two Times'', also known as ''Mother: Cognitive Dissonance'', is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 handish2000, also known as otherhand, from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment Enlightenment, a small, apple-shaped oracle, safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, a war known as the Rock War, Zarbol, an intelligent insect that flies a flying saucer meant for him him, a former delivery boy and is the team’s pilot, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well.



* GuideDangIt: It is possible to miss a few Points of Power on the first run if you don’t explore. You might even miss one as a result.

to:

* GuideDangIt: It is possible to miss a few Points of Power on the first run if you don’t explore. You One might even miss one as a result.be LostForever if you skim over it, leading you to getting the normal ending instead of the good ending.
Is there an issue? Send a MessageReason:
Some minor edits.


[[caption-width-right:323:who has lost his tail?]]

to:

[[caption-width-right:323:who [[caption-width-right:323:[[ContinuityNod who has lost his tail?]]tail?]]]]



''Cognitive Dissonance: Between Two Times'' is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, Zarbol, an intelligent insect that flies a flying saucer meant for him and is the team’s pilot, Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well.

Along the way they are blocked by Giegue’s forces, Starmen under his will as he searches for the Apple himself. Also on his side is the mysterious Greyface, who always comes packed with explosives and taunts for the heroes. They are all in a race against time to find the Apple, as Giegue slowly descends into his insane form known as [[EldritchAbomination Giygas]].

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space. The game is currently being beta tested since January 5th, 2014.

to:

''Cognitive Dissonance: Between Two Times'' Times'', also known as ''Mother: Cognitive Dissonance'', is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', and using a chapter structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment safe from Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, Zarbol, an intelligent insect that flies a flying saucer meant for him and is the team’s pilot, and Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Giegue’s species who appears to know him well.

Along the way they are blocked by Giegue’s forces, Starmen and various robots under his will will, as well as anything brought to life by his presence as he searches for the Apple himself. Also on his side is the mysterious Greyface, who always comes packed with explosives and taunts for the heroes. They are all in a race against time to find the Apple, as Giegue slowly descends into his insane form known as [[EldritchAbomination Giygas]].

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space. The game is currently being beta tested since January 5th, 2014.
2014, with handish bringing news of its last round of bug fixes and testing, along with an [[https://www.youtube.com/watch?v=JwbOz3MDpCY official trailer]] on Mother's Day.
Is there an issue? Send a MessageReason:
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Added DiffLines:

Is there an issue? Send a MessageReason:
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* MadeOfExplodium: Nucler Reactor Robots and Smilin’ Spheres. [[note]] The latter becomes friendly though.[[/note]]

to:

* MadeOfExplodium: The Mr. Statues, Nucler Reactor Robots and Smilin’ Spheres. [[note]] The latter becomes friendly though.[[/note]]
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The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space.

to:

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space.
space. The game is currently being beta tested since January 5th, 2014.
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None


* NPCRoadblock: Happens twice, once when the Mr. Saturns and Mooks are protesting in front of an essential roadway, blocking Alinivar’s way forward, and once in [[spoiler: Magicant]] when Colonel Saturn needs to get by robots blocking his path. Both are cleared by a special device meant just for the occasion.

to:

* NPCRoadblock: Happens twice, once when the Mr. Saturns and Mooks are protesting in front of an essential roadway, blocking Alinivar’s way forward, and once in [[spoiler: Magicant]] when Colonel Saturn needs to get by robots blocking his path. Both are cleared by a special device meant just for the occasion.occasion, the Buzzin' Crowdbuster.
Is there an issue? Send a MessageReason:
Sentence was redundant and difficult to read. Also, that\'s not what a setting is.


''Cognitive Dissonance: Between Two Times'' is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', taking a chapter setting similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

to:

''Cognitive Dissonance: Between Two Times'' is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', taking and using a chapter setting structure similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.
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* AfterTheEnd: [[spoiler: The first section of Chapter 7. Made worse by the fact that it's a destroyed version of Onett from EarthBound.]]
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* GuestStarPartyMember: Niiue, whenever he joins the team. He generally obliterates every standard enemy in your way, and has most of the best healing moves to boot.
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** All of a sudden, some guys rushed into the room! It was [[spoiler: two Niiues!]]
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** So does Elmadan, the boss of Chapter 1.
** You can also get them as an equippable item.
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* Jerkass: Greyface.

to:

* Jerkass: {{Jerkass}}: Greyface.
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* Wackyland: [[spoiler: Magicant]]

to:

* Wackyland: {{Wackyland}}: [[spoiler: Magicant]]

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Changed: 758

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Adding tropes and fixing previous errors.


''Cognitive Dissonance: Between Two Times'' is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', taking a chapter setting similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Gigue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment safe from Gigue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, Zarbol, an intelligent insect that flies a flying saucer meant for him and is the team’s pilot, Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Gigue’s species who appears to know him well.

Along the way they are blocked by Giegue’s forces, Starmen under his will as he searches for the Apple himself. Also on his side is the mysterious Greyface, who always comes packed with explosives and taunts for the heroes. They are all in a race against time to find the Apple, as Gigue slowly descends into his insane form known as [[EldritchAbomination Giygas]].

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with the assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space.

to:

''Cognitive Dissonance: Between Two Times'' is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', taking a chapter setting similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Gigue Giegue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment safe from Gigue.Giegue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, Zarbol, an intelligent insect that flies a flying saucer meant for him and is the team’s pilot, Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Gigue’s Giegue’s species who appears to know him well.

Along the way they are blocked by Giegue’s forces, Starmen under his will as he searches for the Apple himself. Also on his side is the mysterious Greyface, who always comes packed with explosives and taunts for the heroes. They are all in a race against time to find the Apple, as Gigue Giegue slowly descends into his insane form known as [[EldritchAbomination Giygas]].

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with the assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space.



* AliensSpeakingEnglish: Made especially obvious when you visit Earth and you can talk to people.

to:

* AbandonedLaboratory: There is one on Mars to make Starmen. [[spoiler: Implied by the reports to have been used to make the Martians into the Starmen to work for Giegue.]]
* AddressingThePlayer
* AliensSpeakingEnglish: Made especially obvious when you Alinivar and the gang visit Earth and you can talk to people.



* AnimateInanimateObject: You get attacked by flowers and your own painting in your cave.

to:

* AnimateInanimateObject: You get Alinivar gets attacked by flowers and your his own painting in your his cave.



* BadFuture: You actually get a taste of Earth’s bad future when [[spoiler: you use the Phase Distorter to flee the Greyface and Gigue when they corner you, where you will eventually find a Point of Power: Ness’s home.]]

to:

* BadFuture: You actually get a taste of Earth’s bad future when [[spoiler: you the Applechasers use the Phase Distorter to flee the Greyface and Gigue Giegue when they corner you, where you will eventually find a Point of Power: Ness’s home.]]]]
* BagOfSharing



* BigBad: Gigue, who else?
* BigDamnHeroes: After [[spoiler: Larice is forced to give the pieces of the Apple to Giegue and Greyface via reprogramming, he is taken out by his team. When the team next meets Greyface, he comes back as a newly improved Starman to help his team out.]]

to:

* BigBad: Gigue, Giegue, who else?
* BigDamnHeroes: BigDamnHeroes: After [[spoiler: Larice is forced to give the pieces of the Apple to Giegue and Greyface via reprogramming, he is taken out by his team. When the team next meets Greyface, he comes back as a newly improved Starman to help his team out.]]]]
* BittersweetEnding: So much in this game.



* BodyHorror: Happens to Giegue as his PSI tears him apart.



* ChekhovsGunman: [[spoiler: Zarbol is actually Buzz Buzz, sent as a messenger to warn Ness.]]
* ClapYourHandsIfYouBelieve: [[spoiler: Gigue is defeated by Alinivar’s PK Harmony, similar to his defeats in Mother and EarthBound.]]

to:

* ChekhovsGunman: ChekhovsGun: Greyface time travels in one of the interludes to spy on Ness walking Paula home. [[spoiler: Zarbol is actually Buzz Buzz, sent as a messenger Ness seems to warn Ness.pick up on him and drops the Friend’s Yo-yo before continuing along with Paula, leaving it for Greyface to pick up.]]
* ChekhovsGunman: [[spoiler: Zarbol is actually Buzz Buzz, sent as a messenger to warn Ness about Giygas.]]
* ClapYourHandsIfYouBelieve: [[spoiler: Gigue Giegue is defeated by Alinivar’s PK Harmony, similar to his defeats in Mother and EarthBound.]]



* CoolShades: Greyface wears these.
* CriticalHit



* CyberneticsEatYourSoul: Averted. Alinivar has a chance to become a mechanical Chimera Mook, which gives him a huge power boost to his moveset. It hurts like hell though, which is why a revitalizer is nearby.
** Played straight however with a huge Mecha-Saturn.



* ElaborateUndergroundBase: Mars has one of these.
* EldritchAbomination: And ‘’how’’. Unlike EarthBound, you get to see Giegue’s in-between form as he tears himself apart to become Giygas.

to:

* ElaborateUndergroundBase: ElaborateUndergroundBase: Mars has one of these.
* EldritchAbomination: And ‘’how’’.''how''. Unlike EarthBound, you get to see Giegue’s in-between form as he tears himself apart to become Giygas.



* HelloInsertNameHere: Besides Col. Saturn. Because Mr. Saturn is Mr. Saturn is…



* LethalJokeCharacter: [[spoiler: A Fobby that claims to be the true Cosmic Destroyer.]]

to:

* LethalJokeCharacter: [[spoiler: [[spoiler: A Fobby that claims to be the true Cosmic Destroyer.]]



* NonStandardSkillLearning: Alinivar and Colonel Saturn learn some of their PSI from the Points of Powers instead of leveling up.
** Larice also learns PSI through Discs rather than leveling up.
* NPCRoadblock: Happens twice, once when the Mr. Saturns and Mooks are protesting in front of an essential roadway, blocking Alinivar’s way forward, and once in [[spoiler: Magicant]] when Colonel Saturn needs to get by robots blocking his path. Both are cleared by a special device meant just for the occasion.
* [[spoiler: OminousMessageFromTheFuture]]: Zarbol is sent to give this.
* OnlyOneName: Everyone.
* PaletteSwap: Several enemies are color swapped from the series to be new enemies in the game.
* PaperThinDisguise: A few people on Earth can see right through the party's disguises and know they are aliens. One person even asks to be abducted!
* PlaceOfPower: The Points of Power.
* ThePlayerIsTheMostImportantResource: [[spoiler: Niiue thanks you personally for helping the party telling Alinivar to use PK Harmony at the right moment.]]
* PointOfNoReturn: After you use the [[spoiler: Phase Distorter]].



* [[QuirkyTown Quirky Towns]]: Mars is the only planet that lacks one.
* RagtagBunchOfMisfits: A Mook, a Mr. Saturn, an escapee Starman and a space bug in a UFO.
* RandomEffectSpell: When Alinivar has a Mr. Saturn or Col. Saturn in his party, three of their moves [[note]]BOING, DING and ZOOM[[/note]] don’t explain their effects, only have a ''?'' in the description.



* RaygunGothic: The Starmen and other robots, naturally.
* RedAndBlackAndEvilAllOver: Giegue as he starts to deteriorate into Giygas.
* SavePoint: Mixed between phone calls to your cave, space ship, and various frogs around. There are even Fuzzy Frogs, an AscendedGlitch that allows you to save anywhere in the game by using them up from your inventory.



* SequelHook: Naturally.
* SuddenDownerEnding: Wouldn’t be a Mother game otherwise.

to:

* SequelHook: Naturally.
Naturally, as a mid-quel to Mother 1 and 2.
* SpellLevels: Greek letter tiers for the PSI attacks.
* StandardStatusEffect: Averted with the Insanity status effect. It causes members of your party to start attacking each other and eventually die if they don’t get healed.
* StatMeters: Time meters for turns to attack, and a Fuel meter coming to 2.0.
* SuddenDownerEnding: Wouldn’t be Niiue assumes that Giegue calms down when he [[spoiler: gets the Apple and starts looking to it for his future]]. It all promptly goes to hell after that.
* TakeYourTime: Except for one instance where you need to help Larice escape in
a Mother game otherwise.timed event.
* [[TalkingAnimal Talking Frog]]: *hop* Save your game?
* TorturedMonster: As Giygas begins to take form, you can see Giegue being pulled apart by the chaotic forces of his PSI, already losing his mind.
* TraumaInn: Averted; restoration pods, beds and hotels heal you, but you have to talk to Dr. Saturn to get rid of status effects.
* UnitsNotToScale



* WoobieDestroyerOfWorlds: [[spoiler: Gigue, due to his backstory in Mother and this game.]]
* YouCannotGraspTheTrueForm: Both Gigue and Niiue have these kinds of abilities.

to:

* WoobieDestroyerOfWorlds: [[spoiler: Gigue, Giegue, due to his backstory in Mother and this game.]]
* YouCannotGraspTheTrueForm: Both Gigue Giegue and Niiue have these kinds of abilities.abilities.
----
->''to exist happily in this time, it must surely flow backward''
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Creating the page. New at this, so help would be appreciated!

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[[quoteright:323:http://static.tvtropes.org/pmwiki/pub/images/cogdistitle_6480.png]]
[[caption-width-right:323:who has lost his tail?]]
-->''what happened after the storm?''
-->-- '''{{Tagline}}'''
''Cognitive Dissonance: Between Two Times'' is a completed FanSequel in the VideoGame/{{Mother}} series, created in RPG Maker, taking place between ''VideoGame/{{MOTHER|1}}'' and ''VideoGame/EarthBound'', taking a chapter setting similar to ''VideoGame/{{MOTHER 3}}''. The story begins with Gigue overlooking the empty void of space from the bridge of his ship, lamenting about his defeat at the hands of Ninten and his friends. It was developed by the fan handish2000 from the starmen.net forum.

The main focus on the story is of a [[TheChosenMany wandering ragtag band of aliens]] who are trying to keep the Apple of Enlightenment safe from Gigue. The first one chosen as an Applechaser is a blue Mook, Alinivar, who lives on the planet Saturn in Satralia with other Mooks and Mr. Saturns. He cannot use PSI unlike his brethren, and was lucky enough to not join in the war on Earth. He is joined on his journey by Colonel Saturn, a gun-wielding, funky hat-wearing Mr. Saturn that claims to have been to war, Zarbol, an intelligent insect that flies a flying saucer meant for him and is the team’s pilot, Larice, a Starman with free will and an escapee from Giegue’s ship where he was set to be scrapped. Along with these four is the mysterious Niiue, an alien of Gigue’s species who appears to know him well.

Along the way they are blocked by Giegue’s forces, Starmen under his will as he searches for the Apple himself. Also on his side is the mysterious Greyface, who always comes packed with explosives and taunts for the heroes. They are all in a race against time to find the Apple, as Gigue slowly descends into his insane form known as [[EldritchAbomination Giygas]].

The game is currently being reworked into [[http://forum.starmen.net/forum/Fan/Games/Cognitive-Dissonance-2-0-Reworking-Project/page/1/ version 2.0]] by handish with the assistance from Crav in RPG Maker 2003. The new version will include re-balanced enemies, remade boss fights, animated backgrounds, new sprites, an updated spaceship and upgraded maps, along with an updated save system where you will start from the last natural point instead of back at the title screen. There will also be more planets to visit in some form or another instead of just the plot-essential ones (even Pluto, it’s the 80’s, you see). Oh, and there’s a tow truck if you run out of fuel in space.

The current (albeit, outdated) site where you can download the game is [[http://cogdis.tazmily.com/ here]].

-----
!!This game contains examples of the following tropes:
* AliensSpeakingEnglish: Made especially obvious when you visit Earth and you can talk to people.
* AllInARow
* AnimateInanimateObject: You get attacked by flowers and your own painting in your cave.
* AnotherDimension: Niiue’s [[spoiler: Magicant.]]
* BadFuture: You actually get a taste of Earth’s bad future when [[spoiler: you use the Phase Distorter to flee the Greyface and Gigue when they corner you, where you will eventually find a Point of Power: Ness’s home.]]
* BadassAdorable: Colonel Saturn might be cute, but he can use pistols and a shotgun to blow you away.
* BigBad: Gigue, who else?
* BigDamnHeroes: After [[spoiler: Larice is forced to give the pieces of the Apple to Giegue and Greyface via reprogramming, he is taken out by his team. When the team next meets Greyface, he comes back as a newly improved Starman to help his team out.]]
* BlackBeadEyes: All the Mr. Saturns have these boing!
* BreakingTheFourthWall: You are asked your name a few times for the credits. [[spoiler: Also used to thank you for helping Alinivar through his journey by Niiue.]]
* BreatherEpisode: [[spoiler: Before leaving through the Phase Distorter for the last time, Colonel Saturn offers the group coffee before the trip.]]
* ChekhovsGunman: [[spoiler: Zarbol is actually Buzz Buzz, sent as a messenger to warn Ness.]]
* ClapYourHandsIfYouBelieve: [[spoiler: Gigue is defeated by Alinivar’s PK Harmony, similar to his defeats in Mother and EarthBound.]]
* ContinuityNod: All sorts to all three Mother games.
* CurtainCall: There’s a cast roll at the end of the game.
* DifficultySpike: Happens now and then, but is being ironed out in the update.
* DuelBoss: [[spoiler: Everyone in your party gets one near the end game.]]
* EccentricTownsfolk: Quite a few when you visit Earth.
* ElaborateUndergroundBase: Mars has one of these.
* EldritchAbomination: And ‘’how’’. Unlike EarthBound, you get to see Giegue’s in-between form as he tears himself apart to become Giygas.
* EldritchLocation: [[spoiler: Niiue sends Alinivar and the rest of the gang into this to distract Giegue while he tells Zarbol where to find the next hero, Ness.]]
* ElementalTiers: Like in EarthBound, PSI has different areas of effect and recognizes enemies strong against the element.
* EscapeRope: Larice can warp you out of nearly anywhere back into the main ship.
* EverythingTryingToKillYou: From a painting in Alinivar’s home to Cacti on Jupiter.
* FiveManBand:
** TheLeader: Alinivar
** TheLancer: Col. Saturn
** TheSmartGuy: Zarbol
** TheBigGuy: Larice
** [[{{Mentors}} Mentor]]: Niiue
* GalacticConqueror: Guess who.
* GlobalCurrency: Averted. On any other planet, there is an alien currency to use. But on Earth, you have to beat the local enemies for Dollars.
* GoodHurtsEvil: [[spoiler: PK Harmony is used to bring Niiue and Giegue back as one.]]
* GuideDangIt: It is possible to miss a few Points of Power on the first run if you don’t explore. You might even miss one as a result.
* HeroicMime: The leader of the party, whoever it is.
* ItsGoingDown: Happens to your spaceship when you first arrive on Earth.
* Jerkass: Greyface.
* JourneyToTheCenterOfTheMind: [[spoiler: To Niiue’s, to be specific.]]
* LampshadeHanging: There’s a lot of it here.
* LethalJokeCharacter: [[spoiler: A Fobby that claims to be the true Cosmic Destroyer.]]
* MacGuffin: The pieces of the Apple of Enlightenment.
* MacGuffinLocation: The Points of Power.
* MadeOfExplodium: Nucler Reactor Robots and Smilin’ Spheres. [[note]] The latter becomes friendly though.[[/note]]
* MagicMeteor: One lands in front of Alinivar’s cave. [[spoiler: Guess where you get supplies for the Phase Distorter to reach the final battle.]]
* MechanisticAlienCulture: The Starmen.
* MentalWorld: [[spoiler: Niiue has his own version of Magicant that he visits regularly. Even some forms of the Applechasers make it there.]]
* MirrorBoss: Alinivar goes against one of these.
* MoneySpider: Everything in this game that can kill you.
* {{Mooks}}: Your group is made of them from the previous games, even literally.
* PsychicPowers: This is a Mother game after all.
* RandomEncounters: Averted until [[spoiler: Alinivar and the gang visit Magicant themselves in a world based on the original Mother game’s Magicant.]]
* SdrawkcabName: [[spoiler: The Raeb Yddet and Sky Yddet return in Magicant.]]
* SequelHook: Naturally.
* SuddenDownerEnding: Wouldn’t be a Mother game otherwise.
* UpdatedRerelease: The game is now being remade by the same maker.
* Wackyland: [[spoiler: Magicant]]
* WoobieDestroyerOfWorlds: [[spoiler: Gigue, due to his backstory in Mother and this game.]]
* YouCannotGraspTheTrueForm: Both Gigue and Niiue have these kinds of abilities.

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