History VideoGame / CastlevaniaLordsOfShadow2

9th Jan '17 10:59:54 AM DraconicPenguin
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* ActionCommands: Quick-time events return in the sequel, though unlike the first game, you can turn them off from the menu with no repercussions. If ticked, Dracula will succeed all of the [=QTEs=] without the player's input.

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* ActionCommands: Quick-time events return in the sequel, though unlike the first game, you can turn them off from the menu with no repercussions. menu, at the cost of losing out on some ExperiencePoints.[[note]]Each successful QTE awards 25 to 100 XP, depending on its difficulty.[[/note]] If ticked, Dracula will succeed on all of the [=QTEs=] without the player's input. input.
19th Dec '16 10:29:04 PM WhiteRoseSamurai
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RuleOfThree: The number 3 is surprisingly a big motif in this series; There are three Lords of Shadow, Gabriel had to find three pieces of the God Mask in the first game, there are three kinds of gems that increase his health and magic bars and you have to find 30 of each, Satan has three acolytes, you play as three different characters in ''Mirror of Fate'', and Trevor asks Gabriel to find three pieces of the mirror in this game. There are more instances of the number three appearing, but there are too many to list here.

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* RuleOfThree: The number 3 is surprisingly a big motif in this series; There are three Lords of Shadow, Gabriel had to find three pieces of the God Mask in the first game, there are three kinds of gems that increase his health and magic bars and you have to find 30 of each, Satan has three acolytes, you play as three different characters in ''Mirror of Fate'', and Trevor asks Gabriel to find three pieces of the mirror in this game. There are more instances of the number three appearing, but there are too many to list here.
19th Dec '16 10:28:42 PM WhiteRoseSamurai
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* RecurringMotif: In this series, the number 3. There are three Lords of Shadow, Gabriel had to find three pieces of the [[MagicalMacguffin God Mask]], there are three kinds of gems that increase his health and magic bars and you have to find 30 of each, Satan has three acolytes, you play as three different characters in ''Mirror of Fate'', and Trevor asks Gabriel to find three pieces of the mirror. There are more instances of the number three appearing, but there are too many to list here.


Added DiffLines:

RuleOfThree: The number 3 is surprisingly a big motif in this series; There are three Lords of Shadow, Gabriel had to find three pieces of the God Mask in the first game, there are three kinds of gems that increase his health and magic bars and you have to find 30 of each, Satan has three acolytes, you play as three different characters in ''Mirror of Fate'', and Trevor asks Gabriel to find three pieces of the mirror in this game. There are more instances of the number three appearing, but there are too many to list here.
19th Dec '16 10:26:05 PM WhiteRoseSamurai
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Added DiffLines:

* RecurringMotif: In this series, the number 3. There are three Lords of Shadow, Gabriel had to find three pieces of the [[MagicalMacguffin God Mask]], there are three kinds of gems that increase his health and magic bars and you have to find 30 of each, Satan has three acolytes, you play as three different characters in ''Mirror of Fate'', and Trevor asks Gabriel to find three pieces of the mirror. There are more instances of the number three appearing, but there are too many to list here.
7th Dec '16 4:43:30 PM Xtifr
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'''''Castlevania: Lords Of Shadow 2''''' is an action adventure game developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] published by {{Konami}} for UsefulNotes/{{PS3}}, UsefulNotes/XBox360 and PC, and the sequel to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''VideoGame/CastlevaniaLordsOfShadow'' (aka ''God of War'' in Europe with friggin' werewolves). It was released in North America on February 25, 2014; Europe on February 27; and the UK on February 28; a demo was included for free with the download of ''[[VideoGame/CastlevaniaLordsOfShadowMirrorOfFate Mirror of Fate HD]]''.

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'''''Castlevania: ''Castlevania: Lords Of Shadow 2''''' 2'' is an action adventure game developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] published by {{Konami}} for UsefulNotes/{{PS3}}, UsefulNotes/XBox360 and PC, and the sequel to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''VideoGame/CastlevaniaLordsOfShadow'' (aka ''God of War'' in Europe with friggin' werewolves). It was released in North America on February 25, 2014; Europe on February 27; and the UK on February 28; a demo was included for free with the download of ''[[VideoGame/CastlevaniaLordsOfShadowMirrorOfFate Mirror of Fate HD]]''.
4th Nov '16 12:02:49 AM NaraNumas
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* LimitBreak: The Dragon Talisman: When you have five dragon scales, using it causes Dracula to go into a cutscene where he turns into a dragon made of shadows and chaos, before crashing down and doing damage that will kill just about everything in the game short of boss in one hit. It also makes Dracula invincible and locks him into stronger than normal chaos claws for about half a minute after.

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* LimitBreak: The Dragon Talisman: When you have five dragon scales, using it causes Dracula to go into a cutscene where he turns into a dragon made of shadows and chaos, before crashing down and doing damage that will kill just about everything in the game short of boss in one hit. It also makes After the cutscene ends, Dracula either remains in his dragon form for a while, becoming invincible and with a new and devestating moveset, or if the arena is too small for his true form, it still makes him invincible while it locks him into stronger than normal chaos claws for about half a minute after.
14th Oct '16 12:21:52 PM Aliya
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* ActionCommands[=/=]PressXToNotDie: Quick-time events return in this game, though you can turn them off from the menu.
* AdaptationalVillainy: Of an odd sort, [[spoiler: with Zobek/Death. Granted, Death was always a villain, but he was also a close ally and even friend of Dracula, with the games often referring to him as Dracula's confidante. In this game he's more of an EnemyMine to Dracula who cares nothing for anyone and is pretty clearly manipulating Dracula for his own personal gain. Death does occasionally refer to Dracula as friend, but in a way that is practically dripping with sarcasm.]]
* AdaptationalWimp: Played straight with Abaddon. In ''VideoGame/CastlevaniaDawnOfSorrow'' and ''VideoGame/CastlevaniaPortraitOfRuin'' Abaddon was a locust demon with the ability to [[MookMaker summon swarms of insects against you]]. Even a single rush of his swarm could stun-lock and potentially kill you, leading many players to consider him ThatOneBoss. ''Lords Of Shadow 2'''s version was just a generic demon. He was a very ''big'' generic demon, mind you, but not really special and generally considered a BreatherBoss.
* AIBreaker: A downplayed one present in Agreus' hideout. Getting caught into his vision cone will cause the faun to bellow you and rush you. But achieving this ''purposefully'' and then using the mist form or your own agility to evade him will yield Agreus... skulking away from your position, frequently to the other side of the garden which, obviously, gives you a ''whole lot'' of time to finish up the puzzle.
* AllThereInTheManual: Some scrolls found in-game imply that 400 years pass between Mirror of Fate and Lords of Shadow 2's prologue, during which Dracula ran rampant. The scrolls also seem to indicate that the year the game takes place in is 2057.

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* ActionCommands[=/=]PressXToNotDie: ActionCommands: Quick-time events return in this game, the sequel, though unlike the first game, you can turn them off from the menu.
menu with no repercussions. If ticked, Dracula will succeed all of the [=QTEs=] without the player's input.
* AdaptationalVillainy: Of an odd sort, [[spoiler: with Zobek/Death. Granted, in the original continuity Death was has always been a villain, but he was also a close ally and even friend of Dracula, Dracula's, with the games often referring to him as Dracula's confidante. In this game game, he's more of an undeniable EnemyMine to Dracula who cares nothing for anyone and is pretty clearly manipulating Dracula for his own personal gain. Death does occasionally refer to Dracula as friend, 'friend,' but in a way that is practically dripping with sarcasm.venom.]]
* AdaptationalWimp: Played straight with Abaddon. In ''VideoGame/CastlevaniaDawnOfSorrow'' and ''VideoGame/CastlevaniaPortraitOfRuin'' Abaddon was a locust demon with the ability to [[MookMaker summon swarms of insects against you]]. Even a single rush of his swarm could stun-lock and potentially kill you, leading many players to consider him ThatOneBoss. ''Lords Of Shadow 2'''s version was is just a generic demon. He was demon of the fallen angel variety. He's a very ''big'' generic demon, mind you, but not really special and is generally considered a BreatherBoss.
BreatherBoss despite him being immune to Dracula's GameBreaker Whirlwind move.
* AIBreaker: A downplayed one present in Agreus' hideout. Getting caught into his vision cone will cause the faun to bellow you and rush you. But achieving this ''purposefully'' and then using the mist form or your own agility to evade him will yield Agreus... skulking away from your position, frequently to the other side of the garden which, obviously, gives you a ''whole lot'' of time to finish up the puzzle. \n 
* AllThereInTheManual: Some scrolls AllThereInTheManual:
** The memorials
found in-game imply that 400 four hundred years pass had passed between Mirror of Fate and Lords of Shadow 2's prologue, during which Dracula ran rampant. The scrolls also seem to indicate that the year the game takes place in is 2057.[[TwentyMinutesIntoTheFuture 2057]].



* AlwaysNight: Justified, as the entire game takes place in a single night. However, it is heavily implied that the shadow encompassing the castle is [[WeatherManipulation artificially]] [[TheNightThatNeverEnds created.]]
* AnotherSideAnotherStory: The DLC is an add-on story campaign that focuses on what Alucard was doing before and during the main game.

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* AlwaysNight: Justified, as the entire game takes place in a [[ExtremelyShortTimespan single night.night]]. However, it is heavily implied that the shadow encompassing the castle is [[WeatherManipulation artificially]] [[TheNightThatNeverEnds created.]]
]] 
* AnotherSideAnotherStory: The DLC is an add-on story campaign that focuses on what Alucard was doing before and during the main game.  



* BackFromTheDead:
** Although the original Carmilla is quite dead, [[spoiler:Inner Dracula]] revives a version of her from Dracula's memories during Dracula's sojourns into the castle. [[spoiler:Marie is also revived the same way, though whether she's simply a personification of Dracula's memories or her soul sent back from Heaven is unclear.]]
** The DLC story ''Revelations'', which shows what Alucard did prior to the events of the game, seems to indicate [[spoiler: Marie]] is definitely something more than just Dracula's memories. Just what she is isn't made entirely clear though.
* BadassBoast: Dracula is fond of these.

to:

* BackFromTheDead:
BackFromTheDead: 
** Although the original Carmilla is quite dead, [[spoiler:Inner Dracula]] revives a version of her from Dracula's memories during Dracula's sojourns into the castle. [[spoiler:Marie is also revived the same way,
** Marie as well,
though whether she's simply a personification of Dracula's memories or her soul sent back from Heaven is unclear.]]
** The DLC story ''Revelations'', which shows what Alucard did prior to the events of the game, seems to indicate [[spoiler: Marie]] is definitely something more than
just Dracula's memories. Just what she is isn't made entirely clear though.
clear. See YMMV.
* BadassBoast: BadassBoast:
**
Dracula is fond of these.



-->'''Satan:''' If I cannot rule the world of men... THEN NO ONE WILL!

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-->'''Satan:''' If I cannot rule the world of men... THEN NO ONE WILL!''then no one will!''



-->'''Paladin:''' {{God}} is with me, monster!\\

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-->'''Paladin:''' -->'''Golden Paladin:''' {{God}} is with me, monster!\\



** Another appropriate one from the daughter of Satan to both Gabriel and Zobek, considering God's continual absence from the apocalyptic equation.
-->'''Raisa Volkova:''' We killed Him and His precious son! And you two are next!
* BagOfSpilling: Dracula wakes up having lost most of his powers, and has to return to his castle to regain them. In a strange sense, since he's obtaining his powers from a place made from his own memories, he technically did not ''lose'' them; he simply has to recall them from his mind.
** The DLC story makes it quite clear that he ''did'' lose his powers in the literal sense, as Alucard is shown to locate these powers and place them in areas where Dracula can find them. The DLC also confirms that Dracula's trips to the castle are more than just trips into his own mind, though how this works — to say nothing of where [[spoiler: the young version of Trevor]], whom Dracula has apparently never even ''seen'' prior to the events of the game came from — is never explained.

to:

** Another appropriate one from the daughter of Satan to both Gabriel and Zobek, considering God's continual absence from the apocalyptic equation. \n 
-->'''Raisa Volkova:''' We killed Him and His precious son! And you two are next!
next! 
* BagOfSpilling: Dracula wakes up having lost most of his powers, and has to return to his castle to regain them. In a strange sense, since he's obtaining his powers from a place made from his own memories, he technically did not ''lose'' them; he simply has to recall them from his mind.
**
The DLC story makes it quite clear that he ''did'' lose his powers in the literal sense, as Alucard is shown to locate these powers and place them in areas where Dracula can find them. The DLC also confirms that Dracula's trips to the castle are more than just trips into his own mind, though how this works — to say nothing of where [[spoiler: the young version of Trevor]], whom Dracula has apparently never even ''seen'' prior to the events first half of the game came from — is never explained.revolves around Dracula and his quest to regain all of the powers which he had lost after several centuries of comatose slumber.



* BatmanGambit[=/=]MemoryGambit: The entire plot of ''Lords of Shadow 2'' is based on one of these. [[spoiler:Alucard convinces Dracula to fake his own death because he knows that it will cause both Zobek and Satan to come out into the open, allowing Dracula to destroy them both.]]
* BellyMouth: Raisa Volkova gets one when she goes OneWingedAngel.
* BiblicalMotifs: Golly, where to even start?
** The armor-clad brutes you encounter early in the game are called ''Golgoth'' Guards. Golgotha was the name of the site where Jesus Christ was crucified.
** The first boss you clash with, a paladin by the name of Roland de Ronceval, bears an inexplicit resemblance to ArchangelMichael, stature and portrayal wise.

to:

* BatmanGambit[=/=]MemoryGambit: MemoryGambit: The entire plot of ''Lords of Shadow 2'' is based on one of these. [[spoiler:Alucard convinces [[spoiler: During the prologue, Alucard convinced Dracula to fake his own death because he knows it's the only thing that it will would cause both Zobek and Satan to come out into the open, allowing Dracula to destroy them both.]]
both in one fell swoop. LaserGuidedAmnesia would accompany that fake death. The “memory” part of the gambit played out when Gabriel teamed up with Zobek: Death couldn't read his blanked-out memories.]]`
* BellyMouth: Raisa Volkova gets one when she goes OneWingedAngel.
OneWingedAngel for the second time.
* BiblicalMotifs: Golly, where to even start?
start? 
** The armor-clad brutes you encounter early in the game are called ''Golgoth'' Guards. Golgotha was the name of the site where Jesus Christ was crucified. \n 
** The first boss you clash with, a paladin by the name of Roland de Ronceval, bears an inexplicit resemblance to ArchangelMichael, stature and portrayal wise.  



** [[AngelUnaware Dracula himself]], ''especially'' [[WhatDoYouMeanItsNotSymbolic after he regains his wings]].
** A scrapped concept for the game involved Satan having a second form of a [[Literature/BookOfRevelation crowned, seven-headed beast]].

to:

** [[AngelUnaware Dracula himself]], ''especially'' [[WhatDoYouMeanItsNotSymbolic after he regains his wings]].
** A scrapped concept for the game involved Satan having a second form of a [[Literature/BookOfRevelation crowned, seven-headed beast]].  
** [[FallenAngel Dracula himself]].



* BigBadEnsemble: The game split the difference between {{Satan}} and [[EnemyWithin the blood of Bernhard Castle]], with the former being the actual objective for Dracula to achieve his death, and the latter being the primary factor keeping him from doing so. [[spoiler:Zobek]] also becomes an important antagonist, but is not given the same focus as the other two.
* BlackAndGreyMorality: The hero of this game is a ruthless vampire lord... but he fights against Satan, who is even ''worse''.
* BlackSpeech: The language spoken by Satan's demons. The fact that that it is immediately translated via subtitles and that Dracula responds to the [[BossInMookClothing Train Demon]]'s taunt, confirms that he ''understands'' it.

to:

* BigBadEnsemble: The game split the difference between {{Satan}} and [[EnemyWithin [[EnemyWithout the blood of the Bernhard Castle]], with the former being the actual objective for Dracula to achieve his death, and the latter being the primary factor keeping him from doing so. [[spoiler:Zobek]] also becomes an important antagonist, but is not given the same focus as the other two.
* BlackAndGreyMorality: The hero protagonist of this game is a ruthless vampire lord... lord, but he fights against Satan, Satan who is even ''worse''.
* BlackSpeech: The language spoken by Satan's demons. The fact that that it is immediately translated via subtitles and that Dracula responds to the [[BossInMookClothing Train Demon]]'s taunt, confirms that he ''understands'' it. understands it. 



* BloodMagic:
** Dracula's mystical Void Sword and Chaos Claws are powered by consuming the blood of his enemies.

to:

* BloodMagic:
BloodMagic: 
** All of Dracula's mystical Void Sword and Chaos Claws are powered by consuming the blood of his enemies.abilities orbit around this trope.



* BrutalBonusLevel: The Kleidos Challenges are similar to the first game's trials... but have a twist. You have to fulfil ''multiple'' (as opposed to ''Lords of Shadow'' only) criteria and ''survive'' to unlock the next challenge. Fortunately, it doesn't involve any specific [[TimedMission platforming-time trials]], but is still noticeably tougher than that rest of the game.
* ButThouMust: It is impossible to avoid the slaughter of an innocent family in the beginning of the main game. Refusing leads to a... ''[[IncrediblyLamePun fiery]]'' NonstandardGameOver.
* CessationOfExistence: This happens to [[spoiler:Satan]] after Dracula kills him.
* ChaosIsEvil: After his FaceHeelTurn, Dracula replaces his Shadow Magic with a pair of "Chaos Claws".
* TheChosenOne: Gabriel is ''still'' God's chosen champion, even after becoming the [[GodOfEvil Prince of Darkness]]. This is why holy objects don't harm him like they would other monsters.
-->'''Gabriel:''' The power of your God cannot destroy me... because ''[[WhamLine I am His chosen one!]]''

to:

* BrutalBonusLevel: The Kleidos Challenges are similar to the first game's trials... trials, but have a twist. You have to fulfil fulfill ''multiple'' (as opposed to ''Lords of Shadow'' only) criteria and ''survive'' to unlock the next challenge. Fortunately, it doesn't they don't involve any specific [[TimedMission platforming-time trials]], but is they're still noticeably tougher a lot more difficult than that rest of the game.
game. 
* ButThouMust: It is impossible to avoid the slaughter of an innocent family in the beginning of the main game. Refusing leads to a... ''[[IncrediblyLamePun fiery]]'' NonstandardGameOver. \n 
* CessationOfExistence: This happens to [[spoiler:Satan]] after Dracula kills him.
* ChaosIsEvil: After his FaceHeelTurn, Dracula replaces his Shadow Magic with a pair of "Chaos Claws".
him, according to the WordOfGod.
* TheChosenOne: Gabriel is ''still'' God's chosen champion, even after becoming the [[GodOfEvil Prince of Darkness]]. This is the reason why holy objects hallowed spells don't harm him like they would other monsters.
-->'''Gabriel:''' The power of your God cannot destroy me... because ''[[WhamLine I am His chosen one!]]''
monsters.



* CityNoir: The modern-day city you get to explore is this, rife with corruption, decay, indoctrinated political leaders and police force who are just puppets in the hands of the {{BigBad}}'s [[CoDragons children]].
* ColossusClimb:
** Dracula fights a massive Siege Titan in the tutorial.
** [[spoiler:The final battle begins with another, much shorter climb up the Leviathan.]]
* ContinuityNod:
** A stone statue of Satan can be seen in Dracula's keep at Bernhard castle.
** Dracula awakens in the very same church seen in the epilogue of ''Lords of Shadow'' 1.
** The sprawling metropolis that serves as the game's setting is none other than Wygol, the snowy mountain village that you visited in chapter V of ''Lords of Shadow'' 1000 years earlier. In the modern day, it has been renamed "Castlevania City".

to:

* CityNoir: The modern-day city you get to explore is this, rife with corruption, decay, indoctrinated political leaders and police force who are just puppets in the hands of the {{BigBad}}'s Satan's [[CoDragons children]]. 
* ColossusClimb: 
** Dracula fights a massive Siege Titan in the prologue.
** [[spoiler: The Gorgon]] too has be scaled in order to reach each of her heads.

* ColossusClimb:
** Dracula fights a massive Siege Titan in the tutorial.
** [[spoiler:The
[[spoiler: The final battle begins with another, much shorter climb up the Leviathan.]]
* ContinuityNod:
ContinuityNod: 
** A stone An enormous statue of Satan can be seen in Dracula's keep at Bernhard castle.
Throne Room.
** Gabriel mentions Chupacabra's irritating tendency to steal magic artifacts.
** Dracula awakens in the very same church seen in the epilogue of ''Lords of Shadow'' 1.
Shadow 1''.
** The sprawling metropolis that serves as In Castlevania City, there is a local business called Bernhard Metals, Ltd.
** Baba Yaga's music box from
the game's setting is none other than Wygol, first game can be seen on Zobek's desk in a cutscene shortly after Dracula kills the snowy mountain village that you visited in chapter V of ''Lords of Shadow'' 1000 years earlier. In the modern day, it has been renamed "Castlevania City".second acolyte.



** Victor Belmont uses many moves Gabriel had in Lords of Shadow during your fight with him, even using his old relics and sub-weapons!
** In Castlevania City, there is a local business called Bernhard Metals, Ltd.
** Baba Yaga's music box from the first game can be seen on Zobek's desk in a cutscene shortly after Dracula kills the second acolyte.
* ControllableHelplessness: Shortly after Dracula reawakens, he shambles down a city street, then encounters a hostile monster; in his weakened state, he can barely fight back.
** Similarly, Dracula can barely walk after being electrocuted by [[spoiler:the second Acolyte,]] Nergal, with you still in control. This turns out to be important; the only way to fight him is to make Dracula crawl [[spoiler:back to his castle]], bringing Nergal with him.
* CrapsackWorld: This game takes place in a world where wars against a vampire lord are historical ''fact'', Satan's followers are unleashing a plague that turns people into monsters, and the riot police of the city are described by in-game text as being unscrupulous. The world of the ''Lords of Shadow'' saga is ''not'' a nice place to live.
* CreepyCathedral: The old stone church Dracula wakes up in is covered in demonic looking statues.
* DamageIncreasingDebuff: Some of the Void Sword's attacks, like Blizzard, Icy Crest, and Hoarfrost Fog accomplish this. Not only they freeze the target into a solid block, but also make any other attack with the whip or the claws inflict greater damage for a limited time.
* DarkerAndEdgier: Darker than the already dark first game in this trilogy. The game doesn't hide the fact that Dracula is an utter monster.
* DarkReprise: Well, "Dracula's Theme" (the tune you hear in the menu screen) is already a pretty somber song, but it comes back when Dracula meets [[spoiler:Marie again]]. The "dark" part comes in when Dracula finally has a VillainousBreakdown.
* DemonicPossession:
** It's one of Dracula's powers, and it allows him to possess beings around him by turning himself into blood and entering in their bodies. However, this doesn't last long, because Dracula's blood deteriorates the body quickly, making it stagger and move slowly, and it eventually explodes into LudicrousGibs.

to:

** The sprawling metropolis that serves as the game's setting is none other than Wygol, the snowy mountain village that you visited in Chapter V of ''Lords of Shadow'' a thousand years earlier. In the modern day, it has been renamed "Castlevania City".
** Victor Belmont uses many of the same moves Gabriel had in Lords ''Lords of Shadow Shadow'' during your fight with him, even him (e.g. Chain Saw/Direct Counterstrike), to the point of using his old discarded relics (Seraph Shoulders) and sub-weapons!
sub-weapons (the Dark Crystal/Daggers)!
** In Castlevania City, there [[spoiler: The beast Satan summons is a local business called Bernhard Metals, Ltd.
** Baba Yaga's music box from
Leviathan. You might remember its man-eating spawn swimming through the depths of the castle in the first game can be seen on Zobek's desk in a cutscene shortly after Dracula kills the second acolyte.
game's ''Reverie'' DLC.]]
* ControllableHelplessness: ControllableHelplessness:
**
Shortly after Dracula reawakens, he shambles down a city street, then encounters a hostile monster; in his weakened state, he can barely fight back.
** Similarly, Dracula can barely walk after being electrocuted by [[spoiler:the second Acolyte,]] Nergal, Acolyte, Nergal,]] with you still in control. This turns out to be important; the only way to fight him is to make Dracula crawl [[spoiler:back to his castle]], bringing Nergal with him.
* CrapsackWorld: This game takes place in a world where wars a several-century-long war against a vampire lord are is historical ''fact'', Satan's followers are unleashing a plague that turns people into monsters, and the riot police of the city are described by the in-game text as being unscrupulous. The world of the ''Lords of Shadow'' saga is ''not'' a nice place to live.
* CreepyCathedral: The Beside being decrepit and dusty, the walled-off floor of the old stone church Dracula wakes up in is covered in demonic looking statues.
demonic-looking statues. 
* DamageIncreasingDebuff: Some of the Void Sword's attacks, like Blizzard, Icy Crest, and Hoarfrost Fog accomplish this. Not only do they freeze the target into a solid block, but also make any other attack with the whip or the claws inflict greater damage for a limited time. 
* DarkerAndEdgier: Taken even further than the first game. If the first game's moral conflict could be summed up in Light Gray vs. Black, then this game is beyond question a very, very Dark Gray vs. Black.
* DarkReprise:
** Dracula's Theme (the tune you hear in the menu screen) is already a pretty somber song, but it comes back when Dracula meets [[spoiler:Marie again]]. The "dark" part comes in when Dracula flares up in a bitter rant.

* DarkerAndEdgier: Darker than ** The same type of reprise can be heard during the already dark first game in this trilogy. The game doesn't hide latter parts of the fact that Dracula is an utter monster.
[[spoiler: final battle against Satan.]]
* DarkReprise: Well, "Dracula's Theme" (the tune you hear in the menu screen) is already a pretty somber song, but it comes back when Dracula meets [[spoiler:Marie again]]. The "dark" part comes in when Dracula finally has a VillainousBreakdown.
* DemonicPossession:
DemonicPossession: 
** It's one of Dracula's powers, and it allows him to possess beings around him by turning himself into blood and entering in their bodies. However, this doesn't last long, because as Dracula's blood deteriorates impairs the body quickly, making it stagger and move slowly, and it eventually explodes into LudicrousGibs.



* TheDreaded: Invoked by Dracula.

to:

* TheDreaded: Invoked by Dracula.Dracula in the trailers.



** The Brotherhood of Light's aesthetic. Of particular note is the Siege Titan powered by a magical crystal.
** There's also the magic-fuelling Ensnared Demon, which is stated to be a {{steampunk}} battery that is [[MagicPoweredPseudoscience fueled by a]] [[SealedEvilInACan captured demon]].

to:

** The Brotherhood of Light's aesthetic. Of particular note is the Siege Titan that's powered by a magical crystal.
** There's also the magic-fuelling Ensnared Demon, which is stated to be a {{steampunk}} battery that is [[MagicPoweredPseudoscience fueled by a]] [[SealedEvilInACan fueled]] by, you guessed it[[SealedEvilInACan a captured demon]].



* EldritchAbomination: [[spoiler:Leviathan, an ancient, godlike beast imprisoned by Satan for thousands of years. He plans to destroy the world with it. You might remember its spawn swimming through the depths of the castle in the first game's ''Reverie'' DLC.]]
* EldritchLocation: The [[LoadingScreen transition areas]] between the castle and the city, the blood-soaked arena conjured by [[spoiler: Inner Dracula]], and the final battle which takes place on ''[[spoiler: the Leviathan's decapitated head]]'' definitely qualify.
* EmpathicEnvironment: ''Aplenty''. AlwaysNight, GraveClouds, and [[spoiler: CueTheSun]] are just the crown of a glacier of ''Lords of Shadow 2''[='s=] environmental symbolism.
* TheEndOfTheWorldAsWeKnowIt: The game opens on the night of the Apocalypse, with Satan returning to bring Hell on Earth.
* EvilVersusEvil: It's Dracula, the self-proclaimed Prince of Darkness, versus Satan himself.

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* EldritchAbomination: [[spoiler:Leviathan, EldritchAbomination:
** [[spoiler: Leviathan,
an ancient, godlike beast imprisoned by Satan for thousands of years. He plans to destroy the world with it. You might remember its spawn swimming through the depths of the castle in the first game's ''Reverie'' DLC.]]
** [[spoiler: Inner Dracula, also known as a blob of blood given a purpose and sentience.]]
* EldritchLocation: The [[LoadingScreen transition areas]] between the castle and the city, the blood-soaked arena conjured by [[spoiler: Inner Dracula]], and the final battle which takes place on ''[[spoiler: the Leviathan's decapitated head]]'' definitely qualify. \n 
* EmpathicEnvironment: ''Aplenty''. AlwaysNight, GraveClouds, and [[spoiler: CueTheSun]] are just the crown of a glacier of ''Lords of Shadow 2''[='s=] environmental symbolism. \n 
* TheEndOfTheWorldAsWeKnowIt: The game opens on the night of the Apocalypse, with Satan returning to bring Hell on to Earth.
* EvilVersusEvil: It's Dracula, the self-proclaimed Prince of Darkness, versus Satan himself.Satan, the biblical Prince of Darkness.



* FanDisservice: When fought, [[DarkActionGirl Raisa Volkova]] makes sexually suggestive remarks to Dracula... after showing her [[NightmareFace hellish]] GameFace.
* FemmeFatalons: Dracula has pointy claws for fingernails.

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* FanDisservice: FanDisservice:
**
When fought, [[DarkActionGirl Raisa Volkova]] makes sexually suggestive remarks to Dracula... after showing her [[NightmareFace hellish]] GameFace.
* FemmeFatalons: Dracula has pointy claws for fingernails.** The topless Dark Crystal witch makes her triumphant return at one point.



* FiveBadBand: Naturally.
** BigBad: Lucifer the Fallen, for self-explanatory reasons.
** TheDragon: Guido Szandor, Satan's third acolyte, is the one in charge of the CorruptChurch and the ReligionOfEvil both of which contribute to Satan's power.
** TheBrute: Abaddon, a fallen angel in charge of all the lesser demons accountable for the HellOnEarth.
** EvilGenius: Nergal Meslamstea, Satan's second acolyte and an EvilSorcerer who had brainwashed the national police force into serving him.
** DarkChick: Raisa Volkova, the first acolyte and the head of a pharmaceutical corporation responsible for turning people into soldiers worthy of her father.
* GameplayAndStorySegregation:

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* FiveBadBand: Naturally. \n 
** BigBad: Lucifer the Fallen, for self-explanatory reasons. \n 
** TheDragon: Guido Szandor, Satan's third acolyte, is the one in charge of the CorruptChurch and the ReligionOfEvil both of which contribute to Satan's power. \n 
** TheBrute: Abaddon, a fallen angel in charge of all the lesser demons accountable for the HellOnEarth. \n 
** EvilGenius: Nergal Meslamstea, Satan's second acolyte and an EvilSorcerer who had brainwashed the national police force into serving him. \n 
** DarkChick: Raisa Volkova, the first acolyte and the head of a pharmaceutical corporation responsible for turning people into soldiers worthy of her father. \n 
* GameplayAndStorySegregation: GameplayAndStorySegregation: 



** Although Dracula is pretty much demigod who can go toe-to-toe with Satan himself and come out on top, he is incapable of defeating Golgoth guards in straight up combat and must always sneak past them.
* GasMaskMooks: The [[EliteMook Riot Police]] all wear pseudo-GP-5 gas masks. Justified, as, by the time you run across them, there will be a [[SyntheticPlague manufactured virus]] blanketing the city.
* GeniusLoci: Dracula's castle is alive, and [[TurnedAgainstTheirMasters would rather not]] [[InvertedTrope have the vampire lord leave]].
* GodOfEvil: Dracula intends to be the one and only "prince of darkness", as a screw you to God, Satan, the Brotherhood of Light, and just about everyone else who manipulated him and ruined his life.

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** Although Dracula is pretty much demigod who can go toe-to-toe with Satan himself and come out on top, he is incapable of defeating Golgoth guards in straight up combat and must always sneak past them.
or avoid fighting them if they do spot him.
* GasMaskMooks: The [[EliteMook Riot Police]] all wear pseudo-GP-5 gas masks. Justified, as, by the time you run across them, there will be a [[SyntheticPlague manufactured virus]] blanketing the city. \n 
* GeniusLoci: Dracula's castle Castle is alive, and [[TurnedAgainstTheirMasters would rather not]] [[InvertedTrope have the vampire lord leave]].
* GodOfEvil: Dracula intends to be the one and only "prince "Prince of darkness", Darkness", as a screw you to God, Satan, the Brotherhood of Light, and just about everyone else who manipulated him and ruined his life.



** All prayers and/or chants are predominantly in Latin.

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** All prayers and/or chants are predominantly in Latin.  



* GuideDangit: Trying to get past some of the stealth missions can be frustrating without knowing exactly what to do, and getting through the greenhouse maze can be an exercise in madness itself.

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* GuideDangit: Trying to get past some of to all the stealth missions collectibles for that 110% completion can be frustrating without knowing exactly what to do, and getting through the greenhouse maze can be an exercise in madness itself.take hours upon hours if one doesn't consult a walkthrough.
21st Jul '16 11:23:27 AM garthvader
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** During Carmilla's chapter, Dracula's being corrupted by her blood; if your real health falls below the black bar that's at the start of your health meter, you get a cutscene where Dracula is fully charmed and follows Carmilla into the darkness with a lovestruck look on his face.

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** During Carmilla's chapter, Dracula's being corrupted by her blood; if your real health falls below the black bar that's at the start of your health meter, you get a cutscene where Dracula is fully charmed and follows Carmilla into the darkness with a lovestruck look on his face. There is a similar cutscene if he chooses the wrong one of the two Maries.



**When fighting Inner Dracula, attempting to use the mist form to escape his life-sucking attack results in a short scene of Inner Dracula absorbing his normal self.



* OneManArmy: Dracula is shown wiping out entire armies of knights by himself.

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* OneManArmy: Dracula is shown wiping out entire armies of half a million knights by himself.



* PlayerInventory: One of the novelties if compared with the first game. In addition to the supplemental weapons, Dracula now possesses a radial inventory system where he keeps assorted relics up to five of each. They range from standard healing potions and keys, to ones which can slow down time, grant him unlimited magic, increase his damage output, and even allow him to access his LimitBreak.

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* PlayerInventory: One of the novelties if compared with the first game. In addition to the supplemental weapons, Dracula now possesses a radial The inventory system where he keeps assorted relics up to five of each. They range from standard healing potions is now divided into infinite-ammo subweapons powered by a regenerating gauge, and keys, to ones which can slow down time, six limited-amoo items that grant him unlimited magic, increase his damage output, new abilities. One of these is essentially the old Dark Crystal SmartBomb subweapon (only now requiring five parts instead of four), while the others are a health potion, an item to briefly grant infinite magic power using the same mechanics as the introductory chapter, an item for finding secrets, an item that grants a temporary boost to mastery (weapon level) and even allow him to access his LimitBreak. unlocks all abilities, and an item that renders enemies extremely vulnerable when struck and grants experience per hit rather than per kill.
21st Jul '16 2:26:00 AM garthvader
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* MookHorrorShow: The first time you fight the Riot Police is a great example of this. Try to put yourself in one of those men's shoes. You and two of your buddies are tasked with putting down possessed civilians and after a while, you come across a man in a red coat who seems to be immune to the demonic virus that's turning everyone else into mindless monsters. You ask him to come with you, but he tells you to get out of his way, so you decide to take him in by force. Then you find out the hard way that this is no ordinary man you're dealing with when he starts attacking you with some kind of whip that looks like it's made out of solid blood, occasionally swapping them out for a glowing sword that seems to suck the energy out of you with every hit and a pair of flaming gauntlets that leave your brand new jetpack useless. The next thing you know, he's ripping out one guy's throat with his mouth and ''draining his blood'', then he kills your other friend and sends you flying. You get back up, and realize you're the only one left. But the man in the red coat is nowhere to be seen. You look around wildly, knowing how completely and utterly fucked you are, seconds before the man's hand plunges through your chest. You look down, and the last thing you see is your still-beating heart clutched in his hand.
21st Jul '16 2:23:16 AM garthvader
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Added DiffLines:

* LevelMapDisplay: A less-than useful automap is filled in as the player progresses; unfortunately it's two-dimensional, only shows a few rooms at a time, and the only alternative view is a ''drawing'' of the castle or city that does not show level geometry.
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